Spawn command - Printable Version
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+--- Thread: Spawn command (
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Spawn command -
DerickClark - 31.01.2013
i don't get dis how i make a spawn command?
like dis
You must Spawn to use dis command.
Re: Spawn command -
u3ber - 31.01.2013
Quote:
i don't get dis how i make a spawn command?
|
with code...
Re: Spawn command -
Roach_ - 31.01.2013
Like this:
pawn Код:
new bool:pSpawn[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
pSpawn[playerid] = false;
return 1;
}
public OnPlayerSpawn(playerid)
{
pSpawn[playerid] = true;
return 1;
}
And you use this to check if he spawned:
pawn Код:
if(!pSpawn[playerid]) return SendClientMessage(playerid, -1, "ERROR: You must Spawn to use this command.");
Re: Spawn command -
Riddick94 - 31.01.2013
Quote:
Originally Posted by Roach_
Like this:
pawn Код:
new bool:pSpawn[MAX_PLAYERS];
public OnPlayerConnect(playerid) { pSpawn[playerid] = false; return 1; }
public OnPlayerSpawn(playerid) { pSpawn[playerid] = true; return 1; }
And you use this to check if he spawned:
pawn Код:
if(!pSpawn[playerid]) return SendClientMessage(playerid, -1, "ERROR: You must Spawn to use this command.");
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WHAT? You are using 32-bit variables which are useless because, they're holding only 1 and 0 values! That's a waste of a lot of memory! However if player died, he's not spawned then.
You can do this check by using player STATE.