16.09.2012, 13:46
The script :
Код:
/* Made by DutchDominator AKA H4rdc0r3. # Do not claim this as your own, if you use it, don't forget the credits. # Yes, you may change this script and republish it, but keep credits to me.*/ #include <a_samp> #define FILTERSCRIPT //These are the coordinates your player will spawn at if they are still alive at the end of a minigame: #define spawnX 1310.000000 #define spawnY -1370.199951 #define spawnZ 13.500000 new Text:HClock; new Text:HClock2; new Text:HClock3; new TimeTimer; new playerinminigame[MAX_PLAYERS]; new bloodring[15],derbyon,derbyplaying,playercarid[MAX_PLAYERS],playerinderby[MAX_PLAYERS],derbyrank,reward,bloodringfull[15],playerinbloodring[MAX_PLAYERS]; new tdmon,tdmplaying,playerintdm[MAX_PLAYERS],tdmrank,redplayers,blueplayers,tdmcolor,oldplayercolor[MAX_PLAYERS]; new dmon,dmplaying,playerindm[MAX_PLAYERS],dmrank; new qbloodring[15],qbloodringfull[15],playerinqderby[MAX_PLAYERS],playerinqbloodring[MAX_PLAYERS],qderbyrank,qderbyon,qderbyplaying; new boxon,boxplaying,playerinbox[MAX_PLAYERS],boxrank; new sdon,sdplaying,playerinsd[MAX_PLAYERS],sdrank,sdfirst; new karts[15],kartfull[15],karton,kartplaying,playerinkartrace[MAX_PLAYERS],kartrank,playerinkart[MAX_PLAYERS],currentcheckpoint[MAX_PLAYERS],krtfirst; new nrg[15],nrgfull[15],sron,srplaying,playerinsr[MAX_PLAYERS],srrank,playerinnrg[MAX_PLAYERS],currentracecheckpoint[MAX_PLAYERS],srfirst; new startvar[8]; //Timers: new dtimer,dmtimer,tdmtimer,qdtimer,boxtimer,sdtimer,krttimer,srtimer; forward TimeUpdate(); forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); forward load(); forward Spawnbloodrings();// Derby forward Destroybloodrings(); forward Respawnbloodrings(); forward StartDerby(); forward Starttdm();// TeamDM forward Startdm();// LVDM forward Spawnqbloodrings();// Quarry Derby forward Destroyqbloodrings(); forward Respawnqbloodrings(); forward StartqDerby(); forward OnPlayerPrivmsg(playerid, recieverid, text[]); forward OnPlayerInfoChange(playerid); forward StartBox();// Boxing Fight forward StartSd();// Skydive forward EndSd(); forward SdFinish(playerid); forward SpawnKarts();// KartRace forward DestroyKarts(); forward RespawnKarts(); forward StartKart(); forward KrtFinish(); forward SpawnNrgs();// Stadium Race forward DestroyNrgs(); forward RespawnNrgs(); forward StartSr(); forward SrFinish(); forward RewardCalc(playerid,min,max);// General reward calc. // Derby cars: new Float:derbycars[15][4] = { {-1362.9799,932.8219,1036.0580,9.0890}, // 0 {-1346.4526,935.4996,1036.0889,13.6811}, // 1 {-1335.6995,938.2600,1036.1177,16.8043}, // 2 {-1320.8756,944.9904,1036.2062,27.0307}, // 3 {-1306.8385,953.5919,1036.3212,37.8366}, // 4 {-1353.9670,934.0486,1036.2421,11.5836}, // 5 {-1328.6377,941.0197,1036.3208,18.9670}, // 6 {-1313.9012,948.6513,1036.4198,29.5596}, // 7 {-1501.0956,960.3203,1036.9474,313.0457}, // 8 {-1506.8105,968.1082,1037.0840,304.3027}, // 9 {-1513.0317,976.8713,1037.2457,301.9500}, // 10 {-1516.0858,988.2343,1037.4362,274.5044}, // 11 {-1517.6569,995.6628,1037.5626,272.2782}, // 12 {-1515.1127,1004.8807,1037.6969,262.3869}, // 13 {-1510.7020,1014.6202,1037.8568,249.1825} // 14 }; // LVDM Spawn places: new Float:lvdmspawns[15][3] = { {2297.5220,2484.1804,3.2734}, // 0 {2271.5120,2474.2268,3.2734}, // 1 {2244.7441,2467.5762,3.2734}, // 2 {2248.0867,2448.3484,3.2734}, // 3 {2267.7366,2439.3997,3.2734}, // 4 {2286.3911,2434.0715,3.2734}, // 5 {2302.9141,2441.9189,3.2734}, // 6 {2265.5151,2494.8433,-0.3329}, // 7 {2300.1218,2483.3733,-7.4531}, // 8 {2281.1760,2480.1216,-7.4531}, // 9 {2251.8474,2473.7490,-7.4531}, // 10 {2227.2383,2460.1196,-7.4531}, // 11 {2250.4229,2440.2544,-7.4531}, // 12 {2293.2231,2438.4878,-7.4531}, // 13 {2301.3645,2452.4045,-7.4531} // 14 }; // Quarry derby cars: new Float:qderbycars[15][4] = { {605.7057,815.2199,-43.1692,350.9785}, // 0 {609.4918,814.6188,-43.1692,350.9785}, // 1 {613.3760,814.0021,-43.1692,350.9785}, // 2 {616.5115,813.5043,-43.1692,350.9785}, // 3 {619.8624,812.9723,-43.1691,350.9785}, // 4 {622.9971,812.4746,-43.1691,350.9785}, // 5 {678.2766,922.8008,-41.0451,115.3092}, // 6 {680.1019,918.9395,-41.0066,115.3092}, // 7 {681.3400,916.3724,-40.6739,115.2029}, // 8 {682.7889,913.2912,-40.3585,115.2062}, // 9 {491.2690,912.7574,-30.6622,248.8228}, // 10 {489.9630,909.3635,-30.6003,248.8228}, // 11 {488.5172,905.6060,-30.5318,248.8228}, // 12 {488.1009,902.4600,-30.4778,262.3300}, // 13 {487.7645,899.9181,-30.4341,262.3300} // 14 }; // Karts: new Float:kartspawns[15][4] = { {-1366.1909,906.8451,1040.5919,280.3004}, // 0 {-1366.4854,908.3992,1040.2843,280.3004}, // 1 {-1366.8508,910.3288,1039.9022,280.3004}, // 2 {-1367.2168,912.2613,1039.5195,280.3004}, // 3 {-1367.7562,915.1094,1038.9557,280.3004}, // 4 {-1368.4265,918.6667,1038.4503,280.3231}, // 5 {-1368.8036,920.6827,1038.1428,280.3231}, // 6 {-1369.1410,922.4866,1037.8677,280.3231}, // 7 {-1372.5338,921.9490,1037.9705,277.8816}, // 8 {-1372.2379,919.8677,1038.2872,277.8816}, // 9 {-1371.9086,917.5515,1038.6396,277.8816}, // 10 {-1371.6196,915.5192,1038.9486,277.8816}, // 11 {-1371.2595,912.9866,1039.3340,277.8816}, // 12 {-1371.0453,911.4792,1039.5632,277.8816}, // 13 {-1370.6086,908.9531,1040.1785,275.7079} // 14 }; new Float:nrgspawns[15][4] = { {-1436.5146,-595.6609,1055.5591,86.0952}, {-1436.4534,-594.7911,1055.4529,86.1336}, {-1436.3988,-594.0178,1055.3585,86.1336}, {-1436.3256,-592.9784,1055.2316,86.1336}, {-1436.2520,-591.9318,1055.1398,86.1124}, {-1436.1643,-590.6272,1055.0952,86.1436}, {-1436.1060,-589.7750,1055.0508,86.1436}, {-1436.0160,-588.4620,1054.9822,86.1436}, {-1435.9694,-587.7808,1054.9465,86.1436}, {-1435.9060,-586.8561,1054.8982,86.1436}, {-1435.8304,-586.0049,1054.8535,85.9079}, {-1435.7190,-584.4737,1054.7749,85.9079}, {-1435.6482,-583.4991,1054.7249,85.9079}, {-1435.5737,-582.4772,1054.6724,85.9079}, {-1435.4778,-581.1537,1054.5422,85.8982} }; // Kartrace checkpoints: new Float:kcps[5][3] = { {-1262.4230,1028.3113,1039.6948}, {-1433.8792,1083.7178,1039.0344}, {-1540.4967,1004.6923,1039.1409}, {-1392.7269,914.2321,1039.8306}, {-1392.7269,914.2321,1039.8306} }; new Float:srcps[10][3] = { {-1515.0345,-646.2552,1049.8767}, {-1379.9943,-743.5076,1051.6895}, {-1373.9252,-665.4581,1055.8362}, {-1477.3721,-616.7951,1053.4919}, {-1437.9470,-669.4881,1053.0645}, {-1382.3152,-722.2056,1055.6273}, {-1335.7629,-637.1422,1054.2230}, {-1386.6233,-589.4922,1056.3871}, {-1421.6000,-588.1021,1055.8623}, {-1421.6000,-588.1021,1055.8623} }; #if defined FILTERSCRIPT public OnFilterScriptInit() { TimeTimer = SetTimer("TimeUpdate",1000,1); HClock = TextDrawCreate(547, 40, "--:--"); TextDrawLetterSize(HClock, 0.5, 1.5); TextDrawFont(HClock, 2); TextDrawSetShadow(HClock, 2); TextDrawSetOutline(HClock,2); HClock2 = TextDrawCreate(607, 40, "--"); TextDrawLetterSize(HClock2, 0.4, 1.1); TextDrawFont(HClock2, 2); TextDrawSetShadow(HClock2, 2); TextDrawSetOutline(HClock2,2); HClock3 = TextDrawCreate(520, 105, "--/--/----"); TextDrawLetterSize(HClock3, 0.4, 1.1); TextDrawFont(HClock3, 2); TextDrawSetShadow(HClock3, 2); TextDrawSetOutline(HClock3,2); SetTimer("load",2000,0); return 1; } public OnFilterScriptExit() { KillTimer(TimeTimer); TextDrawDestroy(HClock); TextDrawDestroy(HClock2); TextDrawDestroy(HClock3); Destroybloodrings(); Destroyqbloodrings(); DestroyKarts(); DestroyNrgs(); return 1; } #endif public OnGameModeInit() { SetTimer("load",2000,0); return 1; } public OnGameModeExit() { Destroybloodrings(); Destroyqbloodrings(); DestroyKarts(); DestroyNrgs(); return 1; } public OnPlayerRequestClass(playerid, classid) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { