death problem ?
#2

I don't know without seeing any code, but I'd suggest using a boolean named "IsDead" which will be storing the data about all the players. Like..

Global boolean "new bool:IsDead[MAX_PLAYERS];"
pawn Код:
OnPlayerDeath(...)
{
    IsDead[playerid] = true;
    return 1;
}

OnPlayerSpawn(..)
{
    IsDead[playerid] = false;
    return 1;
}
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Messages In This Thread
death problem ? - by Ananisiki - 17.03.2013, 08:38
Re: death problem ? - by Denying - 17.03.2013, 08:41
Re: death problem ? - by Ananisiki - 17.03.2013, 08:46
Re: death problem ? - by Denying - 17.03.2013, 08:50
Re: death problem ? - by Ananisiki - 17.03.2013, 08:55
Re: death problem ? - by Denying - 17.03.2013, 08:56
Re: death problem ? - by Ananisiki - 17.03.2013, 09:02
Re: death problem ? - by Denying - 17.03.2013, 09:06
Re: death problem ? - by Ananisiki - 17.03.2013, 09:08
Re: death problem ? - by Denying - 17.03.2013, 09:09

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