Random Spawns
#2

Use this stock I made:

pawn Код:
stock IsPlayerACop(playerid)
{
    if(GetPlayerSkin(playerid) == 266 || 265 || 283 || 284 || 285)
        return 1; // true
       
    return 0; // false
}
Now this can be used under OnPlayerspawn to check whether a player is a cop or not, example:
pawn Код:
if(IsPlayerACop(playerid) == 0) // if the player is not a cop
{
    new Random = random(sizeof(RandomSpawns));
    SetPlayerPos(playerid, RandomSpawns[Random][0], RandomSpawns[Random][1], RandomSpawns[Random][2]);
    SetPlayerFacingAngle(playerid, RandomSpawns[Random][3]);
}
if(IsPlayerACop(playerid) == 1) // the player is a cop
{
    // Code
}
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Messages In This Thread
Random Spawns - by Captain_Mani - 08.08.2012, 08:51
Re: Random Spawns - by [KHK]Khalid - 08.08.2012, 09:00
Re: Random Spawns - by Youice - 08.08.2012, 09:05
Re: Random Spawns - by Captain_Mani - 08.08.2012, 10:37
Re: Random Spawns - by IceMeteor - 08.08.2012, 10:43
Re: Random Spawns - by Captain_Mani - 08.08.2012, 10:46
Re: Random Spawns - by IceMeteor - 08.08.2012, 10:49
Re: Random Spawns - by [MM]RoXoR[FS] - 08.08.2012, 10:51
Re: Random Spawns - by Captain_Mani - 08.08.2012, 11:40
Re: Random Spawns - by Vince - 08.08.2012, 11:56

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