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Little problem.. - Printable Version

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+--- Thread: Little problem.. (/showthread.php?tid=378085)



Little problem.. - pblbms - 16.09.2012

I have minigames script. When player win a game has to give you money from 10000 to 100000 dollars. Writes that gives them, show me that it gives, but disappeared after my be added. How can I fix this problem?


Re: Little problem.. - ThomasCarter - 16.09.2012

Umm Can you please write it again, and try explain it better. Hard to Understand what it is that you actually want


Re: Little problem.. - Roko_foko - 16.09.2012

Look at each of you GivePlayerMoney function. One (or more) is making mistake. Use CTRL+F


Re: Little problem.. - ThomasCarter - 16.09.2012

You only need Two Callbacks for that. If playerdies Or Ifplayerkillsplayer < Cant be bothered searching real terms. But you only need two to say that a player gets his money he has on his hand and gets sent to the player. Get that code off the Moneygrub Script that is default in your files. If you want it different just say. But your saying for us to use Crtl-f when we dont have the script lol


Re: Little problem.. - pblbms - 16.09.2012

The script :

Код:
/* Made by DutchDominator AKA H4rdc0r3.
#  Do not claim this as your own, if you use it, don't forget the credits.
#  Yes, you may change this script and republish it, but keep credits to me.*/


#include <a_samp>

#define FILTERSCRIPT

//These are the coordinates your player will spawn at if they are still alive at the end of a minigame:

#define spawnX 1310.000000
#define spawnY -1370.199951
#define spawnZ 13.500000

new Text:HClock;
new Text:HClock2;
new Text:HClock3;
new TimeTimer;

new playerinminigame[MAX_PLAYERS];

new bloodring[15],derbyon,derbyplaying,playercarid[MAX_PLAYERS],playerinderby[MAX_PLAYERS],derbyrank,reward,bloodringfull[15],playerinbloodring[MAX_PLAYERS];

new tdmon,tdmplaying,playerintdm[MAX_PLAYERS],tdmrank,redplayers,blueplayers,tdmcolor,oldplayercolor[MAX_PLAYERS];

new dmon,dmplaying,playerindm[MAX_PLAYERS],dmrank;

new qbloodring[15],qbloodringfull[15],playerinqderby[MAX_PLAYERS],playerinqbloodring[MAX_PLAYERS],qderbyrank,qderbyon,qderbyplaying;

new boxon,boxplaying,playerinbox[MAX_PLAYERS],boxrank;

new sdon,sdplaying,playerinsd[MAX_PLAYERS],sdrank,sdfirst;

new karts[15],kartfull[15],karton,kartplaying,playerinkartrace[MAX_PLAYERS],kartrank,playerinkart[MAX_PLAYERS],currentcheckpoint[MAX_PLAYERS],krtfirst;

new nrg[15],nrgfull[15],sron,srplaying,playerinsr[MAX_PLAYERS],srrank,playerinnrg[MAX_PLAYERS],currentracecheckpoint[MAX_PLAYERS],srfirst;

new startvar[8];

//Timers:

new dtimer,dmtimer,tdmtimer,qdtimer,boxtimer,sdtimer,krttimer,srtimer;

forward TimeUpdate();

forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
forward load();

forward Spawnbloodrings();// Derby
forward Destroybloodrings();
forward Respawnbloodrings();
forward StartDerby();

forward Starttdm();// TeamDM

forward Startdm();// LVDM

forward Spawnqbloodrings();// Quarry Derby
forward Destroyqbloodrings();
forward Respawnqbloodrings();
forward StartqDerby();
forward OnPlayerPrivmsg(playerid, recieverid, text[]);
forward OnPlayerInfoChange(playerid);

forward StartBox();// Boxing Fight

forward StartSd();// Skydive
forward EndSd();
forward SdFinish(playerid);

forward SpawnKarts();// KartRace
forward DestroyKarts();
forward RespawnKarts();
forward StartKart();
forward KrtFinish();

forward SpawnNrgs();// Stadium Race
forward DestroyNrgs();
forward RespawnNrgs();
forward StartSr();
forward SrFinish();

forward RewardCalc(playerid,min,max);// General reward calc.


// Derby cars:
new Float:derbycars[15][4] = {
{-1362.9799,932.8219,1036.0580,9.0890}, // 0
{-1346.4526,935.4996,1036.0889,13.6811}, // 1
{-1335.6995,938.2600,1036.1177,16.8043}, // 2
{-1320.8756,944.9904,1036.2062,27.0307}, // 3
{-1306.8385,953.5919,1036.3212,37.8366}, // 4
{-1353.9670,934.0486,1036.2421,11.5836}, // 5
{-1328.6377,941.0197,1036.3208,18.9670}, // 6
{-1313.9012,948.6513,1036.4198,29.5596}, // 7
{-1501.0956,960.3203,1036.9474,313.0457}, // 8
{-1506.8105,968.1082,1037.0840,304.3027}, // 9
{-1513.0317,976.8713,1037.2457,301.9500}, // 10
{-1516.0858,988.2343,1037.4362,274.5044}, // 11
{-1517.6569,995.6628,1037.5626,272.2782}, // 12
{-1515.1127,1004.8807,1037.6969,262.3869}, // 13
{-1510.7020,1014.6202,1037.8568,249.1825} // 14
};


// LVDM Spawn places:
new Float:lvdmspawns[15][3] = {
{2297.5220,2484.1804,3.2734}, // 0
{2271.5120,2474.2268,3.2734}, // 1
{2244.7441,2467.5762,3.2734}, // 2
{2248.0867,2448.3484,3.2734}, // 3
{2267.7366,2439.3997,3.2734}, // 4
{2286.3911,2434.0715,3.2734}, // 5
{2302.9141,2441.9189,3.2734}, // 6
{2265.5151,2494.8433,-0.3329}, // 7
{2300.1218,2483.3733,-7.4531}, // 8
{2281.1760,2480.1216,-7.4531}, // 9
{2251.8474,2473.7490,-7.4531}, // 10
{2227.2383,2460.1196,-7.4531}, // 11
{2250.4229,2440.2544,-7.4531}, // 12
{2293.2231,2438.4878,-7.4531}, // 13
{2301.3645,2452.4045,-7.4531} // 14
};

// Quarry derby cars:
new Float:qderbycars[15][4] = {
{605.7057,815.2199,-43.1692,350.9785}, // 0
{609.4918,814.6188,-43.1692,350.9785}, // 1
{613.3760,814.0021,-43.1692,350.9785}, // 2
{616.5115,813.5043,-43.1692,350.9785}, // 3
{619.8624,812.9723,-43.1691,350.9785}, // 4
{622.9971,812.4746,-43.1691,350.9785}, // 5
{678.2766,922.8008,-41.0451,115.3092}, // 6
{680.1019,918.9395,-41.0066,115.3092}, // 7
{681.3400,916.3724,-40.6739,115.2029}, // 8
{682.7889,913.2912,-40.3585,115.2062}, // 9
{491.2690,912.7574,-30.6622,248.8228}, // 10
{489.9630,909.3635,-30.6003,248.8228}, // 11
{488.5172,905.6060,-30.5318,248.8228}, // 12
{488.1009,902.4600,-30.4778,262.3300}, // 13
{487.7645,899.9181,-30.4341,262.3300} // 14
};

// Karts:
new Float:kartspawns[15][4] = {
{-1366.1909,906.8451,1040.5919,280.3004}, // 0
{-1366.4854,908.3992,1040.2843,280.3004}, // 1
{-1366.8508,910.3288,1039.9022,280.3004}, // 2
{-1367.2168,912.2613,1039.5195,280.3004}, // 3
{-1367.7562,915.1094,1038.9557,280.3004}, // 4
{-1368.4265,918.6667,1038.4503,280.3231}, // 5
{-1368.8036,920.6827,1038.1428,280.3231}, // 6
{-1369.1410,922.4866,1037.8677,280.3231}, // 7
{-1372.5338,921.9490,1037.9705,277.8816}, // 8
{-1372.2379,919.8677,1038.2872,277.8816}, // 9
{-1371.9086,917.5515,1038.6396,277.8816}, // 10
{-1371.6196,915.5192,1038.9486,277.8816}, // 11
{-1371.2595,912.9866,1039.3340,277.8816}, // 12
{-1371.0453,911.4792,1039.5632,277.8816}, // 13
{-1370.6086,908.9531,1040.1785,275.7079} // 14
};

new Float:nrgspawns[15][4] = {
{-1436.5146,-595.6609,1055.5591,86.0952},
{-1436.4534,-594.7911,1055.4529,86.1336},
{-1436.3988,-594.0178,1055.3585,86.1336},
{-1436.3256,-592.9784,1055.2316,86.1336},
{-1436.2520,-591.9318,1055.1398,86.1124},
{-1436.1643,-590.6272,1055.0952,86.1436},
{-1436.1060,-589.7750,1055.0508,86.1436},
{-1436.0160,-588.4620,1054.9822,86.1436},
{-1435.9694,-587.7808,1054.9465,86.1436},
{-1435.9060,-586.8561,1054.8982,86.1436},
{-1435.8304,-586.0049,1054.8535,85.9079},
{-1435.7190,-584.4737,1054.7749,85.9079},
{-1435.6482,-583.4991,1054.7249,85.9079},
{-1435.5737,-582.4772,1054.6724,85.9079},
{-1435.4778,-581.1537,1054.5422,85.8982}
};

// Kartrace checkpoints:
new Float:kcps[5][3] = {
{-1262.4230,1028.3113,1039.6948},
{-1433.8792,1083.7178,1039.0344},
{-1540.4967,1004.6923,1039.1409},
{-1392.7269,914.2321,1039.8306},
{-1392.7269,914.2321,1039.8306}
};

new Float:srcps[10][3] = {
{-1515.0345,-646.2552,1049.8767},
{-1379.9943,-743.5076,1051.6895},
{-1373.9252,-665.4581,1055.8362},
{-1477.3721,-616.7951,1053.4919},
{-1437.9470,-669.4881,1053.0645},
{-1382.3152,-722.2056,1055.6273},
{-1335.7629,-637.1422,1054.2230},
{-1386.6233,-589.4922,1056.3871},
{-1421.6000,-588.1021,1055.8623},
{-1421.6000,-588.1021,1055.8623}
};


