public OnPlayerConnect(playerid) { new string[128]; new string2[128]; new plname[MAX_PLAYER_NAME]; new playersip[64]; new zone[MAX_ZONE_NAME]; new bancheck[64]; new msg2[128]; new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); GetPlayer2DZone(playerid, zone, MAX_ZONE_NAME); GetPlayerName(playerid, plname, sizeof(plname)); GetPlayerIp(playerid,playersip,sizeof(playersip)); new namestring = strfind(plname, "_", true); format(string, sizeof(string),"%s",playersip); gPlayerUsingLoopingAnim[playerid] = 0; gPlayerAnimLibsPreloaded[playerid] = 0; if(AntiName == 1) { if(namestring == -1) { format(string, sizeof(string),"%s, has been kicked by the Anticheat for having an unvalid name",plname); SendClientMessageToAll(COLOR_NICERED, string); SendClientMessage(playerid, COLOR_YELLOW2, "Immigration Department: Your name is not acceptable."); SendClientMessage(playerid, COLOR_YELLOW2, "Hint: Your name must be in the format Firstname_Lastname."); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] Anticheat Has Kicked %s for Invalid Name",d,m,y,h,mi,s,plname); KickLog(string); Kick(playerid); return 1; } } if(IsPlayerNPC(playerid)) { SpawnPlayer(playerid); return 1; } TextDrawShowForPlayer(playerid, poweredby); SetTimerEx("showmotd",4000, false, "i", playerid); SetTimerEx("hidemotd", 80000, false, "i", playerid); gActivePlayers[playerid]++; numplayers++; TestPoints[playerid] = 0; IsPlayerInEVehicle[playerid] = 9999; Searching[playerid] = 0; admin[playerid] = 0; AFK[playerid] = 0; UsedAreaRecently[playerid] = 0; SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0; SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0; GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0; ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0; KickPlayer[playerid] = 0; AdminPos[playerid][0] = 0.00; AdminPos[playerid][1] = 0.00; AdminPos[playerid][2] = 0.00; UsedFind[playerid] = 0; CP[playerid] = 0; CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0; Rope[playerid] = 0; STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0; RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0; Commands[playerid] = 0; Text[playerid] = 0; votedrecently[playerid] = 0; Showing[playerid] = 0; TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0; RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; DrugPrice[playerid] = 0; CanUseUpgrade[playerid] = 0; CanChangeName[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999; DrugGram[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0; JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0; WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0; PlayerInfo[playerid][pDuty] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0; Fails[playerid] = 0; BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0; SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0; BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; MechanicCallTime[playerid] = 0; BusrouteEast[playerid][0] = 0; BusrouteWest[playerid][0] = 0; BusShowLocation[playerid][0] = 0; BusShowLocationC[playerid] = 0; FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0; Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0; Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0; Attached[playerid] = 0; Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0; WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0; PaperOffer[playerid] = 999; ScriptMoney[playerid] = 0; ScriptMoneyUpdated[playerid] = 0; for (new c=0; c<13; c++) ScriptWeapons[playerid][c] = 0; ScriptWeaponsUpdated[playerid] = 0; gLastCar[playerid] = 0; FirstSpawn[playerid] = 1; gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0; gGas[playerid] = 1; gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerSpawned[playerid] = 0; PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0; StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0; MatsHolding[playerid] = 0; TutTime[playerid] = 0; TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999; NoFuel[playerid] = 0; HireCar[playerid] = 299; GangCar[playerid] = 512; PlayersChannel[playerid] = 999; TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999; Locator[playerid] = 0; WatchingTV[playerid] = 0; Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0; ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999; PizzaCallTime[playerid] = 0; bPizza[playerid] = 0; sPizza[playerid] = 0; gEngine[playerid] = 0; FarmerVar[playerid] = 0; FarmerPickup[playerid][0] = 0; SmugglerWork[playerid] = 0; SmuggledDrugs[playerid] = 0; JustDied[playerid] = 0; KnockedDown[playerid] = 0; UnidentifedCall[playerid] = 0; LicenseOffer[playerid] = 999; LicensePrice[playerid] = 0; LicenseType[playerid] = 0; UsingDrugs[playerid] = 0; AfterTutorial[playerid] = 0; OwnableCarOffer[playerid] = 999; OwnableCarID[playerid] = 0; OwnableCarPrice[playerid] = 0; BlindFold[playerid] = 0; PlayerIsSweeping[playerid] = 0; JustReported[playerid] = 0; PlayerNeedsHelp[playerid] = 0; AdminSpec[playerid] = 0; IsSmoking[playerid] = 0; UsingSmokeAnim[playerid] = 0; ReduceTime[playerid] = 0; CreatingGun[playerid] = 0; CreatingGunAmmo[playerid] = 0; CreatingGunPrice[playerid] = 0; IsPuttingMaterials[playerid] = 0; IsTakingGun[playerid] = 0; InAFoodPlace[playerid] = 0; UcAdmin[playerid] = 0; Gps[playerid] = 0; PlayerInfo[playerid][pLevel] = 0; PlayerInfo[playerid][pSpawn] = 0; PlayerInfo[playerid][pAdmin] = 0; PlayerInfo[playerid][pRegularRank] = 0; PlayerInfo[playerid][gPupgrade] = 0; PlayerInfo[playerid][pConnectSeconds] = 0; PlayerInfo[playerid][pReg] = 0; PlayerInfo[playerid][pSex] = 0; PlayerInfo[playerid][pAge] = 0; PlayerInfo[playerid][pDuty] = 0; PlayerInfo[playerid][pOrigin] = 0; PlayerInfo[playerid][pExp] = 0; PlayerInfo[playerid][pDuty] = 0; PlayerInfo[playerid][pGPS] = 0; PlayerInfo[playerid][pBlind] = 0; PlayerInfo[playerid][pFrozen] = 0; PlayerInfo[playerid][pAccount] = 0; PlayerInfo[playerid][pCrimes] = 0; strmid(PlayerInfo[playerid][pCrimeReason], "None", 0, strlen("None"), 255); strmid(Typed[playerid], "None", 0, strlen("None"), 255); PlayerInfo[playerid][pWanted] = 0; PlayerInfo[playerid][pWantedLevel] = 0; PlayerInfo[playerid][pDeaths] = 0; strmid(PlayerInfo[playerid][pWhyLeft], "Unknown", 0, strlen("Unknown"), 255); PlayerInfo[playerid][pArrested] = 0; PlayerInfo[playerid][pWantedDeaths] = 0; PlayerInfo[playerid][pPhoneBook] = 0; PlayerInfo[playerid][pLottoNr] = 0; PlayerInfo[playerid][pFishes] = 0; PlayerInfo[playerid][pBiggestFish] = 0; PlayerInfo[playerid][pJob] = 0; PlayerInfo[playerid][pPayCheck] = 0; PlayerInfo[playerid][pHeadValue] = 0; PlayerInfo[playerid][pJailed] = 0; PlayerInfo[playerid][pJailTime] = 0; PlayerInfo[playerid][pRobTime] = 0; PlayerInfo[playerid][pMats] = 0; PlayerInfo[playerid][pDrugs] = 0; PlayerInfo[playerid][pLeader] = 0; PlayerInfo[playerid][pMember] = 0; PlayerInfo[playerid][pFMember] = 255; PlayerInfo[playerid][pRank] = 0; PlayerInfo[playerid][pChar] = 0; PlayerInfo[playerid][pContractTime] = 0; PlayerInfo[playerid][pDetSkill] = 0; PlayerInfo[playerid][pSexSkill] = 0; PlayerInfo[playerid][pBoxSkill] = 0; PlayerInfo[playerid][pLawSkill] = 0; PlayerInfo[playerid][pMechSkill] = 0; PlayerInfo[playerid][pJackSkill] = 0; PlayerInfo[playerid][pCarSkill] = 0; PlayerInfo[playerid][pNewsSkill] = 0; PlayerInfo[playerid][pDrugsSkill] = 0; PlayerInfo[playerid][pCookSkill] = 0; PlayerInfo[playerid][pFishSkill] = 0; PlayerInfo[playerid][pSHealth] = 0.0; PlayerInfo[playerid][pInt] = 0; PlayerInfo[playerid][pInteriorNr] = 0; PlayerInfo[playerid][pLocal] = 255; PlayerInfo[playerid][pTeam] = 3; PlayerInfo[playerid][pModel] = 7; new randphone = 100000 + random(899999);//minimum 1000 max 9999 //giving one at the start PlayerInfo[playerid][pPnumber] = randphone; PlayerInfo[playerid][pPhousekey] = 9999; PlayerInfo[playerid][pGangKey] = 255; PlayerInfo[playerid][pPbiskey] = 9999; PlayerInfo[playerid][pPassport] = 1; PlayerInfo[playerid][pCarLic] = 0; PlayerInfo[playerid][pFlyLic] = 0; PlayerInfo[playerid][pBoatLic] = 0; PlayerInfo[playerid][pFishLic] = 0; PlayerInfo[playerid][pGunLic] = 0; PlayerInfo[playerid][pCopLic] = 0; PlayerInfo[playerid][pCarTime] = 0; PlayerInfo[playerid][pPayDay] = 0; PlayerInfo[playerid][pPayDayHad] = 0; PlayerInfo[playerid][pWatch] = 0; PlayerInfo[playerid][pCrashed] = 0; PlayerInfo[playerid][pWins] = 0; PlayerInfo[playerid][pLoses] = 0; PlayerInfo[playerid][pAlcoholPerk] = 0; PlayerInfo[playerid][pDrugPerk] = 0; PlayerInfo[playerid][pMiserPerk] = 0; PlayerInfo[playerid][pPainPerk] = 