playerinminigame[playerid] = 0; // Checks if a player is in a minigame playercarid[playerid] = -1; // Car that player currently is in, used to check whether the player is in a derby/race car playerinderby[playerid] = 0; // Derby playerinbloodring[playerid] = -1; playerintdm[playerid] = 0; // TeamDM playerindm[playerid] = 0; // LVDM playerinqderby[playerid] = 0; // Quarry Derby playerinqbloodring[playerid] = -1; playerinbox[playerid] = 0; // Boxing Fight playerinkartrace[playerid] = 0; // Kart Race playerinkart[playerid] = -1; currentcheckpoint[playerid] = 0; return 1; } public OnPlayerDisconnect(playerid, reason) { new string[256]; if(playerinderby[playerid] == 1) { new DerbyPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от дерби, ранк: %d", DerbyPlayerName, derbyrank); SendClientMessageToAll(0x33AA33AA, string); playerinderby[playerid] = 0; playerinminigame[playerid] = 0; bloodringfull[playerinbloodring[playerid]] = 0; playerinbloodring[playerid] = -1; if(derbyrank <= 2) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinderby[i] == 1) { new winnername[256]; GetPlayerName(i,winnername, sizeof(winnername)); RewardCalc(i,10000,100000); format(string, sizeof(string), "%s спечели дерби с $%d", winnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(i,reward); playerinderby[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } derbyplaying = 0; derbyrank = 0; derbyon = 0; KillTimer(dtimer); Respawnbloodrings(); return 1; } derbyrank--; } else if(playerintdm[playerid] == 1) { new tdmPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, tdmPlayerName, sizeof(tdmPlayerName)); if(GetPlayerColor(playerid) == 0x0000BBAA) { format(string, sizeof(string), "%s беше изхвърлен от Team-DM, отбор син.", tdmPlayerName); blueplayers = blueplayers-1; } else { format(string, sizeof(string), "%s беше изхвърлен от Team-DM, отбор червен.", tdmPlayerName); redplayers = redplayers-1; } SendClientMessageToAll(0x33AA33AA, string); playerintdm[playerid] = 0; playerinminigame[playerid] = 0; if(tdmrank == 0) { tdmplaying = 0; tdmrank = 0; tdmon = 0; KillTimer(tdmtimer); return 1; } if((blueplayers == 0 || redplayers == 0) && tdmplaying == 1) { if(blueplayers == 0) { format(string, sizeof(string), "Червения отбор спечелиха Team-DM."); } else if(redplayers == 0) { format(string, sizeof(string), "Синия отбор спечелиха Team-DM."); } SendClientMessageToAll(0x33AA33AA, string); for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerintdm[i] == 1) { playerintdm[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerColor(i,oldplayercolor[i]); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } tdmplaying = 0; tdmrank = 0; tdmon = 0; KillTimer(tdmtimer); return 1; } tdmrank--; } else if(playerindm[playerid] == 1) { new dmPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, dmPlayerName, sizeof(dmPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от LVDM, ранк: %d", dmPlayerName, dmrank); SendClientMessageToAll(0x33AA33AA, string); playerindm[playerid] = 0; playerinminigame[playerid] = 0; if(dmrank <= 2) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerindm[i] == 1) { new dmwinnername[256]; GetPlayerName(i,dmwinnername, sizeof(dmwinnername)); RewardCalc(i,10000,100000); format(string, sizeof(string), "%s спечели LVDM за $%d", dmwinnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(i,reward); playerindm[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } dmplaying = 0; dmrank = 0; dmon = 0; KillTimer(dmtimer); return 1; } dmrank--; } else if(playerinqderby[playerid] == 1) { new DerbyPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от кариерното дерби, ранк: %d", DerbyPlayerName, qderbyrank); SendClientMessageToAll(0x33AA33AA, string); playerinqderby[playerid] = 0; playerinminigame[playerid] = 0; qbloodringfull[playerinqbloodring[playerid]] = 0; playerinqbloodring[playerid] = -1; if(qderbyrank <= 2) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinqderby[i] == 1) { new winnername[256]; GetPlayerName(i,winnername, sizeof(winnername)); RewardCalc(i,10000,100000); format(string, sizeof(string), "%s спечели кариерното дерби за $%d", winnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(i,reward); playerinqderby[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } qderbyplaying = 0; qderbyrank = 0; qderbyon = 0; KillTimer(qdtimer); Respawnqbloodrings(); return 1; } qderbyrank--; } else if(playerinbox[playerid] == 1) { new boxPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, boxPlayerName, sizeof(boxPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от бокс битката, ранк: %d", boxPlayerName, boxrank); SendClientMessageToAll(0x33AA33AA, string); playerinbox[playerid] = 0; playerinminigame[playerid] = 0; if(boxrank <= 2) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinbox[i] == 1) { new boxwinnername[256]; GetPlayerName(i,boxwinnername, sizeof(boxwinnername)); RewardCalc(i,10000,100000); format(string, sizeof(string), "%s спечели бокс битката за $%d", boxwinnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(i,reward); playerinbox[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } boxplaying = 0; boxrank = 0; boxon = 0; KillTimer(boxtimer); return 1; } boxrank--; } else if(playerinsd[playerid] == 1) { new SkydivePlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, SkydivePlayerName, sizeof(SkydivePlayerName)); format(string, sizeof(string), "%s беше изхвърлен от летенето с парашути.", SkydivePlayerName); SendClientMessageToAll(0x33AA33AA, string); playerinsd[playerid] = 0; playerinminigame[playerid] = 0; if(sdrank <= 1) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinsd[i] == 1) { playerinsd[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } sdplaying = 0; sdrank = 0; sdon = 0; sdfirst = 0; KillTimer(sdtimer); return 1; } sdrank--; } else if(playerinkartrace[playerid] == 1) { new KartPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, KartPlayerName, sizeof(KartPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от съзтезанието със карт.", KartPlayerName); SendClientMessageToAll(0x33AA33AA, string); playerinkartrace[playerid] = 0; playerinminigame[playerid] = 0; kartfull[playerinkart[playerid]] = 0; playerinkart[playerid] = -1; if(kartrank <= 1) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinkartrace[i] == 1) { playerinkartrace[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } kartplaying = 0; kartrank = 0; karton = 0; KillTimer(krttimer); RespawnKarts(); return 1; } kartrank--; } else if(playerinsr[playerid] == 1) { new SrPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, SrPlayerName, sizeof(SrPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от стадиона за съзтезание.", SrPlayerName); SendClientMessageToAll(0x33AA33AA, string); playerinsr[playerid] = 0; playerinminigame[playerid] = 0; nrgfull[playerinnrg[playerid]] = 0; playerinnrg[playerid] = -1; if(kartrank <= 1) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinsr[i] == 1) { playerinsr[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } kartplaying = 0; kartrank = 0; karton = 0; KillTimer(srtimer); RespawnNrgs(); return 1; } srrank--; } return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { new string[256]; if(playerinderby[playerid] == 1) { new DerbyPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от дерби, ранк: %d", DerbyPlayerName, derbyrank); SendClientMessageToAll(0x33AA33AA, string); playerinderby[playerid] = 0; playerinminigame[playerid] = 0; bloodringfull[playerinbloodring[playerid]] = 0; playerinbloodring[playerid] = -1; if(derbyrank <= 2) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinderby[i] == 1) { new