24.09.2012, 04:00
pawn Код:
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PRESSED(KEY_FIRE))
{
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
if(GetPlayerWeapon(playerid) == 25)
{
Kick(playerid);
}
}
}
return 1;
}
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid == INVALID_PLAYER_ID) return 1;
if(weaponid == 25) return Kick(issuerid);
return 1;
}