10.08.2012, 13:20
Facepalm yourself, kind sir because you obviously do not know shit about creating dialogs.
Sinner is right, that is not the correct way of doing it, this is:
Sinner is right, that is not the correct way of doing it, this is:
Code:
#define DIALOG_RULES 0 if(diealogid == DIALOG_RULES) { }