public OnPlayerConnect(playerid)
{
new string[128];
new string2[128];
new plname[MAX_PLAYER_NAME];
new playersip[64];
new zone[MAX_ZONE_NAME];
new bancheck[64];
new msg2[128];
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
GetPlayer2DZone(playerid, zone, MAX_ZONE_NAME);
GetPlayerName(playerid, plname, sizeof(plname));
GetPlayerIp(playerid,playersip,sizeof(playersip));
new namestring = strfind(plname, "_", true);
format(string, sizeof(string),"%s",playersip);
gPlayerUsingLoopingAnim[playerid] = 0;
gPlayerAnimLibsPreloaded[playerid] = 0;
if(AntiName == 1)
{
if(namestring == -1)
{
format(string, sizeof(string),"%s, has been kicked by the Anticheat for having an unvalid name",plname);
SendClientMessageToAll(COLOR_NICERED, string);
SendClientMessage(playerid, COLOR_YELLOW2, "Immigration Department: Your name is not acceptable.");
SendClientMessage(playerid, COLOR_YELLOW2, "Hint: Your name must be in the format Firstname_Lastname.");
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] Anticheat Has Kicked %s for Invalid Name",d,m,y,h,mi,s,plname);
KickLog(string);
Kick(playerid);
return 1;
}
}
if(IsPlayerNPC(playerid))
{
SpawnPlayer(playerid);
return 1;
}
TextDrawShowForPlayer(playerid, poweredby);
SetTimerEx("showmotd",4000, false, "i", playerid);
SetTimerEx("hidemotd", 80000, false, "i", playerid);
gActivePlayers[playerid]++;
numplayers++;
TestPoints[playerid] = 0;
IsPlayerInEVehicle[playerid] = 9999;
Searching[playerid] = 0;
admin[playerid] = 0;
AFK[playerid] = 0;
UsedAreaRecently[playerid] = 0;
SelectChar[playerid] = 0;
HidePM[playerid] = 0;
PhoneOnline[playerid] = 0;
SelectCharID[playerid] = 0;
SelectCharPlace[playerid] = 0;
ChosenSkin[playerid] = 0;
GettingJob[playerid] = 0;
GuardOffer[playerid] = 999;
GuardPrice[playerid] = 0;
ApprovedLawyer[playerid] = 0;
CallLawyer[playerid] = 0;
WantLawyer[playerid] = 0;
KickPlayer[playerid] = 0;
AdminPos[playerid][0] = 0.00;
AdminPos[playerid][1] = 0.00;
AdminPos[playerid][2] = 0.00;
UsedFind[playerid] = 0;
CP[playerid] = 0;
CarOffer[playerid] = 999;
CarPrice[playerid] = 0;
CarID[playerid] = 0;
CarCalls[playerid] = 0;
MoneyMessage[playerid] = 0;
Condom[playerid] = 0;
Rope[playerid] = 0;
STDPlayer[playerid] = 0;
SexOffer[playerid] = 999;
SexPrice[playerid] = 0;
RepairOffer[playerid] = 999;
RepairPrice[playerid] = 0;
RepairCar[playerid] = 0;
Commands[playerid] = 0;
Text[playerid] = 0;
votedrecently[playerid] = 0;
Showing[playerid] = 0;
TalkingLive[playerid] = 255;
LiveOffer[playerid] = 999;
TakingLesson[playerid] = 0;
RefillOffer[playerid] = 999;
RefillPrice[playerid] = 0;
DrugOffer[playerid] = 999;
PlayerCuffed[playerid] = 0;
DrugPrice[playerid] = 0;
CanUseUpgrade[playerid] = 0;
CanChangeName[playerid] = 0;
RegistrationStep[playerid] = 0;
OnCK[playerid] = 999;
GettingCK[playerid] = 999;
DrugGram[playerid] = 0;
ConnectedToPC[playerid] = 0;
OrderReady[playerid] = 0;
JailPrice[playerid] = 0;
MedicTime[playerid] = 0;
NeedMedicTime[playerid] = 0;
MedicBill[playerid] = 0;
GotHit[playerid] = 0;
WantedPoints[playerid] = 0;
GoChase[playerid] = 999;
GetChased[playerid] = 999;
PlacedNews[playerid] = 0;
PlayerInfo[playerid][pDuty] = 0;
WantedLevel[playerid] = 0;
TestFishes[playerid] = 0;
Fails[playerid] = 0;
BoxWaitTime[playerid] = 0;
SchoolSpawn[playerid] = 0;
ChangePos2[playerid][1] = 0;
SafeTime[playerid] = 60;
TransportDuty[playerid] = 0;
PlayerTied[playerid] = 0;
BusCallTime[playerid] = 0;
TaxiCallTime[playerid] = 0;
MedicCallTime[playerid] = 0;
MechanicCallTime[playerid] = 0;
BusrouteEast[playerid][0] = 0;
BusrouteWest[playerid][0] = 0;
BusShowLocation[playerid][0] = 0;
BusShowLocationC[playerid] = 0;
FindTimePoints[playerid] = 0;
FindTime[playerid] = 0;
JobDuty[playerid] = 0;
Mobile[playerid] = 255;
Music[playerid] = 0;
BoxOffer[playerid] = 999;
PlayerBoxing[playerid] = 0;
Spectate[playerid] = 255;
PlayerDrunk[playerid] = 0;
PlayerDrunkTime[playerid] = 0;
Attached[playerid] = 0;
Unspec[playerid][sLocal] = 255;
FishCount[playerid] = 0;
WritingPaper[playerid] = 0;
WritingPaperNumber[playerid] = 999;
WritingLine[playerid] = 0;
BringingPaper[playerid] = 0;
GotPaper[playerid] = 0;
PaperOffer[playerid] = 999;
ScriptMoney[playerid] = 0;
ScriptMoneyUpdated[playerid] = 0;
for (new c=0; c<13; c++) ScriptWeapons[playerid][c] = 0;
ScriptWeaponsUpdated[playerid] = 0;
gLastCar[playerid] = 0;
FirstSpawn[playerid] = 1;
gOoc[playerid] = 0;
gNews[playerid] = 0;
BigEar[playerid] = 0;
gDice[playerid] = 0;
gFam[playerid] = 0;
gGas[playerid] = 1;
gPlayerLogged[playerid] = 0;
gPlayerLogTries[playerid] = 0;
gPlayerSpawned[playerid] = 0;
PlayerTazeTime[playerid] = 0;
PlayerStoned[playerid] = 0;
StartTime[playerid] = 0;
TicketOffer[playerid] = 999;
TicketMoney[playerid] = 0;
MatsHolding[playerid] = 0;
TutTime[playerid] = 0;
TaxiAccepted[playerid] = 999;
BusAccepted[playerid] = 999;
NoFuel[playerid] = 0;
HireCar[playerid] = 299;
GangCar[playerid] = 512;
PlayersChannel[playerid] = 999;
TransportValue[playerid] = 0;
TransportMoney[playerid] = 0;
TransportTime[playerid] = 0;
TransportCost[playerid] = 0;
TransportDriver[playerid] = 999;
Locator[playerid] = 0;
WatchingTV[playerid] = 0;
Fishes[playerid][pLastFish] = 0;
Fishes[playerid][pFishID] = 0;
ProposeOffer[playerid] = 999;
MarryWitness[playerid] = 999;
MarryWitnessOffer[playerid] = 999;
MarriageCeremoney[playerid] = 0;
ProposedTo[playerid] = 999;
GotProposedBy[playerid] = 999;
DivorceOffer[playerid] = 999;
PizzaCallTime[playerid] = 0;
bPizza[playerid] = 0;
sPizza[playerid] = 0;
gEngine[playerid] = 0;
FarmerVar[playerid] = 0;
FarmerPickup[playerid][0] = 0;
SmugglerWork[playerid] = 0;
SmuggledDrugs[playerid] = 0;
JustDied[playerid] = 0;
KnockedDown[playerid] = 0;
UnidentifedCall[playerid] = 0;
LicenseOffer[playerid] = 999;
LicensePrice[playerid] = 0;
LicenseType[playerid] = 0;
UsingDrugs[playerid] = 0;
AfterTutorial[playerid] = 0;
OwnableCarOffer[playerid] = 999;
OwnableCarID[playerid] = 0;
OwnableCarPrice[playerid] = 0;
BlindFold[playerid] = 0;
PlayerIsSweeping[playerid] = 0;
JustReported[playerid] = 0;
PlayerNeedsHelp[playerid] = 0;
AdminSpec[playerid] = 0;
IsSmoking[playerid] = 0;
UsingSmokeAnim[playerid] = 0;
ReduceTime[playerid] = 0;
CreatingGun[playerid] = 0;
CreatingGunAmmo[playerid] = 0;
CreatingGunPrice[playerid] = 0;
IsPuttingMaterials[playerid] = 0;
IsTakingGun[playerid] = 0;
InAFoodPlace[playerid] = 0;
UcAdmin[playerid] = 0;
Gps[playerid] = 0;
PlayerInfo[playerid][pLevel] = 0;
PlayerInfo[playerid][pSpawn] = 0;
PlayerInfo[playerid][pAdmin] = 0;
PlayerInfo[playerid][pRegularRank] = 0;
PlayerInfo[playerid][gPupgrade] = 0;
PlayerInfo[playerid][pConnectSeconds] = 0;
PlayerInfo[playerid][pReg] = 0;
PlayerInfo[playerid][pSex] = 0;
PlayerInfo[playerid][pAge] = 0;
PlayerInfo[playerid][pDuty] = 0;
PlayerInfo[playerid][pOrigin] = 0;
PlayerInfo[playerid][pExp] = 0;
PlayerInfo[playerid][pDuty] = 0;
PlayerInfo[playerid][pGPS] = 0;
PlayerInfo[playerid][pBlind] = 0;
PlayerInfo[playerid][pFrozen] = 0;
PlayerInfo[playerid][pAccount] = 0;
PlayerInfo[playerid][pCrimes] = 0;
strmid(PlayerInfo[playerid][pCrimeReason], "None", 0, strlen("None"), 255);
strmid(Typed[playerid], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pWanted] = 0;
PlayerInfo[playerid][pWantedLevel] = 0;
PlayerInfo[playerid][pDeaths] = 0;
strmid(PlayerInfo[playerid][pWhyLeft], "Unknown", 0, strlen("Unknown"), 255);
PlayerInfo[playerid][pArrested] = 0;
PlayerInfo[playerid][pWantedDeaths] = 0;
PlayerInfo[playerid][pPhoneBook] = 0;
PlayerInfo[playerid][pLottoNr] = 0;
PlayerInfo[playerid][pFishes] = 0;
PlayerInfo[playerid][pBiggestFish] = 0;
PlayerInfo[playerid][pJob] = 0;
PlayerInfo[playerid][pPayCheck] = 0;
PlayerInfo[playerid][pHeadValue] = 0;
PlayerInfo[playerid][pJailed] = 0;
PlayerInfo[playerid][pJailTime] = 0;
PlayerInfo[playerid][pRobTime] = 0;
PlayerInfo[playerid][pMats] = 0;
PlayerInfo[playerid][pDrugs] = 0;
PlayerInfo[playerid][pLeader] = 0;
PlayerInfo[playerid][pMember] = 0;
PlayerInfo[playerid][pFMember] = 255;
PlayerInfo[playerid][pRank] = 0;
PlayerInfo[playerid][pChar] = 0;
PlayerInfo[playerid][pContractTime] = 0;
PlayerInfo[playerid][pDetSkill] = 0;
PlayerInfo[playerid][pSexSkill] = 0;
PlayerInfo[playerid][pBoxSkill] = 0;
PlayerInfo[playerid][pLawSkill] = 0;
PlayerInfo[playerid][pMechSkill] = 0;
PlayerInfo[playerid][pJackSkill] = 0;
PlayerInfo[playerid][pCarSkill] = 0;
PlayerInfo[playerid][pNewsSkill] = 0;
PlayerInfo[playerid][pDrugsSkill] = 0;
PlayerInfo[playerid][pCookSkill] = 0;
PlayerInfo[playerid][pFishSkill] = 0;
PlayerInfo[playerid][pSHealth] = 0.0;
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pInteriorNr] = 0;
PlayerInfo[playerid][pLocal] = 255;
