28.08.2012, 16:59
(
Последний раз редактировалось SAMPHacker; 28.08.2012 в 17:29.
)
Quote:
Try SetPlayerHealth(playerid,0) under OnPlayerDeath |
Try This code:
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, X, Y, Z+50);
return 1;
}