#if defined FILTERSCRIPT

public OnFilterScriptInit()
{

    TimeTimer = SetTimer("TimeUpdate",1000,1);

    HClock = TextDrawCreate(547, 40, "--:--");
    TextDrawLetterSize(HClock, 0.5, 1.5);
    TextDrawFont(HClock, 2);
    TextDrawSetShadow(HClock, 2);
    TextDrawSetOutline(HClock,2);

    HClock2 = TextDrawCreate(607, 40, "--");
    TextDrawLetterSize(HClock2, 0.4, 1.1);
    TextDrawFont(HClock2, 2);
    TextDrawSetShadow(HClock2, 2);
    TextDrawSetOutline(HClock2,2);

    HClock3 = TextDrawCreate(520, 105, "--/--/----");
    TextDrawLetterSize(HClock3, 0.4, 1.1);
    TextDrawFont(HClock3, 2);
    TextDrawSetShadow(HClock3, 2);
    TextDrawSetOutline(HClock3,2);
    
	SetTimer("load",2000,0);
	return 1;
}

public OnFilterScriptExit()
{
    KillTimer(TimeTimer);
    TextDrawDestroy(HClock);
    TextDrawDestroy(HClock2);
    TextDrawDestroy(HClock3);
    Destroybloodrings();
    Destroyqbloodrings();
    DestroyKarts();
    DestroyNrgs();
	return 1;
}

#endif

public OnGameModeInit()
{
	SetTimer("load",2000,0);
	return 1;
}

public OnGameModeExit()
{
    Destroybloodrings();
    Destroyqbloodrings();
    DestroyKarts();
    DestroyNrgs();
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnPlayerConnect(playerid)
{
	playerinminigame[playerid] = 0; // Checks if a player is in a minigame
	playercarid[playerid] = -1; // Car that player currently is in, used to check whether the player is in a derby/race car

	playerinderby[playerid] = 0; // Derby
	playerinbloodring[playerid] = -1;

	playerintdm[playerid] = 0; // TeamDM

	playerindm[playerid] = 0; // LVDM

	playerinqderby[playerid] = 0; // Quarry Derby
	playerinqbloodring[playerid] = -1;

	playerinbox[playerid] = 0; // Boxing Fight

	playerinkartrace[playerid] = 0; // Kart Race
	playerinkart[playerid] = -1;
	currentcheckpoint[playerid] = 0;
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new string[256];
	if(playerinderby[playerid] == 1)
	{
	    new DerbyPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от дерби, ранк: %d", DerbyPlayerName, derbyrank);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinderby[playerid] = 0;
		playerinminigame[playerid] = 0;
		bloodringfull[playerinbloodring[playerid]] = 0;
		playerinbloodring[playerid] = -1;
		if(derbyrank <= 2)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinderby[i] == 1)
				{
				    new winnername[256];
					GetPlayerName(i,winnername, sizeof(winnername));
					RewardCalc(i,10000,100000);
					format(string, sizeof(string), "%s спечели дерби с $%d", winnername, reward);
					SendClientMessageToAll(0x33AA33AA, string);
					GivePlayerMoney(i,reward);
					playerinderby[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    derbyplaying = 0;
		    derbyrank = 0;
		    derbyon = 0;
		    KillTimer(dtimer);
	    	Respawnbloodrings();
	    	return 1;
		}
		derbyrank--;
	} else if(playerintdm[playerid] == 1) {
	    new tdmPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, tdmPlayerName, sizeof(tdmPlayerName));
	    if(GetPlayerColor(playerid) == 0x0000BBAA)
	    {
			format(string, sizeof(string), "%s беше изхвърлен от Team-DM, отбор син.", tdmPlayerName);
			blueplayers = blueplayers-1;
		} else {
		    format(string, sizeof(string), "%s беше изхвърлен от Team-DM, отбор червен.", tdmPlayerName);
		    redplayers = redplayers-1;
  		}
		SendClientMessageToAll(0x33AA33AA, string);
		playerintdm[playerid] = 0;
		playerinminigame[playerid] = 0;
		if(tdmrank == 0)
		{
		    tdmplaying = 0;
		    tdmrank = 0;
		    tdmon = 0;
		    KillTimer(tdmtimer);
		    return 1;
		}
		if((blueplayers == 0 || redplayers == 0) && tdmplaying == 1)
		{
		    if(blueplayers == 0)
		    {
		    	format(string, sizeof(string), "Червения отбор спечелиха Team-DM.");
	   		} else if(redplayers == 0)
	   		{
	   		    format(string, sizeof(string), "Синия отбор спечелиха Team-DM.");
	   		}
			SendClientMessageToAll(0x33AA33AA, string);
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerintdm[i] == 1)
				{
					playerintdm[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerColor(i,oldplayercolor[i]);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    tdmplaying = 0;
		    tdmrank = 0;
		    tdmon = 0;
		    KillTimer(tdmtimer);
		    return 1;
		}
		tdmrank--;
	} else if(playerindm[playerid] == 1) {
	    new dmPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, dmPlayerName, sizeof(dmPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от LVDM, ранк: %d", dmPlayerName, dmrank);
		SendClientMessageToAll(0x33AA33AA, string);
		playerindm[playerid] = 0;
		playerinminigame[playerid] = 0;
		if(dmrank <= 2)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerindm[i] == 1)
				{
				    new dmwinnername[256];
					GetPlayerName(i,dmwinnername, sizeof(dmwinnername));
					RewardCalc(i,10000,100000);
					format(string, sizeof(string), "%s спечели LVDM за $%d", dmwinnername, reward);
					SendClientMessageToAll(0x33AA33AA, string);
					GivePlayerMoney(i,reward);
					playerindm[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    dmplaying = 0;
		    dmrank = 0;
		    dmon = 0;
		    KillTimer(dmtimer);
		    return 1;
		}
		dmrank--;
	} else if(playerinqderby[playerid] == 1)	{
	    new DerbyPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от кариерното дерби, ранк: %d", DerbyPlayerName, qderbyrank);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinqderby[playerid] = 0;
		playerinminigame[playerid] = 0;
		qbloodringfull[playerinqbloodring[playerid]] = 0;
		playerinqbloodring[playerid] = -1;
		if(qderbyrank <= 2)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinqderby[i] == 1)
				{
				    new winnername[256];
					GetPlayerName(i,winnername, sizeof(winnername));
					RewardCalc(i,10000,100000);
					format(string, sizeof(string), "%s спечели кариерното дерби за $%d", winnername, reward);
					SendClientMessageToAll(0x33AA33AA, string);
					GivePlayerMoney(i,reward);
					playerinqderby[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    qderbyplaying = 0;
		    qderbyrank = 0;
		    qderbyon = 0;
		    KillTimer(qdtimer);
	    	Respawnqbloodrings();
	    	return 1;
		}
		qderbyrank--;
	} else if(playerinbox[playerid] == 1) {
	    new boxPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, boxPlayerName, sizeof(boxPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от бокс битката, ранк: %d", boxPlayerName, boxrank);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinbox[playerid] = 0;
		playerinminigame[playerid] = 0;
		if(boxrank <= 2)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinbox[i] == 1)
				{
				    new boxwinnername[256];
					GetPlayerName(i,boxwinnername, sizeof(boxwinnername));
					RewardCalc(i,10000,100000);
					format(string, sizeof(string), "%s спечели бокс битката за $%d", boxwinnername, reward);
					SendClientMessageToAll(0x33AA33AA, string);
					GivePlayerMoney(i,reward);
					playerinbox[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    boxplaying = 0;
		    boxrank = 0;
		    boxon = 0;
		    KillTimer(boxtimer);
		    return 1;
		}
		boxrank--;
	} else if(playerinsd[playerid] == 1) {
	    new SkydivePlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, SkydivePlayerName, sizeof(SkydivePlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от летенето с парашути.", SkydivePlayerName);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinsd[playerid] = 0;
		playerinminigame[playerid] = 0;
		if(sdrank <= 1)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinsd[i] == 1)
				{
					playerinsd[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    sdplaying = 0;
		    sdrank = 0;
		    sdon = 0;
		    sdfirst = 0;
		    KillTimer(sdtimer);
	    	return 1;
		}
		sdrank--;
	} else if(playerinkartrace[playerid] == 1) {
	    new KartPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, KartPlayerName, sizeof(KartPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от съзтезанието със карт.", KartPlayerName);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinkartrace[playerid] = 0;
		playerinminigame[playerid] = 0;
		kartfull[playerinkart[playerid]] = 0;
		playerinkart[playerid] = -1;
		if(kartrank <= 1)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinkartrace[i] == 1)
				{
					playerinkartrace[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    kartplaying = 0;
		    kartrank = 0;
		    karton = 0;
		    KillTimer(krttimer);
	    	RespawnKarts();
	    	return 1;
		}
		kartrank--;
	} else if(playerinsr[playerid] == 1) {
	    new SrPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, SrPlayerName, sizeof(SrPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от стадиона за съзтезание.", SrPlayerName);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinsr[playerid] = 0;
		playerinminigame[playerid] = 0;
		nrgfull[playerinnrg[playerid]] = 0;
		playerinnrg[playerid] = -1;
		if(kartrank <= 1)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinsr[i] == 1)
				{
					playerinsr[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    kartplaying = 0;
		    kartrank = 0;
		    karton = 0;
		    KillTimer(srtimer);
	    	RespawnNrgs();
	    	return 1;
		}
		srrank--;
	}
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    new string[256];
	if(playerinderby[playerid] == 1)
	{
	    new DerbyPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от дерби, ранк: %d", DerbyPlayerName, derbyrank);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinderby[playerid] = 0;
		playerinminigame[playerid] = 0;
		bloodringfull[playerinbloodring[playerid]] = 0;
		playerinbloodring[playerid] = -1;
		if(derbyrank <= 2)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinderby[i] == 1)
				{
				    new winnername[256];
					GetPlayerName(i,winnername, sizeof(winnername));
					RewardCalc(i,10000,100000);
					format(string, sizeof(string), "%s спечели дерби за $%d", winnername, reward);
					SendClientMessageToAll(0x33AA33AA, string);
					GivePlayerMoney(i,reward);
					playerinderby[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    derbyplaying = 0;
		    derbyrank = 0;
		    derbyon = 0;
		    KillTimer(dtimer);
	    	Respawnbloodrings();
	    	return 1;
		}
		derbyrank--;
	} else if(playerintdm[playerid] == 1) {
	    new tdmPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, tdmPlayerName, sizeof(tdmPlayerName));
	    if(GetPlayerColor(playerid) == 0x0000BBAA)
	    {
			format(string, sizeof(string), "%s беше изхвърлен от team DM, отбор син", tdmPlayerName);
			blueplayers = blueplayers-1;
		} else {
		    format(string, sizeof(string), "%s беше изхвърлен от team DM, отбор червен", tdmPlayerName);
		    redplayers = redplayers-1;
  		}
		SendClientMessageToAll(0x33AA33AA, string);
		playerintdm[playerid] = 0;
		playerinminigame[playerid] = 0;
		if(tdmrank == 0)
		{
		    tdmplaying = 0;
		    tdmrank = 0;
		    tdmon = 0;
		    KillTimer(tdmtimer);
		    return 1;
		}
		if((blueplayers == 0 || redplayers == 0) && tdmplaying == 1)
		{
		    if(blueplayers == 0)
		    {
		    	format(string, sizeof(string), "Червения отбор спечели team DM");
	   		} else if(redplayers == 0)
	   		{
	   		    format(string, sizeof(string), "Синия отбор спечели team DM");
	   		}
			SendClientMessageToAll(0x33AA33AA, string);
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerintdm[i] == 1)
				{
					playerintdm[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerColor(i,oldplayercolor[i]);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    tdmplaying = 0;
		    tdmrank = 0;
		    tdmon = 0;
		    KillTimer(tdmtimer);
		    return 1;
		}
		tdmrank--;
	} else if(playerindm[playerid] == 1) {
	    new dmPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, dmPlayerName, sizeof(dmPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от LVDM, ранк: %d", dmPlayerName, dmrank);
		SendClientMessageToAll(0x33AA33AA, string);
		playerindm[playerid] = 0;
		playerinminigame[playerid] = 0;
		if(dmrank <= 2)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerindm[i] == 1)
				{
				    new dmwinnername[256];
					GetPlayerName(i,dmwinnername, sizeof(dmwinnername));
					RewardCalc(i,10000,100000);
					format(string, sizeof(string), "%s спечели LVDM за $%d", dmwinnername, reward);
					SendClientMessageToAll(0x33AA33AA, string);
					GivePlayerMoney(i,reward);
					playerindm[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    dmplaying = 0;
		    dmrank = 0;
		    dmon = 0;
		    KillTimer(dmtimer);
		    return 1;
		}
		dmrank--;
	} else if(playerinqderby[playerid] == 1)	{
	    new DerbyPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, DerbyPlayerName, sizeof(DerbyPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от кариерното дерби, ранк: %d", DerbyPlayerName, qderbyrank);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinqderby[playerid] = 0;
		playerinminigame[playerid] = 0;
		qbloodringfull[playerinqbloodring[playerid]] = 0;
		playerinqbloodring[playerid] = -1;
		if(qderbyrank <= 2)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinqderby[i] == 1)
				{
				    new winnername[256];
					GetPlayerName(i,winnername, sizeof(winnername));
					RewardCalc(i,10000,100000);
					format(string, sizeof(string), "%s спечели кариерното дерби за $%d", winnername, reward);
					SendClientMessageToAll(0x33AA33AA, string);
					GivePlayerMoney(i,reward);
					playerinqderby[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    qderbyplaying = 0;
		    qderbyrank = 0;
		    qderbyon = 0;
		    KillTimer(qdtimer);
	    	Respawnqbloodrings();
	    	return 1;
		}
		qderbyrank--;
	} else if(playerinbox[playerid] == 1) {
	    new boxPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, boxPlayerName, sizeof(boxPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от бокс битката, ранк: %d", boxPlayerName, boxrank);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinbox[playerid] = 0;
		playerinminigame[playerid] = 0;
		if(boxrank <= 2)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinbox[i] == 1)
				{
				    new boxwinnername[256];
					GetPlayerName(i,boxwinnername, sizeof(boxwinnername));
					RewardCalc(i,10000,100000);
					format(string, sizeof(string), "%s спечели бокс битката за $%d", boxwinnername, reward);
					SendClientMessageToAll(0x33AA33AA, string);
					GivePlayerMoney(i,reward);
					playerinbox[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    boxplaying = 0;
		    boxrank = 0;
		    boxon = 0;
		    KillTimer(boxtimer);
		    return 1;
		}
		boxrank--;
	} else if(playerinsd[playerid] == 1) {
	    new SkydivePlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, SkydivePlayerName, sizeof(SkydivePlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от съзтезанието с парашути", SkydivePlayerName);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinsd[playerid] = 0;
		playerinminigame[playerid] = 0;
		if(sdrank <= 1)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinsd[i] == 1)
				{
					playerinsd[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    sdplaying = 0;
		    sdrank = 0;
		    sdon = 0;
		    sdfirst = 0;
		    KillTimer(sdtimer);
	    	return 1;
		}
		sdrank--;
	} else if(playerinkartrace[playerid] == 1) {
	    new KartPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, KartPlayerName, sizeof(KartPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от съзтезанието с карт", KartPlayerName);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinkartrace[playerid] = 0;
		playerinminigame[playerid] = 0;
		kartfull[playerinkart[playerid]] = 0;
		playerinkart[playerid] = -1;
		if(kartrank <= 1)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinkartrace[i] == 1)
				{
					playerinkartrace[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    kartplaying = 0;
		    kartrank = 0;
		    karton = 0;
		    KillTimer(krttimer);
	    	RespawnKarts();
	    	return 1;
		}
		kartrank--;
	} else if(playerinsr[playerid] == 1) {
	    new SrPlayerName[MAX_PLAYER_NAME];
	    GetPlayerName(playerid, SrPlayerName, sizeof(SrPlayerName));
		format(string, sizeof(string), "%s беше изхвърлен от съзтезанието на стадиона", SrPlayerName);
		SendClientMessageToAll(0x33AA33AA, string);
		playerinsr[playerid] = 0;
		playerinminigame[playerid] = 0;
		nrgfull[playerinnrg[playerid]] = 0;
		playerinnrg[playerid] = -1;
		if(kartrank <= 1)
		{
			for(new i=0; i<MAX_PLAYERS; i++)
			{
				if (IsPlayerConnected(i) && playerinsr[i] == 1)
				{
					playerinsr[i] = 0;
					playerinminigame[i] = 0;
					SetPlayerVirtualWorld(i,0);
					SetPlayerInterior(playerid, 0);
					SetPlayerPos(i, spawnX, spawnY, spawnZ);
				}
			}
		    srplaying = 0;
		    srrank = 0;
		    sron = 0;
		    KillTimer(srtimer);
	    	RespawnNrgs();
	    	return 1;
		}
		srrank--;
	}
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	new cmd[256];
	new idx;
	new string[256];
	new tmp[256];
	cmd = strtok(cmdtext, idx);