PlayerInfo[playerid][pTeam] = 3;
PlayerInfo[playerid][pModel] = 7;
new randphone = 100000 + random(899999);//minimum 1000 max 9999 //giving one at the start
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pPhousekey] = 9999;
PlayerInfo[playerid][pGangKey] = 255;
PlayerInfo[playerid][pPbiskey] = 9999;
PlayerInfo[playerid][pPassport] = 1;
PlayerInfo[playerid][pCarLic] = 0;
PlayerInfo[playerid][pFlyLic] = 0;
PlayerInfo[playerid][pBoatLic] = 0;
PlayerInfo[playerid][pFishLic] = 0;
PlayerInfo[playerid][pGunLic] = 0;
PlayerInfo[playerid][pCopLic] = 0;
PlayerInfo[playerid][pCarTime] = 0;
PlayerInfo[playerid][pPayDay] = 0;
PlayerInfo[playerid][pPayDayHad] = 0;
PlayerInfo[playerid][pWatch] = 0;
PlayerInfo[playerid][pCrashed] = 0;
PlayerInfo[playerid][pWins] = 0;
PlayerInfo[playerid][pLoses] = 0;
PlayerInfo[playerid][pAlcoholPerk] = 0;
PlayerInfo[playerid][pDrugPerk] = 0;
PlayerInfo[playerid][pMiserPerk] = 0;
PlayerInfo[playerid][pPainPerk] = 0;
PlayerInfo[playerid][pTraderPerk] = 0;
PlayerInfo[playerid][pTut] = 0;
PlayerInfo[playerid][pTutDone] = 0;
PlayerInfo[playerid][pDTK] = 0;
PlayerInfo[playerid][pDSTK] = 0;
PlayerInfo[playerid][pWarned] = 0;
PlayerInfo[playerid][pSwat] = 0;
PlayerInfo[playerid][pDM] = 0;
PlayerInfo[playerid][pHydraR] = 0;
PlayerInfo[playerid][pHunterR] = 0;
PlayerInfo[playerid][pRhinoR] = 0;
PlayerInfo[playerid][pPredR] = 0;
PlayerInfo[playerid][pViewPms] = 0;
PlayerInfo[playerid][pAppearList] = 0;
PlayerInfo[playerid][pDBanned] = 0;
PlayerInfo[playerid][pTactical] = 0;
PlayerInfo[playerid][pSpecialF] = 0;
PlayerInfo[playerid][pWarns] = 0;
PlayerInfo[playerid][pFuel] = 0;
PlayerInfo[playerid][pVirWorld] = 0;
PlayerInfo[playerid][pRequestingBackup] = 0;
PlayerInfo[playerid][pRoadblock] = 0;
PlayerInfo[playerid][pFishTool] = 0;
strmid(PlayerInfo[playerid][pNote1], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pNote1s] = 0;
strmid(PlayerInfo[playerid][pNote2], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pNote2s] = 0;
strmid(PlayerInfo[playerid][pNote3], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pNote3s] = 0;
strmid(PlayerInfo[playerid][pNote4], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pNote4s] = 0;
strmid(PlayerInfo[playerid][pNote5], "None", 0, strlen("None"), 255);
PlayerInfo[playerid][pNote5s] = 0;
PlayerInfo[playerid][pInvWeapon] = 0;
PlayerInfo[playerid][pInvAmmo] = 0;
PlayerInfo[playerid][pInvWeapon2] = 0;
PlayerInfo[playerid][pInvAmmo2] = 0;
PlayerInfo[playerid][pInvWeapon3] = 0;
PlayerInfo[playerid][pInvAmmo3] = 0;
PlayerInfo[playerid][pInvWeapon4] = 0;
PlayerInfo[playerid][pInvAmmo4] = 0;
PlayerInfo[playerid][pInvWeapon5] = 0;
PlayerInfo[playerid][pInvAmmo5] = 0;
PlayerInfo[playerid][pInvWeapon6] = 0;
PlayerInfo[playerid][pInvAmmo6] = 0;
PlayerInfo[playerid][pLighter] = 0;
PlayerInfo[playerid][pCigarettes] = 0;
PlayerInfo[playerid][pMask] = 0;
PlayerInfo[playerid][pMaskuse] = 0;
PlayerInfo[playerid][pAdminDuty] = 0;
PlayerInfo[playerid][pTesterDuty] = 0;
PlayerInfo[playerid][pHelper] = 0;
PlayerInfo[playerid][pTester] = 0;
PlayerInfo[playerid][pSpeedo] = 0;
PlayerInfo[playerid][pHideNumber] = 0;
PlayerInfo[playerid][pSpeaker] = 0;
PlayerInfo[playerid][pWarned] = 0;
PlayerInfo[playerid][pSwat] = 0;
PlayerInfo[playerid][pTactical] = 0;
PlayerInfo[playerid][pSpecialF] = 0;
PlayerInfo[playerid][pDBanned] = 0;
PlayerInfo[playerid][pDesertSkill] = 0;
PlayerInfo[playerid][pSilenSkill] = 0;
PlayerInfo[playerid][pPistSkill] = 0;
PlayerInfo[playerid][pShotgSkill] = 0;
PlayerInfo[playerid][pSawnSkill] = 0;
PlayerInfo[playerid][pUziSkill] = 0;
PlayerInfo[playerid][pSmgSkill] = 0;
PlayerInfo[playerid][pAkSkill] = 0;
PlayerInfo[playerid][pM4Skill] = 0;
PlayerInfo[playerid][pCombSkill] = 0;
PlayerInfo[playerid][pWeapon] = 0;
PlayerInfo[playerid][pAmmo] = 0;
PlayerInfo[playerid][pWeapon2] = 0;
PlayerInfo[playerid][pAmmo2] = 0;
PlayerInfo[playerid][pWeapon3] = 0;
PlayerInfo[playerid][pAmmo3] = 0;
PlayerInfo[playerid][pWeapon4] = 0;
PlayerInfo[playerid][pAmmo4] = 0;
PlayerInfo[playerid][pWeapon5] = 0;
PlayerInfo[playerid][pAmmo5] = 0;
PlayerInfo[playerid][pWeapon6] = 0;
PlayerInfo[playerid][pAmmo6] = 0;
PlayerInfo[playerid][pWeapon7] = 0;
PlayerInfo[playerid][pAmmo7] = 0;
PlayerInfo[playerid][pWeapon8] = 0;
PlayerInfo[playerid][pAmmo8] = 0;
PlayerInfo[playerid][pWeapon9] = 0;
PlayerInfo[playerid][pAmmo9] = 0;
PlayerInfo[playerid][pWeapon10] = 0;
PlayerInfo[playerid][pAmmo10] = 0;
PlayerInfo[playerid][pWeapon11] = 0;
PlayerInfo[playerid][pAmmo11] = 0;
PlayerInfo[playerid][pWeapon12] = 0;
PlayerInfo[playerid][pAmmo12] = 0;
PlayerInfo[playerid][pAtc] = 0;
PlayerInfo[playerid][pAtcRadio] = 0;
PlayerInfo[playerid][pPending] = 0;
PlayerInfo[playerid][pChatMode] = 0;
PlayerInfo[playerid][pTruckLoad] = 0;
strmid(PlayerInfo[playerid][pPunishment1], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment2], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment3], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment4], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment5], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment6], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment7], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pPunishment8], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pIP], "None", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pLastSeen], "Never", 0, strlen("None"), 255);
strmid(PlayerInfo[playerid][pRegistredDate], "Never", 0, strlen("None"), 255);
PlayerInfo[playerid][pNextPunishment] = 1;
PlayerInfo[playerid][pPunished] = 0;
PlayerInfo[playerid][pTazerBullets] = 0;
PlayerInfo[playerid][pChanged] = 0;
PlayerInfo[playerid][pRegularCount] = 144000;
PlayerInfo[playerid][pPassportTime] = 500;
PlayerInfo[playerid][pOfficerTime] = 0;
PlayerInfo[playerid][pShiftName] = 0;
PlayerSuspiciousInterior[playerid] = 0;
PlayerBunnyJumping[playerid] = 0;
PlayerMoneyHacking[playerid] = 0;
PlayerInteriorHacking[playerid] = 0;
PlayerSpeedHacking[playerid] = 0;
PlayerOnCashInbalance[playerid] = 0;
PlayerFailedToLogin[playerid] = 0;
PlayerSuspicious[playerid] = 0;
PlayerSuspiciousSpeed[playerid] = 0;
Checked[playerid] = 1;
PlayerGotSpottedRecently[playerid] = 1;
SetTimerEx("ResetAcWarn", 30000, 0, "i", playerid);
RpcArmor[playerid] = 0;
RpcMoney[playerid] = 0;
JustWanked[playerid] = 0;
RpcPara[playerid] = 0;
PlayerDrankWine[playerid] = 0;
PlayerDrankBeer[playerid] = 0;
TimesWanked[playerid] = 0;
IsWanking[playerid] = 0;
WankedRecently[playerid] = 0;
PlayerSmokedCig[playerid] = 0;
PlayerDrankSprunk[playerid] = 0;
GettingBlowjob[playerid] = 0;
GivingBlowjob[playerid] = 0;
AcceptingBJ[playerid] = 0;
OnSwatDuty[playerid] = 0;
OnTacticalDuty[playerid] = 0;
OnSpecialFDuty[playerid] = 0;
OfferedBlowjob[playerid] = INVALID_PLAYER_ID;
HelpMessages[playerid] = 1;
ChangedName[playerid] = 0;
ViewAdmin[playerid] = 1;
ClearCrime(playerid);
ClearFishes(playerid);
ClearCooking(playerid);
ClearGroceries(playerid);
ClearMarriage(playerid);
SetPlayerColor(playerid,0xBBBBBB00);
HouseEntered[playerid] = 9999;
BizzEntered[playerid] = 9999;
Untouchable[playerid] = 0;
Textdraw1[playerid] = TextDrawCreate(400.000000, 2.000000, " "); // jail time
TextDrawAlignment(Textdraw1[playerid], 2);
TextDrawBackgroundColor(Textdraw1[playerid], 255);
TextDrawFont(Textdraw1[playerid], 1);
TextDrawLetterSize(Textdraw1[playerid], 0.300000, 1.000000);
TextDrawColor(Textdraw1[playerid], -1);
TextDrawSetOutline(Textdraw1[playerid], 1);
TextDrawSetProportional(Textdraw1[playerid], 1);
Textdraw39[playerid] = TextDrawCreate(498.000000, 123.000000, " "); // speedo
TextDrawBackgroundColor(Textdraw39[playerid], 255);
TextDrawFont(Textdraw39[playerid], 1);
TextDrawLetterSize(Textdraw39[playerid], 0.389899, 1.299900);
TextDrawColor(Textdraw39[playerid], 13107455);
TextDrawSetOutline(Textdraw39[playerid], 1);
TextDrawSetProportional(Textdraw39[playerid], 1);
Textdraw40[playerid] = TextDrawCreate(498.000000, 140.000000, " "); // fuel
TextDrawBackgroundColor(Textdraw40[playerid], 255);
TextDrawFont(Textdraw40[playerid], 1);
TextDrawLetterSize(Textdraw40[playerid], 0.389999, 1.299999);
TextDrawColor(Textdraw40[playerid], 0xFFFFFFFF);
TextDrawSetOutline(Textdraw40[playerid], 1);
TextDrawSetProportional(Textdraw40[playerid], 1);
Textdraw41[playerid] = TextDrawCreate(326.000000, 134.000000, " "); // speed gun points
TextDrawAlignment(Textdraw41[playerid], 2);
TextDrawBackgroundColor(Textdraw41[playerid], 255);
TextDrawFont(Textdraw41[playerid], 1);
TextDrawLetterSize(Textdraw41[playerid], 4.499998, 17.899999);
TextDrawColor(Textdraw41[playerid], -1);
TextDrawSetOutline(Textdraw41[playerid], 1);
