[0.3x] OnGameModeExit & OnPlayerConnect & Others Bugs
#7

You can hook the Kick() function to prevent this issue...

pawn Код:
stock realKick(playerid)
{
    defer delayKickPlayer(playerid);
    return playerid;
}

#if defined _ALS_Kick
    #undef Kick
#define _ALS_Kick
    #define Kick realKick

timer delayKickPlayer[500](playerid)
{
    Kick(playerid);
    return 1;
}
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