winnername[256]; GetPlayerName(i,winnername, sizeof(winnername)); RewardCalc(i,10000,100000); format(string, sizeof(string), "%s спечели дерби за $%d", winnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(i,reward); playerinderby[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } derbyplaying = 0; derbyrank = 0; derbyon = 0; KillTimer(dtimer); Respawnbloodrings(); return 1; } derbyrank--; } else if(playerintdm[playerid] == 1) { new tdmPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, tdmPlayerName, sizeof(tdmPlayerName)); if(GetPlayerColor(playerid) == 0x0000BBAA) { format(string, sizeof(string), "%s беше изхвърлен от team DM, отбор син", tdmPlayerName); blueplayers = blueplayers-1; } else { format(string, sizeof(string), "%s беше изхвърлен от team DM, отбор червен", tdmPlayerName); redplayers = redplayers-1; } SendClientMessageToAll(0x33AA33AA, string); playerintdm[playerid] = 0; playerinminigame[playerid] = 0; if(tdmrank == 0) { tdmplaying = 0; tdmrank = 0; tdmon = 0; KillTimer(tdmtimer); return 1; } if((blueplayers == 0 || redplayers == 0) && tdmplaying == 1) { if(blueplayers == 0) { format(string, sizeof(string), "Червения отбор спечели team DM"); } else if(redplayers == 0) { format(string, sizeof(string), "Синия отбор спечели team DM"); } SendClientMessageToAll(0x33AA33AA, string); for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerintdm[i] == 1) { playerintdm[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerColor(i,oldplayercolor[i]); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } tdmplaying = 0; tdmrank = 0; tdmon = 0; KillTimer(tdmtimer); return 1; } tdmrank--; } else if(playerindm[playerid] == 1) { new dmPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, dmPlayerName, sizeof(dmPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от LVDM, ранк: %d", dmPlayerName, dmrank); SendClientMessageToAll(0x33AA33AA, string); playerindm[playerid] = 0; playerinminigame[playerid] = 0; if(dmrank <= 2) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerindm[i] == 1) { new dmwinnername[256]; GetPlayerName(i,dmwinnername, sizeof(dmwinnername)); RewardCalc(i,10000,100000); format(string, sizeof(string), "%s спечели LVDM за $%d", dmwinnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(i,reward); playerindm[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } dmplaying = 0; dmrank = 0; dmon = 0; KillTimer(dmtimer); return 1; } dmrank--; } else if(playerinqderby[playerid] == 1) { new DerbyPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от кариерното дерби, ранк: %d", DerbyPlayerName, qderbyrank); SendClientMessageToAll(0x33AA33AA, string); playerinqderby[playerid] = 0; playerinminigame[playerid] = 0; qbloodringfull[playerinqbloodring[playerid]] = 0; playerinqbloodring[playerid] = -1; if(qderbyrank <= 2) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinqderby[i] == 1) { new winnername[256]; GetPlayerName(i,winnername, sizeof(winnername)); RewardCalc(i,10000,100000); format(string, sizeof(string), "%s спечели кариерното дерби за $%d", winnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(i,reward); playerinqderby[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } qderbyplaying = 0; qderbyrank = 0; qderbyon = 0; KillTimer(qdtimer); Respawnqbloodrings(); return 1; } qderbyrank--; } else if(playerinbox[playerid] == 1) { new boxPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, boxPlayerName, sizeof(boxPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от бокс битката, ранк: %d", boxPlayerName, boxrank); SendClientMessageToAll(0x33AA33AA, string); playerinbox[playerid] = 0; playerinminigame[playerid] = 0; if(boxrank <= 2) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinbox[i] == 1) { new boxwinnername[256]; GetPlayerName(i,boxwinnername, sizeof(boxwinnername)); RewardCalc(i,10000,100000); format(string, sizeof(string), "%s спечели бокс битката за $%d", boxwinnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(i,reward); playerinbox[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } boxplaying = 0; boxrank = 0; boxon = 0; KillTimer(boxtimer); return 1; } boxrank--; } else if(playerinsd[playerid] == 1) { new SkydivePlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, SkydivePlayerName, sizeof(SkydivePlayerName)); format(string, sizeof(string), "%s беше изхвърлен от съзтезанието с парашути", SkydivePlayerName); SendClientMessageToAll(0x33AA33AA, string); playerinsd[playerid] = 0; playerinminigame[playerid] = 0; if(sdrank <= 1) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinsd[i] == 1) { playerinsd[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } sdplaying = 0; sdrank = 0; sdon = 0; sdfirst = 0; KillTimer(sdtimer); return 1; } sdrank--; } else if(playerinkartrace[playerid] == 1) { new KartPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, KartPlayerName, sizeof(KartPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от съзтезанието с карт", KartPlayerName); SendClientMessageToAll(0x33AA33AA, string); playerinkartrace[playerid] = 0; playerinminigame[playerid] = 0; kartfull[playerinkart[playerid]] = 0; playerinkart[playerid] = -1; if(kartrank <= 1) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinkartrace[i] == 1) { playerinkartrace[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } kartplaying = 0; kartrank = 0; karton = 0; KillTimer(krttimer); RespawnKarts(); return 1; } kartrank--; } else if(playerinsr[playerid] == 1) { new SrPlayerName[MAX_PLAYER_NAME]; GetPlayerName(playerid, SrPlayerName, sizeof(SrPlayerName)); format(string, sizeof(string), "%s беше изхвърлен от съзтезанието на стадиона", SrPlayerName); SendClientMessageToAll(0x33AA33AA, string); playerinsr[playerid] = 0; playerinminigame[playerid] = 0; nrgfull[playerinnrg[playerid]] = 0; playerinnrg[playerid] = -1; if(kartrank <= 1) { for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i) && playerinsr[i] == 1) { playerinsr[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(playerid, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } srplaying = 0; srrank = 0; sron = 0; KillTimer(srtimer); RespawnNrgs(); return 1; } srrank--; } return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[256]; new idx; new string[256]; new tmp[256]; cmd = strtok(cmdtext, idx); if(strcmp(cmd, "/mark", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/gotomark", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/jetpack", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/setcarpj", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/nos", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/hyd", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/flip", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/invisible", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/ramping", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/dive", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/spec", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/freeze", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/unfreeze", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/fartbomb", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/blowup", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/slap", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/gotoid", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/akill", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/destroycar", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/respawncars", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/gethere", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/setworld", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/goto", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/intmenu", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/editorcmd", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/killall", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/getall", true) == 