[Ayuda] Poner un AntiTeamKill .-.
#8

Код:
if(strcmp(cmdtext, "/op7", true) == 0)
	{
        if(SOP7 == 0) return SendClientMessage(playerid,red, "[ERROR]: El evento no estб Activado!");
        if(SinComandoVuelo[playerid]==1)
	    {
	    SendClientMessage(playerid,red,"[ERROR]: El Vuelo estб activado, desactivalo con /svuelo!");
	    return 1;
	    }
        if(Minijuego[playerid] == 1 || InformacionL[playerid][PAR] == 1)
	    {
	    SendClientMessage(playerid, red, "[ERROR]: No puedes usar comandos en Minijuegos o Parkour, usa /kill");
	    return 1;
	    }
	    if(tdmplaying == 1)
	    {
	        SendClientMessage(playerid, red, "[ERROR]: Ya comenzу el Minijuego!");
	        return 1;
	    }
	    if(playerinminigame[playerid] == 1)
	    {
	        SendClientMessage(playerid, red, "[ERROR]: Ya estбs en el Minijuego!");
	        return 1;
	    }
	    if(tdmon == 0)
	    {
	        tdmon = 1;
	        PlayerinTdm[playerid] = 1;
	        playerinminigame[playerid] = 1;
	        tdmrank = 1;
	        TogglePlayerControllable(playerid, 0);
            SetPlayerVirtualWorld(playerid,7);
            if (RushChallenge==1) { new r = random(sizeof(RUSHBLUE)); SetPlayerPos(playerid, RUSHBLUE[r][0], RUSHBLUE[r][1], RUSHBLUE[r][2]); SetPlayerFacingAngle(playerid,0.0000); GameTextForAll("~g~ha comenzado ~n~el Minijuego OP7 ~n~~y~Rush Challenge ~n~~g~tienes 30 segundos ~n~para entrar a ~n~~b~/OP7",10000,3);}
		    else if (DeathSquare==1) { new r = random(sizeof(DEATHBLUE)); SetPlayerPos(playerid, DEATHBLUE[r][0], DEATHBLUE[r][1], DEATHBLUE[r][2]); SetPlayerFacingAngle(playerid,88.1348); GameTextForAll("~g~ha comenzado ~n~el Minijuego OP7 ~n~~y~Death Square ~n~~g~tienes 30 segundos ~n~para entrar a ~n~~b~/OP7",10000,3);}
		    else if (Otro==1) { new r = random(sizeof(OTROBLUE)); SetPlayerPos(playerid, OTROBLUE[r][0], OTROBLUE[r][1], OTROBLUE[r][2]); SetPlayerFacingAngle(playerid,86.9673); GameTextForAll("~g~ha comenzado ~n~el Minijuego OP7 ~n~~y~Terreno Gansters ~n~~g~tienes 30 segundos ~n~para entrar a ~n~~b~/OP7",10000,3);}
	        ResetPlayerWeapons(playerid);
	        GivePlayerWeapon(playerid,1,1);
	        GivePlayerWeapon(playerid,24,50000);
	        GivePlayerWeapon(playerid,31,50000);
	        GivePlayerWeapon(playerid,32,50000);
	        
	        SetTimerEx("AntiTeamKILL",10,1,"d",playerid); ///////////////////////////////////////
	        SetPlayerTeam(playerid, AZULES);
	        
	        SetPlayerHealth(playerid,100);
	        SetPlayerArmour(playerid,0);
	        SetPlayerColor(playerid,0x0000BBAA);// BLUE
	        GameTextForPlayer(playerid,"~b~Espera a que ~n~comienze!",4000,3);
	        TextDrawHideForPlayer(playerid,ByAnn);
	        blueplayers = 1;
	        redplayers = 0;
	        tdmcolor = 1;
	        startvar[1] = 1;
	        tdmtimer = SetTimer("Starttdm", 31000, 0);
	        format(string2, sizeof(string2), "[OP7]: {ffffff}%s ha comenzado el Minijuego OP7, tienes 30 segundos para entrar a {001EFF}/OP7", pName(playerid));
	        SendClientMessageToAll(0x33AA33AA,string2);
			TextDrawHideForPlayer(playerid,ByAnn);
			EnviarComandoRace2(playerid,"op7");
			return 1;
	        } else if(tdmon == 1 && tdmcolor == 1) {
	        PlayerinTdm[playerid] = 1;
	        playerinminigame[playerid] = 1;
	        tdmrank++;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerVirtualWorld(playerid,7);
	        if (RushChallenge==1) { new r = random(sizeof(RUSHRED)); SetPlayerPos(playerid, RUSHRED[r][0], RUSHRED[r][1], RUSHRED[r][2]); SetPlayerFacingAngle(playerid,181.9021);}
		    else if (DeathSquare==1) { new r = random(sizeof(DEATHRED)); SetPlayerPos(playerid, DEATHRED[r][0], DEATHRED[r][1], DEATHRED[r][2]); SetPlayerFacingAngle(playerid,271.0580);}
		    else if (Otro==1) { new r = random(sizeof(OTRORED)); SetPlayerPos(playerid, OTRORED[r][0], OTRORED[r][1], OTRORED[r][2]); SetPlayerFacingAngle(playerid,260.8271);}
	        ResetPlayerWeapons(playerid);
	        GivePlayerWeapon(playerid,1,1);
	        GivePlayerWeapon(playerid,24,50000);
	        GivePlayerWeapon(playerid,31,50000);
	        GivePlayerWeapon(playerid,32,50000);
	        
