[Ajuda] OnPlayerConnect
#4

fiz um exemplo em dini

pawn Код:
//Onplayerdisconnect
new
    _sk[MAX_PLAYER_NAME];
    GetPlayerName(playerid, _sk, MAX_PLAYER_NAME);
    format(file, sizeof(file),"PASTACONTAS/%s", _sk);
if(strfind(_sk, "_", true) == -1)
{
    if(dini_Exists(file))
    {
        dini_Remove(file);
    }
}
mбs se quiser que Players sem o "_" no nick n entre basta fazer o seguinte

pawn Код:
//Onplayerconnect
new
    _sk[MAX_PLAYER_NAME];
    GetPlayerName(playerid, _sk, MAX_PLAYER_NAME);
if(!strfind(_sk, "_", true)) return Kick(playerid);
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Messages In This Thread
OnPlayerConnect - by NuTShoT - 06.02.2013, 10:57
Re: OnPlayerConnect - by MegalodoN - 06.02.2013, 11:32
Re: OnPlayerConnect - by .FuneraL. - 06.02.2013, 11:37
Re: OnPlayerConnect - by Sky™ - 06.02.2013, 11:38
Re: OnPlayerConnect - by DanDRT - 06.02.2013, 11:38
Re: OnPlayerConnect - by Dwayne-Pheonix - 06.02.2013, 11:42

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