Login Interior and VirtualWorld
#6

Quote:
Originally Posted by Jari_Johnson*
Посмотреть сообщение
Please show us your saving code, then we can add the saving part for the interior/vworld
Код:
public OnPlayerUpdateEx(playerid)
{
    if(IsPlayerConnected(playerid))
	{
        if(gPlayerLogged[playerid] == 1)
	    {
			new string3[64];
			new playername3[MAX_PLAYER_NAME];
			GetPlayerName(playerid, playername3, sizeof(playername3));
			format(string3, sizeof(string3), "STATES/Users/%s.ini", playername3);

			dini_IntSet(string3, "Password",PlayerInfo[playerid][pKey]);
			dini_IntSet(string3, "Level",PlayerInfo[playerid][pLevel]);
			dini_IntSet(string3, "Spawn",PlayerInfo[playerid][pSpawn]);
			dini_IntSet(string3, "TesterLevel",PlayerInfo[playerid][pTester]);
			dini_IntSet(string3, "HelperLevel",PlayerInfo[playerid][pHelper]);
		    dini_IntSet(string3, "AdminLevel",PlayerInfo[playerid][pAdmin]);
		    dini_IntSet(string3, "RegularRank",PlayerInfo[playerid][pRegularRank]);
		    dini_IntSet(string3, "UpgradePoints",PlayerInfo[playerid][gPupgrade]);
		    dini_IntSet(string3, "ConnectedTime",PlayerInfo[playerid][pConnectSeconds]);
		    dini_IntSet(string3, "Registered",PlayerInfo[playerid][pReg]);
		    dini_IntSet(string3, "Sex",PlayerInfo[playerid][pSex]);
		    dini_IntSet(string3, "Age",PlayerInfo[playerid][pAge]);
		    dini_IntSet(string3, "GPS",PlayerInfo[playerid][pGPS]);
		    dini_IntSet(string3, "Origin",PlayerInfo[playerid][pOrigin]);
		    dini_IntSet(string3, "CK",PlayerInfo[playerid][pCK]);
		    dini_IntSet(string3, "Muted",PlayerInfo[playerid][pMuted]);
		    dini_IntSet(string3, "Frozen",PlayerInfo[playerid][pFrozen]);
		    dini_IntSet(string3, "Blind",PlayerInfo[playerid][pBlind]);
		    dini_IntSet(string3, "Respect",PlayerInfo[playerid][pExp]);
		    dini_IntSet(string3, "Money",PlayerInfo[playerid][pCash]);
		    PlayerInfo[playerid][pCash] = ScriptMoney[playerid];
		    dini_IntSet(string3, "Bank",PlayerInfo[playerid][pAccount]);
	        dini_IntSet(string3, "Crimes",PlayerInfo[playerid][pCrimes]);
		    dini_Set(string3, "CrimeReason",PlayerInfo[playerid][pCrimeReason]);
		    dini_IntSet(string3, "Wanted",PlayerInfo[playerid][pWanted]);
		    dini_IntSet(string3, "WantedLevel",PlayerInfo[playerid][pWantedLevel]);
		    dini_IntSet(string3, "Kills",PlayerInfo[playerid][pKills]);
		    dini_IntSet(string3, "Deaths",PlayerInfo[playerid][pDeaths]);
		    dini_IntSet(string3, "Arrested",PlayerInfo[playerid][pArrested]);
		    dini_IntSet(string3, "WantedDeaths",PlayerInfo[playerid][pWantedDeaths]);
		    dini_IntSet(string3, "Phonebook",PlayerInfo[playerid][pPhoneBook]);
		    dini_IntSet(string3, "LottoNr",PlayerInfo[playerid][pLottoNr]);
		    dini_IntSet(string3, "Fishes",PlayerInfo[playerid][pFishes]);
		    dini_IntSet(string3, "BiggestFish",PlayerInfo[playerid][pBiggestFish]);
		    dini_IntSet(string3, "Job",PlayerInfo[playerid][pJob]);
		    dini_IntSet(string3, "Paycheck",PlayerInfo[playerid][pPayCheck]);
		    dini_IntSet(string3, "HeadValue",PlayerInfo[playerid][pHeadValue]);
		    dini_IntSet(string3, "Jailed",PlayerInfo[playerid][pJailed]);
		    dini_IntSet(string3, "JailTime",PlayerInfo[playerid][pJailTime]);