	if(strcmp(cmd, "/mark", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}

	if(strcmp(cmd, "/gotomark", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}

	if(strcmp(cmd, "/jetpack", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}

	if(strcmp(cmd, "/setcarpj", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}

	if(strcmp(cmd, "/nos", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}

	if(strcmp(cmd, "/hyd", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}

	if(strcmp(cmd, "/flip", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}

	if(strcmp(cmd, "/invisible", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}

	if(strcmp(cmd, "/ramping", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/dive", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/spec", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/freeze", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/unfreeze", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/fartbomb", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/blowup", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/slap", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/gotoid", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/akill", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/destroycar", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/respawncars", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/gethere", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/setworld", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/goto", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/intmenu", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/editorcmd", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/killall", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}
	
	if(strcmp(cmd, "/getall", true) == 0)
	{
	    if(playerinminigame[playerid])
	    {
	    	SendClientMessage(playerid, 0x33AA33AA, "Не можеш да използваш тази команда когато си в игра!");
		    return 1;
	    }
	}

	if(strcmp(cmd, "/minigames", true) == 0)
	{
	    SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________");
	    SendClientMessage(playerid, 0xFF0000FF, "/derby /teamdm /lvdm /qderby /boxing /sdive /kartrace /srace");
	    SendClientMessage(playerid, 0xFF0000FF, "Type /info for more information about seperate minigames.");
	    SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________");
	    return 1;
	}

	if(strcmp(cmd, "/info", true) == 0)
	{
	    tmp = strtok(cmdtext, idx);
	    if(!strlen(tmp))
		{
		    SendClientMessage(playerid,0xFFFF00AA, "Usage: /info [minigame command]");
		    SendClientMessage(playerid,0xFFFF00AA, "Minigame commands: derby teamdm lvdm qderby boxing sdive kartrace srace");
		    return 1;
  		}

