Random objects + spawns not being created -
V1ceC1ty - 25.10.2012
Hey, I'm currently trying to get some objects to be created with a random object ID and spawn but they don't seem to show up in game. I'm using Incognito's streamer plugin, there are no errors. Am I doing something wrong?
Here's what I've got;
pawn Code:
new Objects[] =
{
849, 851, 852, 853, 854
};
new Float:Spawns[][] =
{
{-2236.210,-2568.430,31.140},
{-2241.000,-2552.900,31.140},
{-2251.390,-2563.750,31.140},
{-2204.330,-2516.560,29.880},
{-2203.080,-2501.970,29.840}
}
new spawn[5];
public OnGameModeInit()
{
new randspawn = random(sizeof(Spawns));
new randobject = random(sizeof(Objects));
spawn[0] = CreateDynamicObject(Objects[randobject], Spawns[randspawn][0], Spawns[randspawn][1], Spawns[randspawn][2], 0, 0, 0, -1, -1, -1, 100.0);
spawn[1] = CreateDynamicObject(Objects[randobject], Spawns[randspawn][0], Spawns[randspawn][1], Spawns[randspawn][2], 0, 0, 0, -1, -1, -1, 100.0);
spawn[2] = CreateDynamicObject(Objects[randobject], Spawns[randspawn][0], Spawns[randspawn][1], Spawns[randspawn][2], 0, 0, 0, -1, -1, -1, 100.0);
spawn[3] = CreateDynamicObject(Objects[randobject], Spawns[randspawn][0], Spawns[randspawn][1], Spawns[randspawn][2], 0, 0, 0, -1, -1, -1, 100.0);
spawn[4] = CreateDynamicObject(Objects[randobject], Spawns[randspawn][0], Spawns[randspawn][1], Spawns[randspawn][2], 0, 0, 0, -1, -1, -1, 100.0);
}
Re: Random objects + spawns not being created -
-=Dar[K]Lord=- - 25.10.2012
i think so u need to change
Objects[randobject][0]
to only
Objects[randobject]
think so i am not that good at randoming things .. try it and please remove [] from the object up there
when u use mine tech
Re: Random objects + spawns not being created -
V1ceC1ty - 25.10.2012
Yes I already tried that, I thought it would work but it compiles with error 035: argument type mismatch
Re: Random objects + spawns not being created -
V1ceC1ty - 25.10.2012
Could anyone possibly help with this?
Re: Random objects + spawns not being created -
Glad2BeHere - 25.10.2012
Code:
new Float:Spawn[][4]
Code:
new Objects[1] =
{
{849}, {851}, {852}, {853}, {854}
};
Try this
Re: Random objects + spawns not being created -
V1ceC1ty - 25.10.2012
Tried it, "new Float:Spawn[][4]" would be "new Float:Spawn[][3] though, doesn't work
Re: Random objects + spawns not being created - Jarnu - 25.10.2012
Not sure but
You are doing single array here:
and using multi-array here:
just not sure.
Re: Random objects + spawns not being created -
V1ceC1ty - 25.10.2012
Quote:
Originally Posted by Jarnu
Not sure but
You are doing single array here:
and using multi-array here:
just not sure.
|
Oh yeah, I fixed that earlier should have edited my post. I'll edit now but even like that it still doesn't work
Re: Random objects + spawns not being created -
V1ceC1ty - 11.11.2012
Sorry for bumping old thread but I'm really having difficulties trying to work out why the objects are not showing up at all, can anyone help?
Re: Random objects + spawns not being created -
XtremeR - 11.11.2012
tried using any other object plugin? like F_CreateObject or just CreateObject ?