31.01.2013, 00:42
Like this:
And you use this to check if he spawned:
pawn Код:
new bool:pSpawn[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
pSpawn[playerid] = false;
return 1;
}
public OnPlayerSpawn(playerid)
{
pSpawn[playerid] = true;
return 1;
}
pawn Код:
if(!pSpawn[playerid]) return SendClientMessage(playerid, -1, "ERROR: You must Spawn to use this command.");