Trying to get map to change after X amount of kills.
#4

pawn Код:
tscore[gTeam[i]] == 10
This means that every player score needs to be 10 but u have
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    if(gTeam[killerid] == TEAM_CT)
    {
        foreach(Player, i)
        {
            tscore[gTeam[i]] +=1;
        }
    }
    if(gTeam[killerid] == TEAM_TE)
    {
        foreach(Player, i)
        {
            tscore[gTeam[i]] +=1;
        }
    }
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