SetObjectMaterialText
#9

Quote:
Originally Posted by [HLF]Southclaw
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Some objects have multiple material indexes to show different textures on different parts.
In my editor I made a highlighter that shows up different indexes and you can flick through them to find the right one.

I'm pretty sure that sign object only has one material index (I used a sign very similar to put up a custom billboard in SF)


its showing red background and purple letters but this is the code

pawn Code:
SetDynamicObjectMaterialText(sabp, 1, "SA-BP" , 50, "Arial", 24, 1, 0xFFA500FF, 0x000000FF, 1);
                                                                        //orange       black
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Messages In This Thread
SetObjectMaterialText - by SnG.Scot_MisCuDI - 10.07.2012, 02:41
Re: SetObjectMaterialText - by coole210 - 10.07.2012, 03:08
Re: SetObjectMaterialText - by newbienoob - 10.07.2012, 03:52
Re: SetObjectMaterialText - by SnG.Scot_MisCuDI - 10.07.2012, 04:00
Re: SetObjectMaterialText - by newbienoob - 10.07.2012, 04:03
Re: SetObjectMaterialText - by SnG.Scot_MisCuDI - 10.07.2012, 04:07
Re: SetObjectMaterialText - by MP2 - 10.07.2012, 05:38
Re: SetObjectMaterialText - by SnG.Scot_MisCuDI - 11.07.2012, 00:05
Re: SetObjectMaterialText - by SnG.Scot_MisCuDI - 11.07.2012, 00:28
Re: SetObjectMaterialText - by MP2 - 11.07.2012, 12:28

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