TextDrawSetProportional(Textdraw41[playerid], 1);
TextDrawUseBox(Textdraw41[playerid], 1);
TextDrawBoxColor(Textdraw41[playerid], 100);
TextDrawTextSize(Textdraw41[playerid], 160.000000, 280.000000);
Textdraw42[playerid] = TextDrawCreate(326.000000, 192.000000, " "); // Speed gun speed string
TextDrawAlignment(Textdraw42[playerid], 2);
TextDrawBackgroundColor(Textdraw42[playerid], 255);
TextDrawFont(Textdraw42[playerid], 1);
TextDrawLetterSize(Textdraw42[playerid], 0.379999, 1.700000);
TextDrawColor(Textdraw42[playerid], -1);
TextDrawSetOutline(Textdraw42[playerid], 1);
TextDrawSetProportional(Textdraw42[playerid], 1);
TextDrawUseBox(Textdraw42[playerid], 1);
TextDrawBoxColor(Textdraw42[playerid], 255);
TextDrawTextSize(Textdraw42[playerid], 10.000000, 280.000000);
Textdraw49[playerid] = TextDrawCreate(86.000000, 428.000000, " "); // area
TextDrawAlignment(Textdraw49[playerid], 2);
TextDrawBackgroundColor(Textdraw49[playerid], 255);
TextDrawFont(Textdraw49[playerid], 2);
TextDrawLetterSize(Textdraw49[playerid],0.280000, 1.100000);
TextDrawColor(Textdraw49[playerid], -1);
TextDrawSetOutline(Textdraw49[playerid], 1);
TextDrawSetProportional(Textdraw49[playerid], 1);
Textdraw51[playerid] = TextDrawCreate(608.000000, 98.000000, " "); // bank money
TextDrawAlignment(Textdraw51[playerid], 3);
TextDrawBackgroundColor(Textdraw51[playerid], 255);
TextDrawFont(Textdraw51[playerid], 3);
TextDrawLetterSize(Textdraw51[playerid], 0.650000, 2.199999);
TextDrawColor(Textdraw51[playerid], 43775);
TextDrawSetOutline(Textdraw51[playerid], 1);
TextDrawSetProportional(Textdraw51[playerid], 1);
Textdraw52[playerid] = TextDrawCreate(494.000000, 81.000000, " "); // money changes
TextDrawAlignment(Textdraw52[playerid], 3);
TextDrawBackgroundColor(Textdraw52[playerid], 255);
TextDrawFont(Textdraw52[playerid], 1);
TextDrawLetterSize(Textdraw52[playerid], 0.279999, 1.600000);
TextDrawColor(Textdraw52[playerid], 0xFFFFFFFF);
TextDrawSetOutline(Textdraw52[playerid], 1);
TextDrawSetProportional(Textdraw52[playerid], 1);
Textdraw53[playerid] = TextDrawCreate(320.000000, 341.000000, " "); // GPS
TextDrawAlignment(Textdraw53[playerid], 2);
TextDrawBackgroundColor(Textdraw53[playerid], 255);
TextDrawFont(Textdraw53[playerid], 2);
TextDrawLetterSize(Textdraw53[playerid], 0.400000, 1.500000);
TextDrawColor(Textdraw53[playerid], -1);
TextDrawSetOutline(Textdraw53[playerid], 1);
TextDrawSetProportional(Textdraw53[playerid], 1);
Textdraw54[playerid] = TextDrawCreate(331.000000, 340.000000, " "); // Spectate
TextDrawAlignment(Textdraw54[playerid], 2);
TextDrawBackgroundColor(Textdraw54[playerid], 255);
TextDrawFont(Textdraw54[playerid], 1);
TextDrawLetterSize(Textdraw54[playerid], 0.500000, 1.000000);
TextDrawColor(Textdraw54[playerid], -1);
TextDrawSetOutline(Textdraw54[playerid], 0);
TextDrawSetProportional(Textdraw54[playerid], 1);
TextDrawSetShadow(Textdraw54[playerid], 0);
Textdraw64[playerid] = TextDrawCreate(317.000000, 253.000000, " "); // Medals
TextDrawAlignment(Textdraw64[playerid], 2);
TextDrawBackgroundColor(Textdraw64[playerid], 255);
TextDrawFont(Textdraw64[playerid], 1);
TextDrawLetterSize(Textdraw64[playerid], 0.239999, 1.200000);
TextDrawColor(Textdraw64[playerid], -1);
TextDrawSetOutline(Textdraw64[playerid], 1);
TextDrawSetProportional(Textdraw64[playerid], 1);
format(bancheck, sizeof(bancheck),"STATES/Users/Bans/%s.ban",playersip);
if(dini_Exists(bancheck))
{
ClearChatbox(playerid, 10);
if(!strcmp(dini_Get(bancheck,"BanName"),plname,true))
{
SendClientMessage(playerid, COLOR_NICERED,"=======================================YOU ARE BANNED======================================");
SendClientMessage(playerid, COLOR_LIGHTRED,"This nickname is banned from this Server, and never was unbanned.");
SendClientMessage(playerid, COLOR_LIGHTRED,"If you wish to be unbanned please visit our website at *forum not ready yet*");
SendClientMessage(playerid, COLOR_LIGHTRED,"Ban Evading will result in a Permanent Range Ban.");
SendClientMessage(playerid, COLOR_NICERED,"=======================================BAN INFORMATION===================================");
format(msg2,sizeof(msg2),"Ban issued by administrator: %s",dini_Get(bancheck,"BannedBy"));
SendClientMessage(playerid, COLOR_WHITE,msg2);
format(msg2,sizeof(msg2),"Ban issued on: %s",dini_Get(bancheck,"BanDate"));
SendClientMessage(playerid, COLOR_WHITE,msg2);
format(msg2,sizeof(msg2),"Ban Reason: %s",dini_Get(bancheck,"BanReason"));
SendClientMessage(playerid, COLOR_WHITE,msg2);
SendClientMessage(playerid, COLOR_NICERED,"========================================YOU ARE BANNED=======================================");
format(msg2,sizeof(msg2),"[ADMIN]: %s (%d), Has been kicked for Possible Ban Evading",plname,playerid);
SendAdminMessage(COLOR_LIGHTRED,msg2);
format(msg2,sizeof(msg2),"(%d/%d/%d) [%d:%d:%d] %s Has been kicked by the anticheat for Possible Ban Evading",d,m,y,h,mi,s,plname);
KickLog(msg2);
OnPlayerUpdateEx(playerid);
SetTimerEx("KickPlayerOut",500,false,"i",playerid);
return 0;
}
else
{
SendClientMessage(playerid, COLOR_NICERED,"=======================================YOU ARE BANNED======================================");
SendClientMessage(playerid, COLOR_LIGHTRED,"This IP Number is banned from this Server, And never was unbanned.");
SendClientMessage(playerid, COLOR_LIGHTRED,"If you wish to be unbanned please visit our website at <changeme>");
SendClientMessage(playerid, COLOR_LIGHTRED,"Ban Evading will result in a Permanent Range Ban.");
SendClientMessage(playerid, COLOR_NICERED,"=======================================BAN INFORMATION=====================================");
format(msg2,sizeof(msg2),"Name of the account Banned on the ip %s: %s",playersip, dini_Get(bancheck,"BanName"));
SendClientMessage(playerid, COLOR_WHITE,msg2);
format(msg2,sizeof(msg2),"Ban issued by administrator: %s",dini_Get(bancheck,"BannedBy"));
SendClientMessage(playerid, COLOR_WHITE,msg2);
format(msg2,sizeof(msg2),"Ban issued on date: %s",dini_Get(bancheck,"BanDate"));
SendClientMessage(playerid, COLOR_WHITE,msg2);
format(msg2,sizeof(msg2),"Ban Reason: %s",dini_Get(bancheck,"BanReason"));
SendClientMessage(playerid, COLOR_WHITE,msg2);
SendClientMessage(playerid, COLOR_NICERED,"========================================YOU ARE BANNED=======================================");
format(msg2,sizeof(msg2),"[ADMIN]: %s (%d), Has been kicked for Possible Ban Evading",plname,playerid);
SendAdminMessage(COLOR_LIGHTRED,msg2);
format(msg2,sizeof(msg2),"(%d/%d/%d) [%d:%d:%d] %s Has been kicked by the anticheat for Possible Ban Evading",d,m,y,h,mi,s,plname);
KickLog(msg2);
format(msg2,sizeof(msg2),"STATES/Users/%s.ini",plname);
if(dini_Exists(msg2))
{
dini_IntSet(msg2,"Banned",1);
}
OnPlayerUpdateEx(playerid);
SetTimerEx("KickPlayerOut",500,false,"i",playerid);
return 0;
}
}
format(bancheck, sizeof(bancheck),"STATES/Users/%s.ini",plname);
if(dini_Exists(bancheck))
{
if(dini_Int(bancheck,"Banned") == 1)
{
ClearChatbox(playerid, 10);
SendClientMessage(playerid, COLOR_NICERED,"=======================================YOU ARE BANNED=======================================");
SendClientMessage(playerid, COLOR_LIGHTRED,"This Name is banned from this Server, And never was unbanned.");
SendClientMessage(playerid, COLOR_LIGHTRED,"If you wish to be unbanned please visit our website at <changeme>");
SendClientMessage(playerid, COLOR_LIGHTRED,"Ban Evading will result in a Permanent Range Ban.");
SendClientMessage(playerid, COLOR_NICERED,"============================================================================================");
format(msg2,sizeof(msg2),"[ADMIN]: %s (%d), Has been banned for Possible Ban Evading",plname,playerid);
SendAdminMessage(COLOR_LIGHTRED,msg2);
format(msg2,sizeof(msg2),"[ADMIN]: IP %s has been added to the ban list by Anticheat Peter Griffin",playersip);
SendAdminMessage(COLOR_WHITE,msg2);
format(msg2,sizeof(msg2),"(%d/%d/%d) [%d:%d:%d] %s Has been kicked by the anticheat for Possible Ban Evading",d,m,y,h,mi,s,plname);
KickLog(msg2);
SetTimerEx("ScriptBan",500,false,"iis",playerid,999,"Ban Evading");
return 0;
}
}
format(pFILE[playerid], 128, "STATES/Users/Aliases/%s.txt", plname);
dini_Create(pFILE[playerid]);
dini_Set(pFILE[playerid], "Nameip", playersip);
if(strlen(dini_Get("STATES/Users/Aliases/ips.txt", plname)) == 0)
{
dini_Set("STATES/Users/Aliases/ips.txt", plname, playersip);
}
else
{
if( strfind( dini_Get("STATES/Users/Aliases/ips.txt", plname), playersip, true) == -1 )
{
format(string,sizeof(string),"%s, %s", dini_Get("STATES/Users/Aliases/ips.txt",plname), playersip);
dini_Set("STATES/Users/Aliases/ips.txt", plname, string);