0; PlayerInfo[playerid][pTraderPerk] = 0; PlayerInfo[playerid][pTut] = 0; PlayerInfo[playerid][pTutDone] = 0; PlayerInfo[playerid][pDTK] = 0; PlayerInfo[playerid][pDSTK] = 0; PlayerInfo[playerid][pWarned] = 0; PlayerInfo[playerid][pSwat] = 0; PlayerInfo[playerid][pDM] = 0; PlayerInfo[playerid][pHydraR] = 0; PlayerInfo[playerid][pHunterR] = 0; PlayerInfo[playerid][pRhinoR] = 0; PlayerInfo[playerid][pPredR] = 0; PlayerInfo[playerid][pViewPms] = 0; PlayerInfo[playerid][pAppearList] = 0; PlayerInfo[playerid][pDBanned] = 0; PlayerInfo[playerid][pTactical] = 0; PlayerInfo[playerid][pSpecialF] = 0; PlayerInfo[playerid][pWarns] = 0; PlayerInfo[playerid][pFuel] = 0; PlayerInfo[playerid][pVirWorld] = 0; PlayerInfo[playerid][pRequestingBackup] = 0; PlayerInfo[playerid][pRoadblock] = 0; PlayerInfo[playerid][pFishTool] = 0; strmid(PlayerInfo[playerid][pNote1], "None", 0, strlen("None"), 255); PlayerInfo[playerid][pNote1s] = 0; strmid(PlayerInfo[playerid][pNote2], "None", 0, strlen("None"), 255); PlayerInfo[playerid][pNote2s] = 0; strmid(PlayerInfo[playerid][pNote3], "None", 0, strlen("None"), 255); PlayerInfo[playerid][pNote3s] = 0; strmid(PlayerInfo[playerid][pNote4], "None", 0, strlen("None"), 255); PlayerInfo[playerid][pNote4s] = 0; strmid(PlayerInfo[playerid][pNote5], "None", 0, strlen("None"), 255); PlayerInfo[playerid][pNote5s] = 0; PlayerInfo[playerid][pInvWeapon] = 0; PlayerInfo[playerid][pInvAmmo] = 0; PlayerInfo[playerid][pInvWeapon2] = 0; PlayerInfo[playerid][pInvAmmo2] = 0; PlayerInfo[playerid][pInvWeapon3] = 0; PlayerInfo[playerid][pInvAmmo3] = 0; PlayerInfo[playerid][pInvWeapon4] = 0; PlayerInfo[playerid][pInvAmmo4] = 0; PlayerInfo[playerid][pInvWeapon5] = 0; PlayerInfo[playerid][pInvAmmo5] = 0; PlayerInfo[playerid][pInvWeapon6] = 0; PlayerInfo[playerid][pInvAmmo6] = 0; PlayerInfo[playerid][pLighter] = 0; PlayerInfo[playerid][pCigarettes] = 0; PlayerInfo[playerid][pMask] = 0; PlayerInfo[playerid][pMaskuse] = 0; PlayerInfo[playerid][pAdminDuty] = 0; PlayerInfo[playerid][pTesterDuty] = 0; PlayerInfo[playerid][pHelper] = 0; PlayerInfo[playerid][pTester] = 0; PlayerInfo[playerid][pSpeedo] = 0; PlayerInfo[playerid][pHideNumber] = 0; PlayerInfo[playerid][pSpeaker] = 0; PlayerInfo[playerid][pWarned] = 0; PlayerInfo[playerid][pSwat] = 0; PlayerInfo[playerid][pTactical] = 0; PlayerInfo[playerid][pSpecialF] = 0; PlayerInfo[playerid][pDBanned] = 0; PlayerInfo[playerid][pDesertSkill] = 0; PlayerInfo[playerid][pSilenSkill] = 0; PlayerInfo[playerid][pPistSkill] = 0; PlayerInfo[playerid][pShotgSkill] = 0; PlayerInfo[playerid][pSawnSkill] = 0; PlayerInfo[playerid][pUziSkill] = 0; PlayerInfo[playerid][pSmgSkill] = 0; PlayerInfo[playerid][pAkSkill] = 0; PlayerInfo[playerid][pM4Skill] = 0; PlayerInfo[playerid][pCombSkill] = 0; PlayerInfo[playerid][pWeapon] = 0; PlayerInfo[playerid][pAmmo] = 0; PlayerInfo[playerid][pWeapon2] = 0; PlayerInfo[playerid][pAmmo2] = 0; PlayerInfo[playerid][pWeapon3] = 0; PlayerInfo[playerid][pAmmo3] = 0; PlayerInfo[playerid][pWeapon4] = 0; PlayerInfo[playerid][pAmmo4] = 0; PlayerInfo[playerid][pWeapon5] = 0; PlayerInfo[playerid][pAmmo5] = 0; PlayerInfo[playerid][pWeapon6] = 0; PlayerInfo[playerid][pAmmo6] = 0; PlayerInfo[playerid][pWeapon7] = 0; PlayerInfo[playerid][pAmmo7] = 0; PlayerInfo[playerid][pWeapon8] = 0; PlayerInfo[playerid][pAmmo8] = 0; PlayerInfo[playerid][pWeapon9] = 0; PlayerInfo[playerid][pAmmo9] = 0; PlayerInfo[playerid][pWeapon10] = 0; PlayerInfo[playerid][pAmmo10] = 0; PlayerInfo[playerid][pWeapon11] = 0; PlayerInfo[playerid][pAmmo11] = 0; PlayerInfo[playerid][pWeapon12] = 0; PlayerInfo[playerid][pAmmo12] = 0; PlayerInfo[playerid][pAtc] = 0; PlayerInfo[playerid][pAtcRadio] = 0; PlayerInfo[playerid][pPending] = 0; PlayerInfo[playerid][pChatMode] = 0; PlayerInfo[playerid][pTruckLoad] = 0; strmid(PlayerInfo[playerid][pPunishment1], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pPunishment2], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pPunishment3], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pPunishment4], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pPunishment5], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pPunishment6], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pPunishment7], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pPunishment8], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pIP], "None", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pLastSeen], "Never", 0, strlen("None"), 255); strmid(PlayerInfo[playerid][pRegistredDate], "Never", 0, strlen("None"), 255); PlayerInfo[playerid][pNextPunishment] = 1; PlayerInfo[playerid][pPunished] = 0; PlayerInfo[playerid][pTazerBullets] = 0; PlayerInfo[playerid][pChanged] = 0; PlayerInfo[playerid][pRegularCount] = 144000; PlayerInfo[playerid][pPassportTime] = 500; PlayerInfo[playerid][pOfficerTime] = 0; PlayerInfo[playerid][pShiftName] = 0; PlayerSuspiciousInterior[playerid] = 0; PlayerBunnyJumping[playerid] = 0; PlayerMoneyHacking[playerid] = 0; PlayerInteriorHacking[playerid] = 0; PlayerSpeedHacking[playerid] = 0; PlayerOnCashInbalance[playerid] = 0; PlayerFailedToLogin[playerid] = 0; PlayerSuspicious[playerid] = 0; PlayerSuspiciousSpeed[playerid] = 0; Checked[playerid] = 1; PlayerGotSpottedRecently[playerid] = 1; SetTimerEx("ResetAcWarn", 30000, 0, "i", playerid); RpcArmor[playerid] = 0; RpcMoney[playerid] = 0; JustWanked[playerid] = 0; RpcPara[playerid] = 0; PlayerDrankWine[playerid] = 0; PlayerDrankBeer[playerid] = 0; TimesWanked[playerid] = 0; IsWanking[playerid] = 0; WankedRecently[playerid] = 0; PlayerSmokedCig[playerid] = 0; PlayerDrankSprunk[playerid] = 0; GettingBlowjob[playerid] = 0; GivingBlowjob[playerid] = 0; AcceptingBJ[playerid] = 0; OnSwatDuty[playerid] = 0; OnTacticalDuty[playerid] = 0; OnSpecialFDuty[playerid] = 0; OfferedBlowjob[playerid] = INVALID_PLAYER_ID; HelpMessages[playerid] = 1; ChangedName[playerid] = 0; ViewAdmin[playerid] = 1; ClearCrime(playerid); ClearFishes(playerid); ClearCooking(playerid); ClearGroceries(playerid); ClearMarriage(playerid); SetPlayerColor(playerid,0xBBBBBB00); HouseEntered[playerid] = 9999; BizzEntered[playerid] = 9999; Untouchable[playerid] = 0; Textdraw1[playerid] = TextDrawCreate(400.000000, 2.000000, " "); // jail time TextDrawAlignment(Textdraw1[playerid], 2); TextDrawBackgroundColor(Textdraw1[playerid], 255); TextDrawFont(Textdraw1[playerid], 1); TextDrawLetterSize(Textdraw1[playerid], 0.300000, 1.000000); TextDrawColor(Textdraw1[playerid], -1); TextDrawSetOutline(Textdraw1[playerid], 1); TextDrawSetProportional(Textdraw1[playerid], 1); Textdraw39[playerid] = TextDrawCreate(498.000000, 123.000000, " "); // speedo TextDrawBackgroundColor(Textdraw39[playerid], 255); TextDrawFont(Textdraw39[playerid], 1); TextDrawLetterSize(Textdraw39[playerid], 0.389899, 1.299900); TextDrawColor(Textdraw39[playerid], 13107455); TextDrawSetOutline(Textdraw39[playerid], 1); TextDrawSetProportional(Textdraw39[playerid], 1); Textdraw40[playerid] = TextDrawCreate(498.000000, 140.000000, " "); // fuel TextDrawBackgroundColor(Textdraw40[playerid], 255); TextDrawFont(Textdraw40[playerid], 1); TextDrawLetterSize(Textdraw40[playerid], 0.389999, 1.299999); TextDrawColor(Textdraw40[playerid], 0xFFFFFFFF); TextDrawSetOutline(Textdraw40[playerid], 1); TextDrawSetProportional(Textdraw40[playerid], 1); Textdraw41[playerid] = TextDrawCreate(326.000000, 134.000000, " "); // speed gun points TextDrawAlignment(Textdraw41[playerid], 2); TextDrawBackgroundColor(Textdraw41[playerid], 255); TextDrawFont(Textdraw41[playerid], 1); TextDrawLetterSize(Textdraw41[playerid], 4.499998, 17.899999); TextDrawColor(Textdraw41[playerid], -1); TextDrawSetOutline(Textdraw41[playerid], 1); TextDrawSetProportional(Textdraw41[playerid], 1); TextDrawUseBox(Textdraw41[playerid], 1); TextDrawBoxColor(Textdraw41[playerid], 100); TextDrawTextSize(Textdraw41[playerid], 160.000000, 280.000000); Textdraw42[playerid] = TextDrawCreate(326.000000, 192.000000, " "); // Speed gun speed string TextDrawAlignment(Textdraw42[playerid], 2); TextDrawBackgroundColor(Textdraw42[playerid], 255); TextDrawFont(Textdraw42[playerid], 1); TextDrawLetterSize(Textdraw42[playerid], 0.379999, 1.700000); TextDrawColor(Textdraw42[playerid], -1); TextDrawSetOutline(Textdraw42[playerid], 1); TextDrawSetProportional(Textdraw42[playerid], 1); TextDrawUseBox(Textdraw42[playerid], 1); TextDrawBoxColor(Textdraw42[playerid], 255); TextDrawTextSize(Textdraw42[playerid], 10.000000, 