moving gate
#7

Auto gate closer, hope u will have that
First time helping someone xD In my eyes this should work


Код:
#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#define COLOR_YELLOW 0xFFFF00AA
new cgate;
forward timergateclose ();
public OnGameModeInit()
{
    cgate=CreateObject(969,-2798.00000000,-471.60000610,6.19999981,0.00000000,0.00000000,234.50000000); //object(electricgate) (1)
	return 1;
}
COMMAND:opengate(playerid, params[]) // uses the zcmd include
{
   if(IsPlayerInRangeOfPoint(playerid,10.0,-2803.80004883,-479.10000610,6.19999981)) return SendClientMessage(playerid, COLOR_YELLOW, "You are too far away from the gate.");
   MoveObject(cgate,-2803.10009766,-478.79998779,6.19999981,1); // moves to the open gate place in speed 1
   SetTimer("timergateclose",10000,0); // timer for the gate to close
   return 1;
}
public timergateclose()
{
    MoveObject(cgate,-2798.00000000,-471.60000610,6.19999981,0.00000000,0.00000000,234.50000000,2); // back to the CreateObject
}
public OnGameModeExit()
{
    DestroyObject(cgate);
	return 1;
}
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Messages In This Thread
moving gate - by Dare Devil..... - 30.07.2012, 11:30
Re: moving gate - by Avi57 - 30.07.2012, 11:56
Re: moving gate - by Dare Devil..... - 30.07.2012, 13:34
Re: moving gate - by Dan. - 30.07.2012, 14:05
Re: moving gate - by Dare Devil..... - 30.07.2012, 17:11
Re: moving gate - by Dan. - 30.07.2012, 17:41
Re: moving gate - by gnoomen2 - 31.07.2012, 01:53

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