		    dini_IntSet(string3, "CanRobTime",PlayerInfo[playerid][pRobTime]);
		    dini_IntSet(string3, "Materials",PlayerInfo[playerid][pMats]);
		    dini_IntSet(string3, "Drugs",PlayerInfo[playerid][pDrugs]);
	        dini_IntSet(string3, "Leader",PlayerInfo[playerid][pLeader]);
		    dini_IntSet(string3, "Member",PlayerInfo[playerid][pMember]);
		    dini_IntSet(string3, "FMember",PlayerInfo[playerid][pFMember]);
		    dini_IntSet(string3, "Rank",PlayerInfo[playerid][pRank]);
		    dini_IntSet(string3, "Char",PlayerInfo[playerid][pChar]);
		    dini_IntSet(string3, "ContractTime",PlayerInfo[playerid][pContractTime]);
		    dini_IntSet(string3, "DetSkill",PlayerInfo[playerid][pDetSkill]);
		    dini_IntSet(string3, "SexSkill",PlayerInfo[playerid][pSexSkill]);
		    dini_IntSet(string3, "BoxSkill",PlayerInfo[playerid][pBoxSkill]);
		    dini_IntSet(string3, "LawSkill",PlayerInfo[playerid][pLawSkill]);
		    dini_IntSet(string3, "MechSkill",PlayerInfo[playerid][pMechSkill]);
		    dini_IntSet(string3, "JackSkill",PlayerInfo[playerid][pJackSkill]);
		    dini_IntSet(string3, "CarSkill",PlayerInfo[playerid][pCarSkill]);
		    dini_IntSet(string3, "NewsSkill",PlayerInfo[playerid][pNewsSkill]);
		    dini_IntSet(string3, "DrugsSkill",PlayerInfo[playerid][pDrugsSkill]);
		    dini_IntSet(string3, "CookSkill",PlayerInfo[playerid][pCookSkill]);
		    dini_IntSet(string3, "FishSkill",PlayerInfo[playerid][pFishSkill]);
	    	dini_FloatSet(string3, "pHealth",PlayerInfo[playerid][pHealth]);
		    dini_FloatSet(string3, "pArmour",PlayerInfo[playerid][pArmour]);
		    dini_IntSet(string3, "Int",PlayerInfo[playerid][pInt]);
		    dini_IntSet(string3, "InteriorNr",PlayerInfo[playerid][pInteriorNr]);
		    dini_IntSet(string3, "Local",PlayerInfo[playerid][pLocal]);
		    dini_IntSet(string3, "Team",PlayerInfo[playerid][pTeam]);
		    dini_IntSet(string3, "Model",PlayerInfo[playerid][pModel]);
		    dini_IntSet(string3, "PhoneNr",PlayerInfo[playerid][pPnumber]);
		    dini_IntSet(string3, "House",PlayerInfo[playerid][pPhousekey]);
		    dini_IntSet(string3, "Bizz",PlayerInfo[playerid][pPbiskey]);
		    dini_FloatSet(string3, "Pos_x",PlayerInfo[playerid][pPos_x]);
		    dini_FloatSet(string3, "Pos_y",PlayerInfo[playerid][pPos_y]);
		    dini_FloatSet(string3, "Pos_z",PlayerInfo[playerid][pPos_z]);
		    dini_IntSet(string3, "Passport",PlayerInfo[playerid][pPassport]);
	        dini_IntSet(string3, "CarLic",PlayerInfo[playerid][pCarLic]);
		    dini_IntSet(string3, "FlyLic",PlayerInfo[playerid][pFlyLic]);
		    dini_IntSet(string3, "BoatLic",PlayerInfo[playerid][pBoatLic]);
		    dini_IntSet(string3, "FishLic",PlayerInfo[playerid][pFishLic]);
		    dini_IntSet(string3, "GunLic",PlayerInfo[playerid][pGunLic]);
		    dini_IntSet(string3, "CopLic",PlayerInfo[playerid][pCopLic]);
		    dini_IntSet(string3, "CarTime",PlayerInfo[playerid][pCarTime]);
		    dini_IntSet(string3, "PayDay",PlayerInfo[playerid][pPayDay]);
		    dini_IntSet(string3, "PayDayHad",PlayerInfo[playerid][pPayDayHad]);
		    dini_IntSet(string3, "Watch",PlayerInfo[playerid][pWatch]);
		    dini_IntSet(string3, "Crashed",PlayerInfo[playerid][pCrashed]);
