05.03.2009, 15:55
Don't you see a difference between:
and:
Use dini_IntSet, or something like that (i never used dini)
Also, You clearly can not do that. When you call SetPlayerPos it store coordinates into the 3 referenced arguments (PosX[playerid] etc)
So X value is stored into PosX[playerid], Y value in PosY[playerid] etc, and you have to save them separately, using dini_FloatSet (again, not sure).
pawn Код:
dini_Int(oyunism, "Money")
pawn Код:
dini_Int(oyunism, "Position",SetPlayerPos(playerid, PosX[playerid], PosY[playerid], PosZ[playerid]));
Also, You clearly can not do that. When you call SetPlayerPos it store coordinates into the 3 referenced arguments (PosX[playerid] etc)
So X value is stored into PosX[playerid], Y value in PosY[playerid] etc, and you have to save them separately, using dini_FloatSet (again, not sure).

