15.08.2012, 10:10
Deleted some useless thing and added some code.
FIXED
FIXED
pawn Код:
/*=============================================================\
Name: Jones Roleplay
GameMode Type: Roleplay
By: SgtJones
Version v1.0A
Credits: SgtJones
Copyright ©2012
\=============================================================*/
#include <a_samp>
#include <streamer>
#include <ZCMD>
#include <YSI\y_ini>
native WP_Hash(buffer[],len,const str[]);
//=======[Defines]=========//
#define dregister 2011
#define dlogin 2012
#define UserPath "Users/%s.ini"
//======[Enums]=======//
enum PlayerInfo
{
Pass[129],
Adminlevel,
Money,
Scores,
Kills,
Deaths
}
new pInfo[MAX_PLAYERS][PlayerInfo];
//===========[news]==========//
new
Float: PosX[ MAX_PLAYERS ],
Float: PosY[ MAX_PLAYERS ],
Float: PosZ[ MAX_PLAYERS ],
Float: Angle[ MAX_PLAYERS ],
Interior[ MAX_PLAYERS ],
VirtualWorld[ MAX_PLAYERS ]
;
//===========[Stock]==========//
stock Path(playerid)
{
new str[128],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(str,sizeof(str),UserPath,name);
return str;
}
stock user_ini_file(playerid)
{
new
string[ 128 ],
user_name[ MAX_PLAYER_NAME ]
;
GetPlayerName( playerid, user_name, MAX_PLAYER_NAME );
format( string, sizeof ( string ), "Users/%s.ini", user_name );
return
string;
}
//==========[Forwards]===========//
forward loadaccount_user(playerid, name[], value[]);
public loadaccount_user(playerid, name[], value[])
{
INI_String("Password", pInfo[playerid][Pass],129);
INI_Int("AdminLevel",pInfo[playerid][Adminlevel]);
INI_Int("Money",pInfo[playerid][Money]);
INI_Int("Scores",pInfo[playerid][Scores]);
INI_Int("Kills",pInfo[playerid][Kills]);
INI_Int("Deaths",pInfo[playerid][Deaths]);
return 1;
}
forward @load_user_position( playerid, name[], value[] );
public @load_user_position( playerid, name[], value[] )
{
INI_Float( "PositionX", PosX[ playerid ] );
INI_Float( "PositionY", PosY[ playerid ] );
INI_Float( "PositionZ", PosZ[ playerid ] );
INI_Float( "Angle", Angle[ playerid ] );
INI_Int( "Interior", Interior[ playerid ] );
INI_Int( "VirtualWorld", VirtualWorld[ playerid ] );
return ( 1 );
}
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print(" Name: Jones Roleplay");
print(" GameMode Type: Roleplay");
print(" By: SgtJones");
print(" Version v1.0A");
print(" Credits: SgtJones");
print(" Copyright @2012");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("J Roleplay");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
if(fexist(Path(playerid)))
{
INI_ParseFile(Path(playerid),"loadaccount_%s", .bExtra = true, .extra = playerid);
ShowPlayerDialog(playerid,dlogin,DIALOG_STYLE_INPUT,"Login","Welcome back. This account is registered. \nInsert your password to login to your account","Login","Quit");
}
else
{
ShowPlayerDialog(playerid,dregister,DIALOG_STYLE_INPUT,"Register","Welcome! This account is not registered.\nEnter your own password to create a new account.","Register","Quit");
return 1;
}
PosX[ playerid ] = 0;
PosY[ playerid ] = 0;
PosZ[ playerid ] = 0;
Angle[ playerid ] = 0;
Interior[ playerid ] = 0;
VirtualWorld[ playerid ] = 0;
INI_ParseFile( user_ini_file( playerid ), "load_user_%s", .bExtra = true, .extra = playerid );
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new INI:file = INI_Open(Path(playerid));
INI_SetTag(file,"Player's Data");
INI_WriteInt(file,"AdminLevel",pInfo[playerid][Adminlevel]);
INI_WriteInt(file,"Money",GetPlayerMoney(playerid));
INI_WriteInt(file,"Scores",GetPlayerScore(playerid));
INI_WriteInt(file,"Kills",pInfo[playerid][Kills]);
INI_WriteInt(file,"Deaths",pInfo[playerid][Deaths]);
INI_Close(file);
GetPlayerPos( playerid, PosX[ playerid ], PosY[ playerid ], PosZ[ playerid ] );
GetPlayerFacingAngle( playerid, Angle[ playerid ] );
new INI:File = INI_Open( user_ini_file( playerid ) );
INI_SetTag( File, "position" );
INI_WriteFloat( File, "PositionX", PosX[ playerid ] );
INI_WriteFloat( File, "PositionY", PosY[ playerid ] );
INI_WriteFloat( File, "PositionZ", PosZ[ playerid ] );
INI_WriteFloat( File, "Angle", Angle[ playerid ] );
INI_WriteInt( File, "Interior", GetPlayerInterior( playerid ) );
INI_WriteInt( File, "VirtualWorld", GetPlayerVirtualWorld( playerid ) );
INI_Close(File);
return 1;
}
public OnPlayerSpawn(playerid)
{
if ( PosX[ playerid ] != 0 && PosY[ playerid ] != 0 && PosZ[ playerid ] != 0 && Angle[ playerid ] != 0 )
{
SetPlayerPos( playerid, PosX[ playerid ], PosY[ playerid ], PosZ[ playerid ] );
SetPlayerFacingAngle( playerid, Angle[ playerid ] );
SetPlayerInterior( playerid, Interior[ playerid ] );
SetPlayerVirtualWorld( playerid, VirtualWorld[ playerid ] );
SendClientMessage( playerid, -1, "welcome to your last position" );
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
pInfo[killerid][Kills]++;
pInfo[playerid][Deaths]++;
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == dregister)
{
if(!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext))
{
ShowPlayerDialog(playerid,dregister,DIALOG_STYLE_INPUT,"Register","Welcome! This account is not registered.\nEnter your own password to create a new account.\nPlease enter the password!","Register","Quit");
return 1;
}
new hashpass[129];
WP_Hash(hashpass,sizeof(hashpass),inputtext);
new INI:file = INI_Open(Path(playerid));
INI_SetTag(file,"Player's Data");
INI_WriteString(file,"Password",hashpass);
INI_WriteInt(file,"AdminLevel",0);
INI_WriteInt(file,"Money",0);
INI_WriteInt(file,"Scores",0);
INI_WriteInt(file,"Kills",0);
INI_WriteInt(file,"Deaths",0);
INI_Close(file);
SendClientMessage(playerid,-1,"You have been successfully registered");
return 1;
}
}
if(dialogid == dlogin)
{
if(!response) return Kick(playerid);
if(response)
{
new hashpass[129];
WP_Hash(hashpass,sizeof(hashpass),inputtext);
if(!strcmp(hashpass,pInfo[playerid][Pass]))
{
INI_ParseFile(Path(playerid),"loadaccount_%s",.bExtra = true, .extra = playerid);
SetPlayerScore(playerid,pInfo[playerid][Scores]);
GivePlayerMoney(playerid,pInfo[playerid][Money]);
SendClientMessage(playerid,-1,"Welcome back! You have successfully logged in");
}
else
{
ShowPlayerDialog(playerid,dlogin,DIALOG_STYLE_INPUT,"Login","Welcome back. This account is registered. \nInsert your password to login to your account.\nIncorrect password!","Login","Quit");
return 1;
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}