25.02.2013, 08:29
Why it doesn't save that i created an Account ?
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #include <zcmd> #include <sscanf2> #include <YSI\y_ini> #include <foreach> #define DIALOG_REGISTER 1 #define DIALOG_LOGIN 2 #define DIALOG_SUCCESS_1 3 #define DIALOG_SUCCESS_2 4 #define PATH "Systems/Users/%s.ini" #define COL_WHITE "{FFFFFF}" #define COL_RED "{F81414}" #define COL_GREEN "{00FF22}" #define COL_LIGHTBLUE "{00CED1}" #define COLOR_BITEM 0xE1B0B0FF #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_GRAD3 0xCBCCCEFF #define COLOR_GRAD4 0xD8D8D8FF #define COLOR_GRAD5 0xE3E3E3FF #define COLOR_GRAD6 0xF0F0F0FF #define COLOR_ADMIN 0xB2EBE0AA #define COLOR_GREY 0xAFAFAFAA #define TCOLOR_WANTED 0xFF0000AA #define TCOLOR_PRISON 0xF4A41900 #define TCOLOR_WHITE 0xFFFFFF00 #define TCOLOR_BLUE 0x2641FE00 #define COLOR_GREEN 0x33AA33AA #define COLOR_LIGHTRED 0xFF6347AA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_LIGHTGREEN 0x9ACD32AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_LIGHTYELLOW 0xFFFF91FF #define COLOR_YELLOW2 0xF5DEB3AA #define COLOR_TAN 0xD2B48CFF #define COLOR_FADE1 0xE6E6E6E6 #define COLOR_FADE2 0xC8C8C8C8 #define COLOR_FADE3 0xAAAAAAAA #define COLOR_FADE4 0x8C8C8C8C #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_LIME 0x10F441AA #define COLOR_MAGENTA 0xFF00FFFF #define COLOR_NAVY 0x000080AA #define COLOR_AQUA 0xF0F8FFAA #define COLOR_CRIMSON 0xDC143CAA #define COLOR_FLBLUE 0x6495EDAA #define COLOR_BISQUE 0xFFE4C4AA #define COLOR_BLACK 0x000000AA #define COLOR_CHARTREUSE 0x7FFF00AA #define COLOR_BROWN 0XA52A2AAA #define COLOR_CORAL 0xFF7F50AA #define COLOR_GOLD 0xB8860BAA #define COLOR_GREENYELLOW 0xADFF2FAA #define COLOR_INDIGO 0x4B00B0AA #define COLOR_IVORY 0xFFFF82AA #define COLOR_LAWNGREEN 0x7CFC00AA #define COLOR_SEAGREEN 0x20B2AAAA #define COLOR_LIMEGREEN 0x32CD32AA #define COLOR_MIDNIGHTBLUE 0X191970AA #define COLOR_MAROON 0x800000AA #define COLOR_OLIVE 0x808000AA #define COLOR_ORANGERED 0xFF4500AA #define COLOR_PINK 0xFFC0CBAA #define COLOR_SPRINGGREEN 0x00FF7FAA #define COLOR_TOMATO 0xFF6347AA #define COLOR_YELLOWGREEN 0x9ACD32AA #define COLOR_MEDIUMAQUA 0x83BFBFAA #define COLOR_MEDIUMMAGENTA 0x8B008BAA #define COLOR_FADE5 0x6E6E6E6E #define COLOR_PURPLE 0xC2A2DAAA #define COLOR_DBLUE 0x2641FEAA #define COLOR_DOC 0xFF8282AA #define COLOR_DCHAT 0xF0CC00FF #define COLOR_NEWS 0xFFA500AA #define COLOR_OOC 0xE0FFFFAA #define COLOR_ORANGE 0xFF9900AA new aDuty[MAX_PLAYERS]; new reporttime[MAX_PLAYERS]; new PlayerNeedsHelp[MAX_PLAYERS]; enum pInfo { pScore, pPass, pCash, pAdmin, pKills, pDeaths, pVIP, pLevel, pBan } new PlayerInfo[MAX_PLAYERS][pInfo]; forward LoadUser_data(playerid,name[],value[]); public LoadUser_data(playerid,name[],value[]) { INI_Int("Score",PlayerInfo[playerid][pScore]); INI_Int("Password",PlayerInfo[playerid][pPass]); INI_Int("Cash",PlayerInfo[playerid][pCash]); INI_Int("Admin",PlayerInfo[playerid][pAdmin]); INI_Int("Kills",PlayerInfo[playerid][pKills]); INI_Int("Deaths",PlayerInfo[playerid][pDeaths]); INI_Int("Level",PlayerInfo[playerid][pLevel]); INI_Int("VIP",PlayerInfo[playerid][pVIP]); INI_Int("Banned",PlayerInfo[playerid][pBan]); return 1; } stock UserPath(playerid) { new string[128],playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername,sizeof(playername)); format(string,sizeof(string),PATH,playername); return string; } stock Names(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); return name; } stock Log(sz_fileName[], sz_input[]) { new sz_logEntry[156], i_dateTime[2][3], File: fileHandle = fopen(sz_fileName, io_append); gettime(i_dateTime[0][0], i_dateTime[0][1], i_dateTime[0][2]); getdate(i_dateTime[1][0], i_dateTime[1][1], i_dateTime[1][2]); format(sz_logEntry, sizeof(sz_logEntry), "[%i/%i/%i - %i:%i:%i] %s\r\n", i_dateTime[1][0], i_dateTime[1][1], i_dateTime[1][2], i_dateTime[0][0], i_dateTime[0][1], i_dateTime[0][2], sz_input); fwrite(fileHandle, sz_logEntry); return fclose(fileHandle); } stock SendAdminMessage(color, admlvl, string[]) { foreach(Player, i) { if(PlayerInfo[i][pAdmin] >= admlvl) { SendClientMessage(i, color, string); } } return 1; } forward ABroadCast(color,const string[],level); public ABroadCast(color,const string[],level) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (PlayerInfo[i][pAdmin] >= level) { SendClientMessage(i, color, string); } } } return 1; } stock udb_hash(buf[]) { new length=strlen(buf); new s1 = 1; new s2 = 0; new n; for (n=0; n<length; n++) { s1 = (s1 + buf[n]) % 65521; s2 = (s2 + s1) % 65521; } return (s2 << 16) + s1; } public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } public OnPlayerConnect(playerid) { if(fexist(UserPath(playerid))) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit"); } else { ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering.",""COL_WHITE"Type your password below to register a new account.","Register","Quit"); } return 1; } public OnPlayerDisconnect(playerid, reason) { new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"Database Management"); INI_WriteInt(File,"Score",GetPlayerScore(playerid)); INI_WriteInt(File,"Cash",GetPlayerMoney(playerid)); INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]); INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]); INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]); INI_WriteInt(File,"VIP",PlayerInfo[playerid][pVIP]); INI_WriteInt(File,"Level",PlayerInfo[playerid][pLevel]); INI_WriteInt(File,"Banned",PlayerInfo[playerid][pBan]); INI_Close(File); return 1; } public OnPlayerSpawn(playerid) { if(PlayerInfo[playerid][pVIP] == 1) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 25); } if(PlayerInfo[playerid][pVIP] == 2) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 50); } if(PlayerInfo[playerid][pVIP] == 3) { SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 100); } return 1; } public OnPlayerDeath(playerid, killerid, reason) { PlayerInfo[killerid][pKills]++; PlayerInfo[playerid][pDeaths]++; return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; }