  		SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________");
	    SendClientMessage(playerid, 0xFF0000FF, " ");
  		if(strcmp(tmp, "derby", true) == 0){
			SendClientMessage(playerid, 0xFF0000FF, "Derby: Опустошително дерби в Bloodbowl.");
			SendClientMessage(playerid, 0xFF0000FF, "Целта ти е да унищожиш всичките си противници и да останеш с здрава кола.");
  		}else if(strcmp(tmp, "teamdm", true) == 0){
  			SendClientMessage(playerid, 0xFF0000FF, "TeamDM: Битка между два отбора (син и червен) в Area51.");
			SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да победите всички от противниковия отбор.");
  		}else if(strcmp(tmp, "lvdm", true) == 0){
  			SendClientMessage(playerid, 0xFF0000FF, "Lvdm: Битка до LVPD.");
			SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да победите всички играчи и да останете жив.");
  		}else if(strcmp(tmp, "qderby", true) == 0){
  			SendClientMessage(playerid, 0xFF0000FF, "QDerby: Опустошитено дерби с кариера.");
			SendClientMessage(playerid, 0xFF0000FF, "Целта ти е да унищожиш всичките си противници и да останеш с здрава кола.");
  		}else if(strcmp(tmp, "boxing", true) == 0){
  			SendClientMessage(playerid, 0xFF0000FF, "Boxing: Битка без оръжия,а само с ръце.");
			SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да победите всички играчи и да останете жив.");
  		}else if(strcmp(tmp, "sdive", true) == 0){
  			SendClientMessage(playerid, 0xFF0000FF, "SDive: Скачане с парашут.");
			SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да скочите от голяма сграда и да паднете на червен маркер.");
  		}else if(strcmp(tmp, "kartrace", true) == 0){
  			SendClientMessage(playerid, 0xFF0000FF, "Kartrace: Съзтезание с картове около Bloodbowl.");
			SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да изпреварите всички играчи за 2 обиколки и да завършите първи.");
  		}else if(strcmp(tmp, "srace", true) == 0){
  			SendClientMessage(playerid, 0xFF0000FF, "SRace: Съзтезание около Vice Stadium, със NRG's.");
			SendClientMessage(playerid, 0xFF0000FF, "Целта ви е да изпреварите всички играчи за 1 обиколка и да завършите първи.");
  		}
	    SendClientMessage(playerid, 0x33AA33AA, "______________________________________________________________________________");
	    return 1;
	}

	if(strcmp(cmd, "/derby", true) == 0)
	{
	    if(derbyplaying == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Дерби е стартирано");
	        return 1;
	    }
	    if(playerinminigame[playerid] == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Ти си в игра");
	        return 1;
	    }
		new pname[256];
		GetPlayerName(playerid, pname, 256);
	    if(derbyon == 0)
	    {
	        derbyon = 1;
	        playerinminigame[playerid] = 1;
	        playerinderby[playerid] = 1;
	        derbyrank = 1;
	        SetPlayerInterior(playerid,15);
	        SetPlayerVirtualWorld(playerid,7);
	        SetVehicleVirtualWorld(bloodring[0],7);
	        bloodringfull[0] = 1;
	        PutPlayerInVehicle(playerid, bloodring[0], 0);
	        playerinbloodring[playerid] = 0;
	        TogglePlayerControllable(playerid, 0);
	        startvar[0] = 1;
	        dtimer = SetTimer("StartDerby", 60000, 0);
         	format(string, sizeof(string), "%s стартира дерби,имаш 1 минута да използваш /derby и да влезеш", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    } else if(derbyon == 1 && derbyrank < 15) {
	        playerinminigame[playerid] = 1;
	        playerinderby[playerid] = 1;
	        derbyrank++;
	        SetPlayerInterior(playerid,15);
	        for(new i=0; i<15; i++)
    		{
	    		if(bloodringfull[i] == 0)
	    		{
	    		    SetPlayerVirtualWorld(playerid,7);
	    		    SetVehicleVirtualWorld(bloodring[i],7);
	    		    bloodringfull[i] = 1;
	    		    PutPlayerInVehicle(playerid, bloodring[i], 0);
	    		    TogglePlayerControllable(playerid, 0);
	    		    playerinbloodring[playerid] = i;
	    		    format(string, sizeof(string), "%s влезе в дерби", pname);//
					SendClientMessageToAll(0x33AA33AA,string);
					return 1;
	    		}
			}
	    } else if(derbyon == 1 && derbyrank >= 15) {
		    format(string, sizeof(string), "Местата за дерби са заети,изчакайте следващия рунд", pname);//
		    SendClientMessage(playerid,0x33AA33AA,string);
		    return 1;
	    }
	}

	if(strcmp(cmd, "/teamdm", true) == 0)
	{
	    if(tdmplaying == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Team DM е стартирано");
	        return 1;
	    }
	    if(playerinminigame[playerid] == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Ти си в игра");
	        return 1;
	    }
		new pname[256];
		GetPlayerName(playerid, pname, 256);
	    if(tdmon == 0)
	    {
	        tdmon = 1;
	        playerintdm[playerid] = 1;
	        playerinminigame[playerid] = 1;
	        tdmrank = 1;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerInterior(playerid,0);
	        SetPlayerVirtualWorld(playerid,7);
	        SetPlayerPos(playerid,208.8376,1863.5388,13.1406);
	        ResetPlayerWeapons(playerid);
	        GivePlayerWeapon(playerid,26,500);
	        GivePlayerWeapon(playerid,31,500);
	        GivePlayerWeapon(playerid,32,500);
	        SetPlayerHealth(playerid,100);
	        SetPlayerArmour(playerid,100);
	        oldplayercolor[playerid] = GetPlayerColor(playerid);
	        SetPlayerColor(playerid,0x0000BBAA);// BLUE
	        blueplayers = 1;
	        redplayers = 0;
	        tdmcolor = 1;
	        startvar[1] = 1;
	        tdmtimer = SetTimer("Starttdm", 60000, 0);
         	format(string, sizeof(string), "%s стартира team DM,отбор син,имаш 1 минута да напишеш /teamdm и да влезеш", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    } else if(tdmon == 1 && tdmcolor == 1) {
	        playerintdm[playerid] = 1;
	        playerinminigame[playerid] = 1;
	        tdmrank++;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerInterior(playerid,0);
	        SetPlayerVirtualWorld(playerid,7);
	        SetPlayerPos(playerid,268.6240,1882.8805,-30.0938);
	        ResetPlayerWeapons(playerid);
	        GivePlayerWeapon(playerid,26,500);
	        GivePlayerWeapon(playerid,31,500);
	        GivePlayerWeapon(playerid,32,500);
	        SetPlayerHealth(playerid,100);
	        SetPlayerArmour(playerid,100);
	        oldplayercolor[playerid] = GetPlayerColor(playerid);
	        SetPlayerColor(playerid,0xAA3333AA);// RED
	        redplayers++;
	        tdmcolor = 0;
	        format(string, sizeof(string), "%s влезе в team DM, отбор червен", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    } else if(tdmon == 1 && tdmcolor == 0) {
	        playerintdm[playerid] = 1;
	        playerinminigame[playerid] = 1;
	        tdmrank++;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerInterior(playerid,0);
	        SetPlayerVirtualWorld(playerid,7);
	        SetPlayerPos(playerid,208.8376,1863.5388,13.1406);
	        ResetPlayerWeapons(playerid);
	        GivePlayerWeapon(playerid,26,500);
	        GivePlayerWeapon(playerid,31,500);
	        GivePlayerWeapon(playerid,32,500);
	        SetPlayerHealth(playerid,100);
	        SetPlayerArmour(playerid,100);
	        oldplayercolor[playerid] = GetPlayerColor(playerid);
	        SetPlayerColor(playerid,0x0000BBAA);// BLUE
	        blueplayers++;
	        tdmcolor = 1;
	        format(string, sizeof(string), "%s влезе в team DM, отбор син", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    }
	}
	if(strcmp(cmd, "/lvdm", true) == 0)
	{
	    if(dmplaying == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "LVDM е стартирано");
	        return 1;
	    }
	    if(playerinminigame[playerid] == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Ти си в игра");
	        return 1;
	    }
		new pname[256];
		GetPlayerName(playerid, pname, 256);
	    if(dmon == 0)
	    {
	        dmon = 1;
	        playerindm[playerid] = 1;
   	        playerinminigame[playerid] = 1;
	        dmrank = 1;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerInterior(playerid,0);
	        SetPlayerVirtualWorld(playerid,7);
	        SetPlayerPos(playerid,lvdmspawns[0][0],lvdmspawns[0][1],lvdmspawns[0][2]);
	        ResetPlayerWeapons(playerid);
	        GivePlayerWeapon(playerid,26,500);
	        GivePlayerWeapon(playerid,32,500);
	        GivePlayerWeapon(playerid,31,500);
	        SetPlayerHealth(playerid,100);
	        SetPlayerArmour(playerid,100);
	        startvar[2] = 1;
	        dmtimer = SetTimer("Startdm", 60000, 0);
         	format(string, sizeof(string), "%s стартира LVD,имаш една минута да използваш /lvdm и да влезеш", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    } else if(dmon == 1 && dmrank <= 15) {
	        playerindm[playerid] = 1;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerInterior(playerid,0);
	        SetPlayerVirtualWorld(playerid,7);
         	SetPlayerPos(playerid,lvdmspawns[dmrank][0],lvdmspawns[dmrank][1],lvdmspawns[dmrank][2]);
         	dmrank++;
	        ResetPlayerWeapons(playerid);
	        GivePlayerWeapon(playerid,26,500);
	        GivePlayerWeapon(playerid,32,500);
	        GivePlayerWeapon(playerid,31,500);
	        SetPlayerHealth(playerid,100);
	        SetPlayerArmour(playerid,100);
	        format(string, sizeof(string), "%s has joined the LVDM", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    } else if(dmon == 1 && dmrank == 16) {
	        format(string, sizeof(string), "Местата за LVDM са заети,изчакайте за следващото LVDM");//
			SendClientMessage(playerid,0x33AA33AA,string);
	    }
	}

	if(strcmp(cmd, "/qderby", true) == 0)
	{
	    if(qderbyplaying == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Кариерното дерби е стартирано");
	        return 1;
	    }
	    if(playerinminigame[playerid] == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Ти си в игра");
	        return 1;
	    }
		new pname[256];
		GetPlayerName(playerid, pname, 256);
	    if(qderbyon == 0)
	    {
	        Respawnqbloodrings();
	        qderbyon = 1;
	        playerinminigame[playerid] = 1;
	        playerinqderby[playerid] = 1;
	        qderbyrank = 1;
	        SetPlayerInterior(playerid,0);
	        SetPlayerVirtualWorld(playerid,7);
	        SetVehicleVirtualWorld(qbloodring[0],7);
	        qbloodringfull[0] = 1;
	        PutPlayerInVehicle(playerid, qbloodring[0], 0);
	        playerinqbloodring[playerid] = 0;
	        TogglePlayerControllable(playerid, 0);
	        startvar[3] = 1;
	        qdtimer = SetTimer("StartqDerby", 60000, 0);
         	format(string, sizeof(string), "%s стартира кариерното дерби,имаш 1 минута да използваш /qderby и да влезеш", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    } else if(qderbyon == 1 && qderbyrank < 15) {
	        playerinminigame[playerid] = 1;
	        playerinqderby[playerid] = 1;
	        qderbyrank++;
	        SetPlayerInterior(playerid,0);
	        for(new i=0; i<15; i++)
    		{
	    		if(qbloodringfull[i] == 0)
	    		{
	    		    SetPlayerVirtualWorld(playerid,7);
	    		    SetVehicleVirtualWorld(qbloodring[i],7);
	        		qbloodringfull[i] = 1;
	    		    PutPlayerInVehicle(playerid, qbloodring[i], 0);
	    		    TogglePlayerControllable(playerid, 0);
	    		    playerinqbloodring[playerid] = i;
	    		    format(string, sizeof(string), "%s влезе в кариерното дерби", pname);//
					SendClientMessageToAll(0x33AA33AA,string);
					return 1;
	    		}
			}
	    } else if(qderbyon == 1 && qderbyrank >= 15) {
		    format(string, sizeof(string), "Местата за кариерното дерби са заети,изчакайте следващия рунд", pname);//
		    SendClientMessage(playerid,0x33AA33AA,string);
		    return 1;
	    }
	}

