SetCameraLookAt, etc (Tutorial System)
#6

Oh lord, look you have an apple on coordinates X=0 Y=0 Z=0 and orange on X=5 Y=5 Z=5, With SetPlayerCameraPos you set position where camera should be, lets imagine camera as an Arrow, So with SetPlayerCameraPos you will set that arrow on some position, lets say now X=10 Y=10 Z=10, now with SetPlayerCameraLookAt you will set position where that arrow should point, if you set X=0 Y=0 Z=0 It will point on Apple and if you set X=5 Y=5 Z=5 it will point on orange, that is for camera too, if you set X=0 Y=0 Z=0 your camera would look at Apple and if you set X=5 Y=5 Z=5 your camera would look at orange. Understood now?
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