SetCameraLookAt, etc (Tutorial System)
#4

Look, for example, you want to set camera look from isometric view in Cluckin' bell, you set position of camera at X+10 Y+10 Z+2 (example) XYZ are coordinates of Cluckin' bell and then you set look at to X Y Z of Cluckin' bell, camera would be 5m on X and Y coordinate and 2m on Z coordinate from Cluckin' bell, and with look at you set where it should look at
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