}
}
new pAKA[256];
pAKA = dini_Get("STATES/Users/Aliases/alias.txt",playersip);
new pIPs[256];
pIPs = dini_Get("STATES/Users/Aliases/ips.txt",plname);
if (strlen(pAKA) < 3)
{
format(string,sizeof(string),"[INFO]: %s (%d) has joined States Roleplay. (%s)", plname, playerid,playersip);
if (strlen(pIPs) < 3) SendIP = 0;
else if (!strcmp(pIPs,playersip,true)) SendIP = 0;
else
{
if(strlen(pIPs) >= 128)
{
format(string2,sizeof(string2),"* %s (%d)'s Other IPs: -Too Many, Be Careful-", plname, playerid);
}
else
{
format(string2,sizeof(string2),"* %s (%d)'s Other IPs: %s", plname, playerid, pIPs);
}
SendIP = 1;
}
}
else if (!strcmp(pAKA,plname,true))
{
format(string,sizeof(string),"[INFO]: %s (%d) has joined States Roleplay. (%s)", plname, playerid,playersip);
if (strlen(pIPs) < 3) SendIP = 0;
else if (!strcmp(pIPs,playersip,true)) SendIP = 0;
else
{
if(strlen(pIPs) >= 128)
{
format(string2,sizeof(string2),"* %s (%d)'s Other IPs: -Too Many, Be Careful-", plname, playerid);
}
else
{
format(string2,sizeof(string2),"* %s (%d)'s Other IPs: %s", plname, playerid, pIPs);
}
SendIP = 1;
}
}
else
{
format(string,sizeof(string),"[INFO]: %s (%d) has joined the Server (%s). (Alias: %s)", plname, playerid,playersip, pAKA);
if (strlen(pIPs) < 3) SendIP = 0;
else if (!strcmp(pIPs,playersip,true)) SendIP = 0;
else
{
if(strlen(pIPs) >= 128)
{
format(string2,sizeof(string2),"* %s (%d)'s Other IPs: -Too Many, Be Careful-", plname, playerid);
}
else
{
format(string2,sizeof(string2),"* %s (%d)'s Other IPs: %s", plname, playerid, pIPs);
}
SendIP = 1;
}
}
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && playerid != i)
{
if(PlayerInfo[i][pAdmin] > 1)
{
SendClientMessage(i,COLOR_GREEN,string);
if(SendIP == 1)
{
SendClientMessage(i,COLOR_GREEN,string2);
SendIP = 0;
}
}
else
{
format(string,sizeof(string),"* %s (%d) has joined States Roleplay", plname, playerid);
SendClientMessage(i,COLOR_GREY,string);
}
}
}
format(string, sizeof(string), "STATES/Users/%s.ini", plname);
if(fexist(string))
{
gPlayerAccount[playerid] = 1;
}
else
{
gPlayerAccount[playerid] = 0;
}
//fclose(hFile);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new textreason[64];
new plname[24];
GetPlayerName(playerid, plname, sizeof(plname));
new playersip[24];
GetPlayerIp(playerid, playersip, sizeof(playersip));
new string2[128];
if(PlayerInfo[playerid][pAdminDuty] == 1)
{
SafeResetPlayerWeapons(playerid);
}
if(Searching[playerid] == 1)
{
RemovePlayerMapIcon(playerid, 500 + playerid);
Searching[playerid] = 0;
}
if(Ronned[playerid] >= 1)
{
KillTimer(RonnTimer[playerid]);
}
if(PlayerCuffed[playerid])
{
KillTimer(cufftimer[playerid]);
}
if(playerid == beingvoted && reason != 2)
{
KillTimer(votetimer1);
KillTimer(votetimer2);
format(string2,sizeof(string2),"[VOTATION]: %s (%d) has logged out, votation over!",plname,playerid);
SendClientMessageToAll(TEAM_GROVE_COLOR,string2);
votetimer1 = SetTimer("ResetVotation",300000,false);
}
if(PlayerCuffed[playerid] > 0)
{
KillTimer(cufftimer[playerid]);
}
if(Tazer[playerid] == 1) { SafeGivePlayerWeapon(playerid, 24, PreTazerAmmo[playerid]); }
Delete3DTextLabel(DutyLabel[playerid]);
gActivePlayers[playerid]--;
numplayers--;
RemovePlayerMapIcon(playerid, 37 + playerid);
TextDrawDestroy(Textdraw64[playerid]);
TextDrawDestroy(Textdraw54[playerid]);
TextDrawDestroy(Textdraw53[playerid]);
TextDrawDestroy(Textdraw52[playerid]);
TextDrawDestroy(Textdraw51[playerid]);
TextDrawDestroy(Textdraw49[playerid]);
TextDrawDestroy(Textdraw42[playerid]);
TextDrawDestroy(Textdraw41[playerid]);
TextDrawDestroy(Textdraw40[playerid]);
TextDrawDestroy(Textdraw39[playerid]);
TextDrawDestroy(Textdraw1[playerid]);
KillTimer(TrainTimer[playerid]);
KillTimer(MoneyTimer[playerid]);
if(IsPlayerInEVehicle[playerid] != 9999)
{
new i = IsPlayerInEVehicle[playerid];
Seats[i] --;
}
new string[24];
new d,m,y,h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "%d/%d/%d at %d:%d:%d",d,m,y,h,mi,s);
strmid(PlayerInfo[playerid][pLastSeen], string, 0, strlen(string), 255);
if(reason == 0)
{
textreason = "Crashed";
strmid(PlayerInfo[playerid][pWhyLeft], "Crashed", 0, strlen("Crashed"), 255);
format(string2, sizeof(string2),"[INFO]: %s has left the server. [%s]",plname, textreason);
SendAdminMessage(COLOR_GREEN, string2);
}
else if(reason == 1)
{
textreason = "Leaving";
strmid(PlayerInfo[playerid][pWhyLeft], "Leaving", 0, strlen("Leaving"), 255);
format(string2, sizeof(string2),"[INFO]: %s has left the server. [%s]",plname, textreason);
SendAdminMessage(COLOR_GREEN, string2);
}
else if(reason == 2)
{
strmid(PlayerInfo[playerid][pWhyLeft], "Kicked/Banned", 0, strlen("Kicked/Banned"), 255);
}
SaveGuns(playerid);
OnPlayerUpdateEx(playerid);
if(ServerRestarted == 0)
{
UpdatePlayerPosition(playerid)
}
KillTimer(ChangeNameTimer);
OnPlayerUpdateEx(playerid);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(TaxiAccepted[i] < 999)
{
if(TaxiAccepted[i] == playerid)
{
TaxiAccepted[i] = 999;
GameTextForPlayer(i, "~w~Taxi Caller~n~~r~Left the game", 5000, 1);
TaxiCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
}
else if(BusAccepted[i] < 999)
{
if(BusAccepted[i] == playerid)
{
BusAccepted[i] = 999;
GameTextForPlayer(i, "~w~Bus Caller~n~~r~Left the game", 5000, 1);
BusCallTime[i] = 0;
DisablePlayerCheckpoint(i);
}
}
}
}
if(PlayerInfo[playerid][pAdmin] >= 1)
{
admins --;
if(AFK[playerid] == 1)
{
afkadmins --;
}
}
KillTimer(DildoTimerReset);
/*if(GettingCK[playerid] < 999)
{
if(IsPlayerConnected(GettingCK[playerid]))
{
SendClientMessage(GettingCK[playerid], COLOR_YELLOW, "Your Character Kill has left the server, try again later.");
OnCK[GettingCK[playerid]] = 999;
}
}*/
if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
{
if(IsPlayerConnected(TransportDriver[playerid]))
{
new string5[64];
TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
TransportTime[TransportDriver[playerid]] = 0;
TransportCost[TransportDriver[playerid]] = 0;
format(string5, sizeof(string5), "~w~Passenger left~n~~g~Earned $%d",TransportCost[playerid]);
GameTextForPlayer(TransportDriver[playerid], string5, 5000, 1);
}
}
if(GotHit[playerid] > 0)
{
if(GetChased[playerid] < 999)
{
if(IsPlayerConnected(GetChased[playerid]))
{
SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Your Hit has left the server.");
GoChase[GetChased[playerid]] = 999;
}
}
}
if(PlayersChannel[playerid] < 999)
{
IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1;
}
if(HireCar[playerid] != 299)
{
gLastDriver[HireCar[playerid]] = 300;
gCarLock[HireCar[playerid]] = 0;
UnLockCar(HireCar[playerid]);
if(reason != 0)
{
SetVehicleToRespawn(HireCar[playerid]);
}
}
if(GangCar[playerid] != 512)
{
gLastDriver[GangCar[playerid]] = 520;
gCarLock[GangCar[playerid]] = 0;
UnLockCar(GangCar[playerid]);
}
if (gLastCar[playerid] > 0)
{
gLastDriver[gLastCar[playerid]] = 300;
if(PlayerInfo[playerid][pPhousekey] != gLastCar[playerid]-1)
{
gCarLock[gLastCar[playerid]] = 0;
UnLockCar(gLastCar[playerid]);
}
}
if(PlayerBoxing[playerid] > 0)
{
if(Boxer1 == playerid)
{
if(IsPlayerConnected(Boxer2))
{
PlayerBoxing[Boxer2] = 0;
SafeSetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186);
SafeSetPlayerInterior(Boxer2, 5);
GameTextForPlayer(Boxer2, "~r~Match interupted", 5000, 1);
}
}
else if(Boxer2 == playerid)
{
if(IsPlayerConnected(Boxer1))
{
PlayerBoxing[Boxer1] = 0;
SafeSetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186);
SafeSetPlayerInterior(Boxer1, 5);
GameTextForPlayer(Boxer1, "~r~Match interupted", 5000, 1);
}
}
InRing = 0;
RoundStarted = 0;
Boxer1 = 255;
Boxer2 = 255;
TBoxer = 255;
}
if(TransportDuty[playerid] == 1)
{
TaxiDrivers -= 1;
}
else if(TransportDuty[playerid] == 2)
{
BusDrivers -= 1;
}
/* if(PlayerInfo[playerid][pJob] == 11)
{
if(JobDuty[playerid] == 1) { Medics -= 1; }
}*/
else if(PlayerInfo[playerid][pJob] == 7)
{
if(JobDuty[playerid] == 1) { Mechanics -= 1; }
}
else if(PlayerInfo[playerid][pJob] == 17)
{
if(JobDuty[playerid] == 1) { PizzaBoys -= 1; }
}
if (PlayerInfo[playerid][pRoadblock] != 0)
{
RemoveRoadblock(playerid);
}
BusrouteEast[playerid][0] = 0;
BusrouteWest[playerid][0] = 0;
}
|
Please show us your saving code, then we can add the saving part for the interior/vworld
|
public OnPlayerUpdateEx(playerid)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 1)
{
new string3[64];
new playername3[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername3, sizeof(playername3));
format(string3, sizeof(string3), "STATES/Users/%s.ini", playername3);
dini_IntSet(string3, "Password",PlayerInfo[playerid][pKey]);
dini_IntSet(string3, "Level",PlayerInfo[playerid][pLevel]);
dini_IntSet(string3, "Spawn",PlayerInfo[playerid][pSpawn]);