		    dini_IntSet(string3, "Wins",PlayerInfo[playerid][pWins]);
	  		dini_IntSet(string3, "Loses",PlayerInfo[playerid][pLoses]);
		    dini_IntSet(string3, "AlcoholPerk",PlayerInfo[playerid][pAlcoholPerk]);
		    dini_IntSet(string3, "DrugPerk",PlayerInfo[playerid][pDrugPerk]);
		    dini_IntSet(string3, "MiserPerk",PlayerInfo[playerid][pMiserPerk]);
		    dini_IntSet(string3, "PainPerk",PlayerInfo[playerid][pPainPerk]);
		    dini_IntSet(string3, "TraderPerk",PlayerInfo[playerid][pTraderPerk]);
			dini_IntSet(string3, "Tutorial",PlayerInfo[playerid][pTut]);
			dini_IntSet(string3, "VirWorld",PlayerInfo[playerid][pVirWorld]);
			dini_IntSet(string3, "Fuel",PlayerInfo[playerid][pFuel]);
			dini_IntSet(string3, "Married",PlayerInfo[playerid][pMarried]);
			dini_Set(string3, "MarriedTo",PlayerInfo[playerid][pMarriedTo]);
			dini_IntSet(string3, "FishTool",PlayerInfo[playerid][pFishTool]);
			dini_Set(string3, "WhyLeft",PlayerInfo[playerid][pWhyLeft]);
			dini_Set(string3, "Note1",PlayerInfo[playerid][pNote1]);
	        dini_IntSet(string3, "Note1s",PlayerInfo[playerid][pNote1s]);
	        dini_Set(string3, "Note2",PlayerInfo[playerid][pNote2]);
	        dini_IntSet(string3, "Note2s",PlayerInfo[playerid][pNote2s]);
	        dini_Set(string3, "Note3",PlayerInfo[playerid][pNote3]);
	        dini_IntSet(string3, "Note3s",PlayerInfo[playerid][pNote3s]);
	        dini_Set(string3, "Note4",PlayerInfo[playerid][pNote4]);
	        dini_IntSet(string3, "Note4s",PlayerInfo[playerid][pNote4s]);
	        dini_Set(string3, "Note5",PlayerInfo[playerid][pNote5]);
	        dini_IntSet(string3, "Note5s",PlayerInfo[playerid][pNote5s]);
	        dini_IntSet(string3, "InvWeapon",PlayerInfo[playerid][pInvWeapon]);
		    dini_IntSet(string3, "InvAmmo",PlayerInfo[playerid][pInvAmmo]);
		    dini_IntSet(string3, "InvWeapon2",PlayerInfo[playerid][pInvWeapon2]);
		    dini_IntSet(string3, "InvAmmo2",PlayerInfo[playerid][pInvAmmo2]);
		    dini_IntSet(string3, "InvWeapon3",PlayerInfo[playerid][pInvWeapon3]);
		    dini_IntSet(string3, "InvAmmo3",PlayerInfo[playerid][pInvAmmo3]);
		    dini_IntSet(string3, "InvWeapon4",PlayerInfo[playerid][pInvWeapon4]);
		    dini_IntSet(string3, "InvAmmo4",PlayerInfo[playerid][pInvAmmo4]);
		    dini_IntSet(string3, "InvWeapon5",PlayerInfo[playerid][pInvWeapon5]);
		    dini_IntSet(string3, "InvAmmo5",PlayerInfo[playerid][pInvAmmo5]);
	        dini_IntSet(string3, "InvWeapon6",PlayerInfo[playerid][pInvWeapon6]);
		    dini_IntSet(string3, "InvAmmo6",PlayerInfo[playerid][pInvAmmo6]);
			dini_IntSet(string3, "Lighter",PlayerInfo[playerid][pLighter]);
		    dini_IntSet(string3, "Cigarettes",PlayerInfo[playerid][pCigarettes]);
		    dini_IntSet(string3, "DDManager",PlayerInfo[playerid][pDM]);
		    dini_IntSet(string3, "OnDuty",PlayerInfo[playerid][pDuty]);
		    dini_IntSet(string3, "Warnings",PlayerInfo[playerid][pWarned]);
		    dini_IntSet(string3, "Swat",PlayerInfo[playerid][pSwat]);
		    dini_IntSet(string3, "Fighting",PlayerInfo[playerid][pFS]);
		    dini_IntSet(string3, "Boxing",PlayerInfo[playerid][pBoxiSkill]);
		    dini_IntSet(string3, "KneeHead",PlayerInfo[playerid][pKneeSkill]);
	        dini_IntSet(string3, "KungFu",PlayerInfo[playerid][pKungSkill]);
