[Ajuda] Danos/Tiros
#2

Em OnPlayerKeyStateChange Verifique se o Player aperta key_fire e use
CallLocalFunction com uma callback custom
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Danos/Tiros - by MatheusFuria - 08.03.2013, 13:05
Re: Danos/Tiros - by Schocc - 08.03.2013, 13:57
Re: Danos/Tiros - by MatheusFuria - 08.03.2013, 14:08
Re: Danos/Tiros - by MatheusFuria - 08.03.2013, 20:03

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