	if(strcmp(cmd, "/boxing", true) == 0)
	{
	    if(boxplaying == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Бокс битката е стартирана");
	        return 1;
	    }
	    if(playerinminigame[playerid] == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Ти си в игра");
	        return 1;
	    }
		new pname[256];
		GetPlayerName(playerid, pname, 256);
	    if(boxon == 0)
	    {
	        boxon = 1;
	        playerinbox[playerid] = 1;
   	        playerinminigame[playerid] = 1;
	        boxrank = 1;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerInterior(playerid,0);
	        SetPlayerVirtualWorld(playerid,7);
	        SetPlayerPos(playerid,2496.479,-1678.357,6997.348);
	        ResetPlayerWeapons(playerid);
	        SetPlayerHealth(playerid,50);
	        startvar[4] = 1;
	        boxtimer = SetTimer("StartBox", 60000, 0);
         	format(string, sizeof(string), "%s стартира бокс битката,имаш 1 минути да използваш /boxing и да влезеш", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    } else if(boxon == 1) {
	        playerinbox[playerid] = 1;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerInterior(playerid,0);
	        SetPlayerVirtualWorld(playerid,7);
         	SetPlayerPos(playerid,2496.479,-1678.357,6997.348);
         	boxrank++;
	        ResetPlayerWeapons(playerid);
	        SetPlayerHealth(playerid,50);
	        format(string, sizeof(string), "%s влезе в бокс битката", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    }
	}
	if(strcmp(cmd, "/sdive", true) == 0)
	{
	    if(sdplaying == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Съзтезанието с парашути е стартирано");
	        return 1;
	    }
	    if(playerinminigame[playerid] == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Ти си във игра");
	        return 1;
	    }
		new pname[256];
		GetPlayerName(playerid, pname, 256);
	    if(sdon == 0)
	    {
	        sdon = 1;
	        playerinsd[playerid] = 1;
   	        playerinminigame[playerid] = 1;
	        sdrank = 1;
	        sdfirst = 1;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerInterior(playerid,0);
	        SetPlayerVirtualWorld(playerid,7);
	        SetPlayerPos(playerid,-1753.7169,884.6819,1000.000);
	        GivePlayerWeapon(playerid,46,1);
	        startvar[5] = 1;
	        sdtimer = SetTimer("StartSd", 60000, 0);
	        SetPlayerRaceCheckpoint(playerid,0,-1753.7169,884.6819,295.8750,-1753.7169,884.6819,290.8750,1);
         	format(string, sizeof(string), "%s стартира съзтезанието с парашути имаш 1 минута да използваш /sdive и да влезеш", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    } else if(sdon == 1) {
	        playerinsd[playerid] = 1;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerInterior(playerid,0);
	        SetPlayerVirtualWorld(playerid,7);
         	SetPlayerPos(playerid,-1753.7169,884.6819,1000.000);
         	sdrank++;
         	GivePlayerWeapon(playerid,46,1);
	        SetPlayerRaceCheckpoint(playerid,0,-1753.7169,884.6819,295.8750,-1753.7169,884.6819,290.8750,1);
	        format(string, sizeof(string), "%s влезе в съзтезанието с парашути", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    }
	}

	if(strcmp(cmd, "/kartrace", true) == 0)
	{
	    if(kartplaying == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Съзтезанието с карт е стартирано.");
	        return 1;
	    }
	    if(playerinminigame[playerid] == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Вие сте на игра");
	        return 1;
	    }
		new pname[256];
		GetPlayerName(playerid, pname, 256);
	    if(karton == 0)
	    {
	        karton = 1;
	        playerinminigame[playerid] = 1;
	        playerinkartrace[playerid] = 1;
	        kartrank = 1;
	        krtfirst = 1;
	        currentcheckpoint[playerid] = 0;
	        SetPlayerInterior(playerid,15);
	        SetPlayerVirtualWorld(playerid,7);
	        SetVehicleVirtualWorld(karts[0],7);
	        kartfull[0] = 1;
	        PutPlayerInVehicle(playerid, karts[0], 0);
	        playerinkart[playerid] = 0;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerRaceCheckpoint(playerid,0,kcps[0][0],kcps[0][1],kcps[0][2],kcps[1][0],kcps[1][1],kcps[1][2],20);
	        startvar[6] = 1;
	        krttimer = SetTimer("StartKart", 60000, 0);
         	format(string, sizeof(string), "%s карт съзтезанието е стартирано имате 1 минута да използвате /kartrace и да влезете", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    } else if(karton == 1 && kartrank < 15) {
	        playerinminigame[playerid] = 1;
	        playerinkartrace[playerid] = 1;
	        kartrank++;
	        currentcheckpoint[playerid] = 0;
	        SetPlayerInterior(playerid,15);
	        for(new i=0; i<15; i++)
    		{
	    		if(kartfull[i] == 0)
	    		{
	    		    SetPlayerVirtualWorld(playerid,7);
	    		    SetVehicleVirtualWorld(karts[i],7);
	    		    kartfull[i] = 1;
	    		    PutPlayerInVehicle(playerid, karts[i], 0);
	    		    TogglePlayerControllable(playerid, 0);
	    		    SetPlayerRaceCheckpoint(playerid,0,kcps[0][0],kcps[0][1],kcps[0][2],kcps[1][0],kcps[1][1],kcps[1][2],20);
	    		    playerinkart[playerid] = i;
	    		    format(string, sizeof(string), "%s has joined the kart race", pname);//
					SendClientMessageToAll(0x33AA33AA,string);
					return 1;
	    		}
			}
	    } else if(karton == 1 && kartrank >= 15) {
		    format(string, sizeof(string), "Местата за съзтезанието с карт са заети,изчакайте следващия рунд", pname);//
		    SendClientMessage(playerid,0x33AA33AA,string);
		    return 1;
	    }
	}

	if(strcmp(cmd, "/srace", true) == 0)
	{
	    if(srplaying == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Съзтезанието на стадиона е стартирано.");
	        return 1;
	    }
	    if(playerinminigame[playerid] == 1)
	    {
	        SendClientMessage(playerid, 0xB4B5B7AA, "Ти си на игра");
	        return 1;
	    }
		new pname[256];
		GetPlayerName(playerid, pname, 256);
	    if(sron == 0)
	    {
	        sron = 1;
	        playerinminigame[playerid] = 1;
	        playerinsr[playerid] = 1;
	        srrank = 1;
	        srfirst = 1;
	        currentracecheckpoint[playerid] = 0;
	        SetPlayerInterior(playerid,4);
	        SetPlayerVirtualWorld(playerid,7);
	        SetVehicleVirtualWorld(nrg[0],7);
	        nrgfull[0] = 1;
	        PutPlayerInVehicle(playerid, nrg[0], 0);
	        playerinnrg[playerid] = 0;
	        TogglePlayerControllable(playerid, 0);
	        SetPlayerRaceCheckpoint(playerid,0,srcps[0][0],srcps[0][1],srcps[0][2],srcps[1][0],srcps[1][1],srcps[1][2],10);
	        startvar[7] = 1;
	        srtimer = SetTimer("StartSr", 60000, 0);
         	format(string, sizeof(string), "%s стартирано е съзтезание на стадиона,имаш 1 минута да използваш /srace и влезеш", pname);//
			SendClientMessageToAll(0x33AA33AA,string);
			return 1;
	    } else if(sron == 1 && srrank < 15) {
	        playerinminigame[playerid] = 1;
	        playerinsr[playerid] = 1;
	        srrank++;
	        currentracecheckpoint[playerid] = 0;
	        SetPlayerInterior(playerid,4);
	        for(new i=0; i<15; i++)
    		{
	    		if(nrgfull[i] == 0)
	    		{
	    		    SetPlayerVirtualWorld(playerid,7);
	    		    SetVehicleVirtualWorld(nrg[i],7);
	    		    nrgfull[i] = 1;
	    		    PutPlayerInVehicle(playerid, nrg[i], 0);
	    		    TogglePlayerControllable(playerid, 0);
	    		    SetPlayerRaceCheckpoint(playerid,0,srcps[0][0],srcps[0][1],srcps[0][2],srcps[1][0],srcps[1][1],srcps[1][2],10);
	    		    playerinnrg[playerid] = i;
	    		    format(string, sizeof(string), "%s влезе в съзтезанието на стадиона", pname);//
					SendClientMessageToAll(0x33AA33AA,string);
					return 1;
	    		}
			}
	    } else if(sron == 1 && srrank >= 15) {
		    format(string, sizeof(string), "Местата на съзтезанието на стадиона са запълнени,изчакайте следващия рунд.", pname);//
		    SendClientMessage(playerid,0x33AA33AA,string);
		    return 1;
	    }
	}

