playertext vs textdraw
#6

Thats what i wanted to here .... but did yall pay attention to what i did i can destroy regular one under onplayer disconnect if i do

Text:namehere[MAX_PLAYERS];
same as
PlayerText:namehere[MAX_PLAYERS];

SO i dont get it .... does the first method i show just elimate everything in playertext in terms of i can use that instead of playertext because it give the same results ....
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Messages In This Thread
playertext vs textdraw - by Glad2BeHere - 17.01.2013, 14:57
Re: playertext vs textdraw - by park4bmx - 17.01.2013, 16:31
Re: playertext vs textdraw - by Glad2BeHere - 17.01.2013, 17:27
Re: playertext vs textdraw - by mineralo - 17.01.2013, 17:48
Re: playertext vs textdraw - by Vince - 17.01.2013, 17:54
Re: playertext vs textdraw - by Glad2BeHere - 17.01.2013, 18:55
Re: playertext vs textdraw - by park4bmx - 17.01.2013, 19:35
Re: playertext vs textdraw - by Glad2BeHere - 17.01.2013, 19:42

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