[Tutorial] How to add maps mapped in MTA to your GM
#1

Hello! This is a tutorial useful for beginners in ANY MAP EDITOR or something like that generally in MAPPING, and this is a tutorial that shows you how to add maps to your GM
(First thing) Find your mapping editor .map file. It is usually found in
Код:
C:\Program Files\(YOUR MAP EDITOR)
It is usually a .map file so you go and find the .map file with the name you named it.
(Second Thing) After finding your .map file, open it and copy its content then paste it here on this website in the "PASTE HERE" area on this website. Then choose your desired output like if you want the output to be "CreateDynamicObject" Click on the output (First or second one doesn't matter) then choose Incognito's Streamer plugin (For CreateDynamicObject if it is for an object), Also make sure that the input is the kind of the map editor or streamer you use (As you wish)
(Optional): You may change anything as you wish in the bottom right corner (Options) and change what you want like Draw-distance and so on
(Third thing) Press convert and wait for a few seconds until the objects are converted then you will find something like this (IF YOU CHOSE THE OUTPUT TO BE Incognito's streamer plugin, the output will be like this):
pawn Код:
CreateDynamicObject(984,-1812.39941406,-600.50000000,15.89999962,0.00000000,0.00000000,7.99804688); //object(fenceshit2) (1)
This is the object output and the green font is the name of the object that has been converted.
(Last Thing) Go in your script and search for
pawn Код:
OnGameModeInit // for Gamemodes
Or
pawn Код:
OnFilterScriptInit // for Filterscripts
and then paste the codes of the objects converted under
pawn Код:
OnGameModeInit
Or
pawn Код:
OnFilterScriptInit
and Re-compile then go into your server and go to the place you placed the object in and you will find it! Enjoy!
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