	return 0;
}

public OnPlayerInfoChange(playerid)
{
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public TimeUpdate()
{
    new Hour, Min, Sec, Day, Month, Year;
    new TimeString[256], TimeString2[256], TimeString3[256];
    gettime(Hour, Min, Sec);
    getdate(Year, Month, Day);
    if(Min <= 9)
            {
                        format(TimeString,25,"%d:0%d",Hour, Min);
                }else{
                        format(TimeString,25,"%d:%d",Hour, Min);
                }
    if(Sec <= 9)
            {
                        format(TimeString2,25,"0%d", Sec);
                }else{
                        format(TimeString2,25,"%d", Sec);
                }
    if(Day <= 9)
                {
                        format(TimeString3,25,"0%d/%d/%d", Day, Month, Year);
                }else{
                        format(TimeString3,25,"%d/%d/%d", Day, Month, Year);
                }
    TextDrawSetString(HClock,TimeString);
    TextDrawShowForAll(HClock);
    TextDrawSetString(HClock2,TimeString2);
    TextDrawShowForAll(HClock2);
    TextDrawSetString(HClock3,TimeString3);
    TextDrawShowForAll(HClock3);
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	if(newstate == 2)
	{
		playercarid[playerid] = GetPlayerVehicleID(playerid);
	}
	if(oldstate == 2)
	{
		if(playerinderby[playerid] || playerinqderby[playerid] || playerinkartrace[playerid] || playerinsr[playerid])
		{
			PutPlayerInVehicle(playerid,playercarid[playerid],0);
		}
	}
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	if(playerinsd[playerid])
	{
		SetTimerEx("SdFinish",2000,0,"i",playerid);
	} else if(playerinkartrace[playerid]) {
        if(currentcheckpoint[playerid] <= 2)
	    {
			currentcheckpoint[playerid]++;
			DisablePlayerRaceCheckpoint(playerid);
			SetPlayerRaceCheckpoint(playerid,0,kcps[currentcheckpoint[playerid]][0],kcps[currentcheckpoint[playerid]][1],kcps[currentcheckpoint[playerid]][2],
			kcps[currentcheckpoint[playerid]+1][0],kcps[currentcheckpoint[playerid]+1][1],kcps[currentcheckpoint[playerid]+1][2],20);
		} else if(currentcheckpoint[playerid] >= 3 && currentcheckpoint[playerid] != 7) {
			currentcheckpoint[playerid]++;
			DisablePlayerRaceCheckpoint(playerid);
			SetPlayerRaceCheckpoint(playerid,0,kcps[currentcheckpoint[playerid]-4][0],kcps[currentcheckpoint[playerid]-4][1],
			kcps[currentcheckpoint[playerid]-4][2],kcps[currentcheckpoint[playerid]-3][0],kcps[currentcheckpoint[playerid]-3][1],
			kcps[currentcheckpoint[playerid]-3][2],20);
		} else if(currentcheckpoint[playerid] == 7) {
		    if(krtfirst == 1)
		    {
				DisablePlayerRaceCheckpoint(playerid);
			    new string[256];
			    krtfirst++;
			    kartrank--;
			    new winnername[256];
				GetPlayerName(playerid,winnername, sizeof(winnername));
                RewardCalc(playerid,10000,100000);
				format(string, sizeof(string), "%s спечели съзтезанието с карт за $%d", winnername, reward);
				SendClientMessageToAll(0x33AA33AA, string);
				GivePlayerMoney(playerid,reward);
				playerinkartrace[playerid] = 0;
				playerinminigame[playerid] = 0;
				currentcheckpoint[playerid] = 0;
				SetPlayerVirtualWorld(playerid,0);
			    SetPlayerInterior(playerid, 0);
				SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
				if(kartrank == 0)
				{
				    KrtFinish();
    			} else {
					SetTimer("KrtFinish",60000,0);
				}
			} else {
			    DisablePlayerRaceCheckpoint(playerid);
		   		playerinkartrace[playerid] = 0;
				playerinminigame[playerid] = 0;
				currentcheckpoint[playerid] = 0;
				SetPlayerVirtualWorld(playerid,0);
				SetPlayerInterior(playerid, 0);
				SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
				if(kartrank == 0)
				{
				    KrtFinish();
    			} else {
					SetTimer("KrtFinish",60000,0);
				}
	    	}
		}
	} else if(playerinsr[playerid]) {
        if(currentracecheckpoint[playerid] <= 7)
	    {
			currentracecheckpoint[playerid]++;
			DisablePlayerRaceCheckpoint(playerid);
			SetPlayerRaceCheckpoint(playerid,0,srcps[currentracecheckpoint[playerid]][0],srcps[currentracecheckpoint[playerid]][1],
			srcps[currentracecheckpoint[playerid]][2],srcps[currentracecheckpoint[playerid]+1][0],srcps[currentracecheckpoint[playerid]+1][1],
			srcps[currentracecheckpoint[playerid]+1][2],10);
		} else if(currentracecheckpoint[playerid] == 8) {
		    if(srfirst == 1)
		    {
				DisablePlayerRaceCheckpoint(playerid);
				new string[256];
			    srfirst++;
			    srrank--;
			    new winnername[256];
				GetPlayerName(playerid,winnername, sizeof(winnername));
				RewardCalc(playerid,10000,100000);
				format(string, sizeof(string), "%s спечели съзтезанието на стадиона за $%d", winnername, reward);
				SendClientMessageToAll(0x33AA33AA, string);
				GivePlayerMoney(playerid,reward);
				playerinsr[playerid] = 0;
				playerinminigame[playerid] = 0;
				currentracecheckpoint[playerid] = 0;
				SetPlayerVirtualWorld(playerid,0);
				SetPlayerInterior(playerid, 0);
				SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
				if(srrank == 0)
				{
				    SrFinish();
    			} else {
					SetTimer("SrFinish",60000,0);
				}
			} else {
			    DisablePlayerRaceCheckpoint(playerid);
		   		playerinsr[playerid] = 0;
				playerinminigame[playerid] = 0;
				currentracecheckpoint[playerid] = 0;
				SetPlayerVirtualWorld(playerid,0);
				SetPlayerInterior(playerid, 0);
				SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
				if(srrank == 0)
				{
				    SrFinish();
    			} else {
					SetTimer("SrFinish",60000,0);
				}
	    	}
		}
	}
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public Spawnbloodrings()
{
    for(new i=0; i<15; i++)
    {
		bloodring[i] = CreateVehicle(504,derbycars[i][0],derbycars[i][1],derbycars[i][2],derbycars[i][3],-1,-1,-1);
		LinkVehicleToInterior(bloodring[i],15);
		SetVehicleVirtualWorld(bloodring[i],1);
	    bloodringfull[i] = 0;
	}
	return 1;
}

public Destroybloodrings()
{
    for(new i=0; i<15; i++)
    {
    	DestroyVehicle(bloodring[i]);
    	bloodringfull[i] = 0;
    }
}

public Respawnbloodrings()
{
	for(new i=0; i<15; i++)
	{
	    SetVehicleToRespawn(bloodring[i]);
	    SetVehicleVirtualWorld(bloodring[i],1);
	    bloodringfull[i] = 0;
	}
}

public Spawnqbloodrings()
{
    for(new i=0; i<15; i++)
    {
		qbloodring[i] = CreateVehicle(504,qderbycars[i][0],qderbycars[i][1],qderbycars[i][2],qderbycars[i][3],-1,-1,-1);
		SetVehicleVirtualWorld(qbloodring[i],1);
	    qbloodringfull[i] = 0;
	}
	return 1;
}

public Destroyqbloodrings()
{
    for(new i=0; i<15; i++)
    {
    	DestroyVehicle(qbloodring[i]);
    	qbloodringfull[i] = 0;
    }
}

public Respawnqbloodrings()
{
	for(new i=0; i<15; i++)
	{
    	SetVehicleToRespawn(qbloodring[i]);
    	SetVehicleVirtualWorld(qbloodring[i],1);
    	qbloodringfull[i] = 0;
	}
}

public SpawnKarts()
{
    for(new i=0; i<15; i++)
    {
		karts[i] = CreateVehicle(571,kartspawns[i][0],kartspawns[i][1],kartspawns[i][2],kartspawns[i][3],-1,-1,-1);
		LinkVehicleToInterior(karts[i],15);
		SetVehicleVirtualWorld(karts[i],1);
	    kartfull[i] = 0;
	}
	return 1;
}

public DestroyKarts()
{
    for(new i=0; i<15; i++)
    {
    	DestroyVehicle(karts[i]);
    	kartfull[i] = 0;
    }
}

public RespawnKarts()
{
	for(new i=0; i<15; i++)
	{
    	SetVehicleToRespawn(karts[i]);
    	SetVehicleVirtualWorld(karts[i],1);
    	kartfull[i] = 0;
	}
}

public SpawnNrgs()
{
    for(new i=0; i<15; i++)
    {
		nrg[i] = CreateVehicle(522,nrgspawns[i][0],nrgspawns[i][1],nrgspawns[i][2],nrgspawns[i][3],-1,-1,-1);
		LinkVehicleToInterior(nrg[i],4);
		SetVehicleVirtualWorld(nrg[i],1);
	    nrgfull[i] = 0;
	}
	return 1;
}

public DestroyNrgs()
{
    for(new i=0; i<15; i++)
    {
    	DestroyVehicle(nrg[i]);
    	nrgfull[i] = 0;
    }
}

public RespawnNrgs()
{
	for(new i=0; i<15; i++)
	{
    	SetVehicleToRespawn(nrg[i]);
    	SetVehicleVirtualWorld(nrg[i],1);
    	nrgfull[i] = 0;
	}
}

strtok(const string[], &index)
{
	new length = strlen(string);
	while ((index < length) && (string[index] <= ' '))
	{
		index++;
	}

	new offset = index;
	new result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
		result[index - offset] = string[index];
		index++;
	}
	result[index - offset] = EOS;
	return result;
}

