25.10.2012, 05:12
(
Last edited by V1ceC1ty; 25/10/2012 at 04:25 PM.
)
Hey, I'm currently trying to get some objects to be created with a random object ID and spawn but they don't seem to show up in game. I'm using Incognito's streamer plugin, there are no errors. Am I doing something wrong?
Here's what I've got;
Here's what I've got;
pawn Code:
new Objects[] =
{
849, 851, 852, 853, 854
};
new Float:Spawns[][] =
{
{-2236.210,-2568.430,31.140},
{-2241.000,-2552.900,31.140},
{-2251.390,-2563.750,31.140},
{-2204.330,-2516.560,29.880},
{-2203.080,-2501.970,29.840}
}
new spawn[5];
public OnGameModeInit()
{
new randspawn = random(sizeof(Spawns));
new randobject = random(sizeof(Objects));
spawn[0] = CreateDynamicObject(Objects[randobject], Spawns[randspawn][0], Spawns[randspawn][1], Spawns[randspawn][2], 0, 0, 0, -1, -1, -1, 100.0);
spawn[1] = CreateDynamicObject(Objects[randobject], Spawns[randspawn][0], Spawns[randspawn][1], Spawns[randspawn][2], 0, 0, 0, -1, -1, -1, 100.0);
spawn[2] = CreateDynamicObject(Objects[randobject], Spawns[randspawn][0], Spawns[randspawn][1], Spawns[randspawn][2], 0, 0, 0, -1, -1, -1, 100.0);
spawn[3] = CreateDynamicObject(Objects[randobject], Spawns[randspawn][0], Spawns[randspawn][1], Spawns[randspawn][2], 0, 0, 0, -1, -1, -1, 100.0);
spawn[4] = CreateDynamicObject(Objects[randobject], Spawns[randspawn][0], Spawns[randspawn][1], Spawns[randspawn][2], 0, 0, 0, -1, -1, -1, 100.0);
}