		    dini_IntSet(string3, "GrabKick",PlayerInfo[playerid][pGrabSkill]);
		    dini_IntSet(string3, "Elbow",PlayerInfo[playerid][pElbowSkill]);
		    dini_IntSet(string3, "Tactical",PlayerInfo[playerid][pTactical]);
		    dini_IntSet(string3, "SpecialF",PlayerInfo[playerid][pSpecialF]);
		    dini_IntSet(string3, "DutyBanned",PlayerInfo[playerid][pDBanned]);
		    dini_IntSet(string3, "DDTicket",PlayerInfo[playerid][pDTK]);
		    dini_IntSet(string3, "DDSTicket",PlayerInfo[playerid][pDSTK]);
		    dini_IntSet(string3, "Speedo",PlayerInfo[playerid][pSpeedo]);
	        dini_IntSet(string3, "HydraDriver",PlayerInfo[playerid][pHydraR]);
		    dini_IntSet(string3, "HunterDriver",PlayerInfo[playerid][pHunterR]);
		    dini_IntSet(string3, "RhinoDriver",PlayerInfo[playerid][pRhinoR]);
		    dini_IntSet(string3, "PredatorDriver",PlayerInfo[playerid][pPredR]);
		    dini_IntSet(string3, "ViewPms",PlayerInfo[playerid][pViewPms]);
		    dini_IntSet(string3, "AppearList",PlayerInfo[playerid][pAppearList]);
		    dini_IntSet(string3, "AmmunationTime",PlayerInfo[playerid][pAmmuTrainTime]);
		    dini_IntSet(string3, "PistolSkill",PlayerInfo[playerid][pPistSkill]);
		    dini_IntSet(string3, "SilencedSkill",PlayerInfo[playerid][pSilenSkill]);
	        dini_IntSet(string3, "DesertSkill",PlayerInfo[playerid][pDesertSkill]);
		    dini_IntSet(string3, "ShotgunSkill",PlayerInfo[playerid][pShotgSkill]);
		    dini_IntSet(string3, "SawnoffSkill",PlayerInfo[playerid][pSawnSkill]);
		    dini_IntSet(string3, "CombatSkill",PlayerInfo[playerid][pCombSkill]);
		    dini_IntSet(string3, "UziSkill",PlayerInfo[playerid][pUziSkill]);
		    dini_IntSet(string3, "SMGSkill",PlayerInfo[playerid][pSmgSkill]);
		    dini_IntSet(string3, "AK47Skill",PlayerInfo[playerid][pAkSkill]);
		    dini_IntSet(string3, "M4Skill",PlayerInfo[playerid][pM4Skill]);
		    dini_IntSet(string3, "TutorialDone",PlayerInfo[playerid][pTutDone]);
		    dini_IntSet(string3, "RegularCount",PlayerInfo[playerid][pRegularCount]);
		    dini_IntSet(string3, "PassportTime",PlayerInfo[playerid][pPassportTime]);
		    dini_IntSet(string3, "OfficerTime",PlayerInfo[playerid][pOfficerTime]);
		    dini_IntSet(string3, "ShiftName",PlayerInfo[playerid][pShiftName]);
		    dini_IntSet(string3, "Weapon",PlayerInfo[playerid][pWeapon]);
		    dini_IntSet(string3, "Ammo",PlayerInfo[playerid][pAmmo]);
		    dini_IntSet(string3, "Weapon2",PlayerInfo[playerid][pWeapon2]);
		    dini_IntSet(string3, "Ammo2",PlayerInfo[playerid][pAmmo2]);
		    dini_IntSet(string3, "Weapon3",PlayerInfo[playerid][pWeapon3]);
		    dini_IntSet(string3, "Ammo3",PlayerInfo[playerid][pAmmo3]);
		    dini_IntSet(string3, "Weapon4",PlayerInfo[playerid][pWeapon4]);
		    dini_IntSet(string3, "Ammo4",PlayerInfo[playerid][pAmmo4]);
		    dini_IntSet(string3, "Weapon5",PlayerInfo[playerid][pWeapon5]);
		    dini_IntSet(string3, "Ammo5",PlayerInfo[playerid][pAmmo5]);
		    dini_IntSet(string3, "Weapon6",PlayerInfo[playerid][pWeapon6]);
		    dini_IntSet(string3, "Ammo6",PlayerInfo[playerid][pAmmo6]);
		    dini_IntSet(string3, "Weapon7",PlayerInfo[playerid][pWeapon7]);
		    dini_IntSet(string3, "Ammo7",PlayerInfo[playerid][pAmmo7]);
