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[Map] All Saints General Hospital Interior [0.3e]
Vince
Spam Machine
Posts: 10,066
Threads: 38
Joined: Sep 2007
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#4
29.06.2012, 20:38
You should consider adding Exit signs, though. I'd probably get lost. Don't know if there are any proper exit signs, but I'm sure SetObjectMaterialText could circumvent that problem.
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All Saints General Hospital Interior [0.3e]
- by
Wennicke
- 29.06.2012, 20:11
Re: All Saints General Hospital Interior [0.3e]
- by
Genuine
- 29.06.2012, 20:18
Re: All Saints General Hospital Interior [0.3e]
- by
kepa333
- 29.06.2012, 20:30
Re: All Saints General Hospital Interior [0.3e]
- by
Vince
- 29.06.2012, 20:38
Re: All Saints General Hospital Interior [0.3e]
- by
Wennicke
- 29.06.2012, 20:45
Re: All Saints General Hospital Interior [0.3e]
- by
Clemonty
- 30.06.2012, 03:06
Re: All Saints General Hospital Interior [0.3e]
- by
iWind
- 07.07.2012, 05:45
Re: All Saints General Hospital Interior [0.3e]
- by
Tuntun
- 07.07.2012, 10:33
Re: All Saints General Hospital Interior [0.3e]
- by
Wennicke
- 07.07.2012, 10:40
Re: All Saints General Hospital Interior [0.3e]
- by
Bacardi
- 09.07.2012, 11:20
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