/ipcheck problem
#1

I am using GEOInfo include, when I get ingame and type /ipcheck I get a weird thing, screenshot will make you understand what I mean




pawn Code:
CMD:ipcheck(playerid, params[])
{
    new playerb, string[128];
    if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
    if(PlayerInfo[playerid][pAdmin] < 1) return SendClientMessage(playerid, COLOR_GREY, "You are not authorized to use this command.");
    if(!aDuty[playerid]) return SendClientMessage(playerid, COLOR_GREY, "You are not on admin duty.");
    if(sscanf(params, "u", playerb)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /ipcheck [playerid]");
    if(!IsPlayerLoggedIn(playerb)) return SendClientMessage(playerid, COLOR_GREY, "Invalid player id.");
    format(string, sizeof(string), "{FF9900}Name: {FFFFFF}%s {FF9900}| IP: {FFFFFF}%s | Country: {FFFFFF}%s | City: {FFFFFF}%s", RPN(playerb), RPIP(playerb), GetPlayerCountry(playerid), GetPlayerCity(playerid));
    SendClientMessage(playerid, COLOR_ORANGE, string);
    return 1;
}
And before I added the "GetPlayerCountry and GetPlayerCity" the command used to work perfect, please help me out.
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Messages In This Thread
/ipcheck problem - by Mr.1337 - 09.02.2013, 13:09
Re: /ipcheck problem - by Neil. - 09.02.2013, 13:35
Re: /ipcheck problem - by Mr.1337 - 09.02.2013, 16:57
Re: /ipcheck problem - by Scenario - 09.02.2013, 17:01
Re: /ipcheck problem - by Mr.1337 - 09.02.2013, 17:05
Re: /ipcheck problem - by Mr.1337 - 10.02.2013, 07:23

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