280.000000); Textdraw49[playerid] = TextDrawCreate(86.000000, 428.000000, " "); // area TextDrawAlignment(Textdraw49[playerid], 2); TextDrawBackgroundColor(Textdraw49[playerid], 255); TextDrawFont(Textdraw49[playerid], 2); TextDrawLetterSize(Textdraw49[playerid],0.280000, 1.100000); TextDrawColor(Textdraw49[playerid], -1); TextDrawSetOutline(Textdraw49[playerid], 1); TextDrawSetProportional(Textdraw49[playerid], 1); Textdraw51[playerid] = TextDrawCreate(608.000000, 98.000000, " "); // bank money TextDrawAlignment(Textdraw51[playerid], 3); TextDrawBackgroundColor(Textdraw51[playerid], 255); TextDrawFont(Textdraw51[playerid], 3); TextDrawLetterSize(Textdraw51[playerid], 0.650000, 2.199999); TextDrawColor(Textdraw51[playerid], 43775); TextDrawSetOutline(Textdraw51[playerid], 1); TextDrawSetProportional(Textdraw51[playerid], 1); Textdraw52[playerid] = TextDrawCreate(494.000000, 81.000000, " "); // money changes TextDrawAlignment(Textdraw52[playerid], 3); TextDrawBackgroundColor(Textdraw52[playerid], 255); TextDrawFont(Textdraw52[playerid], 1); TextDrawLetterSize(Textdraw52[playerid], 0.279999, 1.600000); TextDrawColor(Textdraw52[playerid], 0xFFFFFFFF); TextDrawSetOutline(Textdraw52[playerid], 1); TextDrawSetProportional(Textdraw52[playerid], 1); Textdraw53[playerid] = TextDrawCreate(320.000000, 341.000000, " "); // GPS TextDrawAlignment(Textdraw53[playerid], 2); TextDrawBackgroundColor(Textdraw53[playerid], 255); TextDrawFont(Textdraw53[playerid], 2); TextDrawLetterSize(Textdraw53[playerid], 0.400000, 1.500000); TextDrawColor(Textdraw53[playerid], -1); TextDrawSetOutline(Textdraw53[playerid], 1); TextDrawSetProportional(Textdraw53[playerid], 1); Textdraw54[playerid] = TextDrawCreate(331.000000, 340.000000, " "); // Spectate TextDrawAlignment(Textdraw54[playerid], 2); TextDrawBackgroundColor(Textdraw54[playerid], 255); TextDrawFont(Textdraw54[playerid], 1); TextDrawLetterSize(Textdraw54[playerid], 0.500000, 1.000000); TextDrawColor(Textdraw54[playerid], -1); TextDrawSetOutline(Textdraw54[playerid], 0); TextDrawSetProportional(Textdraw54[playerid], 1); TextDrawSetShadow(Textdraw54[playerid], 0); Textdraw64[playerid] = TextDrawCreate(317.000000, 253.000000, " "); // Medals TextDrawAlignment(Textdraw64[playerid], 2); TextDrawBackgroundColor(Textdraw64[playerid], 255); TextDrawFont(Textdraw64[playerid], 1); TextDrawLetterSize(Textdraw64[playerid], 0.239999, 1.200000); TextDrawColor(Textdraw64[playerid], -1); TextDrawSetOutline(Textdraw64[playerid], 1); TextDrawSetProportional(Textdraw64[playerid], 1); format(bancheck, sizeof(bancheck),"STATES/Users/Bans/%s.ban",playersip); if(dini_Exists(bancheck)) { ClearChatbox(playerid, 10); if(!strcmp(dini_Get(bancheck,"BanName"),plname,true)) { SendClientMessage(playerid, COLOR_NICERED,"=======================================YOU ARE BANNED======================================"); SendClientMessage(playerid, COLOR_LIGHTRED,"This nickname is banned from this Server, and never was unbanned."); SendClientMessage(playerid, COLOR_LIGHTRED,"If you wish to be unbanned please visit our website at *forum not ready yet*"); SendClientMessage(playerid, COLOR_LIGHTRED,"Ban Evading will result in a Permanent Range Ban."); SendClientMessage(playerid, COLOR_NICERED,"=======================================BAN INFORMATION==================================="); format(msg2,sizeof(msg2),"Ban issued by administrator: %s",dini_Get(bancheck,"BannedBy")); SendClientMessage(playerid, COLOR_WHITE,msg2); format(msg2,sizeof(msg2),"Ban issued on: %s",dini_Get(bancheck,"BanDate")); SendClientMessage(playerid, COLOR_WHITE,msg2); format(msg2,sizeof(msg2),"Ban Reason: %s",dini_Get(bancheck,"BanReason")); SendClientMessage(playerid, COLOR_WHITE,msg2); SendClientMessage(playerid, COLOR_NICERED,"========================================YOU ARE BANNED======================================="); format(msg2,sizeof(msg2),"[ADMIN]: %s (%d), Has been kicked for Possible Ban Evading",plname,playerid); SendAdminMessage(COLOR_LIGHTRED,msg2); format(msg2,sizeof(msg2),"(%d/%d/%d) [%d:%d:%d] %s Has been kicked by the anticheat for Possible Ban Evading",d,m,y,h,mi,s,plname); KickLog(msg2); OnPlayerUpdateEx(playerid); SetTimerEx("KickPlayerOut",500,false,"i",playerid); return 0; } else { SendClientMessage(playerid, COLOR_NICERED,"=======================================YOU ARE BANNED======================================"); SendClientMessage(playerid, COLOR_LIGHTRED,"This IP Number is banned from this Server, And never was unbanned."); SendClientMessage(playerid, COLOR_LIGHTRED,"If you wish to be unbanned please visit our website at <changeme>"); SendClientMessage(playerid, COLOR_LIGHTRED,"Ban Evading will result in a Permanent Range Ban."); SendClientMessage(playerid, COLOR_NICERED,"=======================================BAN INFORMATION====================================="); format(msg2,sizeof(msg2),"Name of the account Banned on the ip %s: %s",playersip, dini_Get(bancheck,"BanName")); SendClientMessage(playerid, COLOR_WHITE,msg2); format(msg2,sizeof(msg2),"Ban issued by administrator: %s",dini_Get(bancheck,"BannedBy")); SendClientMessage(playerid, COLOR_WHITE,msg2); format(msg2,sizeof(msg2),"Ban issued on date: %s",dini_Get(bancheck,"BanDate")); SendClientMessage(playerid, COLOR_WHITE,msg2); format(msg2,sizeof(msg2),"Ban Reason: %s",dini_Get(bancheck,"BanReason")); SendClientMessage(playerid, COLOR_WHITE,msg2); SendClientMessage(playerid, COLOR_NICERED,"========================================YOU ARE BANNED======================================="); format(msg2,sizeof(msg2),"[ADMIN]: %s (%d), Has been kicked for Possible Ban Evading",plname,playerid); SendAdminMessage(COLOR_LIGHTRED,msg2); format(msg2,sizeof(msg2),"(%d/%d/%d) [%d:%d:%d] %s Has been kicked by the anticheat for Possible Ban Evading",d,m,y,h,mi,s,plname); KickLog(msg2); format(msg2,sizeof(msg2),"STATES/Users/%s.ini",plname); if(dini_Exists(msg2)) { dini_IntSet(msg2,"Banned",1); } OnPlayerUpdateEx(playerid); SetTimerEx("KickPlayerOut",500,false,"i",playerid); return 0; } } format(bancheck, sizeof(bancheck),"STATES/Users/%s.ini",plname); if(dini_Exists(bancheck)) { if(dini_Int(bancheck,"Banned") == 1) { ClearChatbox(playerid, 10); SendClientMessage(playerid, COLOR_NICERED,"=======================================YOU ARE BANNED======================================="); SendClientMessage(playerid, COLOR_LIGHTRED,"This Name is banned from this Server, And never was unbanned."); SendClientMessage(playerid, COLOR_LIGHTRED,"If you wish to be unbanned please visit our website at <changeme>"); SendClientMessage(playerid, COLOR_LIGHTRED,"Ban Evading will result in a Permanent Range Ban."); SendClientMessage(playerid, COLOR_NICERED,"============================================================================================"); format(msg2,sizeof(msg2),"[ADMIN]: %s (%d), Has been banned for Possible Ban Evading",plname,playerid); SendAdminMessage(COLOR_LIGHTRED,msg2); format(msg2,sizeof(msg2),"[ADMIN]: IP %s has been added to the ban list by Anticheat Peter Griffin",playersip); SendAdminMessage(COLOR_WHITE,msg2); format(msg2,sizeof(msg2),"(%d/%d/%d) [%d:%d:%d] %s Has been kicked by the anticheat for Possible Ban Evading",d,m,y,h,mi,s,plname); KickLog(msg2); SetTimerEx("ScriptBan",500,false,"iis",playerid,999,"Ban Evading"); return 0; } } format(pFILE[playerid], 128, "STATES/Users/Aliases/%s.txt", plname); dini_Create(pFILE[playerid]); dini_Set(pFILE[playerid], "Nameip", playersip); if(strlen(dini_Get("STATES/Users/Aliases/ips.txt", plname)) == 0) { dini_Set("STATES/Users/Aliases/ips.txt", plname, playersip); } else { if( strfind( dini_Get("STATES/Users/Aliases/ips.txt", plname), playersip, true) == -1 ) { format(string,sizeof(string),"%s, %s", dini_Get("STATES/Users/Aliases/ips.txt",plname), playersip); dini_Set("STATES/Users/Aliases/ips.txt", plname, string); } } new pAKA[256]; pAKA = dini_Get("STATES/Users/Aliases/alias.txt",playersip); new pIPs[256]; pIPs = dini_Get("STATES/Users/Aliases/ips.txt",plname); if (strlen(pAKA) < 3) { format(string,sizeof(string),"[INFO]: %s (%d) has joined States Roleplay. (%s)", plname, playerid,playersip); if (strlen(pIPs) < 3) SendIP = 0; else if (!strcmp(pIPs,playersip,true)) SendIP = 0; else { if(strlen(pIPs) >= 128) { format(string2,sizeof(string2),"* %s (%d)'s Other IPs: -Too Many, Be Careful-", plname, playerid); } else { format(string2,sizeof(string2),"* %s (%d)'s Other IPs: %s", plname, playerid, pIPs); } SendIP = 1; } } else if (!strcmp(pAKA,plname,true)) { format(string,sizeof(string),"[INFO]: %s (%d) has joined States Roleplay. (%s)", plname, playerid,playersip); if (strlen(pIPs) < 3) SendIP = 0; else if (!strcmp(pIPs,playersip,true)) SendIP = 0; else { if(strlen(pIPs) >= 128) { format(string2,sizeof(string2),"* %s (%d)'s Other IPs: -Too Many, Be Careful-", plname, playerid); } else { format(string2,sizeof(string2),"* %s (%d)'s Other IPs: %s", plname, playerid, pIPs); } SendIP = 1; } } else { format(string,sizeof(string),"[INFO]: %s (%d) has joined the Server (%s). (Alias: %s)", plname, playerid,playersip, pAKA); if (strlen(pIPs) < 3) SendIP = 0; else if (!strcmp(pIPs,playersip,true)) SendIP = 0; else { if(strlen(pIPs) >= 128) { format(string2,sizeof(string2),"* %s (%d)'s Other IPs: -Too Many, Be Careful-", plname, playerid); } else { format(string2,sizeof(string2),"* %s (%d)'s Other IPs: %s", plname, playerid, pIPs); } SendIP = 1; } } for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && playerid != i) { if(PlayerInfo[i][pAdmin] > 1) { SendClientMessage(i,COLOR_GREEN,string); if(SendIP == 1) { SendClientMessage(i,COLOR_GREEN,string2); SendIP = 0; } } else { format(string,sizeof(string),"* %s (%d) has joined States Roleplay", plname, playerid); SendClientMessage(i,COLOR_GREY,string); } } } format(string, sizeof(string), "STATES/Users/%s.ini", plname); if(fexist(string)) { gPlayerAccount[playerid] = 1; } else { gPlayerAccount[playerid] = 0; } //fclose(hFile); return 1; }
public OnPlayerDisconnect(playerid, reason) { new textreason[64]; new plname[24]; GetPlayerName(playerid, plname, sizeof(plname)); new playersip[24]; GetPlayerIp(playerid, playersip, sizeof(playersip)); new string2[128]; if(PlayerInfo[playerid][pAdminDuty] == 1) { SafeResetPlayerWeapons(playerid); } if(Searching[playerid] == 1) { RemovePlayerMapIcon(playerid, 500 + playerid); Searching[playerid] = 0; } if(Ronned[playerid] >= 1) { KillTimer(RonnTimer[playerid]); } if(PlayerCuffed[playerid]) { KillTimer(cufftimer[playerid]); } if(playerid == beingvoted && reason != 2) { KillTimer(votetimer1); KillTimer(votetimer2); format(string2,sizeof(string2),"[VOTATION]: %s (%d) has logged out, votation over!",plname,playerid); SendClientMessageToAll(TEAM_GROVE_COLOR,string2); votetimer1 = SetTimer("ResetVotation",300000,false); } if(PlayerCuffed[playerid] > 0) { KillTimer(cufftimer[playerid]); } if(Tazer[playerid] == 1) { SafeGivePlayerWeapon(playerid, 24, PreTazerAmmo[playerid]); } Delete3DTextLabel(DutyLabel[playerid]); gActivePlayers[playerid]--; numplayers--; RemovePlayerMapIcon(playerid, 37 + playerid); TextDrawDestroy(Textdraw64[playerid]); TextDrawDestroy(Textdraw54[playerid]); TextDrawDestroy(Textdraw53[playerid]); TextDrawDestroy(Textdraw52[playerid]); TextDrawDestroy(Textdraw51[playerid]); TextDrawDestroy(Textdraw49[playerid]); TextDrawDestroy(Textdraw42[playerid]); TextDrawDestroy(Textdraw41[playerid]); TextDrawDestroy(Textdraw40[playerid]); TextDrawDestroy(Textdraw39[playerid]); TextDrawDestroy(Textdraw1[playerid]); KillTimer(TrainTimer[playerid]); KillTimer(MoneyTimer[playerid]); if(IsPlayerInEVehicle[playerid] != 9999) { new i = IsPlayerInEVehicle[playerid]; Seats[i] --; } new string[24]; new d,m,y,h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string, sizeof(string), "%d/%d/%d at %d:%d:%d",d,m,y,h,mi,s); strmid(PlayerInfo[playerid][pLastSeen], string, 0, strlen(string), 255); if(reason == 0) { textreason = "Crashed"; strmid(PlayerInfo[playerid][pWhyLeft], "Crashed", 0, strlen("Crashed"), 255); format(string2, sizeof(string2),"[INFO]: %s has left the server. [%s]",plname, textreason); SendAdminMessage(COLOR_GREEN, string2); } else if(reason == 1) { textreason = "Leaving"; strmid(PlayerInfo[playerid][pWhyLeft], "Leaving", 0, strlen("Leaving"), 255); format(string2, sizeof(string2),"[INFO]: %s has left the server. [%s]",plname, textreason); SendAdminMessage(COLOR_GREEN, string2); } else if(reason == 2) { strmid(PlayerInfo[playerid][pWhyLeft], "Kicked/Banned", 0, strlen("Kicked/Banned"), 255); } SaveGuns(playerid); OnPlayerUpdateEx(playerid); if(ServerRestarted == 0) { UpdatePlayerPosition(playerid) } KillTimer(ChangeNameTimer); OnPlayerUpdateEx(playerid); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(TaxiAccepted[i] < 999) { if(TaxiAccepted[i] == playerid) { TaxiAccepted[i] = 999; GameTextForPlayer(i, "~w~Taxi Caller~n~~r~Left the game", 5000, 1); TaxiCallTime[i] = 0; DisablePlayerCheckpoint(i); } } else if(BusAccepted[i] < 999) { if(BusAccepted[i] == playerid) { BusAccepted[i] = 999; GameTextForPlayer(i, "~w~Bus Caller~n~~r~Left the game", 5000, 1); BusCallTime[i] = 0; DisablePlayerCheckpoint(i); } } } } if(PlayerInfo[playerid][pAdmin] >= 1) { admins --; if(AFK[playerid] == 1) { afkadmins --; } } KillTimer(DildoTimerReset); /*if(GettingCK[playerid] < 999) { if(IsPlayerConnected(GettingCK[playerid])) { SendClientMessage(GettingCK[playerid], COLOR_YELLOW, "Your Character Kill has left the server, try again later."); OnCK[GettingCK[playerid]] = 999; } }*/ if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999) { if(IsPlayerConnected(TransportDriver[playerid])) { new string5[64]; TransportMoney[TransportDriver[playerid]] += TransportCost[playerid]; TransportTime[TransportDriver[playerid]] = 0; TransportCost[TransportDriver[playerid]] = 0; format(string5, sizeof(string5), "~w~Passenger left~n~~g~Earned $%d",TransportCost[playerid]); GameTextForPlayer(TransportDriver[playerid], string5, 5000, 1); } } if(GotHit[playerid] > 0) { if(GetChased[playerid] < 999) { if(IsPlayerConnected(GetChased[playerid])) { SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Your Hit has left the server."); GoChase[GetChased[playerid]] = 999; } } } if(PlayersChannel[playerid] < 999) { IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1; } if(HireCar[playerid] != 299) { gLastDriver[HireCar[playerid]] = 300; gCarLock[HireCar[playerid]] = 0; UnLockCar(HireCar[playerid]); if(reason != 0) { SetVehicleToRespawn(HireCar[playerid]); } } if(GangCar[playerid] != 512) { gLastDriver[GangCar[playerid]] = 520; gCarLock[GangCar[playerid]] = 0; UnLockCar(GangCar[playerid]); } if (gLastCar[playerid] > 0) { gLastDriver[gLastCar[playerid]] = 300; if(PlayerInfo[playerid][pPhousekey] != gLastCar[playerid]-1) { gCarLock[gLastCar[playerid]] = 0; UnLockCar(gLastCar[playerid]); } } if(PlayerBoxing[playerid] > 0) { if(Boxer1 == playerid) { if(IsPlayerConnected(Boxer2)) { PlayerBoxing[Boxer2] = 0; SafeSetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186); SafeSetPlayerInterior(Boxer2, 5); GameTextForPlayer(Boxer2, "~r~Match interupted", 5000, 1); } } else if(Boxer2 == playerid) { if(IsPlayerConnected(Boxer1)) { PlayerBoxing[Boxer1] = 0; SafeSetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186); SafeSetPlayerInterior(Boxer1, 5); GameTextForPlayer(Boxer1, "~r~Match interupted", 5000, 1); } } InRing = 0; RoundStarted = 0; Boxer1 = 255; Boxer2 = 255; TBoxer = 255; } if(TransportDuty[playerid] == 1) { TaxiDrivers -= 1; } else if(TransportDuty[playerid] == 2) { BusDrivers -= 1; } /* if(PlayerInfo[playerid][pJob] == 11) { if(JobDuty[playerid] == 1) { Medics -= 1; } }*/ else if(PlayerInfo[playerid][pJob] == 7) { if(JobDuty[playerid] == 1) { Mechanics -= 1; } } else if(PlayerInfo[playerid][pJob] == 17) { if(JobDuty[playerid] == 1) { PizzaBoys -= 1; } } if (PlayerInfo[playerid][pRoadblock] != 0) { RemoveRoadblock(playerid); } BusrouteEast[playerid][0] = 0; BusrouteWest[playerid][0] = 0; }
Please show us your saving code, then we can add the saving part for the interior/vworld
