TextDraw clickable error
#1

Hi all, I have a problem and I hope that will help me:

Quote:

//Top script
new Textdraw0, Textdraw1;

//OnGameModeInit
Textdraw0= TextDrawCreate(232.000000, 335.000000, "Textdraw0");
TextDrawAlignment(Textdraw0, 2);
TextDrawBackgroundColor(Textdraw0, 255);
TextDrawFont(Textdraw0, 2);
TextDrawLetterSize(Textdraw0, 0.360000, 1.200000);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
TextDrawUseBox(Textdraw0, 0);
TextDrawBoxColor(Textdraw0, 255);
TextDrawTextSize(Textdraw0, 7.000000, -96.000000);

Textdraw1= TextDrawCreate(409.000000, 335.000000, "Textdraw1");
TextDrawAlignment(Textdraw1, 2);
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 2);
TextDrawLetterSize(Textdraw1, 0.360000, 1.200000);
TextDrawColor(Textdraw1, -1);
TextDrawSetOutline(Textdraw1, 1);
TextDrawSetProportional(Textdraw1, 1);
TextDrawUseBox(Textdraw1, 0);
TextDrawBoxColor(Textdraw1, 255);
TextDrawTextSize(Textdraw1, 7.000000, 75.000000);

TextDrawSetSelectable(Textdraw0, true);
TextDrawSetSelectable(Textdraw1, true);

//OnPlayerConnect
SelectTextDraw(playerid, 0x008600FF);
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);

//OnPlayerSpawn
CancelSelectTextDraw(playerid);

//En OnPlayerClickTextDraw
if(clickedid == Textdraw0)
{
SendClientMessage(playerid, 0xFFFFFFAA, "Textdraw0");
}
else if(clickedid == Textdraw1)
{
SendClientMessage(playerid, 0xFFFFFFAA, "Textdraw1");
}

The problem is the "TextDrawTextSize". I want to know how to get the correct coordinates. Thank you!
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Messages In This Thread
TextDraw clickable error - by Mr_Kina - 18.02.2013, 19:34
Respuesta: TextDraw clickable error - by Parka - 18.02.2013, 20:35
Respuesta: TextDraw clickable error - by Mr_Kina - 18.02.2013, 21:04

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