CMD:bk(playerid,params[])
{
new string[128];
new oname[24];
new playerb;
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(!IsACop(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not an SAPD Oficer.");
if(ReqBkRecent[playerid] == 1)
{
SendClientMessage(playerid, COLOR_BLUE, "You have asked for backup recently. Please wait before asking for backup again");
return 1;
}
GetPlayerName(playerid,oname, 24);
for(new i=0;i<GetMaxPlayers();i++)
format(string, sizeof(string), "ALL UNITS: %s is requesting backup! They have been marked on your GPS in blue.", RPN(playerid), RPN(playerb));
SendCopMessage(COLOR_DARKRED, string);
ReqBk[playerid] =1;
SetPlayerColor(playerid,COLOR_PURPLE);
SetTimer("CopBackUpColour", 10000, 0);
ReqBkRecent[playerid] =1;
SetTimerEx("ReqBkRecentTime",50000,0,"i",playerid);
return 1;
}
forward ReqBkRecentTime(playerid);
public ReqBkRecentTime(playerid)
{
ReqBkRecent[playerid] =0;
}
CMD:bk(playerid,params[])
{
new string[128];
new oname[24];
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(!IsACop(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not an SAPD Oficer.");
if(ReqBkRecent[playerid] == 1)
{
SendClientMessage(playerid, COLOR_BLUE, "You have asked for backup recently. Please wait before asking for backup again");
return 1;
}
GetPlayerName(playerid,oname, 24);
format(string, sizeof(string), "ALL UNITS: %s is requesting backup! They have been marked on your GPS in blue.", oname);
SendCopMessage(COLOR_DARKRED, string);
ReqBk[playerid] =1;
SetPlayerColor(playerid,COLOR_PURPLE);
SetTimer("CopBackUpColour", 10000, 0);
ReqBkRecent[playerid] =1;
SetTimerEx("ReqBkRecentTime",50000,0,"i",playerid);
return 1;
}
stock SendCopMessage(color, const string[])
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsACop(i))
{
SendClientMessage(i, color, string);
}
}
}
return 1;
}
Just replace he's SendClientMessage to SetPlayerCheckpoint or whatever you use to locate that person.
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stock SendCopMessage(color, const string[])
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsACop(i))
{
SetPlayerCheckpoint(i, color, string);
}
}
}
return 1;
}
CMD:bk(playerid,params[])
{
new string[128];
new oname[24];
if(!IsPlayerLoggedIn(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You need to login first before using any command.");
if(!IsACop(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not an SAPD Oficer.");
if(ReqBkRecent[playerid] == 1)
{
SendClientMessage(playerid, COLOR_BLUE, "You have asked for backup recently. Please wait before asking for backup again");
return 1;
}
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerName(playerid,oname, 24);
format(string, sizeof(string), "ALL UNITS: %s is requesting backup! Their location has been marked on your GPS.", oname);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(IsACop(i))
{
SendClientMessage(i, COLOR_DARKRED, string);
SetPlayerMapIcon(i, 1, X, Y, Z, ,20, 0, MAPICON_GLOBAL);
SetTimerEx("RemoveBeacon", 30000, false, "i", i);
}
}
}
ReqBk[playerid] =1;
SetPlayerColor(playerid,COLOR_PURPLE);
SetTimer("CopBackUpColour", 10000, 0);
ReqBkRecent[playerid] =1;
SetTimerEx("ReqBkRecentTime",50000,0,"i",playerid);
return 1;
}
forward RemoveBeacon(playerid);
public RemoveBeacon(playerid)
{
RemovePlayerMapIcon(playerid, 1);
return 1;
}
C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5779) : error 017: undefined symbol "X" C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5779) : warning 215: expression has no effect C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5779) : warning 215: expression has no effect C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5779) : warning 215: expression has no effect C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5779) : error 001: expected token: ";", but found ")" C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5779) : error 029: invalid expression, assumed zero C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5779) : fatal error 107: too many error messages on one line |
{
if(IsPlayerConnected(i))
{
if(IsACop(i))
{
SendClientMessage(i, COLOR_DARKRED, string);
SetPlayerMapIcon(i, 1, X, Y, Z, ,20, 0, MAPICON_GLOBAL);
SetTimerEx("RemoveBeacon", 30000, false, "i", i);
}
}
}
C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5782) : error 029: invalid expression, assumed zero C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5782) : warning 215: expression has no effect C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5782) : warning 215: expression has no effect C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5782) : warning 215: expression has no effect C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5782) : error 001: expected token: ";", but found ")" C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5782) : error 029: invalid expression, assumed zero C:\Users\Grant\Desktop\zGamingRoleplay\gamemodes\Z RP.pwn(5782) : fatal error 107: too many error messages on one line |
SetPlayerMapIcon(i, 1, X, Y, Z, ,20, 0, MAPICON_GLOBAL);
SetPlayerMapIcon(i, 1, X, Y, Z, 20, 0, MAPICON_GLOBAL);
Oops. An extra comma :P
pawn Код:
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CMD:checkbelt(playerid, params[])
{
new string[128], giveplayerid;
if(IsPlayerConnected(playerid))
{
if(!IsACop(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not an SAPD Oficer.");
if(PlayerInfo[playerid][pFacDuty] != 1)
{
SendClientMessage(playerid, COLOR_GREY, "** You are not on Duty!");
return 1;
}
if(sscanf(params, "u", giveplayerid)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /checkbelt [playerid/part of name]");
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(IsPlayerInAnyVehicle(giveplayerid))
{
if (ProxDetectorS(5.0, playerid, giveplayerid))
{
if(UsingBelt[giveplayerid] == 1)
{
format(string, sizeof(string), "%s is Using his Belt/Helmet Correctly.", RPN(playerid));
}
else if(UsingBelt[giveplayerid] == 0)
{
format(string, sizeof(string), "%s is Not Using his Belt/Helmet.", RPN(playerid));
}
SendClientMessage(playerid, COLOR_GREY, string);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* You must be Near the Player To Search him!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** Player is not on a Vehicle!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** Invalid Player ID!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** Not Connected Player!");
return 1;
}
}
return 1;
}
CMD:checkbelt(playerid, params[])
{
new string[128], giveplayerid;
if(IsPlayerConnected(playerid))
{
if(!IsACop(playerid)) return SendClientMessage(playerid, COLOR_GREY, "You are not an SAPD Oficer.");
if(PlayerInfo[playerid][pFacDuty] != 1)
{
SendClientMessage(playerid, COLOR_GREY, "** You are not on Duty!");
return 1;
}
if(sscanf(params, "u", giveplayerid)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /checkbelt [playerid/part of name]");
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(IsPlayerInAnyVehicle(giveplayerid))
{
if (ProxDetectorS(5.0, playerid, giveplayerid))
{
if(UsingBelt[giveplayerid] == 1)
{
format(string, sizeof(string), "%s is Using his Belt/Helmet Correctly.", RPN(giveplayerid));
}
else if(UsingBelt[giveplayerid] == 0)
{
format(string, sizeof(string), "%s is Not Using his Belt/Helmet.", RPN(giveplayerid));
}
SendClientMessage(playerid, COLOR_GREY, string);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* You must be Near the Player To Search him!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** Player is not on a Vehicle!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** Invalid Player ID!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** Not Connected Player!");
return 1;
}
}
return 1;
}