public StartDerby()
{
	new delay = 1000;
	new string[32];
	if(startvar[0] == 1)
	{
		if( derbyrank <= 1 )
		{
		    SendClientMessageToAll(0x33AA33AA, "Дерби съзтезанието е отказано.Недостатъчно играчи. (минимум 2)");
		    derbyplaying = 0;
		    derbyrank = 0;
		    derbyon = 0;
		    startvar[0] = 0;
		    Respawnbloodrings();
	    	for(new i = 0; i <= MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
					if (playerinderby[i] == 1)
					{
					    playerinderby[i] = 0;
					    playerinminigame[i] = 0;
					    playerinbloodring[i] = -1;
						SetPlayerVirtualWorld(i,0);
						SetPlayerInterior(i, 0);
					    SetPlayerPos(i, spawnX, spawnY, spawnZ);
					    TogglePlayerControllable(i, 1);
					}
				}
			}
		    return 1;
	 	}
		format(string, sizeof(string), "~r~Ready");
		derbyplaying = 1;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinderby[i] == 1)
				{
					GameTextForPlayer(i, string, delay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[0] = 2;
		SetTimer("StartDerby", delay, 0);
	} else if(startvar[0] == 2) {
		format(string, sizeof(string), "~r~Set");
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinderby[i] == 1)
				{
					GameTextForPlayer(i, string, delay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[0] = 3;
		SetTimer("StartDerby", delay, 0);
	} else if(startvar[0] == 3) {
		format(string, sizeof(string), "~g~RAM!");
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinderby[i] == 1)
				{
					GameTextForPlayer(i, string, delay, 6);
					PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
					TogglePlayerControllable(i, 1);
				}
			}
		}
		startvar[0] = 0;
	}
	return 1;
}

public Starttdm()
{
	new delay=1000;
	new string[32];
	if(startvar[1] == 1)
	{
		if( tdmrank <= 1 )
		{
		    SendClientMessageToAll(0x33AA33AA, "Team-DM е отказано.Недостатъчно играчи. (минимум 2)");
		    tdmplaying = 0;
		    tdmrank = 0;
		    tdmon = 0;
		    startvar[1] = 0;
	    	for(new i = 0; i <= MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
					if (playerintdm[i] == 1)
					{
					    playerintdm[i] = 0;
					    playerinminigame[i] = 0;
						SetPlayerVirtualWorld(i,0);
						SetPlayerInterior(i, 0);
					    SetPlayerPos(i, spawnX, spawnY, spawnZ);
					    TogglePlayerControllable(i, 1);
					}
				}
			}
			return 1;
	 	}
		format(string, sizeof(string), "~r~Ready");
		tdmplaying = 1;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerintdm[i] == 1)
				{
					GameTextForPlayer(i, string, delay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[1] = 2;
		SetTimer("Starttdm", delay, 0);
	} else if(startvar[1] == 2) {
		format(string, sizeof(string), "~r~Set");
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerintdm[i] == 1)
				{
					GameTextForPlayer(i, string, delay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
        startvar[1] = 3;
		SetTimer("Starttdm", delay, 0);
	} else if(startvar[1] == 3) {
		format(string, sizeof(string), "~g~FIGHT!");
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerintdm[i] == 1)
				{
					GameTextForPlayer(i, string, delay, 6);
					PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
					TogglePlayerControllable(i, 1);
				}
			}
		}
		startvar[1] = 0;
	}
	return 1;
}

public Startdm()
{
	if(startvar[2] == 1)
	{
		if( dmrank <= 1 )
		{
		    SendClientMessageToAll(0x33AA33AA, "LVDM е отказано.Недостатъчно играчи. (минимум 2)");
		    dmplaying = 0;
		    dmrank = 0;
		    dmon = 0;
		    startvar[2] = 0;
	    	for(new i = 0; i <= MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
					if (playerindm[i] == 1)
					{
					    playerindm[i] = 0;
					    playerinminigame[i] = 0;
						SetPlayerVirtualWorld(i,0);
						SetPlayerInterior(i, 0);
					    SetPlayerPos(i, spawnX, spawnY, spawnZ);
					    TogglePlayerControllable(i, 1);
					}
				}
			}
		    return 1;
	 	}
		new string[32];
		format(string, sizeof(string), "~r~Ready");
		new gdelay=1000;
		dmplaying = 1;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerindm[i] == 1)
				{
					GameTextForPlayer(i, string, gdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[2] = 2;
		SetTimer("Startdm", gdelay, 0);
	} else if(startvar[2] == 2) {
		new string[32];
		format(string, sizeof(string), "~r~Set");
		new hdelay=1000;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerindm[i] == 1)
				{
					GameTextForPlayer(i, string, hdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[2] = 3;
		SetTimer("Startdm", hdelay, 0);
	} else if(startvar[2] == 3) {
		new rdelay=1000;
		new string[32];
		format(string, sizeof(string), "~g~FIGHT!");
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerindm[i] == 1)
				{
					GameTextForPlayer(i, string, rdelay, 6);
					PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
					TogglePlayerControllable(i, 1);
				}
			}
		}
		startvar[2] = 0;
	}
	return 1;
}

public StartqDerby()
{
	if(startvar[3] == 1)
	{
		if( qderbyrank <= 1 )
		{
		    SendClientMessageToAll(0x33AA33AA, "Кариерното дерби е отказано.Недостатъчно играчи. (минимум 2)");
		    qderbyplaying = 0;
		    qderbyrank = 0;
		    qderbyon = 0;
		    startvar[3] = 0;
		    Respawnqbloodrings();
	    	for(new i = 0; i <= MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
					if (playerinqderby[i] == 1)
					{
					    playerinqderby[i] = 0;
					    playerinminigame[i] = 0;
					    playerinqbloodring[i] = -1;
						SetPlayerVirtualWorld(i,0);
						SetPlayerInterior(i, 0);
					    SetPlayerPos(i, spawnX, spawnY, spawnZ);
					    TogglePlayerControllable(i, 1);
					}
				}
			}
		    return 1;
	 	}
		new string[32];
		format(string, sizeof(string), "~r~Ready");
		new gdelay=1000;
		qderbyplaying = 1;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinqderby[i] == 1)
				{
					GameTextForPlayer(i, string, gdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[3] = 2;
		SetTimer("StartqDerby", gdelay, 0);
	} else if(startvar[3] == 2) {
		new string[32];
		format(string, sizeof(string), "~r~Set");
		new hdelay=1000;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinqderby[i] == 1)
				{
					GameTextForPlayer(i, string, hdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[3] = 3;
		SetTimer("StartqDerby", hdelay, 0);
	} else if(startvar[3] == 3) {
		new rdelay=1000;
		new string[32];
		format(string, sizeof(string), "~g~RAM!");
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinqderby[i] == 1)
				{
					GameTextForPlayer(i, string, rdelay, 6);
					PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
					TogglePlayerControllable(i, 1);
				}
			}
		}
		startvar[3] = 0;
	}
	return 1;
}

public StartBox()
{
	if(startvar[4] == 1)
	{
		if( boxrank <= 1 )
		{
		    SendClientMessageToAll(0x33AA33AA, "Бокс битката е отказана.Недостатъчно играчи. (минимум 2)");
		    boxplaying = 0;
		    boxrank = 0;
		    boxon = 0;
		    startvar[4] = 0;
	    	for(new i = 0; i <= MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
					if (playerinbox[i] == 1)
					{
					    playerinbox[i] = 0;
					    playerinminigame[i] = 0;
						SetPlayerVirtualWorld(i,0);
						SetPlayerInterior(i, 0);
					    SetPlayerPos(i, spawnX, spawnY, spawnZ);
					    TogglePlayerControllable(i, 1);
					}
				}
			}
		    return 1;
	 	}
		new string[32];
		format(string, sizeof(string), "~r~Ready");
		new gdelay=1000;
		boxplaying = 1;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinbox[i] == 1)
				{
					GameTextForPlayer(i, string, gdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[4] = 2;
		SetTimer("StartBox", gdelay, 0);
	} else if(startvar[4] == 2) {
		new string[32];
		format(string, sizeof(string), "~r~Set");
		new hdelay=1000;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinbox[i] == 1)
				{
					GameTextForPlayer(i, string, hdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[4] = 3;
		SetTimer("StartBox", hdelay, 0);
	} else if(startvar[4] == 3) {
		new rdelay=1000;
		new string[32];
		format(string, sizeof(string), "~g~FIGHT!");
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinbox[i] == 1)
				{
					GameTextForPlayer(i, string, rdelay, 6);
					PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
					TogglePlayerControllable(i, 1);
				}
			}
		}
		startvar[4] = 0;
	}
	return 1;
}

public StartSd()
{
	if(startvar[5] == 1)
	{
		if( sdrank <= 1 )
		{
		    SendClientMessageToAll(0x33AA33AA, "Летенето с парашути отказано.Недостатъчно играчи. (минимум 2)");
		    sdplaying = 0;
		    sdrank = 0;
		    sdon = 0;
		    startvar[5] = 0;
	    	for(new i = 0; i <= MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
					if (playerinsd[i] == 1)
					{
					    playerinsd[i] = 0;
					    playerinminigame[i] = 0;
						SetPlayerVirtualWorld(i,0);
						SetPlayerInterior(i, 0);
					    SetPlayerPos(i, spawnX, spawnY, spawnZ);
					    TogglePlayerControllable(i, 1);
					}
				}
			}
		    return 1;
	 	}
		new string[32];
		format(string, sizeof(string), "~r~Ready");
		new gdelay=1000;
		sdplaying = 1;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinsd[i] == 1)
				{
					GameTextForPlayer(i, string, gdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[5] = 2;
		SetTimer("StartSd", gdelay, 0);
	} else if(startvar[5] == 2) {
		new string[32];
		format(string, sizeof(string), "~r~Set");
		new hdelay=1000;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinsd[i] == 1)
				{
					GameTextForPlayer(i, string, hdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[5] = 3;
		SetTimer("StartSd", hdelay, 0);
	} else if(startvar[5] == 3) {
		new rdelay=1000;
		new string[32];
		format(string, sizeof(string), "~g~GO!");
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinsd[i] == 1)
				{
					GameTextForPlayer(i, string, rdelay, 6);
					PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
					TogglePlayerControllable(i, 1);
				}
			}
		}
		SetTimer("EndSd",180000,0);
		startvar[5] = 0;
	}
	return 1;
}

public EndSd()
{
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if (playerinsd[i] == 1)
			{
   				playerinsd[i] = 0;
				playerinminigame[i] = 0;
				SetPlayerVirtualWorld(i,0);
				SetPlayerInterior(i, 0);
				SetPlayerPos(i, spawnX, spawnY, spawnZ);
			}
		}
	}
	sdplaying = 0;
	sdrank = 0;
	sdon = 0;
	startvar[5] = 0;
	SendClientMessageToAll(0x33AA33AA, "Летенето с парашути приключи.");
	return 1;
}