0) { if(playerinminigame[playerid]) { SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!"); return 1; } } if(strcmp(cmd, "/minigames", true) == 0) { SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________"); SendClientMessage(playerid, 0xFF0000FF, "/derby /teamdm /lvdm /qderby /boxing /sdive /kartrace /srace"); SendClientMessage(playerid, 0xFF0000FF, "Type /info for more information about seperate minigames."); SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________"); return 1; } if(strcmp(cmd, "/info", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid,0xFFFF00AA, "Usage: /info [minigame command]"); SendClientMessage(playerid,0xFFFF00AA, "Minigame commands: derby teamdm lvdm qderby boxing sdive kartrace srace"); return 1; } SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________"); SendClientMessage(playerid, 0xFF0000FF, " "); if(strcmp(tmp, "derby", true) == 0){ SendClientMessage(playerid, 0xFF0000FF, "Derby: Опустошително дерби в Bloodbowl."); SendClientMessage(playerid, 0xFF0000FF, "Целта ти е да унищожиш всичките си противници и да останеш с здрава кола."); }else if(strcmp(tmp, "teamdm", true) == 0){ SendClientMessage(playerid, 0xFF0000FF, "TeamDM: Битка между два отбора (син и червен) в Area51."); SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да победите всички от противниковия отбор."); }else if(strcmp(tmp, "lvdm", true) == 0){ SendClientMessage(playerid, 0xFF0000FF, "Lvdm: Битка до LVPD."); SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да победите всички играчи и да останете жив."); }else if(strcmp(tmp, "qderby", true) == 0){ SendClientMessage(playerid, 0xFF0000FF, "QDerby: Опустошитено дерби с кариера."); SendClientMessage(playerid, 0xFF0000FF, "Целта ти е да унищожиш всичките си противници и да останеш с здрава кола."); }else if(strcmp(tmp, "boxing", true) == 0){ SendClientMessage(playerid, 0xFF0000FF, "Boxing: Битка без оръжия,а само с ръце."); SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да победите всички играчи и да останете жив."); }else if(strcmp(tmp, "sdive", true) == 0){ SendClientMessage(playerid, 0xFF0000FF, "SDive: Скачане с парашут."); SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да скочите от голяма сграда и да паднете на червен маркер."); }else if(strcmp(tmp, "kartrace", true) == 0){ SendClientMessage(playerid, 0xFF0000FF, "Kartrace: Съзтезание с картове около Bloodbowl."); SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да изпреварите всички играчи за 2 обиколки и да завършите първи."); }else if(strcmp(tmp, "srace", true) == 0){ SendClientMessage(playerid, 0xFF0000FF, "SRace: Съзтезание около Vice Stadium, със NRG's."); SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да изпреварите всички играчи за 1 обиколка и да завършите първи."); } SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________"); return 1; } if(strcmp(cmd, "/derby", true) == 0) { if(derbyplaying == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Дерби е стартирано"); return 1; } if(playerinminigame[playerid] == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Ти си в игра"); return 1; } new pname[256]; GetPlayerName(playerid, pname, 256); if(derbyon == 0) { derbyon = 1; playerinminigame[playerid] = 1; playerinderby[playerid] = 1; derbyrank = 1; SetPlayerInterior(playerid,15); SetPlayerVirtualWorld(playerid,7); SetVehicleVirtualWorld(bloodring[0],7); bloodringfull[0] = 1; PutPlayerInVehicle(playerid, bloodring[0], 0); playerinbloodring[playerid] = 0; TogglePlayerControllable(playerid, 0); startvar[0] = 1; dtimer = SetTimer("StartDerby", 60000, 0); format(string, sizeof(string), "%s стартира дерби,имаш 1 минута да използваш /derby и да влезеш", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } else if(derbyon == 1 && derbyrank < 15) { playerinminigame[playerid] = 1; playerinderby[playerid] = 1; derbyrank++; SetPlayerInterior(playerid,15); for(new i=0; i<15; i++) { if(bloodringfull[i] == 0) { SetPlayerVirtualWorld(playerid,7); SetVehicleVirtualWorld(bloodring[i],7); bloodringfull[i] = 1; PutPlayerInVehicle(playerid, bloodring[i], 0); TogglePlayerControllable(playerid, 0); playerinbloodring[playerid] = i; format(string, sizeof(string), "%s влезе в дерби", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } } } else if(derbyon == 1 && derbyrank >= 15) { format(string, sizeof(string), "Местата за дерби са заети,изчакайте следващия рунд", pname);// SendClientMessage(playerid,0x33AA33AA,string); return 1; } } if(strcmp(cmd, "/teamdm", true) == 0) { if(tdmplaying == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Team DM е стартирано"); return 1; } if(playerinminigame[playerid] == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Ти си в игра"); return 1; } new pname[256]; GetPlayerName(playerid, pname, 256); if(tdmon == 0) { tdmon = 1; playerintdm[playerid] = 1; playerinminigame[playerid] = 1; tdmrank = 1; TogglePlayerControllable(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,7); SetPlayerPos(playerid,208.8376,1863.5388,13.1406); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,26,500); GivePlayerWeapon(playerid,31,500); GivePlayerWeapon(playerid,32,500); SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,100); oldplayercolor[playerid] = GetPlayerColor(playerid); SetPlayerColor(playerid,0x0000BBAA);// BLUE blueplayers = 1; redplayers = 0; tdmcolor = 1; startvar[1] = 1; tdmtimer = SetTimer("Starttdm", 60000, 0); format(string, sizeof(string), "%s стартира team DM,отбор син,имаш 1 минута да напишеш /teamdm и да влезеш", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } else if(tdmon == 1 && tdmcolor == 1) { playerintdm[playerid] = 1; playerinminigame[playerid] = 1; tdmrank++; TogglePlayerControllable(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,7); SetPlayerPos(playerid,268.6240,1882.8805,-30.0938); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,26,500); GivePlayerWeapon(playerid,31,500); GivePlayerWeapon(playerid,32,500); SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,100); oldplayercolor[playerid] = GetPlayerColor(playerid); SetPlayerColor(playerid,0xAA3333AA);// RED redplayers++; tdmcolor = 0; format(string, sizeof(string), "%s влезе в team DM, отбор червен", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } else if(tdmon == 1 && tdmcolor == 0) { playerintdm[playerid] = 1; playerinminigame[playerid] = 1; tdmrank++; TogglePlayerControllable(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,7); SetPlayerPos(playerid,208.8376,1863.5388,13.1406); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,26,500); GivePlayerWeapon(playerid,31,500); GivePlayerWeapon(playerid,32,500); SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,100); oldplayercolor[playerid] = GetPlayerColor(playerid); SetPlayerColor(playerid,0x0000BBAA);// BLUE blueplayers++; tdmcolor = 1; format(string, sizeof(string), "%s влезе в team DM, отбор син", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } } if(strcmp(cmd, "/lvdm", true) == 0) { if(dmplaying == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "LVDM е стартирано"); return 1; } if(playerinminigame[playerid] == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Ти си в игра"); return 1; } new pname[256]; GetPlayerName(playerid, pname, 256); if(dmon == 0) { dmon = 1; playerindm[playerid] = 1; playerinminigame[playerid] = 1; dmrank = 