	        SetTimerEx("AntiTeamKILL",10,1,"d",playerid); /////////////////////////////////////////
	        SetPlayerTeam(playerid, ROJOS);
	        
	        SetPlayerHealth(playerid,100);
	        SetPlayerArmour(playerid,0);
	        SetPlayerColor(playerid,0xFF0000AA);// RED
	        GameTextForPlayer(playerid,"~r~Espera a que ~n~comienze!",4000,3);
	        TextDrawHideForPlayer(playerid,ByAnn);
	        redplayers++;
	        tdmcolor = 0;
	        format(string2, sizeof(string2), "[OP7]: {FFFFFF}%s ha entrado al OP7 del equipo {FF0C0C}Rojo!", pName(playerid));//
			SendClientMessageToAll(0x33AA33AA,string2);
			return 1;
	        } else if(tdmon == 1 && tdmcolor == 0) {
	        PlayerinTdm[playerid] = 1;
	        playerinminigame[playerid] = 1;
	        tdmrank++;
	        TogglePlayerControllable(playerid, 0);
            SetPlayerVirtualWorld(playerid,7);
	        if (RushChallenge==1) { new r = random(sizeof(RUSHBLUE)); SetPlayerPos(playerid, RUSHBLUE[r][0], RUSHBLUE[r][1], RUSHBLUE[r][2]); SetPlayerFacingAngle(playerid,0.0000);}
		    else if (DeathSquare==1) { new r = random(sizeof(DEATHBLUE)); SetPlayerPos(playerid, DEATHBLUE[r][0], DEATHBLUE[r][1], DEATHBLUE[r][2]); SetPlayerFacingAngle(playerid,88.1348);}
		    else if (Otro==1) { new r = random(sizeof(OTROBLUE)); SetPlayerPos(playerid, OTROBLUE[r][0], OTROBLUE[r][1], OTROBLUE[r][2]); SetPlayerFacingAngle(playerid,86.9673);}
	        ResetPlayerWeapons(playerid);
	        GivePlayerWeapon(playerid,1,1);
	        GivePlayerWeapon(playerid,24,50000);
	        GivePlayerWeapon(playerid,31,50000);
	        GivePlayerWeapon(playerid,32,50000);
	        
	        SetTimerEx("AntiTeamKILL",10,1,"d",playerid); /////////////////////////////////
	        SetPlayerTeam(playerid, AZULES);
	        
	        SetPlayerHealth(playerid,100);
	        SetPlayerArmour(playerid,0);
	        SetPlayerColor(playerid,0x0000BBAA);// BLUE
	        GameTextForPlayer(playerid,"~b~Espera a que ~n~comienze!",4000,3);
	        TextDrawHideForPlayer(playerid,ByAnn);
	        blueplayers++;
	        tdmcolor = 1;
	        format(string2, sizeof(string2), "[OP7]: {FFFFFF}%s ha entrado al OP7 del equipo {001EFF}Azul!", pName(playerid));//
			SendClientMessageToAll(0x33AA33AA,string2);
			return 1;
	    }
	}
	
	forward AntiTeamKILL();
public AntiTeamKILL()
{
for(new playerid; playerid < 200; playerid++)
SetPlayerTeam(playerid, Equipo[playerid]); //El "Equipo" es la variable general de los 2 equipos (AZULES, ROJOS)... se define con un new:  -| new Equipo[MAX_PLAYERS]; |- EQUIPOS:
return 1;
}


// equipos: //

#define AZULES 0
#define ROJOS 1
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Messages In This Thread
[Ayuda] Poner un AntiTeamKill .-. - by dannypanda05 - 02.04.2013, 20:49
Respuesta: [Ayuda] Poner un AntiTeamKill .-. - by [J]ulian - 02.04.2013, 21:25
Respuesta: [Ayuda] Poner un AntiTeamKill .-. - by OTACON - 02.04.2013, 21:39
Respuesta: [Ayuda] Poner un AntiTeamKill .-. - by dannypanda05 - 02.04.2013, 22:01
Respuesta: [Ayuda] Poner un AntiTeamKill .-. - by Fluid016 - 02.04.2013, 22:14
AW: [Ayuda] Poner un AntiTeamKill .-. - by Blackazur - 02.04.2013, 22:15
Respuesta: [Ayuda] Poner un AntiTeamKill .-. - by LiMPiTo - 02.04.2013, 23:45
Respuesta: [Ayuda] Poner un AntiTeamKill .-. - by Matyaas - 04.04.2013, 00:11
Respuesta: [Ayuda] Poner un AntiTeamKill .-. - by dannypanda05 - 05.04.2013, 19:58

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