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public OnPlayerUpdateEx(playerid) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 1) { new string3[64]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "STATES/Users/%s.ini", playername3); dini_IntSet(string3, "Password",PlayerInfo[playerid][pKey]); dini_IntSet(string3, "Level",PlayerInfo[playerid][pLevel]); dini_IntSet(string3, "Spawn",PlayerInfo[playerid][pSpawn]); dini_IntSet(string3, "TesterLevel",PlayerInfo[playerid][pTester]); dini_IntSet(string3, "HelperLevel",PlayerInfo[playerid][pHelper]); dini_IntSet(string3, "AdminLevel",PlayerInfo[playerid][pAdmin]); dini_IntSet(string3, "RegularRank",PlayerInfo[playerid][pRegularRank]); dini_IntSet(string3, "UpgradePoints",PlayerInfo[playerid][gPupgrade]); dini_IntSet(string3, "ConnectedTime",PlayerInfo[playerid][pConnectSeconds]); dini_IntSet(string3, "Registered",PlayerInfo[playerid][pReg]); dini_IntSet(string3, "Sex",PlayerInfo[playerid][pSex]); dini_IntSet(string3, "Age",PlayerInfo[playerid][pAge]); dini_IntSet(string3, "GPS",PlayerInfo[playerid][pGPS]); dini_IntSet(string3, "Origin",PlayerInfo[playerid][pOrigin]); dini_IntSet(string3, "CK",PlayerInfo[playerid][pCK]); dini_IntSet(string3, "Muted",PlayerInfo[playerid][pMuted]); dini_IntSet(string3, "Frozen",PlayerInfo[playerid][pFrozen]); dini_IntSet(string3, "Blind",PlayerInfo[playerid][pBlind]); dini_IntSet(string3, "Respect",PlayerInfo[playerid][pExp]); dini_IntSet(string3, "Money",PlayerInfo[playerid][pCash]); PlayerInfo[playerid][pCash] = ScriptMoney[playerid]; dini_IntSet(string3, "Bank",PlayerInfo[playerid][pAccount]); dini_IntSet(string3, "Crimes",PlayerInfo[playerid][pCrimes]); dini_Set(string3, "CrimeReason",PlayerInfo[playerid][pCrimeReason]); dini_IntSet(string3, "Wanted",PlayerInfo[playerid][pWanted]); dini_IntSet(string3, "WantedLevel",PlayerInfo[playerid][pWantedLevel]); dini_IntSet(string3, "Kills",PlayerInfo[playerid][pKills]); dini_IntSet(string3, "Deaths",PlayerInfo[playerid][pDeaths]); dini_IntSet(string3, "Arrested",PlayerInfo[playerid][pArrested]); dini_IntSet(string3, "WantedDeaths",PlayerInfo[playerid][pWantedDeaths]); dini_IntSet(string3, "Phonebook",PlayerInfo[playerid][pPhoneBook]); dini_IntSet(string3, "LottoNr",PlayerInfo[playerid][pLottoNr]); dini_IntSet(string3, "Fishes",PlayerInfo[playerid][pFishes]); dini_IntSet(string3, "BiggestFish",PlayerInfo[playerid][pBiggestFish]); dini_IntSet(string3, "Job",PlayerInfo[playerid][pJob]); dini_IntSet(string3, "Paycheck",PlayerInfo[playerid][pPayCheck]); dini_IntSet(string3, "HeadValue",PlayerInfo[playerid][pHeadValue]); dini_IntSet(string3, "Jailed",PlayerInfo[playerid][pJailed]); dini_IntSet(string3, "JailTime",PlayerInfo[playerid][pJailTime]); dini_IntSet(string3, "CanRobTime",PlayerInfo[playerid][pRobTime]); dini_IntSet(string3, "Materials",PlayerInfo[playerid][pMats]); dini_IntSet(string3, "Drugs",PlayerInfo[playerid][pDrugs]); dini_IntSet(string3, "Leader",PlayerInfo[playerid][pLeader]); dini_IntSet(string3, "Member",PlayerInfo[playerid][pMember]); dini_IntSet(string3, "FMember",PlayerInfo[playerid][pFMember]); dini_IntSet(string3, "Rank",PlayerInfo[playerid][pRank]); dini_IntSet(string3, "Char",PlayerInfo[playerid][pChar]); dini_IntSet(string3, "ContractTime",PlayerInfo[playerid][pContractTime]); dini_IntSet(string3, "DetSkill",PlayerInfo[playerid][pDetSkill]); dini_IntSet(string3, "SexSkill",PlayerInfo[playerid][pSexSkill]); dini_IntSet(string3, "BoxSkill",PlayerInfo[playerid][pBoxSkill]); dini_IntSet(string3, "LawSkill",PlayerInfo[playerid][pLawSkill]); dini_IntSet(string3, "MechSkill",PlayerInfo[playerid][pMechSkill]); dini_IntSet(string3, "JackSkill",PlayerInfo[playerid][pJackSkill]); dini_IntSet(string3, "CarSkill",PlayerInfo[playerid][pCarSkill]); dini_IntSet(string3, "NewsSkill",PlayerInfo[playerid][pNewsSkill]); dini_IntSet(string3, "DrugsSkill",PlayerInfo[playerid][pDrugsSkill]); dini_IntSet(string3, "CookSkill",PlayerInfo[playerid][pCookSkill]); dini_IntSet(string3, "FishSkill",PlayerInfo[playerid][pFishSkill]); dini_FloatSet(string3, "pHealth",PlayerInfo[playerid][pHealth]); dini_FloatSet(string3, "pArmour",PlayerInfo[playerid][pArmour]); dini_IntSet(string3, "Int",PlayerInfo[playerid][pInt]); dini_IntSet(string3, "InteriorNr",PlayerInfo[playerid][pInteriorNr]); dini_IntSet(string3, "Local",PlayerInfo[playerid][pLocal]); dini_IntSet(string3, "Team",PlayerInfo[playerid][pTeam]); dini_IntSet(string3, "Model",PlayerInfo[playerid][pModel]); dini_IntSet(string3, "PhoneNr",PlayerInfo[playerid][pPnumber]); dini_IntSet(string3, "House",PlayerInfo[playerid][pPhousekey]); dini_IntSet(string3, "Bizz",PlayerInfo[playerid][pPbiskey]); dini_FloatSet(string3, "Pos_x",PlayerInfo[playerid][pPos_x]); dini_FloatSet(string3, "Pos_y",PlayerInfo[playerid][pPos_y]); dini_FloatSet(string3, "Pos_z",PlayerInfo[playerid][pPos_z]); dini_IntSet(string3, "Passport",PlayerInfo[playerid][pPassport]); dini_IntSet(string3, "CarLic",PlayerInfo[playerid][pCarLic]); dini_IntSet(string3, "FlyLic",PlayerInfo[playerid][pFlyLic]); dini_IntSet(string3, "BoatLic",PlayerInfo[playerid][pBoatLic]); dini_IntSet(string3, "FishLic",PlayerInfo[playerid][pFishLic]); dini_IntSet(string3, "GunLic",PlayerInfo[playerid][pGunLic]); dini_IntSet(string3, "CopLic",PlayerInfo[playerid][pCopLic]); dini_IntSet(string3, "CarTime",PlayerInfo[playerid][pCarTime]); dini_IntSet(string3, "PayDay",PlayerInfo[playerid][pPayDay]); dini_IntSet(string3, "PayDayHad",PlayerInfo[playerid][pPayDayHad]); dini_IntSet(string3, "Watch",PlayerInfo[playerid][pWatch]); dini_IntSet(string3, "Crashed",PlayerInfo[playerid][pCrashed]); dini_IntSet(string3, "Wins",PlayerInfo[playerid][pWins]); dini_IntSet(string3, "Loses",PlayerInfo[playerid][pLoses]); dini_IntSet(string3, "AlcoholPerk",PlayerInfo[playerid][pAlcoholPerk]); dini_IntSet(string3, "DrugPerk",PlayerInfo[playerid][pDrugPerk]); dini_IntSet(string3, "MiserPerk",PlayerInfo[playerid][pMiserPerk]); dini_IntSet(string3, "PainPerk",PlayerInfo[playerid][pPainPerk]); dini_IntSet(string3, "TraderPerk",PlayerInfo[playerid][pTraderPerk]); dini_IntSet(string3, "Tutorial",PlayerInfo[playerid][pTut]); dini_IntSet(string3, "VirWorld",PlayerInfo[playerid][pVirWorld]); dini_IntSet(string3, "Fuel",PlayerInfo[playerid][pFuel]); dini_IntSet(string3, "Married",PlayerInfo[playerid][pMarried]); dini_Set(string3, "MarriedTo",PlayerInfo[playerid][pMarriedTo]); dini_IntSet(string3, "FishTool",PlayerInfo[playerid][pFishTool]); dini_Set(string3, "WhyLeft",PlayerInfo[playerid][pWhyLeft]); dini_Set(string3, "Note1",PlayerInfo[playerid][pNote1]); dini_IntSet(string3, "Note1s",PlayerInfo[playerid][pNote1s]); dini_Set(string3, "Note2",PlayerInfo[playerid][pNote2]); dini_IntSet(string3, "Note2s",PlayerInfo[playerid][pNote2s]); dini_Set(string3, "Note3",PlayerInfo[playerid][pNote3]); dini_IntSet(string3, "Note3s",PlayerInfo[playerid][pNote3s]); dini_Set(string3, "Note4",PlayerInfo[playerid][pNote4]); dini_IntSet(string3, "Note4s",PlayerInfo[playerid][pNote4s]); dini_Set(string3, "Note5",PlayerInfo[playerid][pNote5]); dini_IntSet(string3, "Note5s",PlayerInfo[playerid][pNote5s]); dini_IntSet(string3, "InvWeapon",PlayerInfo[playerid][pInvWeapon]); dini_IntSet(string3, "InvAmmo",PlayerInfo[playerid][pInvAmmo]); dini_IntSet(string3, "InvWeapon2",PlayerInfo[playerid][pInvWeapon2]); dini_IntSet(string3, "InvAmmo2",PlayerInfo[playerid][pInvAmmo2]); dini_IntSet(string3, "InvWeapon3",PlayerInfo[playerid][pInvWeapon3]); dini_IntSet(string3, "InvAmmo3",PlayerInfo[playerid][pInvAmmo3]); dini_IntSet(string3, "InvWeapon4",PlayerInfo[playerid][pInvWeapon4]); dini_IntSet(string3, "InvAmmo4",PlayerInfo[playerid][pInvAmmo4]); dini_IntSet(string3, "InvWeapon5",PlayerInfo[playerid][pInvWeapon5]); dini_IntSet(string3, "InvAmmo5",PlayerInfo[playerid][pInvAmmo5]); dini_IntSet(string3, "InvWeapon6",PlayerInfo[playerid][pInvWeapon6]); dini_IntSet(string3, "InvAmmo6",PlayerInfo[playerid][pInvAmmo6]); dini_IntSet(string3, "Lighter",PlayerInfo[playerid][pLighter]); dini_IntSet(string3, "Cigarettes",PlayerInfo[playerid][pCigarettes]); dini_IntSet(string3, "DDManager",PlayerInfo[playerid][pDM]); dini_IntSet(string3, "OnDuty",PlayerInfo[playerid][pDuty]); dini_IntSet(string3, "Warnings",PlayerInfo[playerid][pWarned]); dini_IntSet(string3, "Swat",PlayerInfo[playerid][pSwat]); dini_IntSet(string3, "Fighting",PlayerInfo[playerid][pFS]); dini_IntSet(string3, "Boxing",PlayerInfo[playerid][pBoxiSkill]); dini_IntSet(string3, "KneeHead",PlayerInfo[playerid][pKneeSkill]); dini_IntSet(string3, "KungFu",PlayerInfo[playerid][pKungSkill]); dini_IntSet(string3, "GrabKick",PlayerInfo[playerid][pGrabSkill]); dini_IntSet(string3, "Elbow",PlayerInfo[playerid][pElbowSkill]); dini_IntSet(string3, "Tactical",PlayerInfo[playerid][pTactical]); dini_IntSet(string3, "SpecialF",PlayerInfo[playerid][pSpecialF]); dini_IntSet(string3, "DutyBanned",PlayerInfo[playerid][pDBanned]); dini_IntSet(string3, "DDTicket",PlayerInfo[playerid][pDTK]); dini_IntSet(string3, "DDSTicket",PlayerInfo[playerid][pDSTK]); dini_IntSet(string3, "Speedo",PlayerInfo[playerid][pSpeedo]); dini_IntSet(string3, "HydraDriver",PlayerInfo[playerid][pHydraR]); dini_IntSet(string3, "HunterDriver",PlayerInfo[playerid][pHunterR]); dini_IntSet(string3, "RhinoDriver",PlayerInfo[playerid][pRhinoR]); dini_IntSet(string3, "PredatorDriver",PlayerInfo[playerid][pPredR]); dini_IntSet(string3, "ViewPms",PlayerInfo[playerid][pViewPms