1; TogglePlayerControllable(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,7); SetPlayerPos(playerid,lvdmspawns[0][0],lvdmspawns[0][1],lvdmspawns[0][2]); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,26,500); GivePlayerWeapon(playerid,32,500); GivePlayerWeapon(playerid,31,500); SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,100); startvar[2] = 1; dmtimer = SetTimer("Startdm", 60000, 0); format(string, sizeof(string), "%s стартира LVD,имаш една минута да използваш /lvdm и да влезеш", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } else if(dmon == 1 && dmrank <= 15) { playerindm[playerid] = 1; TogglePlayerControllable(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,7); SetPlayerPos(playerid,lvdmspawns[dmrank][0],lvdmspawns[dmrank][1],lvdmspawns[dmrank][2]); dmrank++; ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,26,500); GivePlayerWeapon(playerid,32,500); GivePlayerWeapon(playerid,31,500); SetPlayerHealth(playerid,100); SetPlayerArmour(playerid,100); format(string, sizeof(string), "%s has joined the LVDM", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } else if(dmon == 1 && dmrank == 16) { format(string, sizeof(string), "Местата за LVDM са заети,изчакайте за следващото LVDM");// SendClientMessage(playerid,0x33AA33AA,string); } } if(strcmp(cmd, "/qderby", true) == 0) { if(qderbyplaying == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Кариерното дерби е стартирано"); return 1; } if(playerinminigame[playerid] == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Ти си в игра"); return 1; } new pname[256]; GetPlayerName(playerid, pname, 256); if(qderbyon == 0) { Respawnqbloodrings(); qderbyon = 1; playerinminigame[playerid] = 1; playerinqderby[playerid] = 1; qderbyrank = 1; SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,7); SetVehicleVirtualWorld(qbloodring[0],7); qbloodringfull[0] = 1; PutPlayerInVehicle(playerid, qbloodring[0], 0); playerinqbloodring[playerid] = 0; TogglePlayerControllable(playerid, 0); startvar[3] = 1; qdtimer = SetTimer("StartqDerby", 60000, 0); format(string, sizeof(string), "%s стартира кариерното дерби,имаш 1 минута да използваш /qderby и да влезеш", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } else if(qderbyon == 1 && qderbyrank < 15) { playerinminigame[playerid] = 1; playerinqderby[playerid] = 1; qderbyrank++; SetPlayerInterior(playerid,0); for(new i=0; i<15; i++) { if(qbloodringfull[i] == 0) { SetPlayerVirtualWorld(playerid,7); SetVehicleVirtualWorld(qbloodring[i],7); qbloodringfull[i] = 1; PutPlayerInVehicle(playerid, qbloodring[i], 0); TogglePlayerControllable(playerid, 0); playerinqbloodring[playerid] = i; format(string, sizeof(string), "%s влезе в кариерното дерби", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } } } else if(qderbyon == 1 && qderbyrank >= 15) { format(string, sizeof(string), "Местата за кариерното дерби са заети,изчакайте следващия рунд", pname);// SendClientMessage(playerid,0x33AA33AA,string); return 1; } } if(strcmp(cmd, "/boxing", true) == 0) { if(boxplaying == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Бокс битката е стартирана"); return 1; } if(playerinminigame[playerid] == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Ти си в игра"); return 1; } new pname[256]; GetPlayerName(playerid, pname, 256); if(boxon == 0) { boxon = 1; playerinbox[playerid] = 1; playerinminigame[playerid] = 1; boxrank = 1; TogglePlayerControllable(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,7); SetPlayerPos(playerid,2496.479,-1678.357,6997.348); ResetPlayerWeapons(playerid); SetPlayerHealth(playerid,50); startvar[4] = 1; boxtimer = SetTimer("StartBox", 60000, 0); format(string, sizeof(string), "%s стартира бокс битката,имаш 1 минути да използваш /boxing и да влезеш", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } else if(boxon == 1) { playerinbox[playerid] = 1; TogglePlayerControllable(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,7); SetPlayerPos(playerid,2496.479,-1678.357,6997.348); boxrank++; ResetPlayerWeapons(playerid); SetPlayerHealth(playerid,50); format(string, sizeof(string), "%s влезе в бокс битката", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } } if(strcmp(cmd, "/sdive", true) == 0) { if(sdplaying == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Съзтезанието с парашути е стартирано"); return 1; } if(playerinminigame[playerid] == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Ти си във игра"); return 1; } new pname[256]; GetPlayerName(playerid, pname, 256); if(sdon == 0) { sdon = 1; playerinsd[playerid] = 1; playerinminigame[playerid] = 1; sdrank = 1; sdfirst = 1; TogglePlayerControllable(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,7); SetPlayerPos(playerid,-1753.7169,884.6819,1000.000); GivePlayerWeapon(playerid,46,1); startvar[5] = 1; sdtimer = SetTimer("StartSd", 60000, 0); SetPlayerRaceCheckpoint(playerid,0,-1753.7169,884.6819,295.8750,-1753.7169,884.6819,290.8750,1); format(string, sizeof(string), "%s стартира съзтезанието с парашути имаш 1 минута да използваш /sdive и да влезеш", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } else if(sdon == 1) { playerinsd[playerid] = 1; TogglePlayerControllable(playerid, 0); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,7); SetPlayerPos(playerid,-1753.7169,884.6819,1000.000); sdrank++; GivePlayerWeapon(playerid,46,1); SetPlayerRaceCheckpoint(playerid,0,-1753.7169,884.6819,295.8750,-1753.7169,884.6819,290.8750,1); format(string, sizeof(string), "%s влезе в съзтезанието с парашути", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } } if(strcmp(cmd, "/kartrace", true) == 0) { if(kartplaying == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Съзтезанието с карт е стартирано."); return 1; } if(playerinminigame[playerid] == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Вие сте на игра"); return 1; } new pname[256]; GetPlayerName(playerid, pname, 256); if(karton == 0) { karton = 1; playerinminigame[playerid] = 1; playerinkartrace[playerid] = 1; kartrank = 1; krtfirst = 1; currentcheckpoint[playerid] = 0; SetPlayerInterior(playerid,15); SetPlayerVirtualWorld(playerid,7); SetVehicleVirtualWorld(karts[0],7); kartfull[0] = 1; PutPlayerInVehicle(playerid, karts[0], 0); playerinkart[playerid] = 0; TogglePlayerControllable(playerid, 0); SetPlayerRaceCheckpoint(playerid,0,kcps[0][0],kcps[0][1],kcps[0][2],kcps[1][0],kcps[1][1],kcps[1][2],20); startvar[6] = 1; krttimer = SetTimer("StartKart", 60000, 0); format(string, sizeof(string), "%s карт съзтезанието е стартирано имате 1 минута да използвате /kartrace и да влезете", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } else if(karton == 1 && kartrank < 15) { playerinminigame[playerid] = 1; playerinkartrace[playerid] = 1; kartrank++; currentcheckpoint[playerid] = 0; SetPlayerInterior(playerid,15); for(new i=0; i<15; i++) { if(kartfull[i] == 0) { SetPlayerVirtualWorld(playerid,7); SetVehicleVirtualWorld(karts[i],7); kartfull[i] = 1; PutPlayerInVehicle(playerid, karts[i], 0); TogglePlayerControllable(playerid, 0); SetPlayerRaceCheckpoint(playerid,0,kcps[0][0],kcps[0][1],kcps[0][2],kcps[1][0],kcps[1][1],kcps[1][2],20); playerinkart[playerid] = i; format(string, sizeof(string), "%s has joined the kart race", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } } } else if(karton == 1 && kartrank >= 15) { format(string, sizeof(string), "Местата за съзтезанието с карт са заети,изчакайте следващия рунд", pname);// SendClientMessage(playerid,0x33AA33AA,string); return 1; } } if(strcmp(cmd, "/srace", true) == 0) { if(srplaying == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Съзтезанието на стадиона е стартирано."); return 1; } if(playerinminigame[playerid] == 1) { SendClientMessage(playerid, 0xB4B5B7AA, "Ти си на