Part of this code doesn't respond
#5

pawn Код:
public OnPlayerDeath(killerid,playerid,reason)
{
        if(Assault[playerid]==1)
        {
            if(IsPlayerConnected(killerid))
            {
                    // this part responds
            }
            else
           {
                    // also responds
           }
        }
        else if(HellJumper[playerid]==1)
        {
            if(IsPlayerConnected(killerid))
            {
               // responds too
            }
            else
            {
                           // this one doesn't respond
            }
        }
     return 1;
}
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Messages In This Thread
Part of this code doesn't respond - by CoDeZ - 29.07.2012, 12:33
Re: Part of this code doesn't respond - by KingyKings - 29.07.2012, 12:44
Re: Part of this code doesn't respond - by CoDeZ - 29.07.2012, 12:45
Re: Part of this code doesn't respond - by KingyKings - 29.07.2012, 12:47
Re: Part of this code doesn't respond - by Dan. - 29.07.2012, 12:47
Re: Part of this code doesn't respond - by Devilxz97 - 29.07.2012, 12:49
Re: Part of this code doesn't respond - by CoDeZ - 29.07.2012, 12:50
Re: Part of this code doesn't respond - by Devilxz97 - 29.07.2012, 12:55
Re: Part of this code doesn't respond - by Dan. - 29.07.2012, 12:55
Re: Part of this code doesn't respond - by Devilxz97 - 29.07.2012, 12:58

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