08.04.2013, 10:07
pawn Код:
public OnPlayerSpawn ( playerid )
{
switch ( PlayerInfo [ playerid ] [ pCargo ] )
{
case 1:
SetPlayerSkin ( playerid, /*Skin ID*/ );
case 2:
SetPlayerSkin ( playerid, /*Skin ID*/ );
case 3:
SetPlayerSkin ( playerid, /*Skin ID*/ );
case 4:
SetPlayerSkin ( playerid, /*Skin ID*/ );
case 5:
SetPlayerSkin ( playerid, /*Skin ID*/ );
case 6:
SetPlayerSkin ( playerid, /*Skin ID*/ );
}
return 1;
}