игра"); return 1; } new pname[256]; GetPlayerName(playerid, pname, 256); if(sron == 0) { sron = 1; playerinminigame[playerid] = 1; playerinsr[playerid] = 1; srrank = 1; srfirst = 1; currentracecheckpoint[playerid] = 0; SetPlayerInterior(playerid,4); SetPlayerVirtualWorld(playerid,7); SetVehicleVirtualWorld(nrg[0],7); nrgfull[0] = 1; PutPlayerInVehicle(playerid, nrg[0], 0); playerinnrg[playerid] = 0; TogglePlayerControllable(playerid, 0); SetPlayerRaceCheckpoint(playerid,0,srcps[0][0],srcps[0][1],srcps[0][2],srcps[1][0],srcps[1][1],srcps[1][2],10); startvar[7] = 1; srtimer = SetTimer("StartSr", 60000, 0); format(string, sizeof(string), "%s стартирано е съзтезание на стадиона,имаш 1 минута да използваш /srace и влезеш", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } else if(sron == 1 && srrank < 15) { playerinminigame[playerid] = 1; playerinsr[playerid] = 1; srrank++; currentracecheckpoint[playerid] = 0; SetPlayerInterior(playerid,4); for(new i=0; i<15; i++) { if(nrgfull[i] == 0) { SetPlayerVirtualWorld(playerid,7); SetVehicleVirtualWorld(nrg[i],7); nrgfull[i] = 1; PutPlayerInVehicle(playerid, nrg[i], 0); TogglePlayerControllable(playerid, 0); SetPlayerRaceCheckpoint(playerid,0,srcps[0][0],srcps[0][1],srcps[0][2],srcps[1][0],srcps[1][1],srcps[1][2],10); playerinnrg[playerid] = i; format(string, sizeof(string), "%s влезе в съзтезанието на стадиона", pname);// SendClientMessageToAll(0x33AA33AA,string); return 1; } } } else if(sron == 1 && srrank >= 15) { format(string, sizeof(string), "Местата на съзтезанието на стадиона са запълнени,изчакайте следващия рунд.", pname);// SendClientMessage(playerid,0x33AA33AA,string); return 1; } } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public TimeUpdate() { new Hour, Min, Sec, Day, Month, Year; new TimeString[256], TimeString2[256], TimeString3[256]; gettime(Hour, Min, Sec); getdate(Year, Month, Day); if(Min <= 9) { format(TimeString,25,"%d:0%d",Hour, Min); }else{ format(TimeString,25,"%d:%d",Hour, Min); } if(Sec <= 9) { format(TimeString2,25,"0%d", Sec); }else{ format(TimeString2,25,"%d", Sec); } if(Day <= 9) { format(TimeString3,25,"0%d/%d/%d", Day, Month, Year); }else{ format(TimeString3,25,"%d/%d/%d", Day, Month, Year); } TextDrawSetString(HClock,TimeString); TextDrawShowForAll(HClock); TextDrawSetString(HClock2,TimeString2); TextDrawShowForAll(HClock2); TextDrawSetString(HClock3,TimeString3); TextDrawShowForAll(HClock3); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == 2) { playercarid[playerid] = GetPlayerVehicleID(playerid); } if(oldstate == 2) { if(playerinderby[playerid] || playerinqderby[playerid] || playerinkartrace[playerid] || playerinsr[playerid]) { PutPlayerInVehicle(playerid,playercarid[playerid],0); } } return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { if(playerinsd[playerid]) { SetTimerEx("SdFinish",2000,0,"i",playerid); } else if(playerinkartrace[playerid]) { if(currentcheckpoint[playerid] <= 2) { currentcheckpoint[playerid]++; DisablePlayerRaceCheckpoint(playerid); SetPlayerRaceCheckpoint(playerid,0,kcps[currentcheckpoint[playerid]][0],kcps[currentcheckpoint[playerid]][1],kcps[currentcheckpoint[playerid]][2], kcps[currentcheckpoint[playerid]+1][0],kcps[currentcheckpoint[playerid]+1][1],kcps[currentcheckpoint[playerid]+1][2],20); } else if(currentcheckpoint[playerid] >= 3 && currentcheckpoint[playerid] != 7) { currentcheckpoint[playerid]++; DisablePlayerRaceCheckpoint(playerid); SetPlayerRaceCheckpoint(playerid,0,kcps[currentcheckpoint[playerid]-4][0],kcps[currentcheckpoint[playerid]-4][1], kcps[currentcheckpoint[playerid]-4][2],kcps[currentcheckpoint[playerid]-3][0],kcps[currentcheckpoint[playerid]-3][1], kcps[currentcheckpoint[playerid]-3][2],20); } else if(currentcheckpoint[playerid] == 7) { if(krtfirst == 1) { DisablePlayerRaceCheckpoint(playerid); new string[256]; krtfirst++; kartrank--; new winnername[256]; GetPlayerName(playerid,winnername, sizeof(winnername)); RewardCalc(playerid,10000,100000); format(string, sizeof(string), "%s спечели съзтезанието с карт за $%d", winnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(playerid,reward); playerinkartrace[playerid] = 0; playerinminigame[playerid] = 0; currentcheckpoint[playerid] = 0; SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, spawnX, spawnY, spawnZ); if(kartrank == 0) { KrtFinish(); } else { SetTimer("KrtFinish",60000,0); } } else { DisablePlayerRaceCheckpoint(playerid); playerinkartrace[playerid] = 0; playerinminigame[playerid] = 0; currentcheckpoint[playerid] = 0; SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, spawnX, spawnY, spawnZ); if(kartrank == 0) { KrtFinish(); } else { SetTimer("KrtFinish",60000,0); } } } } else if(playerinsr[playerid]) { if(currentracecheckpoint[playerid] <= 7) { currentracecheckpoint[playerid]++; DisablePlayerRaceCheckpoint(playerid); SetPlayerRaceCheckpoint(playerid,0,srcps[currentracecheckpoint[playerid]][0],srcps[currentracecheckpoint[playerid]][1], srcps[currentracecheckpoint[playerid]][2],srcps[currentracecheckpoint[playerid]+1][0],srcps[currentracecheckpoint[playerid]+1][1], srcps[currentracecheckpoint[playerid]+1][2],10); } else if(currentracecheckpoint[playerid] == 8) { if(srfirst == 1) { DisablePlayerRaceCheckpoint(playerid); new string[256]; srfirst++; srrank--; new winnername[256]; GetPlayerName(playerid,winnername, sizeof(winnername)); RewardCalc(playerid,10000,100000); format(string, sizeof(string), "%s спечели съзтезанието на стадиона за $%d", winnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(playerid,reward); playerinsr[playerid] = 0; playerinminigame[playerid] = 0; currentracecheckpoint[playerid] = 0; SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, spawnX, spawnY, spawnZ); if(srrank == 0) { SrFinish(); } else { SetTimer("SrFinish",60000,0); } } else { DisablePlayerRaceCheckpoint(playerid); playerinsr[playerid] = 0; playerinminigame[playerid] = 0; currentracecheckpoint[playerid] = 0; SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, spawnX, spawnY, spawnZ); if(srrank == 0) { SrFinish(); } else { SetTimer("SrFinish",60000,0); } } } } return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public Spawnbloodrings() { for(new i=0; i<15; i++) { bloodring[i] = CreateVehicle(504,derbycars[i][0],derbycars[i][1],derbycars[i][2],derbycars[i][3],-1,-1,-1); LinkVehicleToInterior(bloodring[i],15); SetVehicleVirtualWorld(bloodring[i],1); bloodringfull[i] = 0; } return 1; } public Destroybloodrings() { for(new i=0; i<15; i++) { DestroyVehicle(bloodring[i]); bloodringfull[i] = 0; } } public Respawnbloodrings() { for(new i=0; i<15; i++) { SetVehicleToRespawn(bloodring[i]); SetVehicleVirtualWorld(bloodring[i],1); bloodringfull[i] = 0; } } public Spawnqbloodrings() { for(new i=0; i<15; i++) { qbloodring[i] = CreateVehicle(504,qderbycars[i][0],qderbycars[i][1],qderbycars[i][2],qderbycars[i][3],-1,-1,-1); SetVehicleVirtualWorld(qbloodring[i],1); qbloodringfull[i] = 0; } return 1; } public Destroyqbloodrings() { for(new i=0; i<15; i++) { DestroyVehicle(qbloodring[i]); qbloodringfull[i] = 0; } } public Respawnqbloodrings() { for(new i=0; i<15; i++) { SetVehicleToRespawn(qbloodring[i]); SetVehicleVirtualWorld(qbloodring[i],1); qbloodringfull[i] = 0; } } public SpawnKarts() { for(new i=0; i<15; i++) { karts[i] = CreateVehicle(571,kartspawns[i][0],kartspawns[i][1],kartspawns[i][2],kartspawns[i][3],-1,-1,-1); LinkVehicleToInterior(karts[i],15); SetVehicleVirtualWorld(karts[i],1); kartfull[i] = 0; } return 1; } public DestroyKarts() { for(new i=0; i<15; i++) { DestroyVehicle(karts[i]); kartfull[i] = 0; } } public RespawnKarts() { for(new i=0; i<15; i++) { SetVehicleToRespawn(karts[i]); SetVehicleVirtualWorld(karts[i],1); kartfull[i] = 0; } } public SpawnNrgs() { for(new i=0; i<15; i++) { nrg[i] = CreateVehicle(522,nrgspawns[i][0],nrgspawns[i][1],nrgspawns[i][2],nrgspawns[i][3],-1,-1,-1); LinkVehicleToInterior(nrg[i],4); SetVehicleVirtualWorld(nrg[i],1); nrgfull[i] = 0; } return 1; } public DestroyNrgs() { for(new i=0; i<15; i++) { DestroyVehicle(nrg[i]); nrgfull[i] = 0; } } public RespawnNrgs() { for(new i=0; i<15; i++) { SetVehicleToRespawn(nrg[i]); SetVehicleVirtualWorld(nrg[i],1); nrgfull[i] = 0; } } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } public StartDerby() { new delay = 1000; new string[32]; if(startvar[0] == 1) { if( derbyrank <= 1 ) { SendClientMessageToAll(0x33AA33AA, "Дерби съзтезанието е отказано.