OnPlayerGiveDamage - Changing "amount" ? -
'Pawno. - 26.10.2012
Hello.
I have a little question.
Is this "script" here correct?
pawn Код:
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid)
{
switch(weaponid)
{
case 0: amount = 5; // Unarmed
case 1: amount = 5; // Brass Knuckles
case 2: amount = 5; // Golf
case 3: amount = 5; // Nite Stick
case 4: amount = 5; // Knife
case 5: amount = 5; // BaseBall Bat
case 6: amount = 5; // Shovel
case 7: amount = 5; // Pool Cue
case 8: amount = 5; // Katana
case 9: amount = 5; // Chainsaw
case 10: amount = 5; // Purple Dildo
case 11: amount = 5; // Small White Dildo
case 12: amount = 5; // Large White Dildo
case 13: amount = 5; // Silver Vibrator
case 14: amount = 5; // Flowers
case 15: amount = 5; // Cane
case 16: amount = 5; // Grenade
case 17: amount = 5; // Tear Gas
case 18: amount = 5; // Molotov
case 22: amount = 5; // 9mm
case 23: amount = 5; // Silenced 9mm
case 24: amount = 5; // Desert Eagle
case 25: amount = 5; // Shotgun
case 26: amount = 5; // Sawn-Off
case 27: amount = 5; // Combat Shotgun
case 28: amount = 5; // Micro SMG
case 29: amount = 5; // MP5
case 30: amount = 5; // AK-47
case 31: amount = 5; // M4
case 32: amount = 5; // Tec-9
case 33: amount = 5; // Country Rifle
case 34: amount = 5; // Sniper Rifle
case 38: amount = 5; // Minigun
}
return 1;
}
All Weapons makes 5 Damage, is this correct? ^^
Re: OnPlayerGiveDamage - Changing "amount" ? -
_Khaled_ - 26.10.2012
that's mine
PHP код:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
new Float:health;
GetPlayerHealth(playerid, health);
if(weaponid == 7)
SetPlayerHealth(playerid,health-12);
if(weaponid == 8)
SetPlayerHealth(playerid,health-90);
if(weaponid == 4)
SetPlayerHealth(playerid,health-78);
if(weaponid == 3)
SetPlayerHealth(playerid,health-11);
if(weaponid == 5)
SetPlayerHealth(playerid,health-11);
if(weaponid == 23)
SetPlayerHealth(playerid,health-53);
if(weaponid == 24)
SetPlayerHealth(playerid,health-90);
if(weaponid == 22)
SetPlayerHealth(playerid,health-39);
if(weaponid == 25)
SetPlayerHealth(playerid,health-65);
if(weaponid == 26)
SetPlayerHealth(playerid,health-48);
if(weaponid == 27)
SetPlayerHealth(playerid,health-32);
if(weaponid == 28)
SetPlayerHealth(playerid,health-28);
if(weaponid == 29)
SetPlayerHealth(playerid,health-31);
if(weaponid == 30)
SetPlayerHealth(playerid,health-41);
if(weaponid == 31)
SetPlayerHealth(playerid,health-41);
if(weaponid == 32)
SetPlayerHealth(playerid,health-27);
if(weaponid == 33)
SetPlayerHealth(playerid,health-97);
if(weaponid == 34)
SetPlayerHealth(playerid,health-213);
if(weaponid == 33)
SetPlayerHealth(playerid,health-97);
if(weaponid == 33)
SetPlayerHealth(playerid,health-97);
}
return 1;
}
Re: OnPlayerGiveDamage - Changing "amount" ? -
'Pawno. - 26.10.2012
But i heared that it's bugged.^^
Re: OnPlayerGiveDamage - Changing "amount" ? - Jarnu - 26.10.2012
i'll give you an example ONLY:
pawn Код:
public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
switch(weaponid)
{
case 0:
{
new Float:health;
GetPlayerHealth(playerid, health);
SetPlayerHealth(playerid, health-5);
}
}
}
return 1;
}
Just an example
Re: OnPlayerGiveDamage - Changing "amount" ? -
B-Matt - 26.10.2012
Use this simple code:
Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
new Float:HP;
GetPlayerHealth(playerid, HP);
if(weaponid == 31) SetPlayerHealth(playerid, HP-30);
return 1;
}
More about simple damage system look here -
https://sampforum.blast.hk/showthread.php?tid=330005
I use this and it's works.
Re: OnPlayerGiveDamage - Changing "amount" ? -
'Pawno. - 26.10.2012
Yeah, but what's with the armour?
Health != Armor^^
Isn't there any function like "SetPlayerHealthAndArmor(playerid, -120);"?
Now if i have 100 Life and 100 Armor, and use the function i have only 80 life and 0 armor
I need a simple function to set weapon-damage easily!
Like
"SetWeaponDamage(weaponid, damage);" -> SetWeaponDamage(24, 0); -> Deagle = 0 Damage
Thanks.^^
Re: OnPlayerGiveDamage - Changing "amount" ? -
SuperViper - 26.10.2012
https://sampforum.blast.hk/showthread.php?tid=348044
pawn Код:
DealPlayerDamage(playerid, damage)