]); dini_IntSet(string3, "AppearList",PlayerInfo[playerid][pAppearList]); dini_IntSet(string3, "AmmunationTime",PlayerInfo[playerid][pAmmuTrainTime]); dini_IntSet(string3, "PistolSkill",PlayerInfo[playerid][pPistSkill]); dini_IntSet(string3, "SilencedSkill",PlayerInfo[playerid][pSilenSkill]); dini_IntSet(string3, "DesertSkill",PlayerInfo[playerid][pDesertSkill]); dini_IntSet(string3, "ShotgunSkill",PlayerInfo[playerid][pShotgSkill]); dini_IntSet(string3, "SawnoffSkill",PlayerInfo[playerid][pSawnSkill]); dini_IntSet(string3, "CombatSkill",PlayerInfo[playerid][pCombSkill]); dini_IntSet(string3, "UziSkill",PlayerInfo[playerid][pUziSkill]); dini_IntSet(string3, "SMGSkill",PlayerInfo[playerid][pSmgSkill]); dini_IntSet(string3, "AK47Skill",PlayerInfo[playerid][pAkSkill]); dini_IntSet(string3, "M4Skill",PlayerInfo[playerid][pM4Skill]); dini_IntSet(string3, "TutorialDone",PlayerInfo[playerid][pTutDone]); dini_IntSet(string3, "RegularCount",PlayerInfo[playerid][pRegularCount]); dini_IntSet(string3, "PassportTime",PlayerInfo[playerid][pPassportTime]); dini_IntSet(string3, "OfficerTime",PlayerInfo[playerid][pOfficerTime]); dini_IntSet(string3, "ShiftName",PlayerInfo[playerid][pShiftName]); dini_IntSet(string3, "Weapon",PlayerInfo[playerid][pWeapon]); dini_IntSet(string3, "Ammo",PlayerInfo[playerid][pAmmo]); dini_IntSet(string3, "Weapon2",PlayerInfo[playerid][pWeapon2]); dini_IntSet(string3, "Ammo2",PlayerInfo[playerid][pAmmo2]); dini_IntSet(string3, "Weapon3",PlayerInfo[playerid][pWeapon3]); dini_IntSet(string3, "Ammo3",PlayerInfo[playerid][pAmmo3]); dini_IntSet(string3, "Weapon4",PlayerInfo[playerid][pWeapon4]); dini_IntSet(string3, "Ammo4",PlayerInfo[playerid][pAmmo4]); dini_IntSet(string3, "Weapon5",PlayerInfo[playerid][pWeapon5]); dini_IntSet(string3, "Ammo5",PlayerInfo[playerid][pAmmo5]); dini_IntSet(string3, "Weapon6",PlayerInfo[playerid][pWeapon6]); dini_IntSet(string3, "Ammo6",PlayerInfo[playerid][pAmmo6]); dini_IntSet(string3, "Weapon7",PlayerInfo[playerid][pWeapon7]); dini_IntSet(string3, "Ammo7",PlayerInfo[playerid][pAmmo7]); dini_IntSet(string3, "Weapon8",PlayerInfo[playerid][pWeapon8]); dini_IntSet(string3, "Ammo8",PlayerInfo[playerid][pAmmo8]); dini_IntSet(string3, "Weapon9",PlayerInfo[playerid][pWeapon9]); dini_IntSet(string3, "Ammo9",PlayerInfo[playerid][pAmmo9]); dini_IntSet(string3, "Weapon10",PlayerInfo[playerid][pWeapon10]); dini_IntSet(string3, "Ammo10",PlayerInfo[playerid][pAmmo10]); dini_IntSet(string3, "Weapon11",PlayerInfo[playerid][pWeapon11]); dini_IntSet(string3, "Ammo11",PlayerInfo[playerid][pAmmo11]); dini_IntSet(string3, "Weapon12",PlayerInfo[playerid][pWeapon12]); dini_IntSet(string3, "Ammo12",PlayerInfo[playerid][pAmmo12]); dini_IntSet(string3, "Atc",PlayerInfo[playerid][pAtc]); dini_IntSet(string3, "AtcRadio",PlayerInfo[playerid][pAtcRadio]); dini_IntSet(string3, "Pending",PlayerInfo[playerid][pPending]); dini_Set(string3, "PendingInfo",PlayerInfo[playerid][pPendingInfo]); dini_IntSet(string3, "ChatMode",PlayerInfo[playerid][pChatMode]); dini_Set(string3, "Punishment1",PlayerInfo[playerid][pPunishment1]); dini_Set(string3, "Punishment2",PlayerInfo[playerid][pPunishment2]); dini_Set(string3, "Punishment3",PlayerInfo[playerid][pPunishment3]); dini_Set(string3, "Punishment4",PlayerInfo[playerid][pPunishment4]); dini_Set(string3, "Punishment5",PlayerInfo[playerid][pPunishment5]); dini_Set(string3, "Punishment6",PlayerInfo[playerid][pPunishment6]); dini_Set(string3, "Punishment7",PlayerInfo[playerid][pPunishment7]); dini_Set(string3, "Punishment8",PlayerInfo[playerid][pPunishment8]); dini_IntSet(string3, "NextPunishment",PlayerInfo[playerid][pNextPunishment]); dini_IntSet(string3, "PunishedTimes",PlayerInfo[playerid][pPunished]); dini_IntSet(string3, "TazerBullets",PlayerInfo[playerid][pTazerBullets]); dini_Set(string3, "IP",PlayerInfo[playerid][pIP]); dini_Set(string3, "LastLogged",PlayerInfo[playerid][pLastSeen]); dini_IntSet(string3, "Changed",PlayerInfo[playerid][pChanged]); dini_Set(string3, "RegistredDate",PlayerInfo[playerid][pRegistredDate]); dini_IntSet(string3, "BizzEntered",BizzEntered[playerid]); dini_IntSet(string3, "HouseEntered",HouseEntered[playerid]); dini_IntSet(string3, "Banned",PlayerInfo[playerid][pBanned]); } } return 1; }
dini_IntSet(string3, "Interior",GetPlayerInterior(playerid));
dini_IntSet(string3, "VirtualWorld",GetPlayerVirtualWorld(playerid));
public OnPlayerLogin(playerid,password[]) { new tmp2[256] new string2[64]; new string[128]; new playername2[MAX_PLAYER_NAME]; new playersip[24]; GetPlayerName(playerid, playername2, sizeof(playername2)); GetPlayerIp(playerid, playersip, sizeof(playersip)); format(string2, sizeof(string2), "STATES/Users/%s.ini", playername2); if (dini_Exists(string2)) { new password2 = num_hash(password); if(dini_Int(string2,"Password") == password2) { PlayerInfo[playerid][pKey] = dini_Int(string2,"Password"); PlayerInfo[playerid][pLevel] = dini_Int(string2,"Level"); PlayerInfo[playerid][pSpawn] = dini_Int(string2,"Spawn"); PlayerInfo[playerid][pTester] = dini_Int(string2,"TesterLevel"); PlayerInfo[playerid][pHelper] = dini_Int(string2,"HelperLevel"); PlayerInfo[playerid][pAdmin] = dini_Int(string2,"AdminLevel"); PlayerInfo[playerid][pRegularRank] = dini_Int(string2,"RegularRank"); PlayerInfo[playerid][gPupgrade] = dini_Int(string2,"UpgradePoints"); PlayerInfo[playerid][pConnectSeconds] = dini_Int(string2,"ConnectedTime"); PlayerInfo[playerid][pReg] = dini_Int(string2,"Registered"); PlayerInfo[playerid][pSex] = dini_Int(string2,"Sex"); PlayerInfo[playerid][pAge] = dini_Int(string2,"Age"); PlayerInfo[playerid][pGPS] = dini_Int(string2,"GPS"); PlayerInfo[playerid][pOrigin] = dini_Int(string2,"Origin"); PlayerInfo[playerid][pCK] = dini_Int(string2,"CK"); PlayerInfo[playerid][pMuted] = dini_Int(string2,"Muted"); PlayerInfo[playerid][pFrozen] = dini_Int(string2,"Frozen"); PlayerInfo[playerid][pBlind] = dini_Int(string2,"Blind"); PlayerInfo[playerid][pExp] = dini_Int(string2,"Respect"); PlayerInfo[playerid][pCash] = dini_Int(string2,"Money"); PlayerInfo[playerid][pAccount] = dini_Int(string2,"Bank"); PlayerInfo[playerid][pCrimes] = dini_Int(string2,"Crimes"); strmid(PlayerInfo[playerid][pCrimeReason],dini_Get(string2,"CrimeReason"),0,strlen(dini_Get(string2,"CrimeReason")),255); PlayerInfo[playerid][pWanted] = dini_Int(string2,"Wanted"); PlayerInfo[playerid][pWantedLevel] = dini_Int(string2,"WantedLevel"); PlayerInfo[playerid][pKills] = dini_Int(string2,"Kills"); PlayerInfo[playerid][pDeaths] = dini_Int(string2,"Deaths"); PlayerInfo[playerid][pArrested] = dini_Int(string2,"Arrested"); PlayerInfo[playerid][pWantedDeaths] = dini_Int(string2,"WantedDeaths"); PlayerInfo[playerid][pPhoneBook] = dini_Int(string2,"PhoneBook"); PlayerInfo[playerid][pLottoNr] = dini_Int(string2,"LottoNr"); PlayerInfo[playerid][pFishes] = dini_Int(string2,"Fishes"); PlayerInfo[playerid][pBiggestFish] = dini_Int(string2,"BiggestFish"); PlayerInfo[playerid][pJob] = dini_Int(string2,"Job"); PlayerInfo[playerid][pPayCheck] = dini_Int(string2,"Paycheck"); PlayerInfo[playerid][pHeadValue] = dini_Int(string2,"HeadValue"); PlayerInfo[playerid][pJailed] = dini_Int(string2,"Jailed"); PlayerInfo[playerid][pJailTime] = dini_Int(string2,"JailTime"); PlayerInfo[playerid][pRobTime] = dini_Int(string2,"CanRobTime"); PlayerInfo[playerid][pMats] = dini_Int(string2,"Materials"); PlayerInfo[playerid][pDrugs] = dini_Int(string2,"Drugs"); PlayerInfo[playerid][pLeader] = dini_Int(string2,"Leader"); PlayerInfo[playerid][pMember] = dini_Int(string2,"Member"); PlayerInfo[playerid][pFMember] = dini_Int(string2,"FMember"); PlayerInfo[playerid][pRank] = dini_Int(string2,"Rank"); PlayerInfo[playerid][pChar] = dini_Int(string2,"Char"); PlayerInfo[playerid][pContractTime] = dini_Int(string2,"ContractTime"); PlayerInfo[playerid][pDetSkill] = dini_Int(string2,"DetSkill"); PlayerInfo[playerid][pSexSkill] = dini_Int(string2,"SexSkill"); PlayerInfo[playerid][pBoxSkill] = dini_Int(string2,"BoxSkill"); PlayerInfo[playerid][pLawSkill] = dini_Int(string2,"LawSkill"); PlayerInfo[playerid][pMechSkill] = dini_Int(string2,"MechSkill"); PlayerInfo[playerid][pJackSkill] = dini_Int(string2,"JackSkill"); PlayerInfo[playerid][pCarSkill] = dini_Int(string2,"CarSkill"); PlayerInfo[playerid][pNewsSkill] = dini_Int(string2,"NewsSkill"); PlayerInfo[playerid][pDrugsSkill] = dini_Int(string2,"DrugsSkill"); PlayerInfo[playerid][pCookSkill] = dini_Int(string2,"CookSkill"); PlayerInfo[playerid][pFishSkill] = dini_Int