30.07.2012, 21:55
Quote:
Hello
1- What is packet loss? what happens if a player got packet loss? 2- Is the maximum output message to client side message 128 cells with playername or with message only? Thanks |
When caused by network problems, lost or dropped packets can result in highly noticeable performance issues or jitter with streaming technologies, voice over IP, online gaming and videoconferencing, and will affect all other network applications to a degree. However, it is important to note that packet loss does not always indicate a problem. If the latency and the packet loss at the destination hop are acceptable then the hops prior to that one don't matter.
2- 128 cells is the maximum amount of cells that can be shown on the "on-screen" messages.