Fiz a base, aprimore ao seu gosto.
pawn Код:
YCMD:destrancar ( playerid, params[ ], help[ ] )
{
for ( new c = 0; c < MAX_VEHICLES; c++ )
{
if ( IsVehicleInRangeOfPlayer ( playerid, c ) )
{
new
int_veh_params[ 7 ] ;
GetVehicleParamsEx(c, int_veh_params[ 0 ], int_veh_params[ 1 ], int_veh_params[ 2 ], int_veh_params[ 3 ], int_veh_params[ 4 ], int_veh_params[ 5 ], int_veh_params[ 6 ] );
SetVehicleParamsEx(c, int_veh_params[ 0 ], int_veh_params[ 1 ], int_veh_params[ 2 ], false, int_veh_params[ 4 ], int_veh_params[ 5 ], int_veh_params[ 6 ] );
}
}
return 1;
}
IsVehicleInRangeOfPlayer ( playerid, vehicleid )
{
new
Float: fl_veh_pos[ 3 ] ;
GetVehiclePos ( vehicleid, fl_veh_pos[ 0 ], fl_veh_pos[ 1 ], fl_veh_pos[ 2 ] ) ;
if ( IsPlayerInRangeOfPoint ( playerid, 20, fl_veh_pos[ 0 ], fl_veh_pos[ 1 ], fl_veh_pos[ 2 ] ) )
return true ;
else
return false;
}