30.11.2012, 15:38
is it possible to add to the script, when i use /veh [ID]
i spawn in the car (fixed)
and the engine starts (need help with that)
Here is my script
i spawn in the car (fixed)
and the engine starts (need help with that)
Here is my script
Код:
CMD:veh(playerid, params[]) { if (PlayerInfo[playerid][pAdmin] >= 4) { new iVehicle, iColors[2]; if(sscanf(params, "iI(0)I(0)", iVehicle, iColors[0], iColors[1])) return SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /veh [model ID] [color 1] [color 2]"); if(!(400 <= iVehicle <= 611)) return SendClientMessageEx(playerid, COLOR_GRAD2, "Invalid model specified (model IDs start at 400, and end at 611)."); if(!(0 <= iColors[0] <= 255 && 0 <= iColors[1] <= 255)) return SendClientMessageEx(playerid, COLOR_GRAD2, "Invalid colour specified (IDs start at 0, and end at 255)."); for(new iIterator; iIterator < sizeof(CreatedCars); iIterator++) if(CreatedCars[iIterator] == INVALID_VEHICLE_ID) { new Float: fVehPos[4]; GetPlayerPos(playerid, fVehPos[0], fVehPos[1], fVehPos[2]); GetPlayerFacingAngle(playerid, fVehPos[3]); CreatedCars[iIterator] = CreateVehicle(iVehicle, fVehPos[0], fVehPos[1], fVehPos[2], fVehPos[3], iColors[0], iColors[1], -1); VehicleFuel[CreatedCars[iIterator]] = 100.0; LinkVehicleToInterior(CreatedCars[iIterator], GetPlayerInterior(playerid)); PutPlayerInVehicle(playerid,CreatedCars[iIterator],0); return SendClientMessageEx(playerid, COLOR_GREY, "Vehicle spawned!"); } } else SendClientMessageEx(playerid, COLOR_GRAD1, "You are not authorized to use that command!"); return 1; }