08.10.2012, 21:39
Vamos verificar se o problema й na OnPlayerText
Troca sua public por essa e vк se funciona.
Код:
public OnPlayerText(playerid, text[]) { /*new playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); new chat[256], second, minute, hour; gettime(hour,minute,second); format(chat, sizeof(chat), "\n[%d:%d:%d]%s: %s", hour, minute, second, playername, text); ChatLog(chat); if(text[0] == '!') { if(playerGang[playerid] > 0) { new string[128],senderName[MAX_PLAYER_NAME]; GetPlayerName(playerid, senderName, sizeof(senderName)); format(string, sizeof(string),"[GANG]: %s: %s", senderName, text[1]); for(new i; i < gangInfo[playerGang[playerid]][1]; ++i) SendClientMessage(gangMembers[playerGang[playerid]][i], 0x33CCFFAA, string); return 0; } } UpperToLower(text); new string[256]; format(string,sizeof(string),"[ID:%d]: %s",playerid,text); SendPlayerMessageToAll(playerid,string);*/ return 1; }