26.10.2012, 13:42
Yeah, but what's with the armour?
Health != Armor^^
Isn't there any function like "SetPlayerHealthAndArmor(playerid, -120);"?
Now if i have 100 Life and 100 Armor, and use the function i have only 80 life and 0 armor
I need a simple function to set weapon-damage easily!
Like
"SetWeaponDamage(weaponid, damage);" -> SetWeaponDamage(24, 0); -> Deagle = 0 Damage
Thanks.^^
Health != Armor^^
Isn't there any function like "SetPlayerHealthAndArmor(playerid, -120);"?
Now if i have 100 Life and 100 Armor, and use the function i have only 80 life and 0 armor
I need a simple function to set weapon-damage easily!
Like
"SetWeaponDamage(weaponid, damage);" -> SetWeaponDamage(24, 0); -> Deagle = 0 Damage
Thanks.^^