Недостатъчно играчи. (минимум 2)"); derbyplaying = 0; derbyrank = 0; derbyon = 0; startvar[0] = 0; Respawnbloodrings(); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinderby[i] == 1) { playerinderby[i] = 0; playerinminigame[i] = 0; playerinbloodring[i] = -1; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); TogglePlayerControllable(i, 1); } } } return 1; } format(string, sizeof(string), "~r~Ready"); derbyplaying = 1; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinderby[i] == 1) { GameTextForPlayer(i, string, delay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[0] = 2; SetTimer("StartDerby", delay, 0); } else if(startvar[0] == 2) { format(string, sizeof(string), "~r~Set"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinderby[i] == 1) { GameTextForPlayer(i, string, delay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[0] = 3; SetTimer("StartDerby", delay, 0); } else if(startvar[0] == 3) { format(string, sizeof(string), "~g~RAM!"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinderby[i] == 1) { GameTextForPlayer(i, string, delay, 6); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); TogglePlayerControllable(i, 1); } } } startvar[0] = 0; } return 1; } public Starttdm() { new delay=1000; new string[32]; if(startvar[1] == 1) { if( tdmrank <= 1 ) { SendClientMessageToAll(0x33AA33AA, "Team-DM е отказано.Недостатъчно играчи. (минимум 2)"); tdmplaying = 0; tdmrank = 0; tdmon = 0; startvar[1] = 0; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerintdm[i] == 1) { playerintdm[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); TogglePlayerControllable(i, 1); } } } return 1; } format(string, sizeof(string), "~r~Ready"); tdmplaying = 1; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerintdm[i] == 1) { GameTextForPlayer(i, string, delay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[1] = 2; SetTimer("Starttdm", delay, 0); } else if(startvar[1] == 2) { format(string, sizeof(string), "~r~Set"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerintdm[i] == 1) { GameTextForPlayer(i, string, delay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[1] = 3; SetTimer("Starttdm", delay, 0); } else if(startvar[1] == 3) { format(string, sizeof(string), "~g~FIGHT!"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerintdm[i] == 1) { GameTextForPlayer(i, string, delay, 6); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); TogglePlayerControllable(i, 1); } } } startvar[1] = 0; } return 1; } public Startdm() { if(startvar[2] == 1) { if( dmrank <= 1 ) { SendClientMessageToAll(0x33AA33AA, "LVDM е отказано.Недостатъчно играчи. (минимум 2)"); dmplaying = 0; dmrank = 0; dmon = 0; startvar[2] = 0; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerindm[i] == 1) { playerindm[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); TogglePlayerControllable(i, 1); } } } return 1; } new string[32]; format(string, sizeof(string), "~r~Ready"); new gdelay=1000; dmplaying = 1; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerindm[i] == 1) { GameTextForPlayer(i, string, gdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[2] = 2; SetTimer("Startdm", gdelay, 0); } else if(startvar[2] == 2) { new string[32]; format(string, sizeof(string), "~r~Set"); new hdelay=1000; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerindm[i] == 1) { GameTextForPlayer(i, string, hdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[2] = 3; SetTimer("Startdm", hdelay, 0); } else if(startvar[2] == 3) { new rdelay=1000; new string[32]; format(string, sizeof(string), "~g~FIGHT!"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerindm[i] == 1) { GameTextForPlayer(i, string, rdelay, 6); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); TogglePlayerControllable(i, 1); } } } startvar[2] = 0; } return 1; } public StartqDerby() { if(startvar[3] == 1) { if( qderbyrank <= 1 ) { SendClientMessageToAll(0x33AA33AA, "Кариерното дерби е отказано.Недостатъчно играчи. (минимум 2)"); qderbyplaying = 0; qderbyrank = 0; qderbyon = 0; startvar[3] = 0; Respawnqbloodrings(); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinqderby[i] == 1) { playerinqderby[i] = 0; playerinminigame[i] = 0; playerinqbloodring[i] = -1; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); TogglePlayerControllable(i, 1); } } } return 1; } new string[32]; format(string, sizeof(string), "~r~Ready"); new gdelay=1000; qderbyplaying = 1; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinqderby[i] == 1) { GameTextForPlayer(i, string, gdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[3] = 2; SetTimer("StartqDerby", gdelay, 0); } else if(startvar[3] == 2) { new string[32]; format(string, sizeof(string), "~r~Set"); new hdelay=1000; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinqderby[i] == 1) { GameTextForPlayer(i, string, hdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[3] = 3; SetTimer("StartqDerby", hdelay, 0); } else if(startvar[3] == 3) { new rdelay=1000; new string[32]; format(string, sizeof(string), "~g~RAM!"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinqderby[i] == 1) { GameTextForPlayer(i, string, rdelay, 6); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); TogglePlayerControllable(i, 1); } } } startvar[3] = 0; } return 1; } public StartBox() { if(startvar[4] == 1) { if( boxrank <= 1 ) { SendClientMessageToAll(0x33AA33AA, "Бокс битката е отказана.Недостатъчно играчи. (минимум 2)"); boxplaying = 0; boxrank = 0; boxon = 0; startvar[4] = 0; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinbox[i] == 1) { playerinbox[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); TogglePlayerControllable(i, 1); } } } return 1; } new string[32]; format(string, sizeof(string), "~r~Ready"); new gdelay=1000; boxplaying = 1; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinbox[i] == 1) { GameTextForPlayer(i, string, gdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[4] = 2; SetTimer("StartBox", gdelay, 0); } else if(startvar[4] == 2) { new string[32]; format(string, sizeof(string), "~r~Set"); new hdelay=1000; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinbox[i] == 1) { GameTextForPlayer(i, string, hdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[4] = 3; SetTimer("StartBox", hdelay, 0); } else if(startvar[4] == 3) { new rdelay=1000; new string[32]; format(string, sizeof(string), "~g~FIGHT!"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinbox[i] == 1) { GameTextForPlayer(i, string, rdelay, 6); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); TogglePlayerControllable(i, 1); } } } startvar[4] = 0; } return 1; } public StartSd() { if(startvar[5] == 1) { if( sdrank <= 1 ) { SendClientMessageToAll(0x33AA33AA, "Летенето с парашути отказано.