21.08.2012, 09:49
pawn Код:
dcmd_firedup(playerid,params[])
{
#pragma unused params
if(AccInfo[playerid][Level] >= 1 || AccInfo[playerid][pVip] >= 1)
{
switch(super_jump[playerid])
{
case 0:{
super_jump[playerid] = 1;
SendClientMessage(playerid,green,"* Super jump has been activated!");
}
case 1:{
super_jump[playerid] = 0;
SendClientMessage(playerid,green,"* Super jump has been deactivated!");
}
}
switch(Firedup[playerid])
{
case 0:{
Firedup[playerid] = 1;
SendClientMessage(playerid,green,"* Objects created!");
SetPlayerAttachedObject( playerid, 0, 18693, 5, 0.053428, -1.382621, -1.953219, 325.843124, 1.167475, 0.000000, -22.718177, 1.000000, 1.458621 );
SetPlayerAttachedObject( playerid, 1, 18693, 6, -0.377174, 0.12345, 1.616164, 173.564910, 14.640313, 0.000000, 1.000000, 1.000000, 1.000000 );
}
case 1:{
Firedup[playerid] = 0;
SendClientMessage(playerid,green,"* Objects destroyed!");
RemovePlayerAttachedObject(playerid, 0);
RemovePlayerAttachedObject(playerid, 1);
}
}
return 1;
}
else return ErrorMessages(playerid, 1);
}