Trying to get map to change after X amount of kills.
#6

pawn Код:
//under on playerdeath
  foreach(Player, i)
  {
     if(gTeam[killerid] == gTeam[i])
     {
          tscore[i] +=1;
     }
  }
 //ChangeMode(); instead of
 // try this SetTimer("ChangeMode", 1000, false);
What the purpose of this callback don't understand is it to reset timers
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