OnPlayerTakeDmg not caling animacion ?
#3

Quote:
Originally Posted by DaRk_RaiN
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pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
    if(issuerid != INVALID_PLAYER_ID)
    {
    ApplyAnimation(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0); // Sit
    }
    return 1;
}
Still same player just take kick and stand not sit?
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Messages In This Thread
OnPlayerTakeDmg not caling animacion ? - by Azazelo - 08.12.2012, 08:40
Re: OnPlayerTakeDmg not caling animacion ? - by DaRk_RaiN - 08.12.2012, 08:45
Re: OnPlayerTakeDmg not caling animacion ? - by Azazelo - 08.12.2012, 09:06
Re: OnPlayerTakeDmg not caling animacion ? - by DaRk_RaiN - 08.12.2012, 09:14
Re: OnPlayerTakeDmg not caling animacion ? - by Lordzy - 08.12.2012, 09:16

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