dini_IntSet(string3, "TesterLevel",PlayerInfo[playerid][pTester]);
dini_IntSet(string3, "HelperLevel",PlayerInfo[playerid][pHelper]);
dini_IntSet(string3, "AdminLevel",PlayerInfo[playerid][pAdmin]);
dini_IntSet(string3, "RegularRank",PlayerInfo[playerid][pRegularRank]);
dini_IntSet(string3, "UpgradePoints",PlayerInfo[playerid][gPupgrade]);
dini_IntSet(string3, "ConnectedTime",PlayerInfo[playerid][pConnectSeconds]);
dini_IntSet(string3, "Registered",PlayerInfo[playerid][pReg]);
dini_IntSet(string3, "Sex",PlayerInfo[playerid][pSex]);
dini_IntSet(string3, "Age",PlayerInfo[playerid][pAge]);
dini_IntSet(string3, "GPS",PlayerInfo[playerid][pGPS]);
dini_IntSet(string3, "Origin",PlayerInfo[playerid][pOrigin]);
dini_IntSet(string3, "CK",PlayerInfo[playerid][pCK]);
dini_IntSet(string3, "Muted",PlayerInfo[playerid][pMuted]);
dini_IntSet(string3, "Frozen",PlayerInfo[playerid][pFrozen]);
dini_IntSet(string3, "Blind",PlayerInfo[playerid][pBlind]);
dini_IntSet(string3, "Respect",PlayerInfo[playerid][pExp]);
dini_IntSet(string3, "Money",PlayerInfo[playerid][pCash]);
PlayerInfo[playerid][pCash] = ScriptMoney[playerid];
dini_IntSet(string3, "Bank",PlayerInfo[playerid][pAccount]);
dini_IntSet(string3, "Crimes",PlayerInfo[playerid][pCrimes]);
dini_Set(string3, "CrimeReason",PlayerInfo[playerid][pCrimeReason]);
dini_IntSet(string3, "Wanted",PlayerInfo[playerid][pWanted]);
dini_IntSet(string3, "WantedLevel",PlayerInfo[playerid][pWantedLevel]);
dini_IntSet(string3, "Kills",PlayerInfo[playerid][pKills]);
dini_IntSet(string3, "Deaths",PlayerInfo[playerid][pDeaths]);
dini_IntSet(string3, "Arrested",PlayerInfo[playerid][pArrested]);
dini_IntSet(string3, "WantedDeaths",PlayerInfo[playerid][pWantedDeaths]);
dini_IntSet(string3, "Phonebook",PlayerInfo[playerid][pPhoneBook]);
dini_IntSet(string3, "LottoNr",PlayerInfo[playerid][pLottoNr]);
dini_IntSet(string3, "Fishes",PlayerInfo[playerid][pFishes]);
dini_IntSet(string3, "BiggestFish",PlayerInfo[playerid][pBiggestFish]);
dini_IntSet(string3, "Job",PlayerInfo[playerid][pJob]);
dini_IntSet(string3, "Paycheck",PlayerInfo[playerid][pPayCheck]);
dini_IntSet(string3, "HeadValue",PlayerInfo[playerid][pHeadValue]);
dini_IntSet(string3, "Jailed",PlayerInfo[playerid][pJailed]);
dini_IntSet(string3, "JailTime",PlayerInfo[playerid][pJailTime]);
dini_IntSet(string3, "CanRobTime",PlayerInfo[playerid][pRobTime]);
dini_IntSet(string3, "Materials",PlayerInfo[playerid][pMats]);
dini_IntSet(string3, "Drugs",PlayerInfo[playerid][pDrugs]);
dini_IntSet(string3, "Leader",PlayerInfo[playerid][pLeader]);
dini_IntSet(string3, "Member",PlayerInfo[playerid][pMember]);
dini_IntSet(string3, "FMember",PlayerInfo[playerid][pFMember]);
dini_IntSet(string3, "Rank",PlayerInfo[playerid][pRank]);
dini_IntSet(string3, "Char",PlayerInfo[playerid][pChar]);
dini_IntSet(string3, "ContractTime",PlayerInfo[playerid][pContractTime]);
dini_IntSet(string3, "DetSkill",PlayerInfo[playerid][pDetSkill]);
dini_IntSet(string3, "SexSkill",PlayerInfo[playerid][pSexSkill]);
dini_IntSet(string3, "BoxSkill",PlayerInfo[playerid][pBoxSkill]);
dini_IntSet(string3, "LawSkill",PlayerInfo[playerid][pLawSkill]);
dini_IntSet(string3, "MechSkill",PlayerInfo[playerid][pMechSkill]);
dini_IntSet(string3, "JackSkill",PlayerInfo[playerid][pJackSkill]);
dini_IntSet(string3, "CarSkill",PlayerInfo[playerid][pCarSkill]);
dini_IntSet(string3, "NewsSkill",PlayerInfo[playerid][pNewsSkill]);
dini_IntSet(string3, "DrugsSkill",PlayerInfo[playerid][pDrugsSkill]);
dini_IntSet(string3, "CookSkill",PlayerInfo[playerid][pCookSkill]);
dini_IntSet(string3, "FishSkill",PlayerInfo[playerid][pFishSkill]);
dini_FloatSet(string3, "pHealth",PlayerInfo[playerid][pHealth]);
dini_FloatSet(string3, "pArmour",PlayerInfo[playerid][pArmour]);
dini_IntSet(string3, "Int",PlayerInfo[playerid][pInt]);
dini_IntSet(string3, "InteriorNr",PlayerInfo[playerid][pInteriorNr]);
dini_IntSet(string3, "Local",PlayerInfo[playerid][pLocal]);
dini_IntSet(string3, "Team",PlayerInfo[playerid][pTeam]);
dini_IntSet(string3, "Model",PlayerInfo[playerid][pModel]);
dini_IntSet(string3, "PhoneNr",PlayerInfo[playerid][pPnumber]);
dini_IntSet(string3, "House",PlayerInfo[playerid][pPhousekey]);
dini_IntSet(string3, "Bizz",PlayerInfo[playerid][pPbiskey]);
dini_FloatSet(string3, "Pos_x",PlayerInfo[playerid][pPos_x]);
dini_FloatSet(string3, "Pos_y",PlayerInfo[playerid][pPos_y]);
dini_FloatSet(string3, "Pos_z",PlayerInfo[playerid][pPos_z]);
dini_IntSet(string3, "Passport",PlayerInfo[playerid][pPassport]);
dini_IntSet(string3, "CarLic",PlayerInfo[playerid][pCarLic]);
dini_IntSet(string3, "FlyLic",PlayerInfo[playerid][pFlyLic]);
dini_IntSet(string3, "BoatLic",PlayerInfo[playerid][pBoatLic]);
dini_IntSet(string3, "FishLic",PlayerInfo[playerid][pFishLic]);
dini_IntSet(string3, "GunLic",PlayerInfo[playerid][pGunLic]);
dini_IntSet(string3, "CopLic",PlayerInfo[playerid][pCopLic]);
dini_IntSet(string3, "CarTime",PlayerInfo[playerid][pCarTime]);
dini_IntSet(string3, "PayDay",PlayerInfo[playerid][pPayDay]);
dini_IntSet(string3, "PayDayHad",PlayerInfo[playerid][pPayDayHad]);
dini_IntSet(string3, "Watch",PlayerInfo[playerid][pWatch]);
dini_IntSet(string3, "Crashed",PlayerInfo[playerid][pCrashed]);
dini_IntSet(string3, "Wins",PlayerInfo[playerid][pWins]);
dini_IntSet(string3, "Loses",PlayerInfo[playerid][pLoses]);
dini_IntSet(string3, "AlcoholPerk",PlayerInfo[playerid][pAlcoholPerk]);
dini_IntSet(string3, "DrugPerk",PlayerInfo[playerid][pDrugPerk]);
dini_IntSet(string3, "MiserPerk",PlayerInfo[playerid][pMiserPerk]);
dini_IntSet(string3, "PainPerk",PlayerInfo[playerid][pPainPerk]);
dini_IntSet(string3, "TraderPerk",PlayerInfo[playerid][pTraderPerk]);
dini_IntSet(string3, "Tutorial",PlayerInfo[playerid][pTut]);
dini_IntSet(string3, "VirWorld",PlayerInfo[playerid][pVirWorld]);
dini_IntSet(string3, "Fuel",PlayerInfo[playerid][pFuel]);
dini_IntSet(string3, "Married",PlayerInfo[playerid][pMarried]);
dini_Set(string3, "MarriedTo",PlayerInfo[playerid][pMarriedTo]);
dini_IntSet(string3, "FishTool",PlayerInfo[playerid][pFishTool]);
dini_Set(string3, "WhyLeft",PlayerInfo[playerid][pWhyLeft]);
dini_Set(string3, "Note1",PlayerInfo[playerid][pNote1]);
dini_IntSet(string3, "Note1s",PlayerInfo[playerid][pNote1s]);
dini_Set(string3, "Note2",PlayerInfo[playerid][pNote2]);
dini_IntSet(string3, "Note2s",PlayerInfo[playerid][pNote2s]);
dini_Set(string3, "Note3",PlayerInfo[playerid][pNote3]);
dini_IntSet(string3, "Note3s",PlayerInfo[playerid][pNote3s]);
dini_Set(string3, "Note4",PlayerInfo[playerid][pNote4]);
dini_IntSet(string3, "Note4s",PlayerInfo[playerid][pNote4s]);
dini_Set(string3, "Note5",PlayerInfo[playerid][pNote5]);
dini_IntSet(string3, "Note5s",PlayerInfo[playerid][pNote5s]);
dini_IntSet(string3, "InvWeapon",PlayerInfo[playerid][pInvWeapon]);
dini_IntSet(string3, "InvAmmo",PlayerInfo[playerid][pInvAmmo]);
dini_IntSet(string3, "InvWeapon2",PlayerInfo[playerid][pInvWeapon2]);
dini_IntSet(string3, "InvAmmo2",PlayerInfo[playerid][pInvAmmo2]);
dini_IntSet(string3, "InvWeapon3",PlayerInfo[playerid][pInvWeapon3]);
dini_IntSet(string3, "InvAmmo3",PlayerInfo[playerid][pInvAmmo3]);
dini_IntSet(string3, "InvWeapon4",PlayerInfo[playerid][pInvWeapon4]);
dini_IntSet(string3, "InvAmmo4",PlayerInfo[playerid][pInvAmmo4]);
dini_IntSet(string3, "InvWeapon5",PlayerInfo[playerid][pInvWeapon5]);
dini_IntSet(string3, "InvAmmo5",PlayerInfo[playerid][pInvAmmo5]);
dini_IntSet(string3, "InvWeapon6",PlayerInfo[playerid][pInvWeapon6]);
dini_IntSet(string3, "InvAmmo6",PlayerInfo[playerid][pInvAmmo6]);
dini_IntSet(string3, "Lighter",PlayerInfo[playerid][pLighter]);
dini_IntSet(string3, "Cigarettes",PlayerInfo[playerid][pCigarettes]);
dini_IntSet(string3, "DDManager",PlayerInfo[playerid][pDM]);
dini_IntSet(string3, "OnDuty",PlayerInfo[playerid][pDuty]);
dini_IntSet(string3, "Warnings",PlayerInfo[playerid][pWarned]);
dini_IntSet(string3, "Swat",PlayerInfo[playerid][pSwat]);
dini_IntSet(string3, "Fighting",PlayerInfo[playerid][pFS]);
dini_IntSet(string3, "Boxing",PlayerInfo[playerid][pBoxiSkill]);
dini_IntSet(string3, "KneeHead",PlayerInfo[playerid][pKneeSkill]);
dini_IntSet(string3, "KungFu",PlayerInfo[playerid][pKungSkill]);
dini_IntSet(string3, "GrabKick",PlayerInfo[playerid][pGrabSkill]);
dini_IntSet(string3, "Elbow",PlayerInfo[playerid][pElbowSkill]);
dini_IntSet(string3, "Tactical",PlayerInfo[playerid][pTactical]);
dini_IntSet(string3, "SpecialF",PlayerInfo[playerid][pSpecialF]);
dini_IntSet(string3, "DutyBanned",PlayerInfo[playerid][pDBanned]);
dini_IntSet(string3, "DDTicket",PlayerInfo[playerid][pDTK]);
dini_IntSet(string3, "DDSTicket",PlayerInfo[playerid][pDSTK]);
dini_IntSet(string3, "Speedo",PlayerInfo[playerid][pSpeedo]);
dini_IntSet(string3, "HydraDriver",PlayerInfo[playerid][pHydraR]);
dini_IntSet(string3, "HunterDriver",PlayerInfo[playerid][pHunterR]);
dini_IntSet(string3, "RhinoDriver",PlayerInfo[playerid][pRhinoR]);
dini_IntSet(string3, "PredatorDriver",PlayerInfo[playerid][pPredR]);
dini_IntSet(string3, "ViewPms",PlayerInfo[playerid][pViewPms]);
dini_IntSet(string3, "AppearList",PlayerInfo[playerid][pAppearList]);
dini_IntSet(string3, "AmmunationTime",PlayerInfo[playerid][pAmmuTrainTime]);
dini_IntSet(string3, "PistolSkill",PlayerInfo[playerid][pPistSkill]);
dini_IntSet(string3, "SilencedSkill",PlayerInfo[playerid][pSilenSkill]);
dini_IntSet(string3, "DesertSkill",PlayerInfo[playerid][pDesertSkill]);
dini_IntSet(string3, "ShotgunSkill",PlayerInfo[playerid][pShotgSkill]);
dini_IntSet(string3, "SawnoffSkill",PlayerInfo[playerid][pSawnSkill]);
dini_IntSet(string3, "CombatSkill",PlayerInfo[playerid][pCombSkill]);
dini_IntSet(string3, "UziSkill",PlayerInfo[playerid][pUziSkill]);
dini_IntSet(string3, "SMGSkill",PlayerInfo[playerid][pSmgSkill]);
dini_IntSet(string3, "AK47Skill",PlayerInfo[playerid][pAkSkill]);
dini_IntSet(string3, "M4Skill",PlayerInfo[playerid][pM4Skill]);
dini_IntSet(string3, "TutorialDone",PlayerInfo[playerid][pTutDone]);
dini_IntSet(string3, "RegularCount",PlayerInfo[playerid][pRegularCount]);
dini_IntSet(string3, "PassportTime",PlayerInfo[playerid][pPassportTime]);
dini_IntSet(string3, "OfficerTime",PlayerInfo[playerid][pOfficerTime]);
dini_IntSet(string3, "ShiftName",PlayerInfo[playerid][pShiftName]);
dini_IntSet(string3, "Weapon",PlayerInfo[playerid][pWeapon]);
dini_IntSet(string3, "Ammo",PlayerInfo[playerid][pAmmo]);
dini_IntSet(string3, "Weapon2",PlayerInfo[playerid][pWeapon2]);
dini_IntSet(string3, "Ammo2",PlayerInfo[playerid][pAmmo2]);
dini_IntSet(string3, "Weapon3",PlayerInfo[playerid][pWeapon3]);
dini_IntSet(string3, "Ammo3",PlayerInfo[playerid][pAmmo3]);
dini_IntSet(string3, "Weapon4",PlayerInfo[playerid][pWeapon4]);
dini_IntSet(string3, "Ammo4",PlayerInfo[playerid][pAmmo4]);
dini_IntSet(string3, "Weapon5",PlayerInfo[playerid][pWeapon5]);
dini_IntSet(string3, "Ammo5",PlayerInfo[playerid][pAmmo5]);
dini_IntSet(string3, "Weapon6",PlayerInfo[playerid][pWeapon6]);
dini_IntSet(string3, "Ammo6",PlayerInfo[playerid][pAmmo6]);
dini_IntSet(string3, "Weapon7",PlayerInfo[playerid][pWeapon7]);
dini_IntSet(string3, "Ammo7",PlayerInfo[playerid][pAmmo7]);
dini_IntSet(string3, "Weapon8",PlayerInfo[playerid][pWeapon8]);
dini_IntSet(string3, "Ammo8",PlayerInfo[playerid][pAmmo8]);
dini_IntSet(string3, "Weapon9",PlayerInfo[playerid][pWeapon9]);
dini_IntSet(string3, "Ammo9",PlayerInfo[playerid][pAmmo9]);
dini_IntSet(string3, "Weapon10",PlayerInfo[playerid][pWeapon10]);
dini_IntSet(string3, "Ammo10",PlayerInfo[playerid][pAmmo10]);
dini_IntSet(string3, "Weapon11",PlayerInfo[playerid][pWeapon11]);
dini_IntSet(string3, "Ammo11",PlayerInfo[playerid][pAmmo11]);
dini_IntSet(string3, "Weapon12",PlayerInfo[playerid][pWeapon12]);
dini_IntSet(string3, "Ammo12",PlayerInfo[playerid][pAmmo12]);
dini_IntSet(string3, "Atc",PlayerInfo[playerid][pAtc]);
dini_IntSet(string3, "AtcRadio",PlayerInfo[playerid][pAtcRadio]);
dini_IntSet(string3, "Pending",PlayerInfo[playerid][pPending]);
dini_Set(string3, "PendingInfo",PlayerInfo[playerid][pPendingInfo]);
dini_IntSet(string3, "ChatMode",PlayerInfo[playerid][pChatMode]);
dini_Set(string3, "Punishment1",PlayerInfo[playerid][pPunishment1]);
dini_Set(string3, "Punishment2",PlayerInfo[playerid][pPunishment2]);
dini_Set(string3, "Punishment3",PlayerInfo[playerid][pPunishment3]);
dini_Set(string3, "Punishment4",PlayerInfo[playerid][pPunishment4]);
dini_Set(string3, "Punishment5",PlayerInfo[playerid][pPunishment5]);
dini_Set(string3, "Punishment6",PlayerInfo[playerid][pPunishment6]);
dini_Set(string3, "Punishment7",PlayerInfo[playerid][pPunishment7]);
dini_Set(string3, "Punishment8",PlayerInfo[playerid][pPunishment8]);
dini_IntSet(string3, "NextPunishment",PlayerInfo[playerid][pNextPunishment]);
dini_IntSet(string3, "PunishedTimes",PlayerInfo[playerid][pPunished]);
dini_IntSet(string3, "TazerBullets",PlayerInfo[playerid][pTazerBullets]);
dini_Set(string3, "IP",PlayerInfo[playerid][pIP]);
dini_Set(string3, "LastLogged",PlayerInfo[playerid][pLastSeen]);
dini_IntSet(string3, "Changed",PlayerInfo[playerid][pChanged]);
dini_Set(string3, "RegistredDate",PlayerInfo[playerid][pRegistredDate]);
dini_IntSet(string3, "BizzEntered",BizzEntered[playerid]);
dini_IntSet(string3, "HouseEntered",HouseEntered[playerid]);
dini_IntSet(string3, "Banned",PlayerInfo[playerid][pBanned]);
}
}
return 1;
}
dini_IntSet(string3, "Interior",GetPlayerInterior(playerid));
dini_IntSet(string3, "VirtualWorld",GetPlayerVirtualWorld(playerid));
public OnPlayerLogin(playerid,password[])
{
new tmp2[256]
new string2[64];
new string[128];
new playername2[MAX_PLAYER_NAME];
new playersip[24];
GetPlayerName(playerid, playername2, sizeof(playername2));
GetPlayerIp(playerid, playersip, sizeof(playersip));
format(string2, sizeof(string2), "STATES/Users/%s.ini", playername2);
if (dini_Exists(string2))
{
new password2 = num_hash(password);
if(dini_Int(string2,"Password") == password2)
{
PlayerInfo[playerid][pKey] = dini_Int(string2,"Password");
PlayerInfo[playerid][pLevel] = dini_Int(string2,"Level");
PlayerInfo[playerid][pSpawn] = dini_Int(string2,"Spawn");
PlayerInfo[playerid][pTester] = dini_Int(string2,"TesterLevel");
PlayerInfo[playerid][pHelper] = dini_Int(string2,"HelperLevel");
PlayerInfo[playerid][pAdmin] = dini_Int(string2,"AdminLevel");
PlayerInfo[playerid][pRegularRank] = dini_Int(string2,"RegularRank");
PlayerInfo[playerid][gPupgrade] = dini_Int(string2,"UpgradePoints");
PlayerInfo[playerid][pConnectSeconds] = dini_Int(string2,"ConnectedTime");
PlayerInfo[playerid][pReg] = dini_Int(string2,"Registered");
PlayerInfo[playerid][pSex] = dini_Int(string2,"Sex");
PlayerInfo[playerid][pAge] = dini_Int(string2,"Age");
PlayerInfo[playerid][pGPS] = dini_Int(string2,"GPS");
PlayerInfo[playerid][pOrigin] = dini_Int(string2,"Origin");
PlayerInfo[playerid][pCK] = dini_Int(string2,"CK");
PlayerInfo[playerid][pMuted] = dini_Int(string2,"Muted");
PlayerInfo[playerid][pFrozen] = dini_Int(string2,"Frozen");
PlayerInfo[playerid][pBlind] = dini_Int(string2,"Blind");
PlayerInfo[playerid][pExp] = dini_Int(string2,"Respect");
PlayerInfo[playerid][pCash] = dini_Int(string2,"Money");
PlayerInfo[playerid][pAccount] = dini_Int(string2,"Bank");
PlayerInfo[playerid][pCrimes] = dini_Int(string2,"Crimes");
strmid(PlayerInfo[playerid][pCrimeReason],dini_Get(string2,"CrimeReason"),0,strlen(dini_Get(string2,"CrimeReason")),255);
PlayerInfo[playerid][pWanted] = dini_Int(string2,"Wanted");
PlayerInfo[playerid][pWantedLevel] = dini_Int(string2,"WantedLevel");
PlayerInfo[playerid][pKills] = dini_Int(string2,"Kills");
PlayerInfo[playerid][pDeaths] = dini_Int(string2,"Deaths");
PlayerInfo[playerid][pArrested] = dini_Int(string2,"Arrested");
PlayerInfo[playerid][pWantedDeaths] = dini_Int(string2,"WantedDeaths");
PlayerInfo[playerid][pPhoneBook] = dini_Int(string2,"PhoneBook");
PlayerInfo[playerid][pLottoNr] = dini_Int(string2,"LottoNr");
PlayerInfo[playerid][pFishes] = dini_Int(string2,"Fishes");
PlayerInfo[playerid][pBiggestFish] = dini_Int(string2,"BiggestFish");
PlayerInfo[playerid][pJob] = dini_Int(string2,"Job");
PlayerInfo[playerid][pPayCheck] = dini_Int(string2,"Paycheck");
PlayerInfo[playerid][pHeadValue] = dini_Int(string2,"HeadValue");
PlayerInfo[playerid][pJailed] = dini_Int(string2,"Jailed");
PlayerInfo[playerid][pJailTime] = dini_Int(string2,"JailTime");
PlayerInfo[playerid][pRobTime] = dini_Int(string2,"CanRobTime");
PlayerInfo[playerid][pMats] = dini_Int(string2,"Materials");
PlayerInfo[playerid][pDrugs] = dini_Int(string2,"Drugs");
PlayerInfo[playerid][pLeader] = dini_Int(string2,"Leader");
PlayerInfo[playerid][pMember] = dini_Int(string2,"Member");
PlayerInfo[playerid][pFMember] = dini_Int(string2,"FMember");
PlayerInfo[playerid][pRank] = dini_Int(string2,"Rank");
PlayerInfo[playerid][pChar] = dini_Int(string2,"Char");
PlayerInfo[playerid][pContractTime] = dini_Int(string2,"ContractTime");
PlayerInfo[playerid][pDetSkill] = dini_Int(string2,"DetSkill");
PlayerInfo[playerid][pSexSkill] = dini_Int(string2,"SexSkill");
PlayerInfo[playerid][pBoxSkill] = dini_Int(string2,"BoxSkill");
PlayerInfo[playerid][pLawSkill] = dini_Int(string2,"LawSkill");
PlayerInfo[playerid][pMechSkill] = dini_Int(string2,"MechSkill");
PlayerInfo[playerid][pJackSkill] = dini_Int(string2,"JackSkill");
PlayerInfo[playerid][pCarSkill] = dini_Int(string2,"CarSkill");
PlayerInfo[playerid][pNewsSkill] = dini_Int(string2,"NewsSkill");
PlayerInfo[playerid][pDrugsSkill] = dini_Int(string2,"DrugsSkill");
PlayerInfo[playerid][pCookSkill] = dini_Int(string2,"CookSkill");
PlayerInfo[playerid][pFishSkill] = dini_Int(string2,"FishSkill");
PlayerInfo[playerid][pHealth] = dini_Float(string2,"pHealth");
PlayerInfo[playerid][pArmour] = dini_Float(string2,"pArmour");
PlayerInfo[playerid][pInt] = dini_Int(string2,"Int");
PlayerInfo[playerid][pInteriorNr] = dini_Int(string2,"InteriorNr");
PlayerInfo[playerid][pLocal] = dini_Int(string2,"Local");
PlayerInfo[playerid][pTeam] = dini_Int(string2,"Team");
PlayerInfo[playerid][pModel] = dini_Int(string2,"Model");
PlayerInfo[playerid][pPnumber] = dini_Int(string2,"PhoneNr");
PlayerInfo[playerid][pPhousekey] = dini_Int(string2,"House");
PlayerInfo[playerid][pPbiskey] = dini_Int(string2,"Bizz");
PlayerInfo[playerid][pPos_x] = dini_Float(string2,"Pos_x");
PlayerInfo[playerid][pPos_y] = dini_Float(string2,"Pos_y");
PlayerInfo[playerid][pPos_z] = dini_Float(string2,"Pos_z");
PlayerInfo[playerid][pPassport] = dini_Int(string2,"Passport");
PlayerInfo[playerid][pCarLic] = dini_Int(string2,"CarLic");
PlayerInfo[playerid][pFlyLic] = dini_Int(string2,"FlyLic");
PlayerInfo[playerid][pBoatLic] = dini_Int(string2,"BoatLic");
PlayerInfo[playerid][pFishLic] = dini_Int(string2,"FishLic");
PlayerInfo[playerid][pGunLic] = dini_Int(string2,"GunLic");
PlayerInfo[playerid][pCopLic] = dini_Int(string2,"CopLic");
PlayerInfo[playerid][pCarTime] = dini_Int(string2,"CarTime");
PlayerInfo[playerid][pPayDay] = dini_Int(string2,"PayDay");
PlayerInfo[playerid][pPayDayHad] = dini_Int(string2,"PayDayHad");
PlayerInfo[playerid][pWatch] = dini_Int(string2,"Watch");
PlayerInfo[playerid][pCrashed] = dini_Int(string2,"Crashed");
PlayerInfo[playerid][pWins] = dini_Int(string2,"Wins");
PlayerInfo[playerid][pLoses] = dini_Int(string2,"Loses");
PlayerInfo[playerid][pAlcoholPerk] = dini_Int(string2,"AlcoholPerk");
PlayerInfo[playerid][pDrugPerk] = dini_Int(string2,"DrugPerk");
PlayerInfo[playerid][pMiserPerk] = dini_Int(string2,"MiserPerk");
PlayerInfo[playerid][pPainPerk] = dini_Int(string2,"PainPerk");
PlayerInfo[playerid][pTraderPerk] = dini_Int(string2,"TraderPerk");
PlayerInfo[playerid][pTut] = dini_Int(string2,"Tutorial");
PlayerInfo[playerid][pVirWorld] = dini_Int(string2,"VirWorld");
PlayerInfo[playerid][pFuel] = dini_Int(string2,"Fuel");
PlayerInfo[playerid][pMarried] = dini_Int(string2,"Married");
strmid(PlayerInfo[playerid][pMarriedTo],dini_Get(string2,"MarriedTo"),0,strlen(dini_Get(string2,"MarriedTo")),255);
PlayerInfo[playerid][pFishTool] = dini_Int(string2,"FlyLic");
strmid(PlayerInfo[playerid][pWhyLeft],dini_Get(string2,"WhyLeft"),0,strlen(dini_Get(string2,"WhyLeft")),255);
strmid(PlayerInfo[playerid][pNote1],dini_Get(string2,"Note1"),0,strlen(dini_Get(string2,"Note1")),255);
PlayerInfo[playerid][pNote1s] = dini_Int(string2,"Note1s");
strmid(PlayerInfo[playerid][pNote2],dini_Get(string2,"Note2"),0,strlen(dini_Get(string2,"Note2")),255);
PlayerInfo[playerid][pNote2s] = dini_Int(string2,"Note2s");
strmid(PlayerInfo[playerid][pNote3],dini_Get(string2,"Note3"),0,strlen(dini_Get(string2,"Note3")),255);
PlayerInfo[playerid][pNote3s] = dini_Int(string2,"Note3s");
strmid(PlayerInfo[playerid][pNote4],dini_Get(string2,"Note4"),0,strlen(dini_Get(string2,"Note4")),255);
PlayerInfo[playerid][pNote4s] = dini_Int(string2,"Note4s");
strmid(PlayerInfo[playerid][pNote5],dini_Get(string2,"Note5"),0,strlen(dini_Get(string2,"Note5")),255);
PlayerInfo[playerid][pNote5s] = dini_Int(string2,"Note5s");
PlayerInfo[playerid][pInvWeapon] = dini_Int(string2,"InvWeapon");
PlayerInfo[playerid][pInvAmmo] = dini_Int(string2,"InvAmmo");
PlayerInfo[playerid][pInvWeapon2] = dini_Int(string2,"InvWeapon2");
PlayerInfo[playerid][pInvAmmo2] = dini_Int(string2,"InvAmmo2");
PlayerInfo[playerid][pInvWeapon3] = dini_Int(string2,"InvWeapon3");
PlayerInfo[playerid][pInvAmmo3] = dini_Int(string2,"InvAmmo3");
PlayerInfo[playerid][pInvWeapon4] = dini_Int(string2,"InvWeapon4");
PlayerInfo[playerid][pInvAmmo4] = dini_Int(string2,"InvAmmo4");
PlayerInfo[playerid][pInvWeapon5] = dini_Int(string2,"InvWeapon5");
PlayerInfo[playerid][pInvAmmo5] = dini_Int(string2,"InvAmmo5");
PlayerInfo[playerid][pInvWeapon6] = dini_Int(string2,"InvWeapon6");
PlayerInfo[playerid][pInvAmmo6] = dini_Int(string2,"InvAmmo6");
PlayerInfo[playerid][pLighter] = dini_Int(string2,"Lighter");
PlayerInfo[playerid][pCigarettes] = dini_Int(string2,"Cigarettes");
PlayerInfo[playerid][pDM] = dini_Int(string2,"DDManager");
PlayerInfo[playerid][pDuty] = dini_Int(string2,"OnDuty");
PlayerInfo[playerid][pWarned] = dini_Int(string2,"Warnings");
PlayerInfo[playerid][pSwat] = dini_Int(string2,"Swat");
PlayerInfo[playerid][pFS] = dini_Int(string2,"Fighting");
PlayerInfo[playerid][pBoxiSkill] = dini_Int(string2,"Boxing");
PlayerInfo[playerid][pKneeSkill] = dini_Int(string2,"KneeHead");
PlayerInfo[playerid][pKungSkill] = dini_Int(string2,"KungFu");
PlayerInfo[playerid][pGrabSkill] = dini_Int(string2,"GrabKick");
PlayerInfo[playerid][pElbowSkill] = dini_Int(string2,"ElBow");
PlayerInfo[playerid][pTactical] = dini_Int(string2,"Tactical");
PlayerInfo[playerid][pSpecialF] = dini_Int(string2,"SpecialF");
PlayerInfo[playerid][pDBanned] = dini_Int(string2,"DutyBanned");
PlayerInfo[playerid][pDTK] = dini_Int(string2,"DDTicket");
PlayerInfo[playerid][pDSTK] = dini_Int(string2,"DDSTicket");
PlayerInfo[playerid][pSpeedo] = dini_Int(string2,"Speedo");
PlayerInfo[playerid][pHunterR] = dini_Int(string2,"HunterDriver");
PlayerInfo[playerid][pRhinoR] = dini_Int(string2,"RhinoDriver");
PlayerInfo[playerid][pPredR] = dini_Int(string2,"PredatorDriver");
PlayerInfo[playerid][pHydraR] = dini_Int(string2,"RhinoDriver");
PlayerInfo[playerid][pViewPms] = dini_Int(string2,"ViewPms");
PlayerInfo[playerid][pAppearList] = dini_Int(string2,"AppearList");
PlayerInfo[playerid][pAmmuTrainTime] = dini_Int(string2,"AmmunationTime");
PlayerInfo[playerid][pPistSkill] = dini_Int(string2,"PistolSkill");
PlayerInfo[playerid][pSilenSkill] = dini_Int(string2,"SilencedSkill");
PlayerInfo[playerid][pDesertSkill] = dini_Int(string2,"DesertSkill");
PlayerInfo[playerid][pShotgSkill] = dini_Int(string2,"ShotgunSkill");
PlayerInfo[playerid][pSawnSkill] = dini_Int(string2,"SawnoffSkill");
PlayerInfo[playerid][pCombSkill] = dini_Int(string2,"CombatSkill");
PlayerInfo[playerid][pUziSkill] = dini_Int(string2,"UziSkill");
PlayerInfo[playerid][pSmgSkill] = dini_Int(string2,"SMGSkill");
PlayerInfo[playerid][pAkSkill] = dini_Int(string2,"AK47Skill");
PlayerInfo[playerid][pM4Skill] = dini_Int(string2,"M4Skill");
PlayerInfo[playerid][pTutDone] = dini_Int(string2,"TutorialDone");
PlayerInfo[playerid][pRegularCount] = dini_Int(string2,"RegularCount");
PlayerInfo[playerid][pPassportTime] = dini_Int(string2,"PassportTime");
PlayerInfo[playerid][pOfficerTime] = dini_Int(string2,"Officertime");
PlayerInfo[playerid][pShiftName] = dini_Int(string2,"ShiftName");
PlayerInfo[playerid][pWeapon] = dini_Int(string2,"Weapon");
PlayerInfo[playerid][pAmmo] = dini_Int(string2,"Ammo");
PlayerInfo[playerid][pWeapon2] = dini_Int(string2,"Weapon2");
PlayerInfo[playerid][pAmmo2] = dini_Int(string2,"Ammo2");
PlayerInfo[playerid][pWeapon3] = dini_Int(string2,"Weapon3");
PlayerInfo[playerid][pAmmo3] = dini_Int(string2,"Ammo3");
PlayerInfo[playerid][pWeapon4] = dini_Int(string2,"Weapon4");
PlayerInfo[playerid][pAmmo4] = dini_Int(string2,"Ammo4");
PlayerInfo[playerid][pWeapon5] = dini_Int(string2,"Weapon5");
PlayerInfo[playerid][pAmmo5] = dini_Int(string2,"Ammo5");
PlayerInfo[playerid][pWeapon6] = dini_Int(string2,"Weapon6");
PlayerInfo[playerid][pAmmo6] = dini_Int(string2,"Ammo6");
PlayerInfo[playerid][pWeapon7] = dini_Int(string2,"Weapon7");
PlayerInfo[playerid][pAmmo7] = dini_Int(string2,"Ammo7");
PlayerInfo[playerid][pWeapon8] = dini_Int(string2,"Weapon8");
PlayerInfo[playerid][pAmmo8] = dini_Int(string2,"Ammo8");
PlayerInfo[playerid][pWeapon9] = dini_Int(string2,"Weapon9");
PlayerInfo[playerid][pAmmo9] = dini_Int(string2,"Ammo9");
PlayerInfo[playerid][pWeapon10] = dini_Int(string2,"Weapon10");
PlayerInfo[playerid][pAmmo10] = dini_Int(string2,"Ammo10");
PlayerInfo[playerid][pWeapon11] = dini_Int(string2,"Weapon11");
PlayerInfo[playerid][pAmmo11] = dini_Int(string2,"Ammo11");
PlayerInfo[playerid][pWeapon12] = dini_Int(string2,"Weapon12");
PlayerInfo[playerid][pAmmo12] = dini_Int(string2,"Ammo12");
PlayerInfo[playerid][pAtc] = dini_Int(string2,"Atc");
PlayerInfo[playerid][pAtcRadio] = dini_Int(string2,"AtcRadio");
PlayerInfo[playerid][pPending] = dini_Int(string2,"Pending");
strmid(PlayerInfo[playerid][pPendingInfo],dini_Get(string2,"PendingInfo"),0,strlen(dini_Get(string2,"PendingInfo")),255);
PlayerInfo[playerid][pChatMode] = dini_Int(string2,"ChatMode");
PlayerInfo[playerid][pTruckLoad] = dini_Int(string2,"TruckLoad");
strmid(PlayerInfo[playerid][pPunishment1],dini_Get(string2,"Punishment1"),0,strlen(dini_Get(string2,"Punishment1")),255);
strmid(PlayerInfo[playerid][pPunishment2],dini_Get(string2,"Punishment2"),0,strlen(dini_Get(string2,"Punishment2")),255);
strmid(PlayerInfo[playerid][pPunishment3],dini_Get(string2,"Punishment3"),0,strlen(dini_Get(string2,"Punishment3")),255);
strmid(PlayerInfo[playerid][pPunishment4],dini_Get(string2,"Punishment4"),0,strlen(dini_Get(string2,"Punishment4")),255);
strmid(PlayerInfo[playerid][pPunishment5],dini_Get(string2,"Punishment5"),0,strlen(dini_Get(string2,"Punishment5")),255);
strmid(PlayerInfo[playerid][pPunishment6],dini_Get(string2,"Punishment6"),0,strlen(dini_Get(string2,"Punishment6")),255);
strmid(PlayerInfo[playerid][pPunishment7],dini_Get(string2,"Punishment7"),0,strlen(dini_Get(string2,"Punishment7")),255);
strmid(PlayerInfo[playerid][pPunishment8],dini_Get(string2,"Punishment8"),0,strlen(dini_Get(string2,"Punishment8")),255);
PlayerInfo[playerid][pNextPunishment] = dini_Int(string2,"NextPunishment");
PlayerInfo[playerid][pTazerBullets] = dini_Int(string2,"TazerBullets");
strmid(PlayerInfo[playerid][pIP],dini_Get(string2,"IP"),0,strlen(dini_Get(string2,"IP")),255);
strmid(PlayerInfo[playerid][pLastSeen],dini_Get(string2,"LastLogged"),0,strlen(dini_Get(string2,"LastLogged")),255);
PlayerInfo[playerid][pChanged] = dini_Int(string2,"Changed");
strmid(PlayerInfo[playerid][pRegistredDate],dini_Get(string2,"RegistredDate"),0,strlen(dini_Get(string2,"RegistredDate")),255);
BizzEntered[playerid] = dini_Int(string2,"BizzEntered");
HouseEntered[playerid] = dini_Int(string2,"HouseEntered");
}
else
{
gPlayerLogTries[playerid] += 1;
ShowPlayerDialog(playerid, 1245, DIALOG_STYLE_PASSWORD,"Try Again, please Log-In","You have entered an incorrect password\nType your password below to log-in","Log-in","Quit");
if(gPlayerLogTries[playerid] == 3) { Kick(playerid); }
return 1;
}
RingTone[playerid] = 20;
TextDrawShowForPlayer(playerid, Textdraw44);
TextDrawShowForPlayer(playerid, Textdraw45);
TextDrawShowForPlayer(playerid, Textdraw49[playerid]);
TextDrawShowForPlayer(playerid, Textdraw51[playerid]);
TextDrawShowForPlayer(playerid, Textdraw53[playerid]);
TextDrawShowForPlayer(playerid, Textdraw55);
if(PlayerInfo[playerid][pWatch] == 1)
{
TextDrawShowForPlayer(playerid, Textdraw56);
TextDrawShowForPlayer(playerid, Textdraw57);
TextDrawShowForPlayer(playerid, Textdraw58);
}
if(CountdownRunning == 1)
{
TextDrawShowForPlayer(playerid, Textdraw46);
}
if(PlayerInfo[playerid][pReg] == 0)
{
PlayerInfo[playerid][pLevel] = 1;
PlayerInfo[playerid][pHealth] = 50.0;
PlayerInfo[playerid][pArmour] = 0.0;
PlayerInfo[playerid][pPassportTime] = 500;
PlayerInfo[playerid][pRegularCount] = 144000;
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pLocal] = 255;
PlayerInfo[playerid][pTeam] = 3;
PlayerInfo[playerid][pModel] = 135;
new randphone = 100000 + random(899999);//minimum 1000 max 9999 //giving one at the start
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pPhousekey] = 9999;
PlayerInfo[playerid][pPbiskey] = 9999;
PlayerInfo[playerid][pAccount] = 0;
PlayerInfo[playerid][pReg] = 1;
SafeGivePlayerMoney(playerid, 300);
new d,m,y;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "%d/%d/%d at %d:%d:%d",d,m,y,h,mi,s);
strmid(PlayerInfo[playerid][pRegistredDate], string, 0, strlen(string), 255);
}
SetPlayerSkills(playerid);
if(PlayerInfo[playerid][pPending] == 1)
{
format(string, sizeof(string), "[INFO]: %s has just logged in with a pending ban, take action on him!!",playername2);
SendAdminMessage(COLOR_GREEN, string);
}
else if(PlayerInfo[playerid][pCK] > 0)
{
Kick(playerid);
}
if(PlayerInfo[playerid][pAdmin] >= 1)
{
admins ++;
}
SetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]);
SafeSetPlayerArmour(playerid, PlayerInfo[playerid][pArmour]);
SafeResetPlayerMoney(playerid);
SafeGivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
ClearChatbox(playerid, 8);
SendClientMessage(playerid, COLOR_GREEN, "=======================================================================");
format(string2, sizeof(string2), "%s welcome to States Roleplay.",playername2);
SendClientMessage(playerid, COLOR_WHITE,string2);
format(string2, sizeof(string2), "Current script version: %s.",Version);
SendClientMessage(playerid, COLOR_YELLOW, string2);
strmid(PlayerInfo[playerid][pIP], playersip, 0, strlen(playersip), 255);
if (PlayerInfo[playerid][pAdmin] > 0)
{
format(string2, sizeof(string2), "SERVER: You are logged in as a Level %d Admin.",PlayerInfo[playerid][pAdmin]);
SendClientMessage(playerid, COLOR_WHITE,string2);
}
SendClientMessage(playerid, COLOR_GREEN, "=======================================================================");
SendClientMessage(playerid, COLOR_WHITE, " ");
// Reset the FirstSpawn variable
SetTimerEx("UnsetFirstSpawn", 5000, false, "i", playerid);
// Unset Crash
SetTimerEx("UnsetCrash", 5000, false, "i", playerid);
SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
if(gTeam[playerid] == 0)
{
gTeam[playerid] = 3;
}
else
{
gTeam[playerid] = PlayerInfo[playerid][pTeam];
}
gPlayerLogged[playerid] = 1;
SpawnPlayer(playerid);
if(PlayerInfo[playerid][pAdmin] >= 4)
{
PlayerInfo[playerid][pAppearList] = 0;
}
else
{
PlayerInfo[playerid][pAppearList] = 1;
}
SafeSetPlayerInterior(playerid, PlayerInfo[playerid][pInt]);
SetPlayerVirtualWorld(playerid, PlayerInfo[playerid][pVirWorld]);
SpawnWorld[playerid] = GetPlayerVirtualWorld(playerid);
SpawnInterior[playerid] = GetPlayerInterior(playerid);
if(PlayerInfo[playerid][pBlind] == 1)
{
TextDrawShowForPlayer(playerid, Textdraw5);
SendClientMessage(playerid, TEAM_CYAN_COLOR, "You were Blinded by an administrator in your last session; Use /atalk if need help from Admins.");
}
if(PlayerInfo[playerid][pFrozen] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "You were Freezed by an administrator in your last session; Use /atalk if need help from Admins.");
}
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "You were Muted by an administrator in your last session; Use /atalk if need help from Admins.");
}
if(PlayerInfo[playerid][pJailed] == 1)
{
format(string, sizeof(string), "You are jailed for %d Seconds; Use /atalk if need help from Admins.", PlayerInfo[playerid][pJailTime]);
SendClientMessage(playerid, TEAM_CYAN_COLOR, string);
TextDrawShowForPlayer(playerid, Textdraw1[playerid]);
}
if(PlayerInfo[playerid][pJailed] == 2)
{
format(string, sizeof(string), "You are Prisoned for %d Seconds; Use /atalk if need help from Admins.", PlayerInfo[playerid][pJailTime]);
SendClientMessage(playerid, TEAM_CYAN_COLOR, string);
TextDrawShowForPlayer(playerid, Textdraw1[playerid]);
}
if(PlayerInfo[playerid][pCrashed] == 0)
{
format(tmp2, sizeof(tmp2), "~w~Welcome ~n~~y~ %s", playername2);
}
GameTextForPlayer(playerid, tmp2, 5000, 1);
SendClientMessage(playerid, COLOR_YELLOW, textmotd);
if(PlayerInfo[playerid][pFMember] < 255)
{
format(tmp2, sizeof(tmp2), "Family MOTD: %s.", FamilyInfo[PlayerInfo[playerid][pFMember]][FamilyMOTD]);
SendClientMessage(playerid, COLOR_YELLOW, tmp2);
}
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pMaskuse] == 1)
{
ShowPlayerNameTagForPlayer(playerid, i, 0);
}
}
}
if(!strcmp(playername2, "Bowi_McCurdy", true))
{
Untouchable[playerid] = 1;
}
if(!strcmp(playername2, "McCurdy", true))
{
Untouchable[playerid] = 1;
}
if(PlayerInfo[playerid][pWanted] == 1)
{
SetPlayerColor(playerid, 0xFF990000);
WantedPoints[playerid] = PlayerInfo[playerid][pWantedLevel];
SetPlayerCriminal(playerid, 255, PlayerInfo[playerid][pCrimeReason]);
}
if(strlen(dini_Get("STATES/Users/Aliases/alias.txt", playersip)) == 0)
{
dini_Set("STATES/Users/Aliases/alias.txt", playersip, playername2);
}
else
{
if( strfind( dini_Get("STATES/Users/Aliases/alias.txt", playersip), playername2, true) == -1 )
{
format(string,sizeof(string),"%s, %s", dini_Get("STATES/Users/Aliases/alias.txt",playersip), playername2);
dini_Set("STATES/Users/Aliases/alias.txt", playersip, string);
}
}
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has logged in under IP %s.",d,m,y,h,mi,s,playername2,playersip);
LoginLog(string);
}
return 1;
}
PlayerInfo[playerid][Interior] = dini_Int(string2,"Interior");
PlayerInfo[playerid][VirtualWorld] = dini_Int(string2,"VirtualWorld");