cant remove Buildings -
shayan122 - 17.07.2012
Hello today i was mapping with sa-mp editor than when it done i tested it
i removed all objects there but there are 3 i cant remove
( in Doherty constraction Place )
anyone know how to delete them
ss of those objects:
http://up.vatandownload.com/images/u...qhqtk62fo5.png
http://up.vatandownload.com/images/0...vtl96seh4o.png
http://up.vatandownload.com/images/8...jf9shuaql6.png
Re: cant remove Buildings -
cosmon - 17.07.2012
I think they are part of the ground so u can't remove them .
Re: cant remove Buildings -
shayan122 - 17.07.2012
i removed the ground too!
Re: cant remove Buildings -
shayan122 - 17.07.2012
Anybody help??
Re: cant remove Buildings -
Vince - 17.07.2012
If they're not visible in the map editor, then they're created by the mission script. I had a quick look, and found these 5 for the white cabins (modelid 1684):
Code:
$2677[0] = -2108.0
$2683[0] = 155.0
$2689[0] = 34.0488
$2695[0] = 178.0
$2677[1] = -2089.0
$2683[1] = 172.0
$2689[1] = 34.0488
$2695[1] = 267.0
$2677[2] = -2069.0
$2683[2] = 229.0
$2689[2] = 35.0215
$2695[2] = 270.0
$2677[3] = -2077.0
$2683[3] = 271.0
$2689[3] = 33.7475
$2695[3] = 0.0
$2677[4] = -2096.0
$2683[4] = 261.0
$2689[4] = 34.5808
$2695[4] = 264.0
$2677[5] = -2129.0
$2683[5] = 306.0
$2689[5] = 33.7245
$2695[5] = 0.0
(X Y Z A, obviously)
I haven't found the crane yet.
Edit: Found the crane:
Code:
$2722 = Object.Init(#TWRCRANE_M_04, -2080.441, 256.015, 66.869)
$2723 = Object.Init(#TWRCRANE_M_01, -2080.441, 256.007, 99.408)
$2724 = Object.Init(#TWRCRANE_M_02, -2080.441, 296.46, 102.861)
$2725 = Object.Init(#LODCRANE_M_04, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3)
$2726 = Object.Init(#LODCRANE_M_01, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3)
#TWRCRANE_M_04 | | 1383 |
#TWRCRANE_M_01 | | 1384 |
#TWRCRANE_M_02 | | 1385 |
#LODCRANE_M_04 | | 1404 |
#LODCRANE_M_01 | | 1403 |
Re: cant remove Buildings -
shayan122 - 17.07.2012
Thanks Very much !!
but i dont know how to use it
can you make codes like
RemoveBuildingForPlayer(playerid, X.Y.Z, );
EDIT: i found how to make codes but what is the crane X.Y.Z.A?
thats [5]?
what is this? Object.Init
where should i put it
pawn Code:
$2722 = Object.Init(#TWRCRANE_M_04, -2080.441, 256.015, 66.869)
$2723 = Object.Init(#TWRCRANE_M_01, -2080.441, 256.007, 99.408)
$2724 = Object.Init(#TWRCRANE_M_02, -2080.441, 296.46, 102.861)
$2725 = Object.Init(#LODCRANE_M_04, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3)
$2726 = Object.Init(#LODCRANE_M_01, $TEMPVAR_FLOAT_1, $TEMPVAR_FLOAT_2, $TEMPVAR_FLOAT_3)
Re: cant remove Buildings -
shayan122 - 18.07.2012
anyone could help me?
is there any website that i could find GTA-SA objects positions?
Re: cant remove Buildings -
Devilxz97 - 18.07.2012
i can help u , gimme a few mins
EDIT:this object has in your gm ?
http://up.vatandownload.com/images/u...qhqtk62fo5.png
http://up.vatandownload.com/images/8...jf9shuaql6.png
did u have map your server b4 ?
Re: cant remove Buildings -
Devilxz97 - 18.07.2012
Open your gm , and search for CreateObject then copy all the createobject and paste it on pastebin , then PM me the Link , then i can remove it
Re: cant remove Buildings -
shayan122 - 18.07.2012
-.-
Bro its GTA-SA OBJECT! , and they are invisible in sa-mp and map editor...