28.08.2012, 08:28
Then, if a zombie buys a material, you do UserStats[playerid][Exp]++
So, when selling, you should do:
new price = UserStats[playerid][Exp] * 500
So, if the zombie has bought 3 materials, in price you will have '1500'
So, when selling, you should do:
new price = UserStats[playerid][Exp] * 500
So, if the zombie has bought 3 materials, in price you will have '1500'