24.09.2012, 06:57
Quote:
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Just replace he's SendClientMessage to SetPlayerCheckpoint or whatever you use to locate that person.
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pawn Код:
stock SendCopMessage(color, const string[])
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsACop(i))
{
SetPlayerCheckpoint(i, color, string);
}
}
}
return 1;
}