		    dini_IntSet(string3, "Weapon8",PlayerInfo[playerid][pWeapon8]);
		    dini_IntSet(string3, "Ammo8",PlayerInfo[playerid][pAmmo8]);
		    dini_IntSet(string3, "Weapon9",PlayerInfo[playerid][pWeapon9]);
		    dini_IntSet(string3, "Ammo9",PlayerInfo[playerid][pAmmo9]);
		    dini_IntSet(string3, "Weapon10",PlayerInfo[playerid][pWeapon10]);
		    dini_IntSet(string3, "Ammo10",PlayerInfo[playerid][pAmmo10]);
		    dini_IntSet(string3, "Weapon11",PlayerInfo[playerid][pWeapon11]);
		    dini_IntSet(string3, "Ammo11",PlayerInfo[playerid][pAmmo11]);
		    dini_IntSet(string3, "Weapon12",PlayerInfo[playerid][pWeapon12]);
		    dini_IntSet(string3, "Ammo12",PlayerInfo[playerid][pAmmo12]);
		    dini_IntSet(string3, "Atc",PlayerInfo[playerid][pAtc]);
		    dini_IntSet(string3, "AtcRadio",PlayerInfo[playerid][pAtcRadio]);
		    dini_IntSet(string3, "Pending",PlayerInfo[playerid][pPending]);
		    dini_Set(string3, "PendingInfo",PlayerInfo[playerid][pPendingInfo]);
		    dini_IntSet(string3, "ChatMode",PlayerInfo[playerid][pChatMode]);
		    dini_Set(string3, "Punishment1",PlayerInfo[playerid][pPunishment1]);
		    dini_Set(string3, "Punishment2",PlayerInfo[playerid][pPunishment2]);
		    dini_Set(string3, "Punishment3",PlayerInfo[playerid][pPunishment3]);
		    dini_Set(string3, "Punishment4",PlayerInfo[playerid][pPunishment4]);
		    dini_Set(string3, "Punishment5",PlayerInfo[playerid][pPunishment5]);
		    dini_Set(string3, "Punishment6",PlayerInfo[playerid][pPunishment6]);
		    dini_Set(string3, "Punishment7",PlayerInfo[playerid][pPunishment7]);
		    dini_Set(string3, "Punishment8",PlayerInfo[playerid][pPunishment8]);
		    dini_IntSet(string3, "NextPunishment",PlayerInfo[playerid][pNextPunishment]);
		    dini_IntSet(string3, "PunishedTimes",PlayerInfo[playerid][pPunished]);
		    dini_IntSet(string3, "TazerBullets",PlayerInfo[playerid][pTazerBullets]);
		    dini_Set(string3, "IP",PlayerInfo[playerid][pIP]);
		    dini_Set(string3, "LastLogged",PlayerInfo[playerid][pLastSeen]);
		    dini_IntSet(string3, "Changed",PlayerInfo[playerid][pChanged]);
		    dini_Set(string3, "RegistredDate",PlayerInfo[playerid][pRegistredDate]);
		    dini_IntSet(string3, "BizzEntered",BizzEntered[playerid]);
		    dini_IntSet(string3, "HouseEntered",HouseEntered[playerid]);
		    dini_IntSet(string3, "Banned",PlayerInfo[playerid][pBanned]);
		}
	}
	return 1;
}
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Messages In This Thread
Login Interior and VirtualWorld - by McCurdy - 24.07.2012, 20:20
Re: Login Interior and VirtualWorld - by RedJohn - 24.07.2012, 20:30
Re: Login Interior and VirtualWorld - by carz0159 - 24.07.2012, 20:34
Re: Login Interior and VirtualWorld - by McCurdy - 25.07.2012, 04:08
Re: Login Interior and VirtualWorld - by Jstylezzz - 25.07.2012, 09:44
Re: Login Interior and VirtualWorld - by McCurdy - 25.07.2012, 10:05
Re: Login Interior and VirtualWorld - by Jstylezzz - 25.07.2012, 10:08
Re: Login Interior and VirtualWorld - by McCurdy - 25.07.2012, 11:04
Re: Login Interior and VirtualWorld - by FUNExtreme - 25.07.2012, 11:12
Re: Login Interior and VirtualWorld - by Jstylezzz - 25.07.2012, 11:16

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