(string2,"FishSkill"); PlayerInfo[playerid][pHealth] = dini_Float(string2,"pHealth"); PlayerInfo[playerid][pArmour] = dini_Float(string2,"pArmour"); PlayerInfo[playerid][pInt] = dini_Int(string2,"Int"); PlayerInfo[playerid][pInteriorNr] = dini_Int(string2,"InteriorNr"); PlayerInfo[playerid][pLocal] = dini_Int(string2,"Local"); PlayerInfo[playerid][pTeam] = dini_Int(string2,"Team"); PlayerInfo[playerid][pModel] = dini_Int(string2,"Model"); PlayerInfo[playerid][pPnumber] = dini_Int(string2,"PhoneNr"); PlayerInfo[playerid][pPhousekey] = dini_Int(string2,"House"); PlayerInfo[playerid][pPbiskey] = dini_Int(string2,"Bizz"); PlayerInfo[playerid][pPos_x] = dini_Float(string2,"Pos_x"); PlayerInfo[playerid][pPos_y] = dini_Float(string2,"Pos_y"); PlayerInfo[playerid][pPos_z] = dini_Float(string2,"Pos_z"); PlayerInfo[playerid][pPassport] = dini_Int(string2,"Passport"); PlayerInfo[playerid][pCarLic] = dini_Int(string2,"CarLic"); PlayerInfo[playerid][pFlyLic] = dini_Int(string2,"FlyLic"); PlayerInfo[playerid][pBoatLic] = dini_Int(string2,"BoatLic"); PlayerInfo[playerid][pFishLic] = dini_Int(string2,"FishLic"); PlayerInfo[playerid][pGunLic] = dini_Int(string2,"GunLic"); PlayerInfo[playerid][pCopLic] = dini_Int(string2,"CopLic"); PlayerInfo[playerid][pCarTime] = dini_Int(string2,"CarTime"); PlayerInfo[playerid][pPayDay] = dini_Int(string2,"PayDay"); PlayerInfo[playerid][pPayDayHad] = dini_Int(string2,"PayDayHad"); PlayerInfo[playerid][pWatch] = dini_Int(string2,"Watch"); PlayerInfo[playerid][pCrashed] = dini_Int(string2,"Crashed"); PlayerInfo[playerid][pWins] = dini_Int(string2,"Wins"); PlayerInfo[playerid][pLoses] = dini_Int(string2,"Loses"); PlayerInfo[playerid][pAlcoholPerk] = dini_Int(string2,"AlcoholPerk"); PlayerInfo[playerid][pDrugPerk] = dini_Int(string2,"DrugPerk"); PlayerInfo[playerid][pMiserPerk] = dini_Int(string2,"MiserPerk"); PlayerInfo[playerid][pPainPerk] = dini_Int(string2,"PainPerk"); PlayerInfo[playerid][pTraderPerk] = dini_Int(string2,"TraderPerk"); PlayerInfo[playerid][pTut] = dini_Int(string2,"Tutorial"); PlayerInfo[playerid][pVirWorld] = dini_Int(string2,"VirWorld"); PlayerInfo[playerid][pFuel] = dini_Int(string2,"Fuel"); PlayerInfo[playerid][pMarried] = dini_Int(string2,"Married"); strmid(PlayerInfo[playerid][pMarriedTo],dini_Get(string2,"MarriedTo"),0,strlen(dini_Get(string2,"MarriedTo")),255); PlayerInfo[playerid][pFishTool] = dini_Int(string2,"FlyLic"); strmid(PlayerInfo[playerid][pWhyLeft],dini_Get(string2,"WhyLeft"),0,strlen(dini_Get(string2,"WhyLeft")),255); strmid(PlayerInfo[playerid][pNote1],dini_Get(string2,"Note1"),0,strlen(dini_Get(string2,"Note1")),255); PlayerInfo[playerid][pNote1s] = dini_Int(string2,"Note1s"); strmid(PlayerInfo[playerid][pNote2],dini_Get(string2,"Note2"),0,strlen(dini_Get(string2,"Note2")),255); PlayerInfo[playerid][pNote2s] = dini_Int(string2,"Note2s"); strmid(PlayerInfo[playerid][pNote3],dini_Get(string2,"Note3"),0,strlen(dini_Get(string2,"Note3")),255); PlayerInfo[playerid][pNote3s] = dini_Int(string2,"Note3s"); strmid(PlayerInfo[playerid][pNote4],dini_Get(string2,"Note4"),0,strlen(dini_Get(string2,"Note4")),255); PlayerInfo[playerid][pNote4s] = dini_Int(string2,"Note4s"); strmid(PlayerInfo[playerid][pNote5],dini_Get(string2,"Note5"),0,strlen(dini_Get(string2,"Note5")),255); PlayerInfo[playerid][pNote5s] = dini_Int(string2,"Note5s"); PlayerInfo[playerid][pInvWeapon] = dini_Int(string2,"InvWeapon"); PlayerInfo[playerid][pInvAmmo] = dini_Int(string2,"InvAmmo"); PlayerInfo[playerid][pInvWeapon2] = dini_Int(string2,"InvWeapon2"); PlayerInfo[playerid][pInvAmmo2] = dini_Int(string2,"InvAmmo2"); PlayerInfo[playerid][pInvWeapon3] = dini_Int(string2,"InvWeapon3"); PlayerInfo[playerid][pInvAmmo3] = dini_Int(string2,"InvAmmo3"); PlayerInfo[playerid][pInvWeapon4] = dini_Int(string2,"InvWeapon4"); PlayerInfo[playerid][pInvAmmo4] = dini_Int(string2,"InvAmmo4"); PlayerInfo[playerid][pInvWeapon5] = dini_Int(string2,"InvWeapon5"); PlayerInfo[playerid][pInvAmmo5] = dini_Int(string2,"InvAmmo5"); PlayerInfo[playerid][pInvWeapon6] = dini_Int(string2,"InvWeapon6"); PlayerInfo[playerid][pInvAmmo6] = dini_Int(string2,"InvAmmo6"); PlayerInfo[playerid][pLighter] = dini_Int(string2,"Lighter"); PlayerInfo[playerid][pCigarettes] = dini_Int(string2,"Cigarettes"); PlayerInfo[playerid][pDM] = dini_Int(string2,"DDManager"); PlayerInfo[playerid][pDuty] = dini_Int(string2,"OnDuty"); PlayerInfo[playerid][pWarned] = dini_Int(string2,"Warnings"); PlayerInfo[playerid][pSwat] = dini_Int(string2,"Swat"); PlayerInfo[playerid][pFS] = dini_Int(string2,"Fighting"); PlayerInfo[playerid][pBoxiSkill] = dini_Int(string2,"Boxing"); PlayerInfo[playerid][pKneeSkill] = dini_Int(string2,"KneeHead"); PlayerInfo[playerid][pKungSkill] = dini_Int(string2,"KungFu"); PlayerInfo[playerid][pGrabSkill] = dini_Int(string2,"GrabKick"); PlayerInfo[playerid][pElbowSkill] = dini_Int(string2,"ElBow"); PlayerInfo[playerid][pTactical] = dini_Int(string2,"Tactical"); PlayerInfo[playerid][pSpecialF] = dini_Int(string2,"SpecialF"); PlayerInfo[playerid][pDBanned] = dini_Int(string2,"DutyBanned"); PlayerInfo[playerid][pDTK] = dini_Int(string2,"DDTicket"); PlayerInfo[playerid][pDSTK] = dini_Int(string2,"DDSTicket"); PlayerInfo[playerid][pSpeedo] = dini_Int(string2,"Speedo"); PlayerInfo[playerid][pHunterR] = dini_Int(string2,"HunterDriver"); PlayerInfo[playerid][pRhinoR] = dini_Int(string2,"RhinoDriver"); PlayerInfo[playerid][pPredR] = dini_Int(string2,"PredatorDriver"); PlayerInfo[playerid][pHydraR] = dini_Int(string2,"RhinoDriver"); PlayerInfo[playerid][pViewPms] = dini_Int(string2,"ViewPms"); PlayerInfo[playerid][pAppearList] = dini_Int(string2,"AppearList"); PlayerInfo[playerid][pAmmuTrainTime] = dini_Int(string2,"AmmunationTime"); PlayerInfo[playerid][pPistSkill] = dini_Int(string2,"PistolSkill"); PlayerInfo[playerid][pSilenSkill] = dini_Int(string2,"SilencedSkill"); PlayerInfo[playerid][pDesertSkill] = dini_Int(string2,"DesertSkill"); PlayerInfo[playerid][pShotgSkill] = dini_Int(string2,"ShotgunSkill"); PlayerInfo[playerid][pSawnSkill] = dini_Int(string2,"SawnoffSkill"); PlayerInfo[playerid][pCombSkill] = dini_Int(string2,"CombatSkill"); PlayerInfo[playerid][pUziSkill] = dini_Int(string2,"UziSkill"); PlayerInfo[playerid][pSmgSkill] = dini_Int(string2,"SMGSkill"); PlayerInfo[playerid][pAkSkill] = dini_Int(string2,"AK47Skill"); PlayerInfo[playerid][pM4Skill] = dini_Int(string2,"M4Skill"); PlayerInfo[playerid][pTutDone] = dini_Int(string2,"TutorialDone"); PlayerInfo[playerid][pRegularCount] = dini_Int(string2,"RegularCount"); PlayerInfo[playerid][pPassportTime] = dini_Int(string2,"PassportTime"); PlayerInfo[playerid][pOfficerTime] = dini_Int(string2,"Officertime"); PlayerInfo[playerid][pShiftName] = dini_Int(string2,"ShiftName"); PlayerInfo[playerid][pWeapon] = dini_Int(string2,"Weapon"); PlayerInfo[playerid][pAmmo] = dini_Int(string2,"Ammo"); PlayerInfo[playerid][pWeapon2] = dini_Int(string2,"Weapon2"); PlayerInfo[playerid][pAmmo2] = dini_Int(string2,"Ammo2"); PlayerInfo[playerid][pWeapon3] = dini_Int(string2,"Weapon3"); PlayerInfo[playerid][pAmmo3] = dini_Int(string2,"Ammo3"); PlayerInfo[playerid][pWeapon4] = dini_Int(string2,"Weapon4"); PlayerInfo[playerid][pAmmo4] = dini_Int(string2,"Ammo4"); PlayerInfo[playerid][pWeapon5] = dini_Int(string2,"Weapon5"); PlayerInfo[playerid][pAmmo5] = dini_Int(string2,"Ammo5"); PlayerInfo[playerid][pWeapon6] = dini_Int(string2,"Weapon6"); PlayerInfo[playerid][pAmmo6] = dini_Int(string2,"Ammo6"); PlayerInfo[playerid][pWeapon7] = dini_Int(string2,"Weapon7"); PlayerInfo[playerid][pAmmo7] = dini_Int(string2,"Ammo7"); PlayerInfo[playerid][pWeapon8] = dini_Int(string2,"Weapon8"); PlayerInfo[playerid][pAmmo8] = dini_Int(string2,"Ammo8"); PlayerInfo[playerid][pWeapon9] = dini_Int(string2,"Weapon9"); PlayerInfo[playerid][pAmmo9] = dini_Int(string2,"Ammo9"); PlayerInfo[playerid][pWeapon10] = dini_Int(string2,"Weapon10"); PlayerInfo[playerid][pAmmo10] = dini_Int(string2,"Ammo10"); PlayerInfo[playerid][pWeapon11] = dini_Int(string2,"Weapon11"); PlayerInfo[playerid][pAmmo11] = dini_Int(string2,"Ammo11"); PlayerInfo[playerid][pWeapon12] = dini_Int(string2,"Weapon12"); PlayerInfo[playerid][pAmmo12] = dini_Int(string2,"Ammo12"); PlayerInfo[playerid][pAtc] = dini_Int(string2,"Atc"); PlayerInfo[playerid][pAtcRadio] = dini_Int(string2,"AtcRadio"); PlayerInfo[playerid][pPending] = dini_Int(string2,"Pending"); strmid(PlayerInfo[playerid][pPendingInfo],dini_Get(string2,"PendingInfo"),0,strlen(dini_Get(string2