OnPlayerTakeDamage - error
#2

Few braces with a different angle.
pawn Code:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
{

    if(issuerid != INVALID_PLAYER_ID && IsPlayerConnectedEx(issuerid))
    {
        if(tazer_out[issuerid])
        {
            if(GetPlayerWeapon(issuerid) == WEAPON_SILENCED)
            {
                if(GetDistanceBetweenPlayers(issuerid,playerid) < 10.0)
                {
                    TazePlayer(issuerid,playerid);
                }
            }
        }
    }
    if(issuerid != INVALID_PLAYER_ID)
    {
        if(amount > 5.0 && weaponid != 0)
        {
            new Float:armor;
            GetPlayerArmour(playerid,armor);
            if(armor <= 0.0)
            {
                //TextDrawShowForPlayer(playerid,crash_screen);
                //SetTimerEx("HideCrash",250,0,"i",playerid);
                //SetPlayerDrunkLevel(playerid,(GetPlayerDrunkLevel(playerid) + 4000));
            }
        }
    }
    if(issuerid == INVALID_PLAYER_ID) return 1;
    new Float:health,Float:armour;
    GetPlayerHealth(playerid,health);
    GetPlayerArmour(playerid,armour);
    new damage = 0;
    switch(weaponid)
    {
        case 22: damage = 58;
        case 24: damage = 96;
        case 25:
        {
            if(amount < 45) damage = floatround(amount);
            else damage = 100 + floatround(amount);
        }
        case 27:
        {
            if(amount < 35) damage = floatround(amount);
            else damage = 100 + floatround(amount);
        }
        case 28: damage = 16;
        case 29: damage = 26;
        case 30: damage = 49;
        case 31: damage = 44;
        case 32: damage = 16;
        case 33: damage = 59;
        case 34: damage = 341;
        default: damage = floatround(amount);
    }
    return 1;
}
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Messages In This Thread
OnPlayerTakeDamage - error - by Davman - 28.03.2013, 20:50
Re: OnPlayerTakeDamage - error - by Konstantinos - 28.03.2013, 20:56
Re: OnPlayerTakeDamage - error - by Davman - 28.03.2013, 22:24
Re: OnPlayerTakeDamage - error - by dannyk0ed - 28.03.2013, 22:52
Re: OnPlayerTakeDamage - error - by Konstantinos - 29.03.2013, 10:46
Re: OnPlayerTakeDamage - error - by Davman - 29.03.2013, 15:32
Re: OnPlayerTakeDamage - error - by Konstantinos - 29.03.2013, 18:35

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