textdraw
#7

This is my code there:
Код:
public OnPlayerSpawn(playerid)
{
	if (IsPlayerNPC(playerid))
		return 1;

	if (APlayerData[playerid][LoggedIn] == false)
	{
		SendClientMessage(playerid, 0xFFFFFFFF, TXT_FailedLoginProperly);
	    Kick(playerid); 
	}

	new missiontext[200];

    SetPlayerVirtualWorld(playerid, 0);
	SetPlayerInterior(playerid, 0);
	APlayerData[playerid][CurrentHouse] = 0;

	TogglePlayerClock(playerid, 0);
	

	ResetPlayerWeapons(playerid);

	switch (APlayerData[playerid][PlayerClass])
	{
		case ClassTruckDriver: 
		{
			format(missiontext, sizeof(missiontext), Trucker_NoJobText); 
			SetPlayerColor(playerid, ColorClassTruckDriver);
		}
		case ClassBusDriver: 
		{
			format(missiontext, sizeof(missiontext), BusDriver_NoJobText); 
			SetPlayerColor(playerid, ColorClassBusDriver); 
		}
		case ClassPilot: 
		{
			format(missiontext, sizeof(missiontext), Pilot_NoJobText); 
			SetPlayerColor(playerid, ColorClassPilot);
		}
		case ClassPolice:
		{
			format(missiontext, sizeof(missiontext), Police_NoJobText); 
			SetPlayerColor(playerid, ColorClassPolice);
			
			KillTimer(APlayerData[playerid][PlayerCheckTimer]);
			APlayerData[playerid][PlayerCheckTimer] = SetTimerEx("Police_CheckWantedPlayers", 1000, true, "i", playerid);
			
			if (PoliceGetsWeapons == true)
			{
			   
				for (new i; i < 12; i++)
				    GivePlayerWeapon(playerid, APoliceWeapons[i], PoliceWeaponsAmmo);
			}
		}
		case ClassMafia: 
		{
			format(missiontext, sizeof(missiontext), Mafia_NoJobText); 
			SetPlayerColor(playerid, ColorClassMafia); 
			
			KillTimer(APlayerData[playerid][PlayerCheckTimer]);
			APlayerData[playerid][PlayerCheckTimer] = SetTimerEx("Mafia_CheckMafiaLoads", 1000, true, "i", playerid);
		}
		case ClassCourier: 
		{
			format(missiontext, sizeof(missiontext), Courier_NoJobText); 
			SetPlayerColor(playerid, ColorClassCourier); 
		}
		case ClassAssistance: 
		{
			format(missiontext, sizeof(missiontext), Assistance_NoJobText);
			SetPlayerColor(playerid, ColorClassAssistance); 
			
			KillTimer(APlayerData[playerid][PlayerCheckTimer]);
			APlayerData[playerid][PlayerCheckTimer] = SetTimerEx("Assistance_CheckPlayers", 1000, true, "i", playerid);
		}
		case ClassRoadWorker: 
		{
			format(missiontext, sizeof(missiontext), RoadWorker_NoJobText); 
			SetPlayerColor(playerid, ColorClassRoadWorker);
		}
	}


	TextDrawSetString(APlayerData[playerid][MissionText], missiontext);
	
	TextDrawShowForPlayer(playerid, APlayerData[playerid][MissionText]);


	if (APlayerData[playerid][PlayerJailed] != 0)
	    Police_JailPlayer(playerid, APlayerData[playerid][PlayerJailed]);

	return 1;
}
But cant seem to find where to put it, im sorry for asking so much, but im a newbie and better to learn and take it it anyways, thank you for the help
Reply


Messages In This Thread
textdraw - by $mooth - 30.06.2012, 14:38
Re: textdraw - by [KHK]Khalid - 30.06.2012, 14:57
Re: textdraw - by .FuneraL. - 30.06.2012, 15:01
Re: textdraw - by MadeMan - 30.06.2012, 15:02
Re: textdraw - by $mooth - 30.06.2012, 15:20
Re: textdraw - by MadeMan - 30.06.2012, 15:22
Re: textdraw - by $mooth - 30.06.2012, 15:36
Re: textdraw - by MadeMan - 30.06.2012, 15:38
Re: textdraw - by $mooth - 30.06.2012, 15:44
Re: textdraw - by MadeMan - 30.06.2012, 15:48

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