public StartKart()
{
	if(startvar[6] == 1) {
		if( kartrank <= 1 )
		{
		    SendClientMessageToAll(0x33AA33AA, "Съзтезанието с карт е отказано.Недостатъчно играчи. (минимум 2)");
		    kartplaying = 0;
		    kartrank = 0;
		    karton = 0;
		    startvar[6] = 0;
		    RespawnKarts();
	    	for(new i = 0; i <= MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
					if (playerinkartrace[i] == 1)
					{
					    playerinkartrace[i] = 0;
					    playerinminigame[i] = 0;
					    playerinkart[i] = -1;
						SetPlayerVirtualWorld(i,0);
						SetPlayerInterior(i, 0);
					    SetPlayerPos(i, spawnX, spawnY, spawnZ);
					    TogglePlayerControllable(i, 1);
					}
				}
			}
		    return 1;
	 	}
		new string[32];
		format(string, sizeof(string), "~r~Ready");
		new gdelay=1000;
		kartplaying = 1;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinkartrace[i] == 1)
				{
					GameTextForPlayer(i, string, gdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[6] = 2;
		SetTimer("StartKart", gdelay, 0);
	} else if(startvar[6] == 2) {
		new string[32];
		format(string, sizeof(string), "~r~Set");
		new hdelay=1000;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinkartrace[i] == 1)
				{
					GameTextForPlayer(i, string, hdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[6] = 3;
		SetTimer("StartKart", hdelay, 0);
	} else if(startvar[6] == 3) {
		new rdelay=1000;
		new string[32];
		format(string, sizeof(string), "~g~GO!");
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinkartrace[i] == 1)
				{
					GameTextForPlayer(i, string, rdelay, 6);
					PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
					TogglePlayerControllable(i, 1);
				}
			}
		}
		SetTimer("KrtFinish",300000,0);
		startvar[6] = 0;
	}
	return 1;
}

public StartSr()
{
	if(startvar[7] == 1)
	{
		if( srrank <= 1 )
		{
		    SendClientMessageToAll(0x33AA33AA, "Съзтезанието на стадиона е отказано.Недостатъчно играчи. (минимум 2)");
		    srplaying = 0;
		    srrank = 0;
		    sron = 0;
		    startvar[7] = 0;
		    RespawnNrgs();
	    	for(new i = 0; i <= MAX_PLAYERS; i++)
			{
				if(IsPlayerConnected(i))
				{
					if (playerinsr[i] == 1)
					{
					    playerinsr[i] = 0;
					    playerinminigame[i] = 0;
					    playerinnrg[i] = -1;
						SetPlayerVirtualWorld(i,0);
						SetPlayerInterior(i, 0);
					    SetPlayerPos(i, spawnX, spawnY, spawnZ);
					    TogglePlayerControllable(i, 1);
					}
				}
			}
		    return 1;
	 	}
		new string[32];
		format(string, sizeof(string), "~r~Ready");
		new gdelay=1000;
		kartplaying = 1;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinsr[i] == 1)
				{
					GameTextForPlayer(i, string, gdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[7] = 2;
		SetTimer("StartSr", gdelay, 0);
	} else if(startvar[7] == 2) {
		new string[32];
		format(string, sizeof(string), "~r~Set");
		new hdelay=1000;
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinsr[i] == 1)
				{
					GameTextForPlayer(i, string, hdelay, 6);
					PlayerPlaySound(i, 1056, 0.0, 0.0, 0.0);
				}
			}
		}
		startvar[7] = 3;
		SetTimer("StartSr", hdelay, 0);
	} else if(startvar[7] == 3) {
		new rdelay=1000;
		new string[32];
		format(string, sizeof(string), "~g~GO!");
		for(new i = 0; i <= MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if (playerinsr[i] == 1)
				{
					GameTextForPlayer(i, string, rdelay, 6);
					PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
					TogglePlayerControllable(i, 1);
				}
			}
		}
		SetTimer("SrFinish",300000,0);
		startvar[7] = 0;
	}
	return 1;
}

public RewardCalc(playerid,min,max)//Originally from PenLS
{
	reward = (min + (random(max-min)));
}

public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
    if(IsPlayerConnected(playerid))
	{
		new Float:oldposx, Float:oldposy, Float:oldposz;
		new Float:tempposx, Float:tempposy, Float:tempposz;
		GetPlayerPos(playerid, oldposx, oldposy, oldposz);
		tempposx = (oldposx -x);
		tempposy = (oldposy -y);
		tempposz = (oldposz -z);
		if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
		{
			return 1;
		}
	}
	return 0;
}

public SdFinish(playerid)
{
	if(playerinsd[playerid] == 1 && PlayerToPoint(5,playerid,-1753.7169,884.6819,295.8750))
	{
	    if(sdfirst == 1)
	    {
		    DisablePlayerRaceCheckpoint(playerid);
	        new string[256];
	        sdfirst = 0;
	        new winnername[256];
			GetPlayerName(playerid,winnername, sizeof(winnername));
			RewardCalc(playerid,10000,100000);
			format(string, sizeof(string), "%s спечели летенето с парашути за $%d", winnername, reward);
			SendClientMessageToAll(0x33AA33AA, string);
			GivePlayerMoney(playerid,reward);
			playerinsd[playerid] = 0;
			playerinminigame[playerid] = 0;
			SetPlayerVirtualWorld(playerid,0);
			SetPlayerInterior(playerid, 0);
			SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
			SetTimer("EndSd",60000,0);
	    } else {
	        DisablePlayerRaceCheckpoint(playerid);
   			playerinsd[playerid] = 0;
			playerinminigame[playerid] = 0;
			SetPlayerVirtualWorld(playerid,0);
			SetPlayerInterior(playerid, 0);
			SetPlayerPos(playerid, spawnX, spawnY, spawnZ);
	    }
	}
}

public load()
{
	Spawnbloodrings();
	Spawnqbloodrings();
	SpawnKarts();
	SpawnNrgs();

	CreateObject(975, 213.7231, 1875.3864, 13.8800, 0.0000, 0.0000, 180);// area 51 gate for TeamDM

	// LVDM zone:
	CreateObject(975,2237.232,2453.272,11.353,0.0,0.0,90.000);//Gates
	CreateObject(975,2293.831,2499.356,4.016,0.0,0.0,90.000);
	CreateObject(975,2335.095,2443.816,6.436,0.0,0.0,56.250);
	CreateObject(1225,2242.148,2481.337,2.679,0.0,0.0,0.0);//Explosive barrels
	CreateObject(1225,2249.003,2476.099,2.679,0.0,0.0,0.0);
	CreateObject(1225,2269.786,2485.744,2.679,0.0,0.0,0.0);
	CreateObject(1225,2309.837,2472.542,2.679,0.0,0.0,0.0);
	CreateObject(1225,2296.421,2456.946,2.679,0.0,0.0,0.0);
	CreateObject(1225,2276.625,2436.773,2.679,0.0,0.0,0.0);
	CreateObject(1225,2251.733,2443.828,2.679,0.0,0.0,0.0);
	CreateObject(1225,2335.119,2447.098,5.029,0.0,0.0,0.0);
	CreateObject(1225,2334.300,2446.371,4.971,0.0,0.0,0.0);
	CreateObject(1225,2332.263,2444.455,4.774,0.0,0.0,0.0);
	CreateObject(1225,2333.340,2443.961,5.007,0.0,0.0,0.0);
	CreateObject(1225,2332.409,2441.871,5.056,0.0,0.0,0.0);
	CreateObject(1225,2329.335,2443.138,4.298,0.0,0.0,0.0);
	CreateObject(1225,2328.618,2445.822,4.055,0.0,0.0,0.0);
	CreateObject(1225,2330.095,2446.103,4.320,0.0,0.0,0.0);
	CreateObject(1225,2329.184,2444.807,4.575,0.0,0.0,0.0);
	CreateObject(1556,2294.025,2494.454,3.789,0.0,0.0,-90.000);//Door
	CreateObject(16681,2494.841,-1676.981,7000.000,0.0,0.0,0.0);//Boxing Arena

}

public KrtFinish()
{
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if (playerinkartrace[i] == 1)
			{
   				playerinkartrace[i] = 0;
				playerinminigame[i] = 0;
				SetPlayerVirtualWorld(i,0);
				SetPlayerInterior(i, 0);
				SetPlayerPos(i, spawnX, spawnY, spawnZ);
			}
		}
	}
	kartplaying = 0;
	kartrank = 0;
	karton = 0;
	RespawnKarts();
	SendClientMessageToAll(0x33AA33AA, "Съзтезанието с карт приключи.");
	return 1;
}

public SrFinish()
{
	for(new i = 0; i <= MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			if (playerinsr[i] == 1)
			{
   				playerinsr[i] = 0;
				playerinminigame[i] = 0;
				SetPlayerVirtualWorld(i,0);
				SetPlayerInterior(i, 0);
				SetPlayerPos(i, spawnX, spawnY, spawnZ);
			}
		}
	}
	srplaying = 0;
	srrank = 0;
	sron = 0;
	RespawnNrgs();
	SendClientMessageToAll(0x33AA33AA, "Съзтезанието на стадиона приключи.");
	return 1;
}



Re: Little problem.. - pblbms - 16.09.2012

I give the script and no one help me.LOL


Re: Little problem.. - pblbms - 16.09.2012

Please help??


Re: Little problem.. - pblbms - 16.09.2012

Come on help me please!


Re: Little problem.. - AtItsMax - 16.09.2012

Did not look up the script, but you want something like reward cash?
So post this code on your function when the minigame ends and the winner is announced.
pawn Код:
GivePlayerMoney(winnerid,random(100000));
It will give the winner reward as cash.
Thank you.
PS: this is an example, you need to use your head a bit to make it work.


Re: Little problem.. - pblbms - 17.09.2012

D:\games\Скинове О.О\Без гангове\filterscripts\minigames.pwn(320) : error 017: undefined symbol "winnerid"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Error.