04.02.2009, 16:02
pawn Код:
forward Time();
new PlayTime[MAX_PLAYERS];
new Timer;
public OnGameModeInit()
{
Timer = SerTimer("Time", 60000, 1);
return 0;//Or 1 , im not sure
}
public OnGameModeExit()
{
KillTimer(Timer);
return 1;
}
public Time()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
PlayerTime[i] +1;
}
}
return 1;
}