,"PendingInfo")),255); PlayerInfo[playerid][pChatMode] = dini_Int(string2,"ChatMode"); PlayerInfo[playerid][pTruckLoad] = dini_Int(string2,"TruckLoad"); strmid(PlayerInfo[playerid][pPunishment1],dini_Get(string2,"Punishment1"),0,strlen(dini_Get(string2,"Punishment1")),255); strmid(PlayerInfo[playerid][pPunishment2],dini_Get(string2,"Punishment2"),0,strlen(dini_Get(string2,"Punishment2")),255); strmid(PlayerInfo[playerid][pPunishment3],dini_Get(string2,"Punishment3"),0,strlen(dini_Get(string2,"Punishment3")),255); strmid(PlayerInfo[playerid][pPunishment4],dini_Get(string2,"Punishment4"),0,strlen(dini_Get(string2,"Punishment4")),255); strmid(PlayerInfo[playerid][pPunishment5],dini_Get(string2,"Punishment5"),0,strlen(dini_Get(string2,"Punishment5")),255); strmid(PlayerInfo[playerid][pPunishment6],dini_Get(string2,"Punishment6"),0,strlen(dini_Get(string2,"Punishment6")),255); strmid(PlayerInfo[playerid][pPunishment7],dini_Get(string2,"Punishment7"),0,strlen(dini_Get(string2,"Punishment7")),255); strmid(PlayerInfo[playerid][pPunishment8],dini_Get(string2,"Punishment8"),0,strlen(dini_Get(string2,"Punishment8")),255); PlayerInfo[playerid][pNextPunishment] = dini_Int(string2,"NextPunishment"); PlayerInfo[playerid][pTazerBullets] = dini_Int(string2,"TazerBullets"); strmid(PlayerInfo[playerid][pIP],dini_Get(string2,"IP"),0,strlen(dini_Get(string2,"IP")),255); strmid(PlayerInfo[playerid][pLastSeen],dini_Get(string2,"LastLogged"),0,strlen(dini_Get(string2,"LastLogged")),255); PlayerInfo[playerid][pChanged] = dini_Int(string2,"Changed"); strmid(PlayerInfo[playerid][pRegistredDate],dini_Get(string2,"RegistredDate"),0,strlen(dini_Get(string2,"RegistredDate")),255); BizzEntered[playerid] = dini_Int(string2,"BizzEntered"); HouseEntered[playerid] = dini_Int(string2,"HouseEntered"); } else { gPlayerLogTries[playerid] += 1; ShowPlayerDialog(playerid, 1245, DIALOG_STYLE_PASSWORD,"Try Again, please Log-In","You have entered an incorrect password\nType your password below to log-in","Log-in","Quit"); if(gPlayerLogTries[playerid] == 3) { Kick(playerid); } return 1; } RingTone[playerid] = 20; TextDrawShowForPlayer(playerid, Textdraw44); TextDrawShowForPlayer(playerid, Textdraw45); TextDrawShowForPlayer(playerid, Textdraw49[playerid]); TextDrawShowForPlayer(playerid, Textdraw51[playerid]); TextDrawShowForPlayer(playerid, Textdraw53[playerid]); TextDrawShowForPlayer(playerid, Textdraw55); if(PlayerInfo[playerid][pWatch] == 1) { TextDrawShowForPlayer(playerid, Textdraw56); TextDrawShowForPlayer(playerid, Textdraw57); TextDrawShowForPlayer(playerid, Textdraw58); } if(CountdownRunning == 1) { TextDrawShowForPlayer(playerid, Textdraw46); } if(PlayerInfo[playerid][pReg] == 0) { PlayerInfo[playerid][pLevel] = 1; PlayerInfo[playerid][pHealth] = 50.0; PlayerInfo[playerid][pArmour] = 0.0; PlayerInfo[playerid][pPassportTime] = 500; PlayerInfo[playerid][pRegularCount] = 144000; PlayerInfo[playerid][pInt] = 0; PlayerInfo[playerid][pLocal] = 255; PlayerInfo[playerid][pTeam] = 3; PlayerInfo[playerid][pModel] = 135; new randphone = 100000 + random(899999);//minimum 1000 max 9999 //giving one at the start PlayerInfo[playerid][pPnumber] = randphone; PlayerInfo[playerid][pPhousekey] = 9999; PlayerInfo[playerid][pPbiskey] = 9999; PlayerInfo[playerid][pAccount] = 0; PlayerInfo[playerid][pReg] = 1; SafeGivePlayerMoney(playerid, 300); new d,m,y; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "%d/%d/%d at %d:%d:%d",d,m,y,h,mi,s); strmid(PlayerInfo[playerid][pRegistredDate], string, 0, strlen(string), 255); } SetPlayerSkills(playerid); if(PlayerInfo[playerid][pPending] == 1) { format(string, sizeof(string), "[INFO]: %s has just logged in with a pending ban, take action on him!!",playername2); SendAdminMessage(COLOR_GREEN, string); } else if(PlayerInfo[playerid][pCK] > 0) { Kick(playerid); } if(PlayerInfo[playerid][pAdmin] >= 1) { admins ++; } SetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]); SafeSetPlayerArmour(playerid, PlayerInfo[playerid][pArmour]); SafeResetPlayerMoney(playerid); SafeGivePlayerMoney(playerid,PlayerInfo[playerid][pCash]); ClearChatbox(playerid, 8); SendClientMessage(playerid, COLOR_GREEN, "======================================================================="); format(string2, sizeof(string2), "%s welcome to States Roleplay.",playername2); SendClientMessage(playerid, COLOR_WHITE,string2); format(string2, sizeof(string2), "Current script version: %s.",Version); SendClientMessage(playerid, COLOR_YELLOW, string2); strmid(PlayerInfo[playerid][pIP], playersip, 0, strlen(playersip), 255); if (PlayerInfo[playerid][pAdmin] > 0) { format(string2, sizeof(string2), "SERVER: You are logged in as a Level %d Admin.",PlayerInfo[playerid][pAdmin]); SendClientMessage(playerid, COLOR_WHITE,string2); } SendClientMessage(playerid, COLOR_GREEN, "======================================================================="); SendClientMessage(playerid, COLOR_WHITE, " "); // Reset the FirstSpawn variable SetTimerEx("UnsetFirstSpawn", 5000, false, "i", playerid); // Unset Crash SetTimerEx("UnsetCrash", 5000, false, "i", playerid); SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1); if(gTeam[playerid] == 0) { gTeam[playerid] = 3; } else { gTeam[playerid] = PlayerInfo[playerid][pTeam]; } gPlayerLogged[playerid] = 1; SpawnPlayer(playerid); if(PlayerInfo[playerid][pAdmin] >= 4) { PlayerInfo[playerid][pAppearList] = 0; } else { PlayerInfo[playerid][pAppearList] = 1; } SafeSetPlayerInterior(playerid, PlayerInfo[playerid][pInt]); SetPlayerVirtualWorld(playerid, PlayerInfo[playerid][pVirWorld]); SpawnWorld[playerid] = GetPlayerVirtualWorld(playerid); SpawnInterior[playerid] = GetPlayerInterior(playerid); if(PlayerInfo[playerid][pBlind] == 1) { TextDrawShowForPlayer(playerid, Textdraw5); SendClientMessage(playerid, TEAM_CYAN_COLOR, "You were Blinded by an administrator in your last session; Use /atalk if need help from Admins."); } if(PlayerInfo[playerid][pFrozen] == 1) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "You were Freezed by an administrator in your last session; Use /atalk if need help from Admins."); } if(PlayerInfo[playerid][pMuted] == 1) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "You were Muted by an administrator in your last session; Use /atalk if need help from Admins."); } if(PlayerInfo[playerid][pJailed] == 1) { format(string, sizeof(string), "You are jailed for %d Seconds; Use /atalk if need help from Admins.", PlayerInfo[playerid][pJailTime]); SendClientMessage(playerid, TEAM_CYAN_COLOR, string); TextDrawShowForPlayer(playerid, Textdraw1[playerid]); } if(PlayerInfo[playerid][pJailed] == 2) { format(string, sizeof(string), "You are Prisoned for %d Seconds; Use /atalk if need help from Admins.", PlayerInfo[playerid][pJailTime]); SendClientMessage(playerid, TEAM_CYAN_COLOR, string); TextDrawShowForPlayer(playerid, Textdraw1[playerid]); } if(PlayerInfo[playerid][pCrashed] == 0) { format(tmp2, sizeof(tmp2), "~w~Welcome ~n~~y~ %s", playername2); } GameTextForPlayer(playerid, tmp2, 5000, 1); SendClientMessage(playerid, COLOR_YELLOW, textmotd); if(PlayerInfo[playerid][pFMember] < 255) { format(tmp2, sizeof(tmp2), "Family MOTD: %s.", FamilyInfo[PlayerInfo[playerid][pFMember]][FamilyMOTD]); SendClientMessage(playerid, COLOR_YELLOW, tmp2); } for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pMaskuse] == 1) { ShowPlayerNameTagForPlayer(playerid, i, 0); } } } if(!strcmp(playername2, "Bowi_McCurdy", true)) { Untouchable[playerid] = 1; } if(!strcmp(playername2, "McCurdy", true)) { Untouchable[playerid] = 1; } if(PlayerInfo[playerid][pWanted] == 1) { SetPlayerColor(playerid, 0xFF990000); WantedPoints[playerid] = PlayerInfo[playerid][pWantedLevel]; SetPlayerCriminal(playerid, 255, PlayerInfo[playerid][pCrimeReason]); } if(strlen(dini_Get("STATES/Users/Aliases/alias.txt", playersip)) == 0) { dini_Set("STATES/Users/Aliases/alias.txt", playersip, playername2); } else { if( strfind( dini_Get("STATES/Users/Aliases/alias.txt", playersip), playername2, true) == -1 ) { format(string,sizeof(string),"%s, %s", dini_Get("STATES/Users/Aliases/alias.txt",playersip), playername2); dini_Set("STATES/Users/Aliases/alias.txt", playersip, string); } } new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has logged in under IP %s.",d,m,y,h,mi,s,playername2,playersip); LoginLog(string); } return 1; }
PlayerInfo[playerid][Interior] = dini_Int(string2,"Interior");
PlayerInfo[playerid][VirtualWorld] = dini_Int(string2,"VirtualWorld");