10.09.2012, 12:29
Te dejo el comando completo:
pawn Код:
if(strcmp(cmd, "/armario", true) == 0)
{
ClearChatbox(playerid,5);
// if(PlayerToPoint(20.0, playerid, Houses[playerid][ExitX],Houses[playerid][ExitY],Houses[playerid][ExitZ]))
if(PlayerToPoint(20.0, playerid, Houses[playerid][ExitX],Houses[playerid][ExitY],Houses[playerid][ExitZ]) && GetPlayerVirtualWorld(playerid) == Houses[playerid][EnterWorld])
{
}
else
{
SendClientMessage(playerid, COLOR_GREY, " No estas en Casa!");
return 1;
}
new buffer[128];
new gunname[100];
format(string,sizeof(string),"* %s Abre el armario de su casa y mira el interior.",NombreEx(playerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GetWeaponName(Houses[playerid][hWep], gunname, sizeof(gunname));
format(buffer, sizeof(buffer), "[Armario] Espacio 1: %s (BALAS: %i)", gunname, Houses[playerid][hAmmo]);
SendClientMessage(playerid, COLOR_LIGHTGREEN, buffer);
GetWeaponName(Houses[playerid][hWep1], gunname, sizeof(gunname));
format(buffer, sizeof(buffer), "[Armario] Espacio 2: %s (BALAS: %i)", gunname, Houses[playerid][hAmmo1]);
SendClientMessage(playerid, COLOR_LIGHTGREEN, buffer);
GetWeaponName(Houses[playerid][hWep2], gunname, sizeof(gunname));
format(buffer, sizeof(buffer), "[Armario] Espacio 3: %s (BALAS: %i)", gunname, Houses[playerid][hAmmo2]);
SendClientMessage(playerid, COLOR_LIGHTGREEN, buffer);
format(string, sizeof(string), "[Caja Fuerte] Tienes $%d en tu caja fuerte.",Houses[playerid][hDinero]);
SendClientMessage(playerid, COLOR_LIGHTGREEN, string);
return 1;
}