Недостатъчно играчи. (минимум 2)"); sdplaying = 0; sdrank = 0; sdon = 0; startvar[5] = 0; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinsd[i] == 1) { playerinsd[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); TogglePlayerControllable(i, 1); } } } return 1; } new string[32]; format(string, sizeof(string), "~r~Ready"); new gdelay=1000; sdplaying = 1; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinsd[i] == 1) { GameTextForPlayer(i, string, gdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[5] = 2; SetTimer("StartSd", gdelay, 0); } else if(startvar[5] == 2) { new string[32]; format(string, sizeof(string), "~r~Set"); new hdelay=1000; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinsd[i] == 1) { GameTextForPlayer(i, string, hdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[5] = 3; SetTimer("StartSd", hdelay, 0); } else if(startvar[5] == 3) { new rdelay=1000; new string[32]; format(string, sizeof(string), "~g~GO!"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinsd[i] == 1) { GameTextForPlayer(i, string, rdelay, 6); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); TogglePlayerControllable(i, 1); } } } SetTimer("EndSd",180000,0); startvar[5] = 0; } return 1; } public EndSd() { for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinsd[i] == 1) { playerinsd[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } } sdplaying = 0; sdrank = 0; sdon = 0; startvar[5] = 0; SendClientMessageToAll(0x33AA33AA, "Летенето с парашути приключи."); return 1; } public StartKart() { if(startvar[6] == 1) { if( kartrank <= 1 ) { SendClientMessageToAll(0x33AA33AA, "Съзтезанието с карт е отказано.Недостатъчно играчи. (минимум 2)"); kartplaying = 0; kartrank = 0; karton = 0; startvar[6] = 0; RespawnKarts(); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinkartrace[i] == 1) { playerinkartrace[i] = 0; playerinminigame[i] = 0; playerinkart[i] = -1; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); TogglePlayerControllable(i, 1); } } } return 1; } new string[32]; format(string, sizeof(string), "~r~Ready"); new gdelay=1000; kartplaying = 1; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinkartrace[i] == 1) { GameTextForPlayer(i, string, gdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[6] = 2; SetTimer("StartKart", gdelay, 0); } else if(startvar[6] == 2) { new string[32]; format(string, sizeof(string), "~r~Set"); new hdelay=1000; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinkartrace[i] == 1) { GameTextForPlayer(i, string, hdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[6] = 3; SetTimer("StartKart", hdelay, 0); } else if(startvar[6] == 3) { new rdelay=1000; new string[32]; format(string, sizeof(string), "~g~GO!"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinkartrace[i] == 1) { GameTextForPlayer(i, string, rdelay, 6); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); TogglePlayerControllable(i, 1); } } } SetTimer("KrtFinish",300000,0); startvar[6] = 0; } return 1; } public StartSr() { if(startvar[7] == 1) { if( srrank <= 1 ) { SendClientMessageToAll(0x33AA33AA, "Съзтезанието на стадиона е отказано.Недостатъчно играчи. (минимум 2)"); srplaying = 0; srrank = 0; sron = 0; startvar[7] = 0; RespawnNrgs(); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinsr[i] == 1) { playerinsr[i] = 0; playerinminigame[i] = 0; playerinnrg[i] = -1; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); TogglePlayerControllable(i, 1); } } } return 1; } new string[32]; format(string, sizeof(string), "~r~Ready"); new gdelay=1000; kartplaying = 1; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinsr[i] == 1) { GameTextForPlayer(i, string, gdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[7] = 2; SetTimer("StartSr", gdelay, 0); } else if(startvar[7] == 2) { new string[32]; format(string, sizeof(string), "~r~Set"); new hdelay=1000; for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinsr[i] == 1) { GameTextForPlayer(i, string, hdelay, 6); PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0); } } } startvar[7] = 3; SetTimer("StartSr", hdelay, 0); } else if(startvar[7] == 3) { new rdelay=1000; new string[32]; format(string, sizeof(string), "~g~GO!"); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinsr[i] == 1) { GameTextForPlayer(i, string, rdelay, 6); PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0); TogglePlayerControllable(i, 1); } } } SetTimer("SrFinish",300000,0); startvar[7] = 0; } return 1; } public RewardCalc(playerid,min,max)//Originally from PenLS { reward = (min + (random(max-min))); } public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z) { if(IsPlayerConnected(playerid)) { new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); tempposx = (oldposx -x); tempposy = (oldposy -y); tempposz = (oldposz -z); if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return 1; } } return 0; } public SdFinish(playerid) { if(playerinsd[playerid] == 1 && PlayerToPoint(5,playerid,-1753.7169,884.6819,295.8750)) { if(sdfirst == 1) { DisablePlayerRaceCheckpoint(playerid); new string[256]; sdfirst = 0; new winnername[256]; GetPlayerName(playerid,winnername, sizeof(winnername)); RewardCalc(playerid,10000,100000); format(string, sizeof(string), "%s спечели летенето с парашути за $%d", winnername, reward); SendClientMessageToAll(0x33AA33AA, string); GivePlayerMoney(playerid,reward); playerinsd[playerid] = 0; playerinminigame[playerid] = 0; SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, spawnX, spawnY, spawnZ); SetTimer("EndSd",60000,0); } else { DisablePlayerRaceCheckpoint(playerid); playerinsd[playerid] = 0; playerinminigame[playerid] = 0; SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, spawnX, spawnY, spawnZ); } } } public load() { Spawnbloodrings(); Spawnqbloodrings(); SpawnKarts(); SpawnNrgs(); CreateObject(975, 213.7231, 1875.3864, 13.8800, 0.0000, 0.0000, 180);// area 51 gate for TeamDM // LVDM zone: CreateObject(975,2237.232,2453.272,11.353,0.0,0.0,90.000);//Gates CreateObject(975,2293.831,2499.356,4.016,0.0,0.0,90.000); CreateObject(975,2335.095,2443.816,6.436,0.0,0.0,56.250); CreateObject(1225,2242.148,2481.337,2.679,0.0,0.0,0.0);//Explosive barrels CreateObject(1225,2249.003,2476.099,2.679,0.0,0.0,0.0); CreateObject(1225,2269.786,2485.744,2.679,0.0,0.0,0.0); CreateObject(1225,2309.837,2472.542,2.679,0.0,0.0,0.0); CreateObject(1225,2296.421,2456.946,2.679,0.0,0.0,0.0); CreateObject(1225,2276.625,2436.773,2.679,0.0,0.0,0.0); CreateObject(1225,2251.733,2443.828,2.679,0.0,0.0,0.0); CreateObject(1225,2335.119,2447.098,5.029,0.0,0.0,0.0); CreateObject(1225,2334.300,2446.371,4.971,0.0,0.0,0.0); CreateObject(1225,2332.263,2444.455,4.774,0.0,0.0,0.0); CreateObject(1225,2333.340,2443.961,5.007,0.0,0.0,0.0); CreateObject(1225,2332.409,2441.871,5.056,0.0,0.0,0.0); CreateObject(1225,2329.335,2443.138,4.298,0.0,0.0,0.0); CreateObject(1225,2328.618,2445.822,4.055,0.0,0.0,0.0); CreateObject(1225,2330.095,2446.103,4.320,0.0,0.0,0.0); CreateObject(1225,2329.184,2444.807,4.575,0.0,0.0,0.0); CreateObject(1556,2294.025,2494.454,3.789,0.0,0.0,-90.000);//Door CreateObject(16681,2494.841,-1676.981,7000.000,0.0,0.0,0.0);//Boxing Arena } public KrtFinish() { for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinkartrace[i] == 1) { playerinkartrace[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } } kartplaying = 0; kartrank = 0; karton = 0; RespawnKarts(); SendClientMessageToAll(0x33AA33AA, "Съзтезанието с карт приключи."); return 1; } public SrFinish() { for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if (playerinsr[i] == 1) { playerinsr[i] = 0; playerinminigame[i] = 0; SetPlayerVirtualWorld(i,0); SetPlayerInterior(i, 0); SetPlayerPos(i, spawnX, spawnY, spawnZ); } } } srplaying = 0; srrank = 0; sron = 0; RespawnNrgs(); SendClientMessageToAll(0x33AA33AA, "Съзтезанието на стадиона приключи."); return 1; }