17.07.2012, 17:01
If they're not visible in the map editor, then they're created by the mission script. I had a quick look, and found these 5 for the white cabins (modelid 1684):
(X Y Z A, obviously)
I haven't found the crane yet.
Edit: Found the crane:
Code:
$2677[0] = -2108.0 $2683[0] = 155.0 $2689[0] = 34.0488 $2695[0] = 178.0 $2677[1] = -2089.0 $2683[1] = 172.0 $2689[1] = 34.0488 $2695[1] = 267.0 $2677[2] = -2069.0 $2683[2] = 229.0 $2689[2] = 35.0215 $2695[2] = 270.0 $2677[3] = -2077.0 $2683[3] = 271.0 $2689[3] = 33.7475 $2695[3] = 0.0 $2677[4] = -2096.0 $2683[4] = 261.0 $2689[4] = 34.5808 $2695[4] = 264.0 $2677[5] = -2129.0 $2683[5] = 306.0 $2689[5] = 33.7245 $2695[5] = 0.0
I haven't found the crane yet.
Edit: Found the crane:
Code:
$2722 = Object.Init(#TWRCRANE_M_04, -2080.441, 256.015, 66.869) $2723 = Object.Init(#TWRCRANE_M_01, -2080.441, 256.007, 99.408) $2724 = Object.Init(#TWRCRANE_M_02, -2080.441, 296.46, 102.861) $2725 = Object.Init(#LODCRANE_M_04, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3) $2726 = Object.Init(#LODCRANE_M_01, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3)
#TWRCRANE_M_04 | 1383 | |
#TWRCRANE_M_01 | 1384 | |
#TWRCRANE_M_02 | 1385 | |
#LODCRANE_M_04 | 1404